Dungeon Crawl Stone Soup version 0.33.1-1-gc282f97621 (webtiles) character file. Game seed: 3464715290982963090 73 hal2100 the Chiller (level 4, -1/24 HPs) Began as a Gargoyle Ice Elementalist on Aug 22, 2025. Slain by Terence ... wielding a +0 falchion of protection (4 damage) ... on level 3 of the Dungeon. The game lasted 00:11:28 (1739 turns). hal2100 the Chiller (Gargoyle Ice Elementalist) Turns: 1739, Time: 00:11:28 Health: -1/24 AC: 5 Str: 12 XL: 4 Next: 27% Magic: 0/7 EV: 11 Int: 17 God: Gold: 87 SH: 0 Dex: 10 Spells: 4/8 levels left rFire . . . i - +0 dagger rCold . . . (no offhand) rNeg + . . a - +0 robe rPois ∞ (no helmet) rElec + (no cloak) rCorr . (no gloves) SInv . (no boots) Will ..... (no amulet) Stlth ++ (no ring) HPRegen 0.24/turn (no ring) MPRegen 0.10/turn %: no passive effects @: no status effects A: sickness immunity, negative energy resistance 1, electricity resistance, torment resistance 1, stone body a: no special abilities You were on level 3 of the Dungeon. You visited 1 branch of the dungeon, and saw 3 of its levels. You collected 87 gold pieces. Inventory: Hand Weapons i - a +0 dagger (weapon) Armour a - a +0 robe (worn) n - a +0 pair of gloves Scrolls d - a scroll of fear {unknown} e - a scroll of vulnerability {unknown} g - a scroll of identify {unknown} h - 2 scrolls of noise {unknown} j - a scroll of poison {unknown} l - 2 scrolls of teleportation {unknown} Potions b - 2 potions of magic c - 3 potions of curing {unknown} f - a potion of haste {unknown} k - a potion of enlightenment {unknown} m - 3 potions of heal wounds {unknown} Skills: - Level 1.5 Dodging + Level 3.1 Stealth + Level 2.6 Spellcasting * Level 4.9 Ice Magic You had 4 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Freeze Ice 76% 1d8 2% 1 b - Frozen Ramparts Ice 38% 1d6 7% 3 Your spell library contained the following spells: Spells Type Power Damage Failure Level Ozocubu's Armour Ice 19% N/A 7% 3 Summon Ice Beast Ice/Summ 10% N/A 21% 3 Dungeon Overview and Level Annotations Branches: Dungeon (3/15) Altars: Annotations: D:3 Terence Innate Abilities, Weirdness & Mutations You are immune to sickness and miasma. You are immune to poison. You resist negative energy. (rN+) You are resistant to electric shocks. (rElec) You are resistant to unholy torment. Your stone body is resiliant and immune to petrification. (AC +3) Message History Terence hits you with a +0 falchion of protection! You hit Terence but do no damage. Terence is heavily wounded. Terence barely misses you. Casting: Freeze (safe; 2% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Freeze (safe; 2% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: Terence, wielding a +0 falchion of protection, wearing a +2 scale mail of cold resistance and carrying a wand of warping (heavily wounded, 100% to hit) You freeze Terence. Terence resists. Terence is severely wounded. Terence looks irritated. Terence barely misses you. You barely miss Terence. Terence is severely wounded. Terence hits you with a +0 falchion of protection. * * * LOW HITPOINT WARNING * * * Casting: Freeze (safe; 2% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Freeze (safe; 2% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: Terence, wielding a +0 falchion of protection, wearing a +2 scale mail of cold resistance and carrying a wand of warping (severely wounded, 100% to hit) You freeze Terence. Terence resists. Terence is severely wounded. Terence hits you with a +0 falchion of protection. * * * LOW HITPOINT WARNING * * * You hit Terence but do no damage. Terence is severely wounded. Terence barely misses you. You hit Terence but do no damage. Terence is severely wounded. Terence closely misses you. You hit Terence but do no damage. Terence is severely wounded. Terence barely misses you. You hit Terence but do no damage. Terence is severely wounded. Terence hits you with a +0 falchion of protection. You die... Terence says, "And stay out!" #### . ########## ###.. .# #...†....##.....###.# #...........##......# #........#####......# #..<.....@@)........# #############.......### ##......... #........# #..@..##.. #.....# #####... .##. # # You could see Terence. Vanquished Creatures 2 adders (D:2) 4 dart slugs 6 endoplasms A giant cockroach (D:2) 8 hobgoblins 4 jackals (D:2) 4 quokkas 3 ball pythons (D:1) 6 bats A frilled lizard (D:2) 7 goblins 3 kobolds 2 rats (D:1) 51 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | hal2100 the Gargoyle Ice Elementalist began the quest for | the Orb. 0 | D:1 | Reached XP level 1. HP: 10/10 MP: 3/3 144 | D:1 | Found a faded altar of an unknown god. 208 | D:1 | Reached XP level 2. HP: 14/15 MP: 3/5 791 | D:1 | Reached XP level 3. HP: 19/19 MP: 4/6 795 | D:1 | Learned a level 3 spell: Frozen Ramparts 1291 | D:2 | Reached XP level 4. HP: 24/24 MP: 3/7 1707 | D:3 | Noticed Terence 1739 | D:3 | Slain by Terence Illustrated notes Levels and vault maps discovered: D:1: amcnicky_arrival_double_pillar, layout_basic, hellmonk_ecumenical_altar_crossroads D:2: layout_basic D:3: layout_rooms, nicolae_gozag_cash_rules_everything_around_me, nicolae_hepliaklqana_monster_ancestors, uniq_terence Skill XL: | 1 2 3 | ---------------+----------+----- Stealth | 3 | 3.1 Dodging | | 1.5 Spellcasting | | 2.6 Ice Magic | | 4.9 Action | 1- 3 | 4- 6 || total ---------------------------+-------+-------++------- Melee: Unarmed | 8 | || 8 Dagger | 27 | 17 || 44 Cast: Freeze | 53 | 20 || 73 Frozen Ramparts | 2 | 1 || 3 Armour: Robe | 45 | 16 || 61 Dodge: Dodged | 36 | 19 || 55