hal2100 Level 1 of the Dungeon (7, 28, D:1) a +0 club (8, 15, D:1) a +0 whip (14, 5, D:1) a bat corpse (skeletalised by now) (17, 14, D:1) a bat skeleton (18, -5, D:1) a +0 club (18, 21, D:1) a +0 club (24, 6, D:1) 6 stones (30, 48, D:1) a jackal corpse (skeletalised by now) (33, 0, D:1) a hobgoblin skeleton (35, 21, D:1) 8 stones (35, 26, D:1) a rat skeleton (37, 45, D:1) 3 stones (39, -10, D:1) a rat corpse (skeletalised by now) (40, -12, D:1) a +0 shortbow (40, 49, D:1) a rat corpse (skeletalised by now) (41, -2, D:1) a +0 dagger 2 stones a kobold corpse (skeletalised by now) (42, 49, D:1) a frilled lizard corpse (skeletalised by now) (44, 0, D:1) a +0 ring mail (44, 13, D:1) a +0 robe (51, 10, D:1) a hobgoblin corpse (skeletalised by now) (51, 50, D:1) a stone Level 2 of the Dungeon [Shop] Icit's Armour Shop a +0 chain mail (84 gold) a +0 ring mail (56 gold) a +0 pair of boots (63 gold) a +4 plate armour of positive energy (588 gold) a +0 ring mail (56 gold) a +0 plate armour of poison resistance (308 gold) (0, 0, D:2) a bat corpse (skeletalised by now) (9, 4, D:2) a +0 ring mail (10, 8, D:2) a staff of death (20, 7, D:2) a hobgoblin corpse (skeletalised by now) (20, 11, D:2) a +0 short sword (37, 13, D:2) a +0 robe (46, 20, D:2) a frilled lizard skeleton (47, 12, D:2) a +3 trident of freezing (47, 21, D:2) a +0 club (52, 23, D:2) a +0 short sword (54, 35, D:2) a +0 pair of boots (61, 43, D:2) 7 stones (66, 37, D:2) an adder corpse (skeletalised by now) Level 3 of the Dungeon [Shop] Raufustri's Antique Weapon Boutique a +0 executioner's axe of flaming (754 gold) a +0 trident (91 gold) a +0 mace (78 gold) the +7 long sword "Melucker" {flame, ^Fragile rElec rF+ Dex+2} (1583 gold) ^Fragile: It will be destroyed if unequipped. rElec: It insulates you from electricity. rF+: It protects you from fire. Dex+2: It affects your dexterity (+2). the +8 flail of Egollos {freeze, Int+2 Dex+2} (1604 gold) Int+2: It affects your intelligence (+2). Dex+2: It affects your dexterity (+2). a +0 war axe (91 gold) a +0 falchion (78 gold) a +0 sling (39 gold) (0, 0, D:3) a +0 short sword a +0 leather armour an orc corpse (skeletalised by now) (0, 2, D:3) a +0 short sword (1, -9, D:3) a book of Geomancy (12, 2, D:3) a +0 short sword a kobold corpse (skeletalised by now) (16, 8, D:3) a +0 quarterstaff (17, 14, D:3) a jackal corpse (skeletalised by now) (17, 19, D:3) a +0 dagger (17, 20, D:3) a +0 whip (25, 12, D:3) a +0 dagger of venom (25, 17, D:3) a +0 flail a +1 chain mail of poison resistance the human corpse of Terence (skeletalised by now) (33, 10, D:3) a +0 ring mail (33, 22, D:3) a +0 club an orc corpse (skeletalised by now) (34, 21, D:3) a +0 sling (37, 39, D:3) a +4 dagger of speed (41, 10, D:3) a +0 rapier (48, 14, D:3) 8 stones (48, 23, D:3) a ring of poison resistance (50, -1, D:3) a +0 sling a +0 club (50, 3, D:3) a +0 whip (51, 1, D:3) the granite talisman of the Peach {*Silence +Inv Str+4} [granite talisman] *Silence: It may silence you when you take damage. +Inv: It lets you turn invisible. Str+4: It affects your strength (+4). (51, 10, D:3) a +0 chain mail (55, 27, D:3) a rat corpse (skeletalised by now) (61, 16, D:3) 2 stones Level 4 of the Dungeon (2, 14, D:4) a +0 club a +0 chain mail an orc corpse (skeletalised by now) (5, -1, D:4) a +0 leather armour (5, 11, D:4) a hound corpse (skeletalised by now) (7, 33, D:4) a +0 giant club an ogre corpse (skeletalised by now) (8, 14, D:4) a +0 cloak (12, 6, D:4) a hobgoblin skeleton (12, 14, D:4) a book of Lightning (13, 6, D:4) a +0 falchion 2 boomerangs (15, 5, D:4) a +0 long sword (21, 21, D:4) an inkwell talisman (25, 11, D:4) a +0 sling (30, 18, D:4) a +0 dagger of draining (32, 1, D:4) a +0 war axe (48, 8, D:4) a +0 giant spiked club Level 5 of the Dungeon (0, 27, D:5) a +0 short sword a +0 ring mail an orc corpse (skeletalised by now) (1, 26, D:5) a +0 hand axe a +0 ring mail an orc corpse (skeletalised by now) (2, 26, D:5) a +0 orcbow a centaur corpse (skeletalised by now) (3, 21, D:5) a +0 dagger a +0 scale mail an orc corpse (skeletalised by now) (3, 26, D:5) a +0 club a +0 scale mail (6, 0, D:5) a +0 spear (6, 18, D:5) a +0 leather armour (19, 18, D:5) a +0 flail a gnoll corpse (skeletalised by now) (28, 5, D:5) a +0 robe (28, 14, D:5) 8 stones (31, 8, D:5) a +0 flail an orc skeleton (32, -2, D:5) a +0 trident a +0 leather armour an orc skeleton (34, -8, D:5) a +0 whip of draining 6 stones (34, -1, D:5) a +2 dagger of venom (37, -11, D:5) a +0 orcbow a centaur skeleton (46, 1, D:5) a +0 club an orc skeleton (49, 20, D:5) a +0 whip a +0 robe a gnoll corpse (skeletalised by now) (49, 21, D:5) a +0 flail Level 6 of the Dungeon (0, 0, D:6) 3 stones (1, 1, D:6) a book of Displacement (4, 14, D:6) a +0 dagger (5, 6, D:6) 5 stones (8, 1, D:6) 4 curare-tipped darts (16, -1, D:6) a +0 rapier (20, 10, D:6) a +0 scale mail (33, 2, D:6) a +0 orcbow a centaur corpse (skeletalised by now) (57, 28, D:6) a +0 flail Level 7 of the Dungeon (0, 0, D:7) a +0 dagger (0, 1, D:7) a +0 robe a +0 dagger a +0 leather armour a +0 dagger an orc skeleton (0, 2, D:7) a +0 scale mail a +0 short sword (0, 4, D:7) a +0 short sword (1, 2, D:7) a +0 trident an orc skeleton (12, 14, D:7) a book of Geomancy (13, 32, D:7) a +0 giant spiked club (15, 9, D:7) the +15 Maxwell's patent armour {-Tele *Silence rElec Will+ rCorr} -Tele: It prevents most forms of teleportation. *Silence: It may silence you when you take damage. rElec: It insulates you from electricity. Will+: It increases your willpower. rCorr: It protects you from acid and corrosion. (26, 32, D:7) a +0 robe a +0 short sword the orc skeleton of Blorkula the Orcula (29, -5, D:7) a +0 flail a +0 leather armour (30, -6, D:7) a +0 club (31, -4, D:7) a +4 orcbow of freezing a +0 short sword 4 stones a +0 chain mail (35, 35, D:7) a +0 spear (37, 29, D:7) a ring of poison resistance (43, 47, D:7) a +0 dagger (46, 28, D:7) a +0 whip (46, 30, D:7) a +0 club (47, 31, D:7) 5 stones (48, 29, D:7) a +0 plate armour a +0 glaive a +0 orcbow Level 8 of the Dungeon (0, 0, D:8) a +0 falchion a +0 leather armour (0, 1, D:8) a +0 dagger a +0 leather armour an orc skeleton (14, 8, D:8) a +0 ring mail (16, 12, D:8) a +0 robe (19, -9, D:8) a +0 robe (23, -4, D:8) a +0 leather armour a +0 dagger (23, -3, D:8) a +0 leather armour a +0 short sword (24, -3, D:8) a +0 dagger (25, 16, D:8) a +0 giant spiked club a +0 dire flail (27, -7, D:8) a yak corpse (skeletalised by now) (32, 20, D:8) a +0 scimitar (34, 23, D:8) 3 flux baubles (39, 16, D:8) a +0 robe (39, 22, D:8) a +0 shortbow (46, 8, D:8) a +0 mace (55, 0, D:8) a +0 short sword 5 stones (56, 2, D:8) a +0 dagger 2 stones (57, -2, D:8) a +0 dagger (57, -1, D:8) a +0 club a curare-tipped dart a kobold skeleton (67, 9, D:8) the +0 ring mail of the Byakko {rCorr} rCorr: It protects you from acid and corrosion. Level 9 of the Dungeon (0, 0, D:9) a scroll of enchant weapon (7, 4, D:9) a +0 battleaxe a +0 leather armour (8, -2, D:9) a +0 spear (9, 21, D:9) a book of Necromancy (25, 13, D:9) an amulet of guardian spirit (30, 10, D:9) a +0 robe a +0 long sword a +0 giant club a +0 giant club (32, 10, D:9) a wolf skeleton (38, -26, D:9) a +0 leather armour a +0 flail (39, -26, D:9) a +0 robe a +1 dagger of freezing (39, -25, D:9) a +0 leather armour a +0 whip (39, -23, D:9) a +0 ring mail a +1 hand axe of venom (39, 7, D:9) a +0 robe (41, 12, D:9) a wolf skeleton (44, 3, D:9) a +0 spear a +0 animal skin (44, 5, D:9) a +0 scimitar a +0 robe (44, 6, D:9) a +0 hand axe a +0 robe (45, 0, D:9) a +4 dagger a +0 robe (45, 6, D:9) a +0 short sword a +0 robe (48, 0, D:9) a +0 robe a +0 dagger (48, 1, D:9) a +0 leather armour a +0 trident (48, 13, D:9) a +0 short sword (49, -6, D:9) a +0 war axe (50, -6, D:9) a +0 giant spiked club a +0 giant spiked club