hackon Level 1 of the Dungeon (0, 0, D:1) 3 stones (3, 8, D:1) a +0 club (6, -17, D:1) a +0 dagger (10, -20, D:1) a +0 sling (10, -5, D:1) 3 poisoned darts (11, -19, D:1) a +0 robe (11, -6, D:1) a +0 quarterstaff (30, -2, D:1) a +0 leather armour (52, 0, D:1) a +0 sling Level 2 of the Dungeon (0, 0, D:2) a +4 short sword (3, 8, D:2) a +0 club (5, -11, D:2) a +0 robe (8, 4, D:2) the +2 leather armour of the Gardener {+Inv rPois rN+ Dex-4} Dex: It affects your dexterity (-4). rPois: It protects you from poison. rN: It protects you from negative energy. +Inv: It lets you turn invisible. (11, 6, D:2) 6 stones (12, -17, D:2) a +0 ring mail a +0 dagger (25, 9, D:2) a +0 robe (32, 32, D:2) a +0 pair of boots (33, 17, D:2) 6 stones (38, -17, D:2) a +0 long sword (38, 3, D:2) a +0 dagger (39, -17, D:2) a +0 dagger (51, 5, D:2) 4 boomerangs (59, -19, D:2) 3 stones Level 3 of the Dungeon (0, 0, D:3) a +0 scale mail (8, -18, D:3) 2 poisoned darts (9, -18, D:3) a +0 short sword (15, -9, D:3) a +0 dagger (19, -2, D:3) 3 stones (20, 0, D:3) a +0 robe a +0 scythe of protection (23, -9, D:3) a +0 falchion (23, 4, D:3) a +0 robe (27, -23, D:3) a +0 club (36, 7, D:3) a +0 mace (37, 6, D:3) a +0 club Level 4 of the Dungeon (0, 0, D:4) a +3 leather armour (2, 17, D:4) a +0 club (3, -1, D:4) a +0 trident (25, -20, D:4) a +0 dagger (27, 13, D:4) a Young Poisoner's Handbook (30, 20, D:4) a +0 leather armour a +0 falchion (32, 8, D:4) a +0 robe a +0 dagger (34, 17, D:4) a +0 mace (34, 19, D:4) a +0 leather armour a +0 mace (34, 20, D:4) a +0 dagger (35, 9, D:4) a +0 dagger (39, -2, D:4) a +0 hand axe an orb of guile (39, 1, D:4) a +0 ring mail a +0 dagger a +0 leather armour a +0 whip (40, -5, D:4) a +0 dagger (40, 11, D:4) a +0 club (41, -5, D:4) a +0 club (41, 4, D:4) a +0 club (46, 11, D:4) a +0 chain mail Level 5 of the Dungeon (0, 0, D:5) a +0 chain mail a +0 flail (5, 24, D:5) 11 gold pieces (6, 24, D:5) a scroll of teleportation (6, 27, D:5) a potion of ambrosia (8, 24, D:5) a scroll of identify (9, 4, D:5) a +0 halberd (11, 7, D:5) a +0 spear (11, 25, D:5) a potion of ambrosia (12, 8, D:5) a +0 leather armour a +0 club (12, 20, D:5) a +0 whip (13, 20, D:5) a +0 whip of venom (15, 20, D:5) a +0 giant club (24, 22, D:5) a +0 club a +0 robe (26, 7, D:5) a +0 ring mail (28, -13, D:5) 5 large rocks (33, 20, D:5) a +0 falchion (34, 16, D:5) a +0 hand axe a +0 leather armour (34, 23, D:5) a +0 club (36, 16, D:5) a +0 dagger (36, 17, D:5) a +0 whip (37, 33, D:5) a +0 leather armour (39, 22, D:5) a +0 mace (39, 23, D:5) a +0 scale mail (50, -20, D:5) a +0 spear (51, -20, D:5) a +0 flail (53, -20, D:5) a +1 flail of protection (55, -2, D:5) a +1 hand axe of venom (56, -2, D:5) a +0 trident (57, -2, D:5) a +0 scale mail a +0 short sword (59, -2, D:5) a +0 robe a +0 dagger (61, -9, D:5) a +0 sling Level 6 of the Dungeon (0, 0, D:6) 3 stones (11, -32, D:6) a +0 dagger (11, -3, D:6) a +0 whip a curare-tipped dart (12, -2, D:6) a +3 dagger a +1 short sword of speed 2 stones (13, -38, D:6) a +1 battleaxe of venom (13, -8, D:6) a +0 buckler (14, 0, D:6) a +0 dagger (15, -1, D:6) a +0 short sword a +0 dagger (21, -7, D:6) a +0 quarterstaff (25, -10, D:6) a +0 dagger a +0 robe (26, -10, D:6) a +0 short sword a +3 scale mail of poison resistance (28, -14, D:6) a +0 dagger 3 stones a +0 dagger (29, -15, D:6) a +0 whip (30, -16, D:6) 5 stones a +0 short sword (31, -15, D:6) a curare-tipped dart a +1 vampiric whip (31, -14, D:6) a +0 dagger a stone a +0 short sword (34, -15, D:6) 2 stones a +0 dagger (37, 7, D:6) a +0 hammer (38, -18, D:6) a +0 giant club (40, 6, D:6) a +4 quarterstaff of chaos (42, -5, D:6) 5 stones (49, -24, D:6) 2 poisoned darts Level 7 of the Dungeon (0, 0, D:7) a +0 rapier (0, 23, D:7) a +0 mace (2, -5, D:7) a +0 ring mail (2, 0, D:7) 6 stones (7, -2, D:7) a +0 giant spiked club a +0 plate armour (9, -4, D:7) a +0 giant club (10, -21, D:7) a +0 club (13, -18, D:7) 8 stones (24, 12, D:7) a +0 flail (31, -5, D:7) a +0 flail (31, -4, D:7) a +0 whip (31, -3, D:7) a +0 club a +0 robe a +0 halberd Level 8 of the Dungeon (0, 0, D:8) 4 stones (9, 29, D:8) a +0 hand axe (10, 28, D:8) a +0 hand axe a +0 plate armour a +0 halberd (11, 29, D:8) a +0 robe a +0 dagger (15, 19, D:8) a +0 robe a +0 scimitar (15, 20, D:8) a +0 robe a +0 spear (15, 32, D:8) 5 stones (18, 21, D:8) a +3 scimitar a +0 robe (28, 2, D:8) a +0 club a stone a +0 short sword (28, 3, D:8) a +0 whip 2 poisoned darts a +0 dagger a +0 robe (30, 6, D:8) a +0 club (30, 18, D:8) a staff of cold (31, 4, D:8) 7 poisoned darts a +0 dagger (31, 6, D:8) a +0 whip 3 stones a +0 short sword (31, 7, D:8) a +0 short sword of draining (31, 28, D:8) a +0 orcbow (32, 6, D:8) a +0 dagger (32, 7, D:8) 8 poisoned darts a +0 dagger (33, 4, D:8) a +0 short sword (38, 0, D:8) a +0 quarterstaff (38, 7, D:8) a +0 giant club a +0 giant club (39, 12, D:8) 5 stones (43, 33, D:8) a +0 leather armour (51, 24, D:8) a +0 robe (53, 23, D:8) a +0 whip a curare-tipped dart (57, 16, D:8) a +0 short sword (57, 17, D:8) a +0 robe a +0 dagger (57, 18, D:8) a +0 whip (57, 19, D:8) a +0 whip (59, 19, D:8) a +0 chain mail a +0 short sword (60, 19, D:8) 3 stones a +0 dagger (60, 53, D:8) a +0 chain mail Level 9 of the Dungeon [Shop] Amyuruic's Antique Weapon Boutique a +3 heavy orcbow (582 gold) a +0 club (25 gold) a +0 bardiche (225 gold) a +0 scimitar (100 gold) a +0 hand axe (75 gold) the +7 whip of Quick Death {heavy, *Slow rElec rN+ Int+4} (1512 gold) Int: It affects your intelligence (+4). rElec: It insulates you from electricity. rN: It protects you from negative energy. *Slow: It may slow you when you take damage. (0, 0, D:9) a book of Frost (2, -3, D:9) a +0 dagger (3, 3, D:9) a +0 robe a +0 morningstar (3, 4, D:9) a +0 war axe (4, -31, D:9) a +0 robe a +2 scimitar a +0 robe a +5 falchion (4, -2, D:9) a +0 club (4, 0, D:9) a +0 short sword (5, -2, D:9) 7 poisoned darts a +0 dagger (5, 0, D:9) a +0 dagger 6 poisoned darts 6 stones (5, 3, D:9) a +0 short sword 5 poisoned darts (9, -12, D:9) 6 stones (9, -10, D:9) a +0 club (12, -11, D:9) a +0 orcbow (13, -15, D:9) a +0 chain mail (13, -11, D:9) a +0 shortbow (17, -22, D:9) a +0 robe a +0 club (18, -23, D:9) a +0 halberd (18, -21, D:9) a +0 spear a +0 halberd (18, -18, D:9) a +0 club (19, -21, D:9) a +0 club (23, 6, D:9) a +0 hand axe (35, -18, D:9) a +0 helmet (46, -10, D:9) 3 poisoned darts a +0 dagger (47, -7, D:9) 4 stones a +0 dagger (48, -10, D:9) 2 stones a +0 club a +0 robe a +0 battleaxe (48, -9, D:9) 5 poisoned darts a +0 dagger (49, -8, D:9) 4 stones a +0 dagger (49, -7, D:9) 5 stones a +0 club Level 10 of the Dungeon (0, 0, D:10) a +0 pair of gloves (6, 6, D:10) a +0 pair of gloves (7, 4, D:10) a +0 giant club a +0 dire flail of protection (18, 6, D:10) a +0 orcbow a +4 quarterstaff a +0 plate armour (19, 8, D:10) a +0 dagger (20, -4, D:10) 7 poisoned darts a +0 club (22, -16, D:10) a +0 shortbow (25, 12, D:10) a +0 scale mail (26, -15, D:10) a +0 whip (27, -25, D:10) a +0 dagger a +0 robe a +0 battleaxe a +0 chain mail (28, -24, D:10) a +0 dagger a +0 robe a +0 dagger a +0 robe (28, -23, D:10) a +0 dagger (33, 6, D:10) a +0 robe a +0 falchion (36, 2, D:10) a +0 ring mail a +0 great sword (40, 3, D:10) a +0 plate armour a +0 trident (40, 15, D:10) a +0 orcbow a +0 trident a +0 robe (41, -24, D:10) the +4 dagger of Suakhi {freeze, *Rage +Blink rPois SInv} rPois: It protects you from poison. SInv: It lets you see invisible. +Blink: It lets you blink. *Rage: It berserks you when you make melee attacks (+20% chance). (41, -1, D:10) a +0 ring mail (43, 15, D:10) a +0 robe a +0 dagger (43, 16, D:10) a +0 leather armour a +4 war axe (44, -3, D:10) a +0 robe a +2 battleaxe (45, -3, D:10) a +0 robe a +2 flail (45, -1, D:10) 3 boomerangs a +0 war axe (45, 0, D:10) a +0 chain mail a +0 dire flail (46, -1, D:10) a +0 robe a +0 scimitar (47, -5, D:10) a +0 chain mail a +0 battleaxe (47, 16, D:10) a +0 leather armour a +0 whip (48, -7, D:10) a +0 robe (49, 16, D:10) a +0 short sword (50, -9, D:10) a +0 leather armour a +0 short sword (50, -7, D:10) a +0 flail (50, 9, D:10) a +0 shortbow (51, 0, D:10) a +0 trident (52, -2, D:10) a +0 robe (56, -18, D:10) a manual of Fighting (57, -19, D:10) 8 stones (57, -17, D:10) 2 stones (57, 18, D:10) 7 stones (62, 8, D:10) a +0 leather armour Level 11 of the Dungeon [Shop] Kuital's Weapon Shoppe a +0 giant club (30 gold) a +0 broad axe (72 gold) 5 stones (9 gold) a +0 falchion (54 gold) 4 stones (7 gold) a +2 rapier of speed (432 gold) a +0 great sword (117 gold) a +3 hand axe (360 gold) 5 stones (9 gold) a +2 heavy mace (313 gold) 2 atropa-tipped darts (32 gold) (0, 0, D:11) a +0 orcbow (4, 13, D:11) a +0 dire flail a +0 giant club (6, -5, D:11) a +0 scale mail (14, -6, D:11) a +3 scimitar of flaming a +0 robe (16, 36, D:11) 2 poisoned darts (20, -7, D:11) 5 stones (24, -9, D:11) a +0 rapier (26, -10, D:11) 8 stones (29, 15, D:11) 3 large rocks (30, -7, D:11) a +0 scale mail Level 1 of the Lair of Beasts (0, 0, Lair:1) a +0 hand axe (26, 34, Lair:1) a polar bear corpse (29, 11, Lair:1) a +0 trident (30, 14, Lair:1) a +0 scale mail (31, -21, Lair:1) a +0 plate armour (32, -21, Lair:1) a +0 leather armour (32, -16, Lair:1) 6 datura-tipped darts (42, -8, Lair:1) 3 stones (49, 10, Lair:1) 5 stones (67, 2, Lair:1) a +0 club Level 2 of the Lair of Beasts (0, 0, Lair:2) a wand of charming (1) (6, -6, Lair:2) a potion of lignification (30, 7, Lair:2) a +0 hand axe (33, 5, Lair:2) a water moccasin corpse