Dungeon Crawl Stone Soup version 0.17-a0-1485-g22cb0ee (webtiles) character file. 9 hackum the Insei (level 2, 2/24 HPs) Began as a Demonspawn Monk on July 5, 2015. Quit the game on level 1 of the Dungeon. The game lasted 00:00:17 (493 turns). hackum the Insei (Demonspawn Monk) Turns: 493, Time: 00:00:17 Health: 2/24 AC: 2 Str: 11 XL: 2 Next: 3% Magic: 1/2 EV: 13 Int: 11 God: Gold: 53 SH: 0 Dex: 15 Spells: 0 memorised, 1 level left rFire . . . SeeInvis . - Unarmed rCold . . . Clarity . a - +0 robe rNeg . . . SustAt . (no shield) rPois . Gourm . (no helmet) rElec . Spirit + (no cloak) rCorr . Warding . (no gloves) rMut . Stasis . (no boots) MR ..... (no amulet) Stlth ++........ (no ring) (no ring) @: not resistant to hostile enchantments, unstealthy A: magic shield a: no special abilities You were on level 1 of the Dungeon. You were not hungry. You visited 1 branch of the dungeon, and saw 1 of its levels. You collected 53 gold pieces. Inventory: Armour a - a +0 robe (worn) Jewellery g - an uncursed ring of sustain attributes {unknown} Scrolls d - a scroll of teleportation {unknown} e - a scroll of remove curse {unknown} f - a scroll of blinking {unknown} i - a scroll of identify {unknown} Potions h - 2 potions of might {unknown} j - a potion of lignification {unknown} k - a potion of brilliance {unknown} Comestibles b - 2 bread rations c - a slice of pizza Skills: + Level 3.1 Fighting + Level 2.6 Dodging + Level 1.8 Stealth + Level 3.9 Unarmed Combat You had one spell level left. You didn't know any spells. Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Altars: Innate Abilities, Weirdness & Mutations When hurt, damage is shared between your health and your magic reserves. Message History You kill the jackal! You hit the jackal but do no damage. The jackal closely misses you. You barely miss the jackal. The jackal misses you. The jackal closely misses you. You barely miss the jackal. The jackal misses you. You closely miss the jackal. The jackal bites you but does no damage. You hit the jackal. The jackal is almost dead. The jackal bites you but does no damage. The jackal bites you. * * * LOW HITPOINT WARNING * * * You hit the jackal. You kill the jackal! You have reached level 2! Your demonic ancestry asserts itself... You feel your magical essence form a protective shroud around your flesh. The jackal bites you. * * * LOW HITPOINT WARNING * * * Are you sure you want to abandon this character and quit the game? (Confirm with "yes".) ## #...(..........# .######.#.#.#.#.###### #.............#.# ##......#.#.#.#.# ##.###.......#.# ##.#####..#.#...# #.##........###.# ##### ................###...... #.#..##.##......@h..#.#.# .....##.###..#####....[.. #.#..##.# ##.## ..#.#.# .....##.####..## ..=.... #.#..#.........# #.#.#.# .....#.#.#.#.#.# ...... ####...........### ###.## ###.#.#.#.#...# .. #..........#.# You could see a jackal. Vanquished Creatures A giant cockroach (D:1) 3 jackals (D:1) A bat (D:1) 2 kobolds (D:1) A rat (D:1) 8 creatures vanquished. Notes Turn | Place | Note -------------------------------------------------------------- 0 | D:1 | hackum the Demonspawn Monk began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 18/18 MP: 1/1 492 | D:1 | Gained mutation: When hurt, damage is shared between your health and your magic reserves. [demonic ancestry] 492 | D:1 | Reached XP level 2. HP: 4/24 MP: 2/2 493 | D:1 | Quit the game Vault maps used: D:1: dpeg_arrival_pond, serial_glass, glass_columns_a, glass_columns_b, glass_columns_a, glass_columns_b, glass_columns_c, glass_columns_b, glass_columns_a, glass_columns_b, glass_columns_b, glass_columns_a, glass_columns_a, glass_columns_c, glass_columns_c, glass_columns_b Action || total -------------------------++------- Melee: Unarmed || 23 Stab: Sleeping || 1