hal2100 Level 1 of the Dungeon (0, 0, D:1) a +0 chain mail (5, 16, D:1) 7 stones (9, 2, D:1) a +0 club (10, 3, D:1) 6 stones (11, -7, D:1) a +0 club (12, 24, D:1) a bat skeleton (24, 15, D:1) a ball python skeleton (25, 1, D:1) a +0 short sword 2 stones (32, 9, D:1) a +0 club a goblin skeleton (34, 11, D:1) a +0 club (37, 4, D:1) a ball python corpse (skeletalised by now) (40, 24, D:1) a goblin skeleton (48, 13, D:1) a bat corpse (skeletalised by now) (50, -8, D:1) a +0 dagger a goblin corpse (skeletalised by now) (50, 27, D:1) a bat skeleton (52, -1, D:1) a bat corpse (skeletalised by now) (53, -1, D:1) a bat corpse (skeletalised by now) (57, -13, D:1) a +0 flail Level 2 of the Dungeon (1, 1, D:2) a +0 robe a human skeleton (3, -7, D:2) a quokka corpse (skeletalised by now) (7, 12, D:2) a +0 sling (15, 24, D:2) an adder skeleton (18, 34, D:2) a frilled lizard corpse (skeletalised by now) (26, -4, D:2) a +0 whip a kobold skeleton (42, -5, D:2) a jackal skeleton (46, -7, D:2) 5 stones (47, -12, D:2) a ball python corpse (skeletalised by now) (47, 18, D:2) a +0 dagger of venom (55, -1, D:2) the +1 robe of Hadjma {rF- Will+ Str+2 Int+5} rF-: It makes you vulnerable to fire. Will+: It increases your willpower. Str+2: It affects your strength (+2). Int+5: It affects your intelligence (+5). (59, 5, D:2) a +0 robe of positive energy (63, 26, D:2) a +0 partisan of flaming (67, 26, D:2) 2 stones Level 3 of the Dungeon (0, 0, D:3) 5 stones (3, 4, D:3) a +0 scale mail (11, 14, D:3) a +0 whip (14, -8, D:3) a +0 robe (14, 13, D:3) a quokka corpse (skeletalised by now) (15, 5, D:3) a rat corpse (skeletalised by now) (27, 4, D:3) a +0 quarterstaff (31, -4, D:3) a +0 leather armour (32, -18, D:3) 5 stones (34, 33, D:3) a +0 sling (35, 17, D:3) a +0 pair of gloves (36, 3, D:3) 5 stones (43, 15, D:3) 5 stones (46, 9, D:3) a +0 sling (50, -7, D:3) a +0 sling (56, 11, D:3) a quokka corpse (skeletalised by now) a rat corpse (skeletalised by now) (60, -3, D:3) a quokka corpse (skeletalised by now) (61, 12, D:3) the +4 dagger of the Five Invaders {protect, *Rage rPois Int+3} *Rage: It berserks you when you make melee attacks (+20% chance). rPois: It protects you from poison. Int+3: It affects your intelligence (+3). Level 4 of the Dungeon (0, 0, D:4) 2 flux baubles (1, -11, D:4) a staff of fire (4, -5, D:4) a +2 flail of protection a +2 leather armour of cold resistance (11, 5, D:4) a +0 hand axe a +0 leather armour an orc corpse (skeletalised by now) (21, 19, D:4) 6 stones (24, 5, D:4) a +0 short sword (27, 12, D:4) a +0 hand axe a +0 flail a +0 chain mail a +0 dagger 2 boomerangs a +0 ring mail a +0 dagger a +0 robe an orc corpse (skeletalised by now) an orc corpse (skeletalised by now) an orc corpse (skeletalised by now) (34, -7, D:4) a +0 dagger a +0 robe an orc corpse (skeletalised by now) (34, -6, D:4) a +1 dagger of speed (35, -6, D:4) a +0 trident Level 5 of the Dungeon (0, 0, D:5) a +0 short sword a +0 leather armour an orc corpse (skeletalised by now) (7, -24, D:5) a +0 whip (9, 13, D:5) a +0 short sword a +0 leather armour a +0 dagger a +0 robe an orc skeleton (9, 14, D:5) a +0 dagger a +0 robe a +0 dagger a +0 robe an orc corpse (skeletalised by now) (9, 15, D:5) a +0 club an orc corpse (skeletalised by now) (14, -40, D:5) a +0 robe (14, 3, D:5) a ball python corpse (skeletalised by now) (15, 4, D:5) a hobgoblin corpse (skeletalised by now) (18, -26, D:5) a +0 short sword of freezing (18, 13, D:5) a +2 barding (23, -3, D:5) a +0 plate armour (26, -14, D:5) a +0 trident (27, -14, D:5) a +0 sling (27, 7, D:5) a +0 spear (28, -14, D:5) a +0 dagger (29, -14, D:5) a +0 whip (30, -14, D:5) a +0 mace (33, 4, D:5) a +0 whip an orc corpse (skeletalised by now) (34, -8, D:5) an adder corpse (skeletalised by now) (36, 7, D:5) a +0 ring mail (46, -29, D:5) 5 stones (47, -2, D:5) a +0 flail a +0 whip a +0 halberd a gnoll corpse (skeletalised by now) a gnoll corpse (skeletalised by now) (48, 7, D:5) a hound skeleton (49, -35, D:5) a quokka skeleton Level 6 of the Dungeon (0, 0, D:6) 8 stones (5, 2, D:6) a staff of conjuration (6, 8, D:6) a +0 leather armour (10, 1, D:6) an adder corpse (skeletalised by now) (13, 12, D:6) 9 stones (21, 14, D:6) a +0 war axe (22, 23, D:6) a +0 giant club an ogre skeleton (23, 23, D:6) a +0 shortbow (27, 13, D:6) a +0 short sword (30, 20, D:6) a water moccasin skeleton (34, 1, D:6) a +0 morningstar (34, 32, D:6) a +0 orcbow (40, 18, D:6) a +0 club (41, 12, D:6) a water moccasin corpse (skeletalised by now) Level 7 of the Dungeon (0, 0, D:7) 17 gold pieces (2, 8, D:7) a +0 chain mail (8, 2, D:7) a +0 flail a +0 ring mail (8, 3, D:7) a +0 dagger a +0 robe (9, 1, D:7) a +0 hand axe a +0 scale mail (10, 1, D:7) a +0 short sword (still there?) 2 poisoned darts (still there?) a +0 battleaxe (still there?) a +0 robe (still there?) a kobold corpse (still there?) the orc corpse of Blorkula the Orcula (still there?)