Dungeon Crawl Stone Soup version 0.17-a0-1485-g22cb0ee (webtiles) character file. 9 hackum the Insei (level 2, 20/24 HPs) Began as a Demonspawn Monk on July 5, 2015. Quit the game on level 1 of the Dungeon. The game lasted 00:00:18 (156 turns). hackum the Insei (Demonspawn Monk) Turns: 156, Time: 00:00:18 Health: 20/24 AC: 2 Str: 11 XL: 2 Next: 3% Magic: 2/2 EV: 13 Int: 11 God: Gold: 12 SH: 0 Dex: 15 Spells: 0 memorised, 1 level left rFire + . . SeeInvis . - Unarmed rCold x . . Clarity . a - +0 robe rNeg . . . SustAt . (no shield) rPois . Gourm . (no helmet) rElec . Spirit + (no cloak) rCorr . Warding . (no gloves) rMut . Stasis . (no boots) MR ..... (no amulet) Stlth ++........ (no ring) d - ring of fire @: not resistant to hostile enchantments, unstealthy A: magic shield a: no special abilities You were on level 1 of the Dungeon. You were not hungry. You visited 1 branch of the dungeon, and saw 1 of its levels. You collected 12 gold pieces. Inventory: Armour a - a +0 robe (worn) Jewellery d - a ring of fire (left hand) f - an uncursed ring of stealth {unknown} Scrolls i - a scroll of remove curse {unknown} Potions c - a potion of brilliance {unknown} e - a potion of lignification {unknown} g - a potion of resistance {unknown} h - a potion of cancellation {unknown} Comestibles b - 2 bread rations Skills: + Level 3.2 Fighting + Level 2.9 Dodging + Level 1.8 Stealth + Level 3.6 Unarmed Combat You had one spell level left. You didn't know any spells. Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Altars: Innate Abilities, Weirdness & Mutations When hurt, damage is shared between your health and your magic reserves. Message History The bat barely misses you. There are monsters nearby! You miss the bat. The bat closely misses you. The bat barely misses you. There are monsters nearby! You hit the bat. The bat is moderately wounded. The bat hits you but does no damage. x2 You closely miss the kobold. The bat hits you. The bat closely misses you. The kobold hits you. You hit the kobold. The kobold is severely wounded. The bat barely misses you. The bat hits you but does no damage. The kobold barely misses you. You hit the kobold. You kill the kobold! You have reached level 2! Your demonic ancestry asserts itself... You feel your magical essence form a protective shroud around your flesh. The bat barely misses you. The bat hits you. Are you sure you want to abandon this character and quit the game? (Confirm with "yes".) #..# ##.# .#..)....#.. #.# ...$....... #.# #.......... #.# #.$...$... #.# #...b...# #.# #.......# #.#### #.......# #....####b@# ####......## ######## You could see 2 bats. Vanquished Creatures 2 hobgoblins (D:1) 2 bats (D:1) 2 kobolds (D:1) 3 rats (D:1) 9 creatures vanquished. Notes Turn | Place | Note -------------------------------------------------------------- 0 | D:1 | hackum the Demonspawn Monk began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 18/18 MP: 1/1 155 | D:1 | Gained mutation: When hurt, damage is shared between your health and your magic reserves. [demonic ancestry] 155 | D:1 | Reached XP level 2. HP: 21/24 MP: 2/2 156 | D:1 | Quit the game Vault maps used: D:1: enne_arrival_octagon_isle, serial_bayou_pond_b, hangedman_decor_lopped Action || total -------------------------++------- Melee: Unarmed || 30 Stab: Sleeping || 1