haldagan the Realm of Zot (0, 0, Zot) a stone (-6, 2, Zot) a +0 club (-5, 2, Zot) a +0 club (unseen) (-1, 2, Zot) a +0 dagger (still there?) a +0 dagger (still there?) (0, 2, Zot) 4 stones (still there?) 4 stones (still there?) the rotting killer bee corpse of Fibbeff (still there?) the rotting green rat corpse of Nouson (still there?) (1, 2, Zot) a +0 robe 2 stones the naga corpse of Bycoag (2, 2, Zot) a gnoll skeleton (4, 2, Zot) a jackal skeleton (-7, 3, Zot) a +0 hand axe (still there?) a +0 hand axe (still there?) (-6, 3, Zot) a +0 dagger (still there?) a +0 dagger (still there?) (-5, 3, Zot) a +0 hand axe (still there?) a +0 hand axe (still there?) (-4, 3, Zot) a +0 mace (-3, 3, Zot) a stone (-2, 3, Zot) a +0 trident (still there?) a +0 trident (still there?) a rotting iguana corpse (still there?) a bat skeleton (still there?) (-1, 3, Zot) a +0 trident a +1 spear a +0 spear a +0 spear 11 stones the Orb of Zot (0, 3, Zot) a +0 dagger a +0 club a +0 club a +0 dagger a +0 club a quokka skeleton (1, 3, Zot) a +0 club a +0 dagger of venom a cursed -1 club a giant gecko corpse (skeletalised by now) (2, 3, Zot) a +0 falchion (still there?) a +0 falchion (still there?) (3, 3, Zot) a green rat skeleton (still there?) a rotting bat corpse (still there?) (4, 3, Zot) a +0 spear (still there?) a +0 spear (still there?) (5, 3, Zot) a +0 short sword (unseen) (-6, 4, Zot) an adder skeleton (-5, 4, Zot) a +0 club (unseen) (-2, 4, Zot) a +0 club (unseen) (-1, 4, Zot) a rotting worker ant corpse (0, 4, Zot) an iguana skeleton (1, 4, Zot) a +0 ring mail (2, 4, Zot) a green rat skeleton (3, 4, Zot) a +0 club (unseen) (-1, 5, Zot) a stone (1, 5, Zot) a giant frog corpse (-29, 12, Zot) a +2 glaive of protection (-28, 12, Zot) a +3 short sword of venom (-27, 12, Zot) an uncursed staff of wizardry (-12, 12, Zot) a box of beasts (-11, 12, Zot) the ring of Dithmenos' Envy {rElec rF+ Int+6} [ring of intelligence] It affects your intelligence (+6). It protects you from fire. It insulates you from electricity. (9, 12, Zot) a +2 whip of venom (10, 12, Zot) a +2 robe of magic resistance (25, 12, Zot) a +0 falchion of freezing (26, 12, Zot) a sack of spiders (27, 12, Zot) an uncursed staff of summoning (-29, 13, Zot) Wurixut's Compendium of Supportive Protection Spells Type Level Call Imp Summoning 2 Spectral Weapon Hexes/Charms 3 Call Canine Familiar Summoning 3 Control Teleport Charms/Translocation 4 Deflect Missiles Charms/Air 6 (-28, 13, Zot) an uncursed ring of stealth (-27, 13, Zot) an uncursed staff of cold (-12, 13, Zot) an uncursed amulet of resist corrosion (-11, 13, Zot) a +2 scale mail of poison resistance (9, 13, Zot) a plain deck of war (10, 13, Zot) a +1 spear of venom (25, 13, Zot) a book of Necromancy (26, 13, Zot) the cursed +2 bardiche "Plumpeipt" {flame, rElec rPois} It emits flame when wielded, causing extra injury to most foes and up to double damage against particularly susceptible opponents. Big, fiery blades are also staple armaments of hydra-hunters. It insulates you from electricity. It protects you from poison. It has a curse placed upon it. (27, 13, Zot) the ring of Immorality {+Rage +Fly rC+ Dex+3} [ring of protection from cold] It affects your dexterity (+3). It protects you from cold. It lets you fly. It lets you go berserk.