haereticus Level 1 of the Dungeon (0, 0, D:1) 5 stones (8, 19, D:1) a +0 dagger (11, 18, D:1) a +0 club (12, 7, D:1) a +0 short sword (23, 11, D:1) a +0 club (27, 36, D:1) 3 stones (37, 0, D:1) a +0 hand axe a +0 dagger (39, -6, D:1) a +0 whip (40, 10, D:1) 4 stones (42, 18, D:1) 3 stones (43, 30, D:1) a +0 dagger (50, 2, D:1) a +0 robe (55, 12, D:1) 4 stones Level 2 of the Dungeon (0, 0, D:2) a +0 scale mail (11, 6, D:2) 6 stones (14, -30, D:2) a +0 whip 4 stones (24, -1, D:2) the +0 robe "Egysh" {Harm *Corrode rElec rN++} rElec: It insulates you from electricity. rN++: It greatly protects you from negative energy. *Corrode: It may corrode you when you take damage. Harm: It increases damage dealt and taken. (41, -12, D:2) a +0 dagger a +0 sling (42, 7, D:2) a stone (44, -13, D:2) a +0 dagger Level 3 of the Dungeon (0, 0, D:3) a +0 leather armour (14, 2, D:3) a +0 mace (16, 1, D:3) a stone (22, 16, D:3) a +0 club (23, 15, D:3) a +0 dagger (25, -3, D:3) a +0 club (30, 9, D:3) a +0 sling (32, 11, D:3) a +0 rapier (35, 23, D:3) a +0 dagger (46, 15, D:3) a +0 robe (47, 3, D:3) a +0 club a +2 robe (51, 15, D:3) a +0 club (52, 16, D:3) a +0 short sword a stone Level 4 of the Dungeon (0, 0, D:4) a +0 scythe a +0 robe (6, 6, D:4) a +0 short sword a +0 ring mail (8, 1, D:4) a +0 dagger a +0 robe (11, 37, D:4) a +0 falchion a +0 leather armour (13, 10, D:4) 5 stones (23, 41, D:4) a +0 robe (36, -11, D:4) a +0 club (40, 30, D:4) a +0 dagger (43, 21, D:4) a +0 cloak (46, 22, D:4) a +0 hammer (47, -10, D:4) a +0 club (49, 6, D:4) a +0 ring mail (59, -1, D:4) 4 stones Level 5 of the Dungeon (2, 0, D:5) a +0 flail (33, 21, D:5) a +0 short sword (36, 12, D:5) a +0 sling (41, 5, D:5) a +0 whip Level 6 of the Dungeon [Shop] Ruemoumm's Armour Boutique a +2 robe of positive energy (220 gold) a +2 chain mail of poison resistance (277 gold) a +0 robe of cold resistance (115 gold) a +1 chain mail of willpower (247 gold) a +0 leather armour (30 gold) a +0 ring mail (60 gold) the +2 pair of gloves "Ehyrrecw" {rF- Will+ Str+5} (459 gold) Str+5: It affects your strength (+5). rF-: It makes you vulnerable to fire. Will+: It increases your willpower. (0, 0, D:6) an orb of energy a +0 robe (1, -6, D:6) a +0 dagger (1, 8, D:6) 8 stones (3, -10, D:6) a +0 flail (5, 24, D:6) a +0 battleaxe a +0 buckler (8, 24, D:6) 9 stones (8, 25, D:6) a +0 war axe (19, 2, D:6) a +0 giant spiked club (20, 24, D:6) 6 stones (26, -6, D:6) the +11 sling of the Iron City of Dis {heavy, rC+ Str+3 Int-4} Str+3: It affects your strength (+3). Int-4: It affects your intelligence (-4). rC+: It protects you from cold. (26, 22, D:6) a +0 leather armour (31, 6, D:6) a +0 chain mail (31, 13, D:6) a staff of air (38, -3, D:6) 3 boomerangs Level 7 of the Dungeon (0, 0, D:7) a +0 hand axe a +0 robe a +0 long sword a +0 robe (0, 11, D:7) a +0 leather armour (2, 5, D:7) a bullfrog corpse (3, -4, D:7) a +0 scimitar a +0 robe (3, 13, D:7) 8 stones (4, -4, D:7) a +0 mace a +0 robe (5, -9, D:7) a ring of willpower (12, -8, D:7) 5 stones (20, -5, D:7) a +6 ring of dexterity (20, -4, D:7) 18 gold pieces (21, -4, D:7) 9 gold pieces (36, 7, D:7) 7 stones (38, 2, D:7) a +0 sling (44, -9, D:7) a +0 whip 2 stones a kobold corpse (skeletalised by now) (45, -8, D:7) a +0 dagger (still there?) 4 poisoned darts (still there?) a kobold corpse (skeletalised by now) (still there?) (46, -9, D:7) a +0 whip 3 stones (49, 1, D:7) 6 stones (51, -26, D:7) 7 stones the Ecumenical Temple