Dungeon Crawl Stone Soup version 0.33.1-1-gc282f97621 (webtiles) character file. Game seed: 11257681747509577996 16 hal2100 the Magician (level 2, -1/21 HPs) Began as a Djinni Fire Elementalist on Aug 17, 2025. Slain by a jackal (2 damage) ... on level 2 of the Dungeon. The game lasted 00:01:39 (225 turns). hal2100 the Magician (Djinni Fire Elementalist) Turns: 225, Time: 00:01:39 Health: -1/21 AC: 2 Str: 7 XL: 2 Next: 70% Gold: 27 EV: 11 Int: 16 God: SH: 0 Dex: 13 rFire + + . - Nothing wielded rCold x . . (no offhand) rNeg . . . a - +0 robe rPois ∞ (no helmet) rElec . (no cloak) rCorr . (no gloves) SInv . (no amulet) Will ..... (no ring) Stlth ++ (no ring) HPRegen 0.23/turn %: infuse magic (-2 HP) @: flying A: sickness immunity, fire resistance 2, cold vulnerability 1, float, innate caster, HP casting, extra vitality 1 a: no special abilities You were on level 2 of the Dungeon. You visited 1 branch of the dungeon, and saw 2 of its levels. You collected 27 gold pieces. Inventory: Armour a - a +0 robe (worn) Scrolls b - a scroll of identify {unknown} d - a scroll of vulnerability {unknown} Potions c - a potion of moonshine {unknown} Skills: + Level 2.2 Dodging + Level 1.6 Stealth * Level 3.4 Spellcasting * Level 3.4 Conjurations * Level 3.4 Hexes * Level 3.4 Summonings * Level 3.4 Necromancy * Level 3.4 Translocations * Level 3.4 Forgecraft * Level 3.4 Fire Magic * Level 3.4 Ice Magic * Level 3.4 Air Magic * Level 3.4 Earth Magic * Level 3.4 Alchemy You knew the following spells: Your Spells Type Power Damage Failure Level a - Foxfire Conj/Fire 52% 2x1d6 4% 1 b - Scorch Fire 26% 2d6 7% 2 c - Volatile Blastmotes Fire/Tloc 26% 2d12 13% 3 d - Inner Flame Hex/Fire 13% N/A 13% 3 e - Flame Wave Conj/Fire 13% 2d6 41% 4 Your spell library was empty. Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Altars: Innate Abilities, Weirdness & Mutations You are immune to sickness and miasma. You are immune to poison. You are very heat resistant. (rF++) You are vulnerable to cold. (rC-) You float through the air rather than walking. You learn spells naturally, not from books. Your magical power is your life essence. You have superior vitality. (+4 MHP) Message History The giant cockroach misses you. You have reached level 2! Casting: Foxfire (safe; 4% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Flames lash the adder. You kill the adder! * * * LOW HITPOINT WARNING * * * The foxfire hits the jackal. The jackal is severely wounded. The jackal bites you. * * * LOW HITPOINT WARNING * * * The giant cockroach barely misses you. Casting: Scorch (safe; 7% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You don't have enough health to cast this spell. Unknown command. Casting: Scorch (safe; 7% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You conjure some foxfire! * * * LOW HITPOINT WARNING * * * The jackal barely misses you. The giant cockroach bites you but does no damage. Your foxfire dissipates! The foxfire hits the jackal but does no damage. The jackal is heavily wounded. Casting: Foxfire (safe; 4% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You don't have enough health to cast this spell. The giant cockroach barely misses you. Casting: Foxfire (safe; 4% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You don't have enough health to cast this spell. The jackal closely misses you. The jackal attacks as it pursues you! The jackal barely misses you. x2 Casting: Foxfire (safe; 4% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You conjure some foxfire! * * * LOW HITPOINT WARNING * * * The jackal barely misses you. The jackal bites you. You die... ##..######.####### #..## ♣♣.♣ #.## ♣♣.♣♣ #.# ♣.♣♣ ####.## ♣.♣ #.....# ♣.♣ #.....# ♣.♣ #..v.v# ♣.♣ #...@## ♣♣.♣ #..hh# ♣♣.♣♣ #...B# ♣.♣♣ #....# ♣♣.♣ #>.<†# ♣♣v♣ ####.# ♣.§♣ #.# ♣.♣♣ #.# ♣.♣ ♣ #.# ♣.♣♣♣ .♣♣♣ You could see 2 jackals and a giant cockroach. Vanquished Creatures An adder (D:2) 2 jackals (D:2) A quokka (D:2) A ball python (D:1) A bat (D:1) A frilled lizard (D:2) A rat (D:1) 8 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | hal2100 the Djinni Fire Elementalist began the quest for | the Orb. 0 | D:1 | hal2100 set off with the following spells memorised: | Foxfire, Scorch, Volatile Blastmotes, Inner Flame, Flame | Wave. 0 | D:1 | Reached XP level 1. HP: 15/15 MP: 0/0 103 | D:1 | You are sucked into a shaft and drop 1 floor! 220 | D:2 | Reached XP level 2. HP: 6/21 MP: 0/0 225 | D:2 | Slain by a jackal Illustrated notes Levels and vault maps discovered: D:1: co_arrival_random_square_maze, layout_basic, minmay_ruptured D:2: kb_forest_paths, layout_rooms, uniq_crazy_yiuf_cottage Skill XL: | | ---------------+-+----- Spellcasting | | 3.4 Conjurations | | 3.4 Hexes | | 3.4 Summonings | | 3.4 Necromancy | | 3.4 Translocations | | 3.4 Forgecraft | | 3.4 Fire Magic | | 3.4 Ice Magic | | 3.4 Air Magic | | 3.4 Earth Magic | | 3.4 Alchemy | | 3.4 Dodging | | 2.2 Stealth | | 1.6 Action || total ---------------------------++------- Cast: Foxfire || 24 Scorch || 1 Armour: Robe || 19 Dodge: Dodged || 27