haesbaert Level 1 of the Dungeon (0, 0, D:1) a +0 spear (9, -45, D:1) a +0 dagger (9, -3, D:1) a +0 club (10, -36, D:1) 8 arrows (20, -26, D:1) a +0 pair of boots (20, -25, D:1) a +0 mace (20, -24, D:1) a scroll of blinking (21, -26, D:1) 9 gold pieces (21, -25, D:1) 13 gold pieces (21, -24, D:1) a cursed ring of teleportation (22, -26, D:1) a scroll of identify (22, -25, D:1) a scroll of amnesia (22, -24, D:1) a scroll of identify (33, -10, D:1) a +0 dagger (39, -27, D:1) 28 arrows (41, -6, D:1) a stone (45, -33, D:1) 5 stones (47, -6, D:1) a +0 club 2 stones (48, -37, D:1) 27 stones Level 2 of the Dungeon (0, 0, D:2) 21 stones a +0 leather armour (5, -40, D:2) 20 stones (6, -36, D:2) a +0 ring mail (6, -4, D:2) 20 stones (8, -22, D:2) a +0 robe (10, -33, D:2) a +0 club (11, -17, D:2) a stone (13, -6, D:2) a +0 dagger (17, -16, D:2) a stone (17, -10, D:2) a stone (18, -12, D:2) a stone (21, -34, D:2) 18 sling bullets (22, -13, D:2) a +0 club (23, -35, D:2) a stone (24, -35, D:2) 2 stones (28, -35, D:2) a +0 club a stone (30, -31, D:2) a +0 club (35, -14, D:2) 14 stones (36, -5, D:2) 13 stones (38, 3, D:2) 5 large rocks (42, -10, D:2) 11 stones (44, -4, D:2) a +0 mace (49, -12, D:2) 16 stones (52, -22, D:2) a stone (52, -6, D:2) a +0 chain mail Level 3 of the Dungeon (0, 0, D:3) 7 atropa-tipped darts (7, -23, D:3) a +0 club (7, -22, D:3) a +0 club (7, -21, D:3) 34 stones (8, -13, D:3) a +0 club (10, -13, D:3) a +0 club (12, 0, D:3) a +0 dagger (15, -28, D:3) a +1 whip of venom (18, 7, D:3) 13 arrows (19, -5, D:3) a poisoned dart (21, -1, D:3) a +0 short sword 2 poisoned darts (22, -22, D:3) a +0 pair of boots (26, 8, D:3) a +0 leather armour (29, -24, D:3) 18 stones (32, -14, D:3) a +0 flail (32, 2, D:3) a stone (34, 2, D:3) a +0 hunting sling 17 stones (38, 4, D:3) a stone (42, 5, D:3) 11 stones Level 4 of the Dungeon (0, 0, D:4) a +0 war axe (8, -11, D:4) 17 stones (9, -11, D:4) a +0 ring mail (10, 8, D:4) a +0 club (11, -11, D:4) a +0 short sword a cursed -1 leather armour (11, 5, D:4) 13 arrows (13, -13, D:4) a +0 dagger a +0 robe (15, 18, D:4) 10 arrows a +0 short sword (16, -14, D:4) a +0 flail (16, 13, D:4) a cursed +0 chain mail (22, -3, D:4) a +0 hand axe a +0 ring mail (27, 16, D:4) a +0 flail a +0 dagger (28, 16, D:4) a +0 leather armour (37, -10, D:4) a +0 leather armour (37, -2, D:4) a +0 hand axe (40, 8, D:4) a +0 robe (52, 9, D:4) a +0 giant spiked club (55, 25, D:4) a +0 spear a +0 dagger (57, 22, D:4) a +0 ring mail Level 5 of the Dungeon [Shop] Tajiqyna's Weapon Shoppe a +0 giant club (20 gold) the +5 flail "Eqih" {freeze, rPois rF++ Str+3 Dex+2} (846 gold) It has been specially enchanted to freeze those struck by it, causing extra injury to most foes and up to half again as much damage against particularly susceptible opponents. It can also slow down cold-blooded creatures. It affects your strength (+3). It affects your dexterity (+2). It greatly protects you from fire. It protects you from poison. a +0 falchion (36 gold) a +0 quarterstaff (48 gold) 4 atropa-tipped darts (28 gold) a +0 spear (36 gold) the +7 longbow of Cepirym {vorpal, rF+ rN+ SInv} (769 gold) Any arrow fired from it inflicts extra damage. It protects you from fire. It protects you from negative energy. It lets you see invisible. a +1 vampiric dagger (156 gold) a +0 spear (36 gold) a +2 vorpal falchion (198 gold) the +7 pair of quick blades "Gyre" and "Gimble" {protect} (720 gold) It grants its wielder temporary protection when it strikes (+7 to AC). 16 stones (19 gold) a +2 shortbow of flaming (208 gold) the cursed +1 arbalest "Newt's Death Toll" {flame, rElec Str+4} (390 gold) It causes projectiles fired from it to burn those they strike, causing extra injury to most foes and up to half again as much damage against particularly susceptible opponents. It affects your strength (+4). It insulates you from electricity. It has a curse placed upon it. (0, 0, D:5) a +0 hand axe (8, -2, D:5) a +0 leather armour (13, -21, D:5) a +0 robe (18, -10, D:5) 6 stones (18, -7, D:5) 2 stones (21, -22, D:5) 15 stones (21, -9, D:5) a stone (23, -12, D:5) 3 stones (24, -14, D:5) a stone (24, -12, D:5) a stone (25, -22, D:5) 19 stones (25, -2, D:5) a +0 whip (26, -15, D:5) 3 stones (26, -14, D:5) a stone (26, -10, D:5) a stone (26, -4, D:5) 22 sling bullets (27, -16, D:5) an arrow a +1 short sword of venom (27, -14, D:5) 11 arrows a +0 shortbow (29, -16, D:5) a stone (30, -16, D:5) a stone (32, -22, D:5) 19 arrows (32, -18, D:5) a stone an arrow (33, -19, D:5) a stone (34, -21, D:5) a stone (37, -16, D:5) 30 arrows a +0 shortbow (38, -13, D:5) a +0 robe (38, -11, D:5) a +0 scale mail (40, -23, D:5) an arrow Level 6 of the Dungeon (0, 0, D:6) a +0 giant spiked club (2, -5, D:6) a +0 scale mail 3 boomerangs a +0 club (5, -3, D:6) a +0 giant spiked club (8, -3, D:6) a cursed -1 giant spiked club (11, -4, D:6) a +0 plate armour a +0 flail (11, -3, D:6) a +0 dagger (12, -4, D:6) 6 boomerangs (12, -3, D:6) a +0 club (27, 14, D:6) 15 stones (38, 0, D:6) a scroll of random uselessness Level 7 of the Dungeon (1, 0, D:7) a +0 club a +0 scale mail (2, 0, D:7) a +0 spear (7, -35, D:7) 21 arrows (12, -37, D:7) the +1 dagger "Techuhaeh" {protect, rElec rPois MR-} It grants its wielder temporary protection when it strikes (+7 to AC). It insulates you from electricity. It protects you from poison. It affects your resistance to hostile enchantments. (18, -22, D:7) a +0 robe (22, -31, D:7) a +0 hand axe a +0 animal skin (36, -14, D:7) a +0 ring mail a +0 spear (37, -24, D:7) 15 sling bullets (37, -14, D:7) a +0 spear a +0 flail (38, -13, D:7) a +0 spear (41, 0, D:7) a +0 halberd (43, -35, D:7) a +0 robe (44, -31, D:7) a +0 robe a +0 dagger (46, -6, D:7) a +0 flail a +0 spear (50, -12, D:7) a +0 vorpal war axe a +2 vorpal hand axe (51, -46, D:7) a +0 giant spiked club Level 8 of the Dungeon (0, 0, D:8) a +0 hunting sling (1, 3, D:8) a wand of random effects (24) a potion of lignification 3 potions of degeneration (3, -15, D:8) 19 arrows a +0 shortbow (4, -15, D:8) an arrow (11, 9, D:8) a +0 trident (12, 10, D:8) a +0 chain mail a +0 halberd (12, 14, D:8) a +0 battleaxe 6 boomerangs a +0 chain mail (13, 11, D:8) a +0 scale mail a +0 hand axe (14, 12, D:8) a +0 leather armour (14, 14, D:8) a +0 dagger a +0 leather armour (14, 16, D:8) a +0 short sword a +0 leather armour (15, -5, D:8) a +0 dagger a +0 leather armour (15, 10, D:8) a +0 flail a +0 flail (15, 16, D:8) a +0 hand axe (17, 4, D:8) a +0 ring mail a +0 club (17, 5, D:8) 2 boomerangs a +0 club (18, -17, D:8) a +0 giant club a +0 giant spiked club (18, -5, D:8) a +0 spear (18, 4, D:8) a +0 chain mail a +0 short sword (18, 5, D:8) a +0 robe a +0 dagger (19, -5, D:8) 26 arrows (19, 21, D:8) a +0 ring mail a +0 club (20, 4, D:8) a +0 scale mail a +0 short sword (20, 7, D:8) a +0 mace a +0 club (20, 20, D:8) a +0 hand axe (20, 22, D:8) a +0 flail (20, 23, D:8) a +0 leather armour a +0 hand axe (21, 20, D:8) a +0 leather armour a +0 flail (22, 3, D:8) a +0 ring mail 4 boomerangs a +1 vorpal falchion (23, -17, D:8) a +0 whip (26, -5, D:8) a +0 dagger (29, 0, D:8) a +0 robe a cursed +1 long sword (34, -5, D:8) a stone (34, 6, D:8) a stone (34, 8, D:8) a stone (34, 11, D:8) a +0 chain mail a +0 trident (34, 13, D:8) a +0 robe a +0 dagger (34, 20, D:8) a scroll of identify a +0 dagger a +0 flail (35, 2, D:8) 14 stones a +0 cloak a wand of iceblast (9) 13 gold pieces (37, -4, D:8) a stone (37, 2, D:8) a stone (38, 13, D:8) a +0 hand axe (40, 9, D:8) a stone (41, -10, D:8) 18 sling bullets (57, 4, D:8) 18 stones Level 9 of the Dungeon (0, 0, D:9) a +0 dire flail a +0 giant spiked club (2, -6, D:9) 21 stones (7, 4, D:9) the ring of Feisuh {rCorr Str-4 Dex+8} [ring of resist corrosion] It affects your strength (-4). It affects your dexterity (+8). It provides partial protection from all sources of acid and corrosion. a cursed ring of attention (8, -9, D:9) a +0 shortbow 12 arrows (9, 0, D:9) a +0 robe (10, -9, D:9) an arrow (11, -9, D:9) an arrow (11, -7, D:9) an arrow (12, -8, D:9) 12 stones 4 arrows (13, -8, D:9) an arrow (15, -14, D:9) an arrow (15, -7, D:9) 15 arrows a +0 shortbow (16, -14, D:9) 3 arrows (16, -8, D:9) 2 arrows (17, -10, D:9) an arrow (18, -8, D:9) 13 arrows a +0 shortbow (20, -10, D:9) 4 stones 2 arrows (20, -9, D:9) an arrow (21, -12, D:9) an arrow (21, -11, D:9) 3 arrows (22, -14, D:9) an arrow (22, -11, D:9) a +0 robe a +0 halberd (24, -12, D:9) 3 arrows (24, -10, D:9) a +3 hand axe a +0 robe (25, -13, D:9) a +0 robe a +3 hand axe (25, -11, D:9) 18 stones a +0 ring mail a +0 dagger of venom (28, -4, D:9) a +0 scale mail a +2 mace of draining (28, -1, D:9) a +1 short sword of venom (30, -27, D:9) a +0 falchion (31, -13, D:9) a +0 robe (31, 0, D:9) a +0 short sword (32, -13, D:9) a +0 giant spiked club Level 10 of the Dungeon (0, 0, D:10) a +0 falchion (7, -14, D:10) a +0 war axe (14, 1, D:10) a +0 giant club a +0 giant club (15, -9, D:10) a +0 dagger (19, -18, D:10) a +0 giant spiked club a +0 giant spiked club (19, 4, D:10) a +1 short sword of venom a +0 leather armour a +0 flail (22, -22, D:10) a +0 dagger (30, 16, D:10) 9 stones (31, 6, D:10) a +0 mace (34, -3, D:10) a +0 leather armour (35, -2, D:10) a +0 plate armour a cursed -1 long sword (35, 6, D:10) a +0 broad axe a +0 scale mail (36, -15, D:10) a +0 hand axe (36, 6, D:10) a cursed -2 dagger a +0 scale mail (42, -7, D:10) a +0 giant spiked club (45, -15, D:10) a +0 robe a +0 dagger (45, -14, D:10) a +0 short sword (46, 22, D:10) a +0 dagger the Ecumenical Temple Level 1 of the Lair of Beasts (0, 0, Lair:1) a wand of acid (5) (11, 17, Lair:1) a +0 spear (13, 17, Lair:1) a +0 leather armour (18, -4, Lair:1) 19 stones (20, -12, Lair:1) 11 sling bullets (29, -20, Lair:1) 24 stones (37, -7, Lair:1) 13 stones (37, 8, Lair:1) the +6 spear "Wenog" {freeze, rPois Stlth+} It has been specially enchanted to freeze those struck by it, causing extra injury to most foes and up to half again as much damage against particularly susceptible opponents. It can also slow down cold-blooded creatures. It protects you from poison. It makes you more stealthy. (44, 14, Lair:1) 19 sling bullets (51, -21, Lair:1) 21 arrows (52, -12, Lair:1) a +0 chain mail (52, -7, Lair:1) 18 stones (55, -19, Lair:1) 21 bolts (55, 20, Lair:1) a +0 hand axe (58, -24, Lair:1) 17 stones (58, 16, Lair:1) a +0 robe (63, -18, Lair:1) a +0 robe (64, 15, Lair:1) a +2 leather armour of cold resistance Level 2 of the Lair of Beasts (6, -10, Lair:2) a +0 leather armour (6, 8, Lair:2) a +0 mace (9, 8, Lair:2) a +0 robe (11, 9, Lair:2) 13 bolts (20, -13, Lair:2) a +0 trident (20, 23, Lair:2) 6 arrows (22, -20, Lair:2) 14 stones (29, -19, Lair:2) a +0 trident (32, -17, Lair:2) a +0 trident (38, 18, Lair:2) a +0 long sword