hackon Level 1 of the Dungeon (0, 0, D:1) a +0 dagger (17, 33, D:1) 7 stones (33, 13, D:1) a +0 robe (51, 37, D:1) a +0 robe Level 2 of the Dungeon [Shop] Memyrote's Antique Weapon Shoppe a +10 arbalest (1299 gold) a +0 mace (69 gold) a +0 dagger (46 gold) a +0 hand axe (69 gold) a +0 dagger (46 gold) a +0 rapier (92 gold) the +10 sling "Racsasir" {drain, Dex+3} (1518 gold) Dex: It affects your dexterity (+3). (0, 0, D:2) 4 stones (1, -7, D:2) a +0 dagger (4, -8, D:2) a +0 leather armour (18, -8, D:2) a +0 club (22, 3, D:2) a +0 pair of boots (29, 0, D:2) a +0 dagger (32, -5, D:2) a +0 orcbow (34, 21, D:2) a +0 club (37, 7, D:2) a +0 halberd (38, 14, D:2) 5 stones Level 3 of the Dungeon (0, 0, D:3) a staff of death (7, 21, D:3) a +0 ring mail (16, 10, D:3) 8 stones (19, -26, D:3) a +0 sling a +0 club (19, -10, D:3) a blade talisman (34, -12, D:3) a +0 mace (39, 22, D:3) a +0 club (46, 7, D:3) 6 stones Level 4 of the Dungeon [Shop] Xaymu's Armour Shoppe a +0 leather armour (20 gold) a +0 leather armour (20 gold) a +0 pair of gloves (45 gold) a +0 leather armour (20 gold) a +3 leather armour of positive energy (210 gold) the +13 plate armour "Isoesm" {Contam Rampage Dex+4 Slay+3} (1073 gold) Dex: It affects your dexterity (+4). Slay: It affects your accuracy & damage with ranged weapons and melee (+3). Contam: It causes magical contamination when unequipped. Rampage: It bestows one free step when moving towards enemies. a +0 robe (7 gold) a +0 chain mail (45 gold) a +0 helmet (45 gold) a +0 ring mail (40 gold) (0, 0, D:4) a +0 mace (3, 18, D:4) a +0 trident (5, 15, D:4) a +0 club a +0 leather armour (11, -17, D:4) a +0 war axe a +0 robe (13, 11, D:4) a +0 falchion (17, -18, D:4) a +0 club (24, -14, D:4) a +0 chain mail (26, -6, D:4) a +0 halberd (27, -22, D:4) a +0 ring mail (27, 7, D:4) a +0 helmet (34, 13, D:4) a +0 giant club (36, 0, D:4) a +0 short sword a +0 ring mail (42, -7, D:4) 4 stones Level 5 of the Dungeon (0, 0, D:5) a +0 club 6 stones a +0 robe (8, 16, D:5) a +0 club (13, -17, D:5) a +0 mace (13, -1, D:5) a +0 dagger (15, -10, D:5) a +0 mace (16, -13, D:5) a +0 short sword (17, -14, D:5) a +0 flail (20, 7, D:5) 3 large rocks a +0 leather armour a +0 hand axe (21, 8, D:5) a +0 ring mail a +0 flail (22, -8, D:5) a +0 giant club (39, -16, D:5) a +0 falchion Level 6 of the Dungeon (0, 0, D:6) a +0 giant club a +0 giant club (1, 15, D:6) a +1 chain mail of cold resistance (2, -12, D:6) a +0 flail (3, -13, D:6) a +0 club (4, -18, D:6) a +0 kite shield a +0 chain mail a +0 trident a +0 kite shield a +0 chain mail a +0 long sword (4, -17, D:6) a +0 kite shield a +0 ring mail a +0 falchion (4, -15, D:6) a +0 leather armour a +0 dagger (5, -19, D:6) a +0 chain mail a +0 great sword a +0 scale mail a +0 long sword (5, -15, D:6) a +0 leather armour a +0 club (7, -1, D:6) a +0 club a +0 leather armour (7, 2, D:6) a +0 club (8, -26, D:6) a +6 heavy great sword (unseen) (8, -23, D:6) a +0 kite shield a +0 chain mail a +0 long sword (8, -4, D:6) a +0 whip (9, -16, D:6) a +0 spear (9, -14, D:6) 9 stones (11, -16, D:6) a +0 club (27, -8, D:6) 7 stones (28, -11, D:6) a +0 leather armour (29, 11, D:6) a +0 giant club (34, -24, D:6) a +0 flail (40, -4, D:6) a +0 dagger a +0 robe a +0 dagger (41, -4, D:6) a +0 club (42, -4, D:6) a +0 dagger a +0 leather armour (43, -3, D:6) a +0 flail a +0 chain mail (46, 2, D:6) a +0 glaive (47, -24, D:6) 3 stones Level 7 of the Dungeon (0, 0, D:7) a +0 whip (7, 29, D:7) a +0 war axe a +0 flail a +0 war axe (8, 28, D:7) a +0 club (10, 9, D:7) a +3 quarterstaff of chaos (11, 37, D:7) a +0 dagger a +0 robe (11, 47, D:7) a +0 flail (12, 45, D:7) a +0 dagger (13, 10, D:7) a +0 hammer (14, 45, D:7) a +0 dagger a +0 robe (15, 28, D:7) a +0 orcbow (16, 29, D:7) a +0 ring mail a +0 club (17, 27, D:7) a +0 dagger a +0 leather armour a +0 hand axe (17, 28, D:7) a +0 robe (18, 51, D:7) a +0 leather armour (19, 51, D:7) 3 stones (20, 50, D:7) a +0 club (21, 25, D:7) a +0 short sword the +0 leather armour of Good Intentions {*Slow rElec rN+ Int+4} Int: It affects your intelligence (+4). rElec: It insulates you from electricity. rN: It protects you from negative energy. *Slow: It may slow you when you take damage. (22, 17, D:7) a killer bee corpse (24, 20, D:7) 2 stones (28, 42, D:7) a +0 war axe (31, 2, D:7) a +0 flail (37, 34, D:7) a +0 halberd (43, 15, D:7) a +0 spear (44, 16, D:7) a +0 club a +0 leather armour (46, 16, D:7) a +0 club a +0 halberd (48, 16, D:7) the +2 sling of Uskayaw, Screaming {elec, Fly Int+3} Int: It affects your intelligence (+3). Fly: It grants you flight. a +0 whip Level 8 of the Dungeon (0, 0, D:8) a killer bee corpse the Ecumenical Temple