hackon Level 1 of the Dungeon (0, 0, D:1) a +0 dagger (26, 1, D:1) a +0 leather armour (29, -29, D:1) a +0 short sword (30, -24, D:1) a +0 buckler (34, -7, D:1) 2 stones (44, -27, D:1) a +0 leather armour (48, 6, D:1) a +0 club (50, 10, D:1) a +0 club (51, -5, D:1) a beast talisman Level 2 of the Dungeon [Shop] Esa Wuud's Antique Armour Shoppe a +0 leather armour of positive energy (132 gold) +0 fire dragon scales (1320 gold) a +0 ring mail (88 gold) a +1 ring mail of positive energy (286 gold) a +1 leather armour of fire resistance (308 gold) a +0 robe (15 gold) a +0 robe (15 gold) the +0 scale mail of Lofereud {rElec Str+9 Dex-3} (673 gold) Str: It affects your strength (+9). Dex: It affects your dexterity (-3). rElec: It insulates you from electricity. (11, 9, D:2) a +0 dagger a +0 dagger (13, 8, D:2) a +0 dagger (13, 9, D:2) a +0 club a +0 spear a +0 animal skin a +0 helmet (16, 9, D:2) a +0 dagger (17, -11, D:2) a maw talisman (19, 10, D:2) a +0 club (21, 10, D:2) a +0 club (25, 22, D:2) 3 stones (29, 9, D:2) a +0 plate armour (36, -18, D:2) a +0 club (38, 6, D:2) a +0 dagger (38, 13, D:2) 3 stones a +0 short sword (39, 13, D:2) a +0 spear (52, 0, D:2) a +0 spear Level 3 of the Dungeon (5, -3, D:3) 5 stones (16, 2, D:3) a +0 dagger (21, 16, D:3) 4 stones (23, 15, D:3) a +0 dagger (25, -15, D:3) a +0 short sword (25, -5, D:3) a +0 quarterstaff (25, 23, D:3) a +0 hand axe (28, 17, D:3) 9 stones (29, 23, D:3) a +0 dagger (33, 27, D:3) 3 stones (36, -14, D:3) a +0 club (37, 11, D:3) 4 stones (44, -2, D:3) a +0 dagger a +0 falchion a +0 chain mail (45, -2, D:3) a +0 club (46, -2, D:3) a +0 club a +0 leather armour Level 4 of the Dungeon (0, 0, D:4) a +0 club (12, -24, D:4) a +2 heavy hand axe (13, -21, D:4) a +0 war axe a +0 leather armour (13, -20, D:4) a +0 club (14, -21, D:4) a +1 hand axe of draining a boomerang (14, -20, D:4) a +1 flail of protection a +0 leather armour (15, -20, D:4) a +0 dagger a +0 robe (16, -20, D:4) a +5 club a +3 leather armour of poison resistance (17, -48, D:4) a +0 pair of gloves (18, 1, D:4) a +4 short sword of protection (19, -50, D:4) 13 gold pieces (19, -30, D:4) a +3 quarterstaff of chaos (20, -50, D:4) 5 gold pieces (20, -27, D:4) a +0 hammer (22, -56, D:4) a +0 club (22, -15, D:4) a +0 hand axe a +0 robe (22, -14, D:4) a +0 short sword (28, 1, D:4) a +0 whip (47, -24, D:4) 3 large rocks (48, -22, D:4) a +0 club Level 5 of the Dungeon (0, 0, D:5) +0 steam dragon scales (5, 0, D:5) a water moccasin corpse (skeletalised by now) (11, 7, D:5) a +0 falchion (31, 1, D:5) a +0 short sword (35, -14, D:5) a +0 pair of boots (36, -42, D:5) 7 stones (39, 0, D:5) a +0 sling (41, -46, D:5) a +0 robe (41, -4, D:5) a +0 robe (42, 4, D:5) a +0 dagger a +0 leather armour (42, 6, D:5) a +0 hand axe (43, 8, D:5) a +0 club a +0 chain mail (55, 10, D:5) a +0 halberd a +0 whip (55, 11, D:5) a +0 whip (56, -4, D:5) a +0 mace Level 6 of the Dungeon (0, 0, D:6) 9 stones (4, -14, D:6) a +0 shortbow a centaur skeleton (4, 9, D:6) a potion of brilliance (5, 5, D:6) a water moccasin corpse (5, 7, D:6) the +1 robe of Mirth {rPois Int-3 Dex+3} Int: It affects your intelligence (-3). Dex: It affects your dexterity (+3). rPois: It protects you from poison. (unseen) (6, 5, D:6) a +0 dagger a +0 robe (6, 6, D:6) a +0 spear a gnoll corpse (7, -12, D:6) a +0 whip of flaming a +0 robe the Ecumenical Temple