Dungeon Crawl Stone Soup version 0.33.1-1-gc282f97621 (webtiles) character file. Game seed: 13052464060082710560 18 hal2100 the Magician (level 2, -6/21 HPs) Began as a Djinni Fire Elementalist on July 16, 2025. Mangled by a hobgoblin (7 damage) ... led by Robin ... on level 2 of the Dungeon. The game lasted 00:02:09 (526 turns). hal2100 the Magician (Djinni Fire Elementalist) Turns: 526, Time: 00:02:10 Health: -6/21 AC: 2 Str: 7 XL: 2 Next: 90% Gold: 26 EV: 11 Int: 16 God: SH: 0 Dex: 13 rFire + + . - Nothing wielded rCold x . . (no offhand) rNeg . . . a - +0 robe rPois ∞ (no helmet) rElec . (no cloak) rCorr . (no gloves) SInv . (no amulet) Will ..... (no ring) Stlth ++ (no ring) HPRegen 0.23/turn %: infuse magic (-7 HP) @: flying A: sickness immunity, fire resistance 2, cold vulnerability 1, float, innate caster, HP casting, extra vitality 1 a: no special abilities You were on level 2 of the Dungeon. You visited 1 branch of the dungeon, and saw 2 of its levels. You collected 26 gold pieces. Inventory: Armour a - a +0 robe (worn) Scrolls b - a scroll of poison {unknown} c - a scroll of vulnerability {unknown} Skills: + Level 2.4 Dodging + Level 1.8 Stealth + Level 3.3 Spellcasting + Level 3.3 Conjurations - Level 3.3 Hexes - Level 3.3 Summonings - Level 3.3 Necromancy - Level 3.3 Translocations - Level 3.3 Forgecraft + Level 3.3 Fire Magic - Level 3.3 Ice Magic - Level 3.3 Air Magic - Level 3.3 Earth Magic - Level 3.3 Alchemy You knew the following spells: Your Spells Type Power Damage Failure Level a - Foxfire Conj/Fire 52% 2x1d6 4% 1 b - Scorch Fire 26% 2d6 7% 2 c - Volatile Blastmotes Fire/Tloc 26% 2d12 14% 3 d - Inner Flame Hex/Fire 13% N/A 14% 3 e - Flame Wave Conj/Fire 13% 2d6 43% 4 Your spell library was empty. Dungeon Overview and Level Annotations Branches: Dungeon (2/15) Altars: Annotations: D:2 Robin Innate Abilities, Weirdness & Mutations You are immune to sickness and miasma. You are immune to poison. You are very heat resistant. (rF++) You are vulnerable to cold. (rC-) You float through the air rather than walking. You learn spells naturally, not from books. Your magical power is your life essence. You have superior vitality. (+4 MHP) Message History A goblin comes into view. It is wielding a +0 dagger. The goblin hits you with a +0 club. Casting: Foxfire (safe; 4% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You conjure some foxfire! The goblin shouts! You hear a shout! The goblin hits you with a +0 club. The foxfire hits the goblin. The goblin is heavily wounded. The foxfire hits the hobgoblin. The hobgoblin is severely wounded. The goblin misses you. Robin flexes a bicep menacingly. Robin throws the goblin at you! A goblin comes into view. It is wielding a +0 dagger. The goblin hits you with a +0 dagger. Casting: Foxfire (safe; 4% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You conjure some foxfire! The goblin hits you with a +0 club. The goblin hits you with a +0 dagger. The foxfire hits the goblin. The goblin is severely wounded. The hobgoblin closely misses you. The foxfire hits the goblin. You kill the goblin! The goblin hits you with a +0 club. * * * LOW HITPOINT WARNING * * * The goblin closely misses you. The hobgoblin hits you. * * * LOW HITPOINT WARNING * * * Robin roars a battlecry! The goblins go into a battle-frenzy! Casting: Foxfire (safe; 4% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You conjure some foxfire! * * * LOW HITPOINT WARNING * * * The goblin hits you with a +0 dagger. * * * LOW HITPOINT WARNING * * * The goblin hits you with a +0 club. * * * LOW HITPOINT WARNING * * * The hobgoblin hits you! You die... #...# #...# #...# #...# #...# #...# #..v#### +.v@g.<# #.gg#### #)).# .g...# ..)....# ..g...### ...... ...... You could see Robin, a hobgoblin (strong, ally target) and 3 goblins. Vanquished Creatures 3 endoplasms (D:1) 2 hobgoblins (D:1) A quokka (D:1) A ball python (D:1) 3 bats (D:1) 6 goblins 3 kobolds (D:1) 2 rats (D:1) 21 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | hal2100 the Djinni Fire Elementalist began the quest for | the Orb. 0 | D:1 | hal2100 set off with the following spells memorised: | Foxfire, Scorch, Volatile Blastmotes, Inner Flame, Flame | Wave. 0 | D:1 | Reached XP level 1. HP: 15/15 MP: 0/0 222 | D:1 | Reached XP level 2. HP: 19/21 MP: 0/0 517 | D:2 | Noticed Robin 526 | D:2 | HP: 1/21 [goblin/+0 club[Robin] (2)] 526 | D:2 | Mangled by a hobgoblin Illustrated notes Levels and vault maps discovered: D:1: psy_arrival_spokes, layout_rooms D:2: layout_basic, ebering_ecumenical_altar_rust, uniq_robin Skill XL: | | ---------------+-+----- Spellcasting | | 3.3 Conjurations | | 3.3 Hexes | | 3.3 Summonings | | 3.3 Necromancy | | 3.3 Translocations | | 3.3 Forgecraft | | 3.3 Fire Magic | | 3.3 Ice Magic | | 3.3 Air Magic | | 3.3 Earth Magic | | 3.3 Alchemy | | 3.3 Dodging | | 2.4 Stealth | | 1.8 Action || total ---------------------------++------- Cast: Foxfire || 27 Scorch || 1 Armour: Robe || 13 Dodge: Dodged || 8