hackon Level 1 of the Dungeon (0, 0, D:1) a +0 robe (0, 5, D:1) a +0 whip (4, 23, D:1) 5 stones (9, 30, D:1) 7 stones (10, 4, D:1) a +0 dagger (10, 28, D:1) a +0 dagger (11, -12, D:1) a +0 whip 2 stones (24, 0, D:1) 5 stones (28, 22, D:1) a +0 mace (30, -10, D:1) a +0 dagger (42, 25, D:1) a +0 dagger Level 2 of the Dungeon [Shop] Aleyheag's Jewellery Emporium a ring of ice (275 gold) a +5 ring of evasion (396 gold) a ring of fire (275 gold) an amulet of the acrobat (330 gold) the ring "Lipni" {Ice MP+9 Dex+2} (606 gold) [ring of ice] It enhances your ice magic. Dex: It affects your dexterity (+2). rF: It makes you vulnerable to fire. rC: It protects you from cold. MP: It affects your magic capacity (+9). an amulet of guardian spirit (330 gold) a +6 ring of strength (396 gold) the ring of Trepidation {Fly rElec rPois rF+ Str+3} (567 gold) [ring of protection from fire] Str: It affects your strength (+3). rF: It protects you from fire. rElec: It insulates you from electricity. rPois: It protects you from poison. Fly: It grants you flight. a +6 ring of dexterity (396 gold) (1, 0, D:2) a +0 club (11, 22, D:2) a +0 hand axe (17, 23, D:2) a +0 spear (25, 27, D:2) a +0 whip (34, -5, D:2) a +0 short sword (37, -5, D:2) a +0 mace (37, 18, D:2) 4 stones (46, 32, D:2) 6 stones Level 3 of the Dungeon (0, 0, D:3) a +0 quarterstaff (3, 7, D:3) a +0 helmet (13, 18, D:3) a +0 whip (16, 29, D:3) a +0 robe (20, 13, D:3) a +0 club (26, -5, D:3) a +0 robe (26, 11, D:3) 4 stones (30, 33, D:3) 4 poisoned darts (36, 35, D:3) a +0 pair of gloves (44, 15, D:3) 5 stones a +0 dagger (46, 2, D:3) a +0 sling (46, 6, D:3) a +0 dagger (47, 33, D:3) a +0 dagger (51, 21, D:3) 5 stones (52, 19, D:3) a +0 flail (57, 20, D:3) a +0 leather armour Level 4 of the Dungeon (0, 0, D:4) 5 stones a +0 chain mail (7, -25, D:4) a +0 dagger (7, -24, D:4) a +0 giant club (10, 2, D:4) a +0 club a +0 robe (18, -8, D:4) a +0 mace (19, -8, D:4) a +0 leather armour a +0 dagger (20, -9, D:4) a +0 scale mail a +0 hand axe (28, 4, D:4) a +0 club (30, 4, D:4) a +0 club (31, -39, D:4) a +0 robe (41, -25, D:4) a +0 club (43, -27, D:4) a +0 robe a +0 dagger Level 5 of the Dungeon (0, 0, D:5) a +0 dagger (0, 4, D:5) a +0 dagger (9, 17, D:5) a +0 dagger 7 stones a +0 chain mail (9, 23, D:5) a +0 dagger (16, 16, D:5) a +0 flail a +0 robe (17, -11, D:5) a +0 dagger (18, 14, D:5) a +0 dagger (19, 12, D:5) a +0 trident a +0 hand axe 3 boomerangs a +0 leather armour (19, 17, D:5) a +0 whip a +0 robe (20, 10, D:5) a +0 dagger a +0 robe (26, -15, D:5) a +0 ring mail (26, -14, D:5) 5 stones (27, -3, D:5) a +0 flail (29, -5, D:5) a +0 trident 3 boomerangs (31, 12, D:5) a +0 flail (38, 2, D:5) an amulet of guardian spirit Level 6 of the Dungeon (6, -13, D:6) 4 stones (9, 5, D:6) a +0 scale mail a +0 flail (9, 8, D:6) a +0 robe a +0 dagger (10, 0, D:6) a +0 ring mail a +0 club a +0 short sword of speed (11, 4, D:6) a +0 leather armour a +0 war axe (13, 17, D:6) a +0 dagger a +0 robe (14, 17, D:6) a +0 mace 5 stones (14, 21, D:6) a +0 dagger (17, 9, D:6) a +0 leather armour (21, 10, D:6) a +0 leather armour a +0 short sword (26, -3, D:6) a +0 spear (27, -2, D:6) a +0 whip (28, -4, D:6) a +0 club a +0 leather armour a +0 whip (34, 8, D:6) a +0 robe (36, 28, D:6) a +0 club (37, 11, D:6) a +0 dagger (38, 11, D:6) a +0 orcbow (41, 28, D:6) a +0 hand axe (42, 33, D:6) a +0 club (45, 6, D:6) a +0 war axe (48, 17, D:6) a +0 ring mail (50, 24, D:6) a +0 long sword Level 7 of the Dungeon (0, 0, D:7) a +0 club (11, -13, D:7) a +0 sling a +0 quarterstaff a +0 leather armour (14, -3, D:7) the +1 leather armour of Miracles {rPois Will+ Int-2 Stlth+} Int: It affects your intelligence (-2). rPois: It protects you from poison. Will: It increases your willpower. Stlth: It makes you more stealthy. (14, 9, D:7) a +0 leather armour (18, -2, D:7) the +1 chain mail of Circular Logic {+Inv rElec rPois rN++} rElec: It insulates you from electricity. rPois: It protects you from poison. rN: It greatly protects you from negative energy. +Inv: It lets you turn invisible. (19, -4, D:7) a +0 buckler a +0 scale mail a +3 vampiric spear (23, 0, D:7) a +0 dagger of venom (24, -14, D:7) a +0 quarterstaff (26, -8, D:7) a +0 whip (33, -13, D:7) a +0 vampiric spear (34, -14, D:7) a +0 whip (37, 1, D:7) a +2 rapier of draining (41, -6, D:7) a +0 halberd a +0 ring mail a +0 trident (41, -4, D:7) a +0 flail (42, -6, D:7) a +0 club (42, -5, D:7) a +0 spear (43, -5, D:7) a +0 halberd Level 8 of the Dungeon (0, 0, D:8) a +0 chain mail (20, -13, D:8) a +1 dagger of venom (still there?) a curare-tipped dart (still there?) 10 gold pieces (still there?) the Ecumenical Temple