hal2100 Level 1 of the Dungeon [Shop] Ejong's Weapon Emporium a +0 sling (16 gold) a +0 dagger (22 gold) a +0 whip (27 gold) 6 stones (6 gold) 8 stones (8 gold) a +0 whip (27 gold) a +0 dagger (22 gold) a +0 hand axe (33 gold) [Shop] Kekaiquf's Weapon Emporium 6 poisoned darts (50 gold) a +1 sling of electrocution (149 gold) a +1 arbalest of freezing (287 gold) 2 silver javelins (252 gold) a +0 whip (35 gold) a +0 flail (49 gold) a +0 long sword of protection (86 gold) a +0 dagger (28 gold) [Shop] Eqaut's Antique Weapon Shoppe a +0 hand axe (72 gold) a +0 dagger (48 gold) a +1 heavy sling (232 gold) a +0 sling (36 gold) a +0 dagger (48 gold) a +0 mace (72 gold) a +0 dagger (48 gold) a +0 spear (72 gold) the +6 longbow "Beast's Regret" {flame, rF++} (1783 gold) rF++: It greatly protects you from fire. [Shop] Humouwudid's Antique Armour Shop a +0 ring mail (92 gold) a +0 robe (20 gold) the scarf "Peokh" {+Inv, Fly rCorr Str+2 Dex+3} (809 gold) Fly: It grants you flight. rCorr: It protects you from acid and corrosion. Str+2: It affects your strength (+2). Dex+3: It affects your dexterity (+3). a +0 leather armour (46 gold) a +0 robe (20 gold) a +0 ring mail (92 gold) a +0 robe (20 gold) a +0 helmet (103 gold) (3, -15, D:1) a +0 robe (8, 4, D:1) a +0 leather armour (11, -16, D:1) a +0 club (12, -11, D:1) a ball python corpse (skeletalised by now) (14, 18, D:1) a +0 robe (18, 8, D:1) a +0 club (19, -21, D:1) a +0 whip (20, 8, D:1) a bat skeleton (22, 9, D:1) a +0 club a stone (22, 10, D:1) a human skeleton (24, -2, D:1) 5 stones (32, 14, D:1) a frilled lizard skeleton (34, -34, D:1) a quokka corpse (skeletalised by now) (34, -27, D:1) a +0 mace (36, -24, D:1) a +0 robe (38, 2, D:1) a +1 sling of flaming (38, 15, D:1) 6 stones (45, 11, D:1) a rat corpse (skeletalised by now) Level 2 of the Dungeon (0, 0, D:2) a ball python corpse (skeletalised by now) (1, 1, D:2) 5 stones (2, 7, D:2) the +0 leather armour of Leidoets {^Contam rC+ Str+2} ^Contam: It causes magical contamination when unequipped. rC+: It protects you from cold. Str+2: It affects your strength (+2). Level 3 of the Dungeon [Shop] Ywneodd's Book Emporium a book of Air (264 gold) a book of Misfortune (600 gold) a Handbook of Applied Construction (288 gold) a book of Geomancy (240 gold) a book of Touch (264 gold) a Handbook of Applied Construction (288 gold) a book of Beasts (552 gold) a book of Frost (240 gold) [Shop] Funohonwifu's General Store a wand of paralysis (7) (unknown) (184 gold) a potion of curing (33 gold) a +0 pair of boots (49 gold) a +0 club (5 gold) a potion of enlightenment (55 gold) a scroll of teleportation (33 gold) a potion of magic (88 gold) a +0 robe (9 gold) [Shop] Ymil's Distillery 2 potions of ambrosia (160 gold) a potion of curing (30 gold) a potion of magic (80 gold) a potion of curing (30 gold) a potion of curing (30 gold) a potion of might (40 gold) a potion of brilliance (40 gold) a potion of brilliance (40 gold) [Shop] Valliur's General Store a phantom mirror (440 gold) a +0 rapier (60 gold) a +0 leather armour (22 gold) the +3 pair of mountain boots {steadfast, rC+} (368 gold) Steadfast: It prevents involuntary movement, except for blinking, teleportation, or banishment. rC+: It protects you from cold. a lightning rod (4/4) (440 gold) a +0 leather armour (22 gold) (2, -8, D:3) a jackal skeleton (4, -6, D:3) a jackal skeleton (4, 17, D:3) a hobgoblin skeleton (8, 34, D:3) a +0 trident (11, 0, D:3) a frilled lizard skeleton (17, 36, D:3) a bat skeleton (21, -1, D:3) a +0 morningstar an orc skeleton (21, 0, D:3) a +0 rapier (29, -15, D:3) a +0 sling (29, -14, D:3) a +2 dagger of speed (unseen) (29, -13, D:3) a +0 great sword (29, -12, D:3) a +0 trident (29, -11, D:3) a +0 dagger (33, 39, D:3) a +0 whip a +0 scale mail (34, 39, D:3) 7 stones (35, 18, D:3) a +0 leather armour (35, 23, D:3) a +0 robe a +2 dagger of venom a +0 hand axe an orc skeleton (36, 23, D:3) a +0 hand axe an orc skeleton (37, 7, D:3) a +0 dagger an adder skeleton an orc skeleton (38, 8, D:3) a +0 scale mail a +1 dagger of venom a +0 leather armour a +0 hand axe an orc skeleton (45, -15, D:3) a +0 dagger a +0 club a +0 sling a goblin corpse (skeletalised by now) a goblin corpse (skeletalised by now) Level 4 of the Dungeon (4, -1, D:4) a ball python corpse (skeletalised by now) an iguana corpse (skeletalised by now) (7, 2, D:4) a ball python corpse (skeletalised by now) (10, -14, D:4) a +0 whip an orc corpse (skeletalised by now) (12, 6, D:4) a +0 giant club (15, 25, D:4) a +0 short sword (16, 6, D:4) a quokka skeleton (24, 19, D:4) an adder corpse (skeletalised by now) (26, -11, D:4) a +0 giant club (43, -4, D:4) a medusa talisman (49, 0, D:4) a +0 short sword Level 5 of the Dungeon (10, 6, D:5) a +0 orcbow a centaur skeleton (19, 2, D:5) a black bear skeleton (28, -1, D:5) an adder corpse (skeletalised by now) (40, -6, D:5) a jackal skeleton a hound skeleton (40, -5, D:5) 6 stones a jackal skeleton (42, 16, D:5) 8 stones (43, 20, D:5) a +0 short sword (43, 21, D:5) a +0 club a +0 dagger a +0 robe a +0 flail a +0 dagger a +0 ring mail an orc skeleton an orc skeleton an orc skeleton (45, 1, D:5) a hound skeleton (49, 16, D:5) a +0 orcbow a centaur skeleton (53, 24, D:5) 9 stones Level 6 of the Dungeon (1, -15, D:6) a +0 dagger (2, -23, D:6) a +0 ring mail (3, -27, D:6) 2 stones (3, 2, D:6) a +0 hand axe (15, 22, D:6) a +0 spear a +0 robe a gnoll corpse (skeletalised by now) (16, 4, D:6) a +0 halberd a gnoll corpse (skeletalised by now) (20, 16, D:6) a +3 battleaxe (30, 0, D:6) a +0 dagger (38, 23, D:6) a +0 spear (40, 12, D:6) a hound corpse (skeletalised by now) (40, 14, D:6) a +0 robe a +0 dagger a howler monkey skeleton an orc skeleton (41, 5, D:6) a +0 spear a +0 ring mail a gnoll corpse (skeletalised by now) (43, 18, D:6) a +0 hand axe (43, 19, D:6) a +0 glaive (43, 20, D:6) a +0 quarterstaff (46, 23, D:6) 5 stones (55, -19, D:6) a +0 falchion a +0 leather armour a +0 dagger a +0 robe a +0 dagger a +0 robe an orc corpse (skeletalised by now) an orc corpse (skeletalised by now) (55, -5, D:6) a +0 flail a gnoll corpse (skeletalised by now) (56, -19, D:6) a +0 dagger a +0 robe (61, -14, D:6) 5 stones Level 7 of the Dungeon (0, 0, D:7) a +0 flail of protection (8, 15, D:7) a lupine talisman (20, 3, D:7) a howler monkey corpse (skeletalised by now) (22, 0, D:7) a +0 mace a +0 leather armour a +0 dagger a +0 robe an orc corpse (skeletalised by now) (22, 1, D:7) a +0 dagger a howler monkey corpse (skeletalised by now) (23, 1, D:7) a +0 dagger a +0 robe (24, -4, D:7) a howler monkey skeleton (33, 35, D:7) a +0 robe (34, 25, D:7) a +0 scale mail Level 8 of the Dungeon (5, -7, D:8) a goblin corpse (skeletalised by now) (6, -7, D:8) a goblin corpse (skeletalised by now) (8, -7, D:8) a wyvern corpse (skeletalised by now) (13, 5, D:8) 8 gold pieces (15, 36, D:8) a +0 whip (16, 12, D:8) 11 gold pieces (22, -10, D:8) a scroll of teleportation (22, 37, D:8) a steam dragon corpse (skeletalised by now) (37, 6, D:8) a +0 robe (42, -8, D:8) a wand of iceblast (6) (43, -13, D:8) 11 gold pieces (57, 30, D:8) a +0 great mace (57, 31, D:8) a +0 spear (61, -1, D:8) a scroll of poison the Ecumenical Temple a bailey (0, 0, Bailey) a fortress talisman (3, -6, Bailey) a +0 war axe (7, 0, Bailey) 22 gold pieces