hal2100 Level 1 of the Dungeon (0, 0, D:1) a +0 leather armour (16, 37, D:1) a +0 dagger (18, 13, D:1) a +0 club (19, 22, D:1) a +0 whip (24, 24, D:1) a +0 club (25, 25, D:1) a stone (26, 24, D:1) a stone (27, 24, D:1) a stone (27, 26, D:1) a stone (46, 21, D:1) a +0 club Level 2 of the Dungeon (0, 0, D:2) a rat corpse (skeletalised by now) (7, -39, D:2) a +0 club (9, -12, D:2) a +0 hand axe (10, -11, D:2) a +0 trident (12, -13, D:2) a bat corpse (skeletalised by now) (16, -24, D:2) a +0 club (19, -43, D:2) a cursed +0 whip (22, -20, D:2) a +0 mace (25, -20, D:2) a +0 dagger 2 stones (26, -15, D:2) 28 sling bullets (29, -18, D:2) a +0 spear (39, -21, D:2) a +0 club (51, -47, D:2) 12 stones (54, -40, D:2) a +0 club (56, -54, D:2) a stone (59, -53, D:2) a +0 dagger a +0 hunting sling 21 stones Level 3 of the Dungeon (0, 0, D:3) 16 stones (2, -8, D:3) 14 stones (3, 7, D:3) a +0 whip (4, -6, D:3) a +0 whip (13, -12, D:3) a bread ration (16, -2, D:3) a +0 club