hal2100 Level 1 of the Dungeon (0, 0, D:1) a bat corpse (skeletalised by now) (0, 16, D:1) a book of Callings (3, 31, D:1) a book of Unlife (6, -8, D:1) a +0 dagger (18, -21, D:1) a +0 hand axe (19, -18, D:1) a hobgoblin skeleton (26, 5, D:1) a +0 plate armour (27, 15, D:1) a bat skeleton (29, -17, D:1) a +0 robe (32, -7, D:1) 5 stones (34, -17, D:1) a rat skeleton (34, -6, D:1) a hobgoblin corpse (skeletalised by now) (35, -4, D:1) a +0 club (38, -14, D:1) a +0 leather armour (43, 13, D:1) a +0 short sword a stone (44, 12, D:1) a hobgoblin corpse (skeletalised by now) (54, -3, D:1) a +0 robe Level 2 of the Dungeon (4, 38, D:2) a +0 dagger (5, 17, D:2) a +0 club (12, 20, D:2) 7 stones (18, 9, D:2) a book of Spectacle (20, 14, D:2) a ball python corpse (skeletalised by now) (22, -7, D:2) 4 stones (27, 31, D:2) a ring of poison resistance (33, 22, D:2) a +0 shortbow (35, 3, D:2) a +0 club a goblin corpse (skeletalised by now) (40, 2, D:2) a +0 dagger 2 stones Level 3 of the Dungeon (0, 0, D:3) a +0 trident (3, 2, D:3) a jackal corpse (4, -6, D:3) a +0 spear a gnoll corpse (5, -1, D:3) a scroll of teleportation