hackum Level 1 of the Dungeon (0, 0, D:1) a +0 scale mail (-17, 1, D:1) a +0 dagger (-1, 5, D:1) a +0 dagger (17, 8, D:1) a +0 scale mail (-28, 11, D:1) 16 stones (3, 11, D:1) a +0 leather armour (18, 15, D:1) a +0 club (-29, 17, D:1) a +0 club (-34, 26, D:1) a plain deck of defence (-25, 32, D:1) a +0 dagger (15, 45, D:1) a +0 club Level 2 of the Dungeon [Shop] Gozag's Platinum Reserve the cursed -2 hunting sling of Phunyusk {flame, -Cast rElec rC++ rN+ Dex-2} (1420 gold) It turns projectiles fired from it into bolts of flame. It affects your dexterity (-2). It greatly protects you from cold. It insulates you from electricity. It protects you from negative energy. It prevents spellcasting. It has a curse placed upon it. the +4 hand axe of the Open Hand {flame, -Cast rElec SInv Stlth---} (3240 gold) It emits flame when wielded, causing extra injury to most foes and up to double damage against particularly susceptible opponents. Big, fiery blades are also staple armaments of hydra-hunters. It insulates you from electricity. It enhances your eyesight. It prevents spellcasting. It makes you much less stealthy. the +3 short sword of Dishonesty {elec, rElec rF++} (5400 gold) Occasionally, upon striking a foe, it will discharge some electrical energy and cause terrible harm. It greatly protects you from fire. It insulates you from electricity. the +2 robe of a sewer {Str+3 Dex+4 Int-3} (2610 gold) It affects your strength (+3). It affects your intelligence (-3). It affects your dexterity (+4). (0, 0, D:2) a +0 robe (0, 4, D:2) a +0 hunting sling (-6, 5, D:2) a +0 dagger (13, 9, D:2) a +0 chain mail (-17, 12, D:2) a +0 dagger (25, 23, D:2) 19 stones (-9, 24, D:2) a +0 ring mail (-12, 29, D:2) a +0 club (19, 33, D:2) a +0 ring mail (-2, 34, D:2) 2 stones (-1, 35, D:2) 2 stones (-1, 36, D:2) a stone (-1, 37, D:2) a stone (-1, 38, D:2) 10 stones (-4, 39, D:2) a stone (-3, 39, D:2) 2 stones (-2, 39, D:2) 8 stones (-1, 39, D:2) a stone (3, 41, D:2) a +0 leather armour (19, 44, D:2) a +0 leather armour (20, 44, D:2) a stone (22, 44, D:2) a stone (25, 44, D:2) a +0 whip (1, 47, D:2) a +0 ring mail Level 3 of the Dungeon (-12, 9, D:3) a +0 chain mail (6, 18, D:3) a +0 club (26, 23, D:3) 19 sling bullets (21, 34, D:3) a +0 hunting sling (6, 36, D:3) a +0 ring mail Level 4 of the Dungeon (0, 0, D:4) a scroll of immolation (-41, 5, D:4) 27 stones (-19, 21, D:4) a +0 robe (-35, 26, D:4) 14 stones (-28, 44, D:4) 12 stones (-22, 53, D:4) a +0 leather armour Level 6 of the Dungeon (0, 0, D:6) a hound corpse (rotten by now) (-11, 1, D:6) 20 gold pieces (3, 1, D:6) a +0 ring mail (-5, 9, D:6) 16 gold pieces Level 8 of the Dungeon (0, 0, D:8) a +0 leather armour (-40, 10, D:8) a +0 long sword (-2, 11, D:8) a scroll of teleportation (-24, 30, D:8) a +2 hand crossbow of evasion