haldagan Level 1 of the Dungeon (0, 0, D:1) a +0 club (-26, 1, D:1) a +0 short sword (-15, 2, D:1) a +0 dagger (9, 3, D:1) a stone (10, 3, D:1) a stone (13, 3, D:1) a +0 short sword (-27, 4, D:1) a stone (-12, 13, D:1) a +0 spear (21, 15, D:1) a +0 dagger (7, 21, D:1) a +0 ring mail (11, 34, D:1) a +0 hand axe Level 2 of the Dungeon (0, 0, D:2) a +0 long sword (-6, 1, D:2) a +0 short sword (-4, 3, D:2) a +0 club (19, 4, D:2) a +0 robe (-5, 6, D:2) 2 stones (-6, 9, D:2) a +0 club (19, 12, D:2) a +0 whip (-4, 17, D:2) a stone (-4, 19, D:2) a stone (-4, 26, D:2) a stone (45, 26, D:2) a +1 dagger of draining (-10, 29, D:2) 26 stones (45, 29, D:2) a stone (45, 30, D:2) a stone (44, 32, D:2) a stone (0, 34, D:2) a +0 club (2, 39, D:2) a +0 scythe a +0 robe (12, 48, D:2) 2 stones (13, 49, D:2) a stone (13, 51, D:2) a stone (13, 52, D:2) a stone (7, 53, D:2) a +0 dagger Level 3 of the Dungeon (0, 0, D:3) 12 stones (-23, 1, D:3) a +0 dagger (-34, 7, D:3) 18 sling bullets (0, 8, D:3) 15 bolts (-33, 11, D:3) a +0 scale mail (-37, 12, D:3) 16 stones (-12, 16, D:3) a +0 short sword a +0 chain mail (-12, 17, D:3) a stone (-5, 17, D:3) a +0 club (-44, 22, D:3) 15 stones (-6, 25, D:3) a +0 club (4, 29, D:3) a +0 ring mail (-6, 30, D:3) a +0 club (10, 30, D:3) a +0 dagger (-6, 34, D:3) a +0 flail (14, 37, D:3) a +0 club (-11, 39, D:3) a +0 scale mail Level 4 of the Dungeon (0, 0, D:4) a +0 robe (-7, 2, D:4) the cursed -4 ring mail "Weku" {Dex+2} It affects your dexterity (+2). It has a curse placed upon it. (3, 5, D:4) a +0 robe (34, 5, D:4) 13 stones (37, 6, D:4) 16 bolts (44, 6, D:4) 13 poisoned needles (30, 10, D:4) 16 poisoned needles (2, 18, D:4) a +0 robe a +0 dagger (4, 18, D:4) a +0 giant spiked club (2, 20, D:4) a +0 giant club (18, 22, D:4) a +0 leather armour (47, 25, D:4) a +0 flail (20, 26, D:4) a +0 leather armour a +0 whip a +0 short sword a cursed -2 leather armour (28, 28, D:4) a +0 plate armour a +0 glaive (22, 33, D:4) a cursed -3 club (22, 34, D:4) a +0 robe a +0 dagger of holy wrath (24, 35, D:4) a +0 ring mail a cursed -2 hand axe a +0 robe a +0 dagger (15, 38, D:4) a +0 falchion a +0 mace a +0 chain mail a +0 short sword a +0 ring mail a +0 dagger (12, 40, D:4) a +0 club Level 5 of the Dungeon (0, 0, D:5) a +0 long sword (-8, 3, D:5) a potion of confusion 2 potions of degeneration (-14, 4, D:5) a +0 mace (-3, 5, D:5) 2 arrows (-4, 6, D:5) a +0 scale mail a +0 short sword (-24, 9, D:5) a +0 club a +0 dagger (-21, 9, D:5) a stone (-21, 10, D:5) a stone (-4, 15, D:5) a +0 hand axe (-16, 17, D:5) 23 arrows a +0 shortbow (-18, 20, D:5) an arrow (5, 24, D:5) 29 stones (18, 24, D:5) 14 poisoned needles (-25, 25, D:5) a +0 club (-8, 35, D:5) a +0 spear (8, 39, D:5) a +0 spear (-14, 42, D:5) a +0 war axe a +0 dagger a +0 flail a +0 leather armour a +0 club a +0 ring mail a +0 trident (-5, 44, D:5) 20 stones (-7, 47, D:5) 25 arrows (-6, 51, D:5) a +0 spear Level 6 of the Dungeon (0, 0, D:6) a +0 dagger a +0 club (-35, 3, D:6) a +0 dagger a cursed +0 robe (-34, 3, D:6) a +0 club a cursed +0 leather armour (-49, 6, D:6) 4 arrows of dispersal a +0 shortbow (-50, 11, D:6) 22 bolts (-12, 11, D:6) a +0 scimitar (-32, 13, D:6) 25 bolts (-12, 13, D:6) a +0 dagger (-22, 16, D:6) 2 silver tomahawks a +0 ring mail a +0 club (-22, 17, D:6) a +0 leather armour (-18, 18, D:6) a +0 club (-18, 19, D:6) a +0 spear (-53, 25, D:6) a +0 ring mail (-20, 26, D:6) a +0 hand axe (-23, 30, D:6) 24 arrows a +0 shortbow (-24, 32, D:6) an arrow (-24, 33, D:6) an arrow (-24, 34, D:6) 2 arrows (-44, 41, D:6) a +1 dagger of holy wrath Level 7 of the Dungeon (0, 0, D:7) a +0 hand axe (1, 1, D:7) a +0 hand axe (3, 2, D:7) a +0 robe (-33, 3, D:7) a +0 giant spiked club (15, 9, D:7) a stone (15, 10, D:7) a stone (17, 10, D:7) an arrow (16, 11, D:7) an arrow a stone (17, 12, D:7) a stone 2 arrows (18, 12, D:7) a stone (19, 12, D:7) 2 arrows (20, 12, D:7) a +0 whip (19, 13, D:7) an arrow (19, 15, D:7) a +0 shortbow 18 arrows (2, 16, D:7) a cursed ring of stealth a +0 club (-22, 18, D:7) a +0 dagger (0, 31, D:7) a sling bullet (-2, 32, D:7) a +0 cloak (2, 32, D:7) a sling bullet (0, 33, D:7) 21 sling bullets a +0 hunting sling a +0 quarterstaff (1, 33, D:7) a sling bullet (5, 33, D:7) a sling bullet (4, 34, D:7) a sling bullet (2, 35, D:7) a sling bullet (3, 36, D:7) 2 sling bullets (9, 37, D:7) a +0 giant spiked club (-22, 39, D:7) a +0 dagger (-30, 41, D:7) a cursed +0 falchion a +0 robe (-30, 42, D:7) a +0 mace a +0 robe (-14, 42, D:7) a cursed +3 falchion a +0 robe a +4 battleaxe a +0 robe (-40, 43, D:7) a +0 flail a +0 chain mail (-39, 44, D:7) a +0 flail (8, 48, D:7) 3 stones a +0 short sword (9, 48, D:7) a +0 club (-6, 53, D:7) a +0 whip (-4, 53, D:7) a +0 dagger Level 8 of the Dungeon (0, 0, D:8) a +0 whip (-20, 1, D:8) a +0 short sword (8, 4, D:8) a +0 halberd (10, 4, D:8) a +0 plate armour (-10, 9, D:8) 16 stones (-20, 14, D:8) a +0 chain mail (17, 16, D:8) a +0 war axe (7, 18, D:8) 2 arrows (9, 19, D:8) 25 arrows a +0 shortbow (15, 20, D:8) a +0 club (24, 20, D:8) 26 stones (-11, 22, D:8) 22 sling bullets (-3, 22, D:8) a +0 plate armour a +0 battleaxe a +0 scale mail a +0 flail a +0 robe a +0 dagger (23, 22, D:8) 13 stones (1, 23, D:8) a +0 flail a +0 short sword a +0 leather armour (-11, 24, D:8) 21 stones a +0 dagger (1, 24, D:8) a +0 leather armour (-23, 26, D:8) a +0 leather armour (-15, 26, D:8) 21 arrows of flame (-8, 27, D:8) a +0 giant spiked club Level 9 of the Dungeon (0, 0, D:9) 19 stones (-16, 2, D:9) a +3 quarterstaff a +0 spear (-7, 2, D:9) a +0 dagger a +0 robe (26, 3, D:9) a +0 cutlass a +0 leather armour (27, 5, D:9) a +0 whip (17, 11, D:9) a +0 dagger (16, 16, D:9) a +0 short sword of holy wrath (-15, 18, D:9) a +0 giant club (21, 21, D:9) a +0 leather armour (12, 22, D:9) a +0 plate armour (22, 22, D:9) a +0 flail (-13, 24, D:9) a +0 dagger a cursed -2 club a +0 plate armour a +0 dire flail (-13, 25, D:9) a +0 hand axe (-5, 26, D:9) a +0 war axe (8, 26, D:9) a +0 long sword (8, 30, D:9) a +0 giant club a +0 dire flail (21, 32, D:9) a +0 mace (10, 34, D:9) 27 stones Level 10 of the Dungeon (0, 0, D:10) a stone (6, 0, D:10) a curare-tipped needle (0, 1, D:10) a stone (5, 2, D:10) a +0 short sword a +0 blowgun 3 curare-tipped needles (22, 3, D:10) a stone (0, 4, D:10) a +0 short sword 26 stones a cursed +0 robe (23, 4, D:10) a stone (0, 5, D:10) a cursed -2 club (24, 5, D:10) a stone (24, 6, D:10) a cursed -1 whip 2 stones (24, 7, D:10) 3 stones (25, 7, D:10) a +0 dagger a cursed -3 club a +1 short sword of holy wrath (26, 7, D:10) a +0 short sword 2 stones (-34, 12, D:10) a cursed -1 dagger a +0 shortbow 16 arrows (-27, 12, D:10) a +0 club a +0 leather armour (-4, 12, D:10) a +0 chain mail (-1, 12, D:10) an arrow (0, 12, D:10) an arrow (2, 12, D:10) a cursed -3 shortbow 18 arrows (-25, 13, D:10) a +2 dagger of electrocution a +0 robe a +0 whip (-18, 13, D:10) a +0 flail (-2, 13, D:10) 2 arrows (-20, 19, D:10) 26 bolts (-28, 21, D:10) a +1 dagger of draining a stone (-34, 22, D:10) a +0 dagger a +0 robe (-27, 22, D:10) a +0 falchion a +0 leather armour a +0 whip 24 stones (3, 22, D:10) a +0 ring mail (-35, 23, D:10) a +0 dagger a +0 battleaxe a +0 plate armour (-28, 24, D:10) a stone a +0 dagger (-29, 25, D:10) a stone (-28, 25, D:10) 2 stones (-27, 25, D:10) 2 stones (-26, 25, D:10) a +0 short sword a stone (22, 27, D:10) a +0 giant club (21, 33, D:10) 18 stones (-27, 40, D:10) a +0 cutlass Level 11 of the Dungeon (0, 0, D:11) a scroll of amnesia (0, 3, D:11) a +0 club (1, 3, D:11) a +3 scale mail a +0 trident a +0 giant club (2, 3, D:11) a +0 club (5, 3, D:11) a +0 chain mail (0, 4, D:11) a wand of slowing (11) (2, 4, D:11) a cursed -1 club (-12, 5, D:11) a scroll of immolation (-7, 5, D:11) a +0 robe (4, 5, D:11) a +0 hand axe (-8, 6, D:11) a +0 club (-7, 6, D:11) a +0 short sword (8, 6, D:11) a +0 club (0, 7, D:11) 3 tomahawks (-16, 8, D:11) a large rock (-6, 8, D:11) a +0 leather armour a +0 club (1, 10, D:11) 14 stones (-6, 11, D:11) a book of Battle a book of Alchemy (15, 11, D:11) a stone (-6, 12, D:11) a book of Summonings (13, 12, D:11) a stone (14, 12, D:11) a stone (-8, 14, D:11) 3 large rocks (-9, 15, D:11) a large rock (-8, 15, D:11) a +0 giant club (15, 20, D:11) a +0 leather armour a +0 flail (16, 21, D:11) a +0 trident (3, 22, D:11) 14 stones (3, 24, D:11) a +0 chain mail (28, 24, D:11) a +0 dagger (12, 30, D:11) a +0 short sword a +0 cloak (18, 31, D:11) 8 steel sling bullets (-5, 32, D:11) a +0 mace a +2 short sword of draining a +0 mace a +0 dagger a +0 robe (-4, 32, D:11) a +0 mace a +0 leather armour (8, 32, D:11) a +0 war axe (-7, 33, D:11) a +0 robe (-6, 34, D:11) 22 stones (2, 34, D:11) a potion of poison (8, 37, D:11) a +0 scale mail Level 12 of the Dungeon (0, 0, D:12) a +0 short sword (1, 2, D:12) 18 arrows (-36, 4, D:12) a +0 dagger (-36, 5, D:12) a +0 ring mail a +0 dagger (-37, 6, D:12) a +0 plate armour a +0 glaive (-35, 7, D:12) 26 stones (-21, 8, D:12) a stone (-19, 8, D:12) a large rock (-19, 10, D:12) a +2 short sword of speed a stone a large rock a cursed +0 flail (-18, 10, D:12) a +0 robe a +0 dagger a stone a +0 dagger a +0 robe (-56, 11, D:12) 3 large rocks (-55, 11, D:12) a +0 long sword (-42, 11, D:12) a book of Necromancy (-18, 11, D:12) a +0 robe a +0 dagger (-54, 12, D:12) a +0 giant spiked club (-18, 12, D:12) 15 stones a +0 war axe a +0 scale mail 2 large rocks (-61, 13, D:12) a +0 giant spiked club a +0 giant club (-45, 13, D:12) a +0 scale mail (-4, 13, D:12) 11 arrows (-12, 14, D:12) 24 bolts (-44, 16, D:12) 4 arrows (-29, 21, D:12) a +0 dagger a +0 dagger a +0 robe (-28, 21, D:12) a +0 flail (-43, 22, D:12) a +0 shortbow 19 arrows (-41, 22, D:12) a +0 shortbow 17 arrows (-34, 22, D:12) a wand of magic darts (12) 6 arrows (-9, 25, D:12) a +2 shortbow of freezing 13 arrows (-8, 26, D:12) a +0 shortbow a +0 shortbow 23 arrows (-7, 26, D:12) 4 arrows (-6, 26, D:12) 2 arrows (-5, 26, D:12) 2 arrows (-46, 30, D:12) 21 arrows (-61, 33, D:12) 16 stones (-10, 33, D:12) a +0 hunting sling (-15, 34, D:12) a +0 shortbow (-55, 36, D:12) a +2 antimagic dagger Level 13 of the Dungeon (0, 0, D:13) a +0 helmet (-9, 10, D:13) a +0 giant spiked club (15, 20, D:13) a +0 flail (-22, 32, D:13) 24 stones (-37, 35, D:13) a +0 giant club (-26, 38, D:13) a cursed -1 falchion Level 14 of the Dungeon (0, 0, D:14) a +0 ring mail (-4, 16, D:14) a +0 ring mail (16, 17, D:14) a wand of fireball (0) (32, 20, D:14) a book of Necromancy (-23, 22, D:14) a +0 dagger a +0 robe (-20, 22, D:14) a potion of poison (-23, 24, D:14) a +0 club (-23, 25, D:14) a +0 dagger a +0 robe a +0 mace a +0 leather armour a +0 whip a +0 leather armour (-7, 27, D:14) a +0 battleaxe (-6, 27, D:14) a +0 mace a +0 flail (14, 30, D:14) a +0 scale mail (32, 33, D:14) the Handbook of Lucky Attacks Spells Type Level Magic Dart Conjuration 1 Sure Blade Hexes/Charms 2 Iskenderun's Mystic Blast Conjuration 4 Lightning Bolt Conjuration/Air 5 *Haste Charms 6 (-14, 35, D:14) 21 stones Level 15 of the Dungeon (0, 0, D:15) 18 poisoned needles (-41, 2, D:15) a book of the Sky (-9, 3, D:15) a cursed -2 giant spiked club (-7, 7, D:15) a +0 robe a +0 flail (-49, 21, D:15) a +0 mace (-58, 38, D:15) a book of Conjurations (-46, 46, D:15) a large rock (-46, 47, D:15) 2 large rocks (-47, 49, D:15) a large rock (-18, 50, D:15) 15 stones (-46, 52, D:15) a large rock (-4, 57, D:15) a +0 dire flail a +0 long sword a +0 glaive (-3, 57, D:15) a cursed +0 dire flail Level 1 of the Orcish Mines (0, 0, Orc:1) a +0 club a +0 leather armour a +0 mace a +0 ring mail (0, 1, Orc:1) a cursed -3 dagger a +0 robe a +0 mace a +0 club (1, 1, Orc:1) a +0 hand axe (0, 2, Orc:1) a +0 mace a +0 leather armour (6, 2, Orc:1) a +0 dagger of venom a +0 robe (6, 3, Orc:1) a +0 short sword a +0 plate armour (12, 3, Orc:1) a +0 hand axe a +0 chain mail a +0 whip (14, 3, Orc:1) a +0 club 2 tomahawks (6, 4, Orc:1) a +0 dagger of electrocution a +0 leather armour (7, 4, Orc:1) a +0 flail a +0 ring mail a cursed -3 short sword (12, 4, Orc:1) a cursed -3 hand axe a +0 robe a +0 dagger (14, 4, Orc:1) a cursed -3 hand axe a +0 leather armour a +0 robe a +0 dagger (-5, 5, Orc:1) a +0 short sword a +0 leather armour (12, 5, Orc:1) a +0 glaive a +0 chain mail a +0 robe a +0 dagger (13, 5, Orc:1) a +0 morningstar (14, 5, Orc:1) a +0 dagger a +0 robe (14, 6, Orc:1) a +0 trident (13, 7, Orc:1) a +0 leather armour a +0 flail (20, 8, Orc:1) a +0 club a +0 leather armour (21, 8, Orc:1) a +0 dagger a +0 robe a +0 whip (22, 8, Orc:1) a +0 short sword (24, 10, Orc:1) a +0 war axe (6, 13, Orc:1) a +0 giant club (5, 15, Orc:1) a +0 hand axe a +0 ring mail (-3, 42, Orc:1) a +0 mace a +0 chain mail (5, 42, Orc:1) a +0 club (-2, 43, Orc:1) a +0 falchion (20, 56, Orc:1) a +0 mace Level 2 of the Orcish Mines (0, 0, Orc:2) a +0 hand axe a +0 leather armour a +0 dagger a +0 ring mail (1, 0, Orc:2) a +0 leather armour (2, 11, Orc:2) a +0 trident (4, 11, Orc:2) a +0 war axe a +0 dagger (5, 11, Orc:2) a +0 hand axe of chopping (6, 11, Orc:2) a +0 chain mail a +1 short sword of speed (4, 12, Orc:2) a +0 ring mail (6, 12, Orc:2) a +0 mace of crushing a +0 leather armour a +0 hand axe (4, 13, Orc:2) a +0 dagger (-7, 16, Orc:2) 13 stones (11, 17, Orc:2) a +0 flail a +0 dagger (12, 17, Orc:2) a cursed -2 flail a +0 halberd a +0 chain mail (12, 18, Orc:2) a +1 dagger of protection a +0 robe (-3, 26, Orc:2) a +0 dagger of venom (-2, 26, Orc:2) a +0 dagger (16, 27, Orc:2) a +0 giant club (-4, 28, Orc:2) a +0 flail a +0 leather armour (10, 28, Orc:2) a +0 ring mail Level 3 of the Orcish Mines (0, 0, Orc:3) a +0 trident (1, 0, Orc:3) a +0 plate armour a +0 scimitar (1, 1, Orc:3) a +0 leather armour a +0 mace a +0 dagger a +0 robe a +0 short sword (1, 2, Orc:3) a +0 chain mail a +0 whip (3, 2, Orc:3) a +0 leather armour a +0 flail (6, 2, Orc:3) a +0 robe a +0 dagger (8, 3, Orc:3) a cursed -2 short sword (-24, 18, Orc:3) a +0 club a +0 hand axe a +0 leather armour (-17, 22, Orc:3) a +0 leather armour Level 4 of the Orcish Mines [Shop] Ziulol's Distillery a potion of porridge (17 gold) a potion of flight (51 gold) a potion of poison (17 gold) a potion of curing (34 gold) a potion of berserk rage (51 gold) a potion of degeneration (34 gold) [Shop] Wulelozu's Armour Boutique a +0 ring mail (40 gold) a +0 ring mail (40 gold) a +0 scale mail (40 gold) a +2 mottled dragon armour (520 gold) the +0 plate armour of the Camelopard {+Blink +Inv rC+} (510 gold) It protects you from cold. It lets you turn invisible. It lets you blink. a +0 ring mail (40 gold) a +0 ring mail (40 gold) a +0 pair of boots (45 gold) the +2 pair of boots "Irhie" {rElec MR+ Curse} (341 gold) It insulates you from electricity. It affects your resistance to hostile enchantments. It may recurse itself when equipped. [Shop] Zuygevey's Jewellery Emporium an uncursed ring of stealth (280 gold) a cursed amulet of inaccuracy (32 gold) a cursed amulet of inaccuracy (32 gold) an uncursed ring of fire (400 gold) an uncursed ring of protection from magic (400 gold) an uncursed ring of teleport control (800 gold) a cursed -2 ring of evasion (32 gold) a cursed amulet of clarity (272 gold) an uncursed ring of teleport control (800 gold) [Shop] Saruj Liciegh's Weapon Emporium the cursed -2 long sword of Chariuro {antimagic, rF++ rC++} (390 gold) It disrupts the flow of magical energy around spellcasters and certain magical creatures (including the wielder). It greatly protects you from fire. It greatly protects you from cold. It has a curse placed upon it. a +0 quarterstaff (48 gold) a +8 hand axe (540 gold) a +0 lajatang of speed (564 gold) a +0 war axe (42 gold) a cursed +0 glaive (42 gold) 6 stones (7 gold) a +1 short sword of holy wrath (148 gold) a +2 dagger of venom (172 gold) a +0 great sword (78 gold) 21 stones (25 gold) (0, 0, Orc:4) a +0 short sword a +0 chain mail (7, 0, Orc:4) a +0 mace (6, 1, Orc:4) a +0 chain mail a +0 battleaxe (8, 1, Orc:4) a +0 robe a +0 dagger (-7, 2, Orc:4) a +0 chain mail a +0 hand axe (7, 2, Orc:4) a cursed +0 plate armour a +0 mace (-7, 3, Orc:4) a +0 robe a cursed -1 dagger a +0 leather armour (10, 3, Orc:4) a +0 hand axe (-7, 4, Orc:4) a +0 ring mail a +0 falchion (-6, 4, Orc:4) a +0 ring mail a +0 trident (-2, 4, Orc:4) a +0 long sword a +0 plate armour a +0 robe a +0 dagger a +0 chain mail a +0 mace a +0 leather armour (2, 4, Orc:4) a +0 whip (3, 4, Orc:4) a +0 dagger of draining a +0 robe a +0 robe a +0 dagger a +0 plate armour a +0 short sword (4, 4, Orc:4) a +0 war axe a +0 chain mail a +0 plate armour a +0 dire flail (5, 4, Orc:4) a +0 chain mail a +0 great mace a +0 halberd (7, 4, Orc:4) a +0 robe a +0 dagger (9, 4, Orc:4) a +0 dire flail a +0 scale mail (-3, 5, Orc:4) a +0 robe a +0 dagger (6, 5, Orc:4) a +0 plate armour a +0 bardiche (7, 5, Orc:4) a +0 dagger a +0 robe a +1 robe of positive energy a +0 dagger (8, 5, Orc:4) the cursed -2 mace of Qazlal's Supremacy {flame, rC+} It emits flame when wielded, causing extra injury to most foes and up to double damage against particularly susceptible opponents. It protects you from cold. It has a curse placed upon it. (-5, 8, Orc:4) a +0 glaive (-8, 12, Orc:4) a +0 leather armour a +0 club (-7, 12, Orc:4) a +0 leather armour (-8, 13, Orc:4) a +0 whip (-7, 13, Orc:4) a +0 leather armour a cursed -2 mace a +0 leather armour a +0 mace (-6, 14, Orc:4) a +0 whip (-7, 15, Orc:4) a cursed +0 leather armour a +0 club (19, 38, Orc:4) a +0 dagger a +0 hand axe (18, 40, Orc:4) a +0 chain mail 4 tomahawks a +0 short sword (19, 40, Orc:4) a +0 ring mail Level 1 of the Elven Halls (-11, 12, Elf:1) a +0 ring mail a +0 cutlass (11, 18, Elf:1) a +0 flail a +0 scale mail (16, 18, Elf:1) a potion of poison (17, 19, Elf:1) a +0 flail (16, 23, Elf:1) a +0 long sword a +0 leather armour (-36, 24, Elf:1) a +0 dagger (-23, 24, Elf:1) a +0 falchion (-12, 30, Elf:1) a cursed amulet of inaccuracy (-35, 38, Elf:1) 13 bolts of flame (-20, 39, Elf:1) a +0 long sword a +0 cutlass of electrocution (-17, 39, Elf:1) a +4 short sword a +0 leather armour (-18, 40, Elf:1) a +0 dagger (13, 40, Elf:1) a +0 dagger a cursed +0 leather armour (7, 47, Elf:1) a +0 long sword Level 2 of the Elven Halls (0, 0, Elf:2) 21 stones (-14, 2, Elf:2) 13 stones (30, 6, Elf:2) a +0 dagger (46, 8, Elf:2) a +0 short sword (15, 9, Elf:2) a +0 scale mail a +0 longbow 10 arrows of flame a +0 short sword (46, 9, Elf:2) a +0 short sword a +0 leather armour (46, 10, Elf:2) a +0 shortbow 2 arrows of dispersal (10, 11, Elf:2) a wand of slowing (7) (15, 12, Elf:2) an arrow of flame (33, 15, Elf:2) a plain deck of defence (14, 16, Elf:2) a cursed +0 leather armour a +0 short sword (28, 16, Elf:2) 18 stones (47, 18, Elf:2) a +0 long sword a +0 chain mail a +0 buckler (-6, 27, Elf:2) a +0 long sword a +0 chain mail (42, 27, Elf:2) a +0 plate armour a +0 club a +0 scimitar a +0 plate armour (40, 28, Elf:2) a +0 chain mail a +0 trident (41, 28, Elf:2) a +0 trident (42, 28, Elf:2) a +0 robe a +0 dagger a +0 mace (1, 37, Elf:2) a +0 long sword a +0 scale mail (35, 37, Elf:2) a +0 dagger a +0 ring mail (36, 37, Elf:2) the -2 pair of boots of Cloos {rN+ Slay+6} It affects your accuracy and damage with ranged weapons and melee attacks (+6). It protects you from negative energy. (42, 37, Elf:2) a +0 chain mail a +0 scimitar (49, 37, Elf:2) 19 sling bullets (42, 38, Elf:2) a +0 long sword (39, 39, Elf:2) a +0 helmet (-8, 48, Elf:2) a +0 scimitar a +0 buckler (13, 50, Elf:2) a +0 short sword of venom (14, 50, Elf:2) 8 javelins of returning (33, 50, Elf:2) 8 stones (2, 52, Elf:2) a +0 scimitar a +0 scale mail (34, 52, Elf:2) a potion of confusion (22, 58, Elf:2) a +0 long sword (25, 58, Elf:2) a +0 short sword a +0 ring mail (35, 59, Elf:2) a +0 long sword (38, 60, Elf:2) a +0 short sword a +0 ring mail (37, 62, Elf:2) a +0 short sword Level 3 of the Elven Halls (0, 0, Elf:3) a +0 chain mail (-3, 2, Elf:3) 11 steel sling bullets (4, 2, Elf:3) a +0 short sword (4, 3, Elf:3) a +0 leather armour a +0 short sword (-10, 8, Elf:3) 20 stones (15, 12, Elf:3) 12 poisoned needles (16, 13, Elf:3) a cursed -2 scimitar (14, 18, Elf:3) 18 poisoned needles (14, 19, Elf:3) a +0 scale mail (unseen) (15, 19, Elf:3) a +0 leather armour (unseen) (7, 25, Elf:3) a +0 short sword (10, 25, Elf:3) a +0 antimagic short sword (-26, 26, Elf:3) the +10 halberd "Streulidd" {freeze, rN+} It has been specially enchanted to freeze those struck by it, causing extra injury to most foes and up to double damage against particularly susceptible opponents. It can also slow down cold-blooded creatures. It protects you from negative energy. the +9 cutlass of Defiance {flame, -Tele} It emits flame when wielded, causing extra injury to most foes and up to double damage against particularly susceptible opponents. Big, fiery blades are also staple armaments of hydra-hunters. It prevents most forms of teleportation. (16, 29, Elf:3) a +0 dagger a +0 scale mail (14, 31, Elf:3) a +0 short sword a +0 ring mail a +2 long sword of slicing a cursed -3 short sword a +3 long sword (15, 31, Elf:3) a +4 long sword (14, 32, Elf:3) a +0 long sword (23, 33, Elf:3) a +0 robe (18, 34, Elf:3) a +0 shortbow (-26, 37, Elf:3) the +7 war axe "Doilik" {flame, *Tele rElec} It emits flame when wielded, causing extra injury to most foes and up to double damage against particularly susceptible opponents. Big, fiery blades are also staple armaments of hydra-hunters. It insulates you from electricity. It causes random teleportation. (-41, 38, Elf:3) a +0 dagger (3, 39, Elf:3) a +0 long sword a +0 ring mail a +0 long sword of flaming a +0 ring mail a +0 buckler (3, 40, Elf:3) a +0 long sword a +0 dagger a +0 leather armour (-37, 44, Elf:3) the +6 plate armour of Odalabae {+Inv Stlth++} It lets you turn invisible. It makes you much more stealthy. (-28, 47, Elf:3) 17 stones (-16, 49, Elf:3) a +0 long sword a +0 scale mail a plain deck of changes (-14, 49, Elf:3) an uncursed staff of poison (-42, 50, Elf:3) a +3 ring mail of positive energy (-14, 50, Elf:3) an uncursed staff of cold (5, 50, Elf:3) an arrow (4, 52, Elf:3) a +0 short sword a +0 shortbow 22 arrows (7, 52, Elf:3) a +0 spear (-36, 55, Elf:3) a +3 plate armour of positive energy (-19, 55, Elf:3) a +1 long sword of electrocution (-18, 55, Elf:3) an uncursed staff of summoning (-37, 56, Elf:3) an uncursed staff of earth (-18, 56, Elf:3) a +2 hand axe of distortion (-39, 57, Elf:3) an uncursed staff of poison (-38, 57, Elf:3) 22 stones (-36, 57, Elf:3) a +0 short sword (-19, 57, Elf:3) Sif Muna's Reference Book on the Volcanoes and Unholy Arts Spells Type Level Pain Necromancy 1 Agony Necromancy 5 Ring of Flames Charms/Fire 7 Delayed Fireball Conjuration/Fire 7 (-43, 58, Elf:3) 25 stones (-42, 58, Elf:3) a +0 scimitar (-39, 58, Elf:3) 20 bolts of penetration (-38, 58, Elf:3) a +0 shortbow of velocity (-15, 58, Elf:3) a +0 morningstar (-13, 58, Elf:3) 8 steel tomahawks (-12, 58, Elf:3) an uncursed staff of poison (-44, 59, Elf:3) a lantern of shadows (-40, 59, Elf:3) a +3 quarterstaff of protection (-15, 59, Elf:3) an uncursed amulet of stasis an uncursed ring of fire (-11, 59, Elf:3) a +0 plate armour Level 1 of the Lair of Beasts (-28, 6, Lair:1) a box of beasts (31, 10, Lair:1) 27 sling bullets (-25, 12, Lair:1) an uncursed amulet of faith (-14, 18, Lair:1) a +0 quarterstaff (0, 19, Lair:1) a +1 hat (6, 25, Lair:1) 18 arrows (22, 30, Lair:1) a +0 quarterstaff of freezing a +1 robe of cold resistance (-28, 40, Lair:1) 20 arrows (23, 42, Lair:1) a potion of poison (14, 44, Lair:1) a scroll of immolation (8, 49, Lair:1) 18 stones Level 2 of the Lair of Beasts (0, 0, Lair:2) 22 stones (-15, 8, Lair:2) a +0 hand axe (-5, 14, Lair:2) a +0 shield (-34, 18, Lair:2) a +0 ring mail (20, 19, Lair:2) a +2 hand axe of chopping a +0 war axe a +3 short sword of draining a +0 flail (-41, 26, Lair:2) a +0 scale mail (-33, 28, Lair:2) 23 stones (21, 28, Lair:2) 17 stones (-41, 55, Lair:2) a +0 greatsling (-42, 56, Lair:2) a cursed ring of loudness (-41, 56, Lair:2) a +0 plate armour Level 3 of the Lair of Beasts (0, 0, Lair:3) a +0 plate armour (-33, 6, Lair:3) 28 arrows (-42, 8, Lair:3) 5 javelins (3, 27, Lair:3) 17 stones (-57, 33, Lair:3) a scroll of holy word (-23, 39, Lair:3) a tomahawk a +0 trident (-20, 40, Lair:3) 2 tomahawks (-19, 41, Lair:3) a tomahawk (-18, 42, Lair:3) a +0 trident (-61, 49, Lair:3) a +0 ring mail (-22, 50, Lair:3) a +0 ring mail Level 4 of the Lair of Beasts (0, 0, Lair:4) 13 bolts (42, 0, Lair:4) a +0 shortbow (16, 1, Lair:4) a +0 scale mail (70, 2, Lair:4) a +0 cloak (41, 5, Lair:4) 12 bolts of flame (65, 8, Lair:4) a +0 dagger (31, 24, Lair:4) 15 arrows of flame (58, 25, Lair:4) a +2 pair of gloves of archery (59, 25, Lair:4) a +0 plate armour (56, 30, Lair:4) 16 arrows (68, 38, Lair:4) a +3 falchion (1, 39, Lair:4) a +0 ring mail (23, 41, Lair:4) 33 stones (19, 42, Lair:4) 29 stones (2, 43, Lair:4) a +0 robe (-2, 45, Lair:4) a +0 cutlass (9, 49, Lair:4) 22 sling bullets (16, 49, Lair:4) a +0 robe Level 5 of the Lair of Beasts (0, 0, Lair:5) 21 stones (38, 2, Lair:5) a +0 ring mail (29, 3, Lair:5) a +0 hand axe (15, 5, Lair:5) a scroll of immolation (14, 17, Lair:5) a +0 chain mail (13, 20, Lair:5) a +0 leather armour (16, 27, Lair:5) the +5 shield "Toonuot" {Dex-1 SInv} It affects your dexterity (-1). It enhances your eyesight. (17, 36, Lair:5) a +0 leather armour (2, 39, Lair:5) 21 stones Level 6 of the Lair of Beasts (0, 0, Lair:6) a +1 shortbow of freezing (6, 7, Lair:6) 3 scrolls of amnesia (20, 15, Lair:6) a +0 dagger a +0 robe (15, 16, Lair:6) a plain deck of wonders (38, 19, Lair:6) 26 stones (37, 26, Lair:6) a cursed -1 hand axe (29, 28, Lair:6) a +3 ring of strength a +2 ring of dexterity (1, 37, Lair:6) a +0 long sword (36, 42, Lair:6) 16 exploding sling bullets Level 7 of the Lair of Beasts (0, 0, Lair:7) a +1 trident of venom (-41, 2, Lair:7) a +0 chain mail (-48, 3, Lair:7) 14 bolts (-32, 8, Lair:7) a +0 ring mail (-20, 9, Lair:7) a +0 hand axe (-15, 18, Lair:7) 15 sling bullets (6, 25, Lair:7) 26 stones (-38, 28, Lair:7) 15 stones (-41, 39, Lair:7) 5 large rocks Level 8 of the Lair of Beasts (0, 0, Lair:8) a cursed +0 chain mail (1, 1, Lair:8) a +0 war axe of chopping (-9, 4, Lair:8) a +0 flail (-24, 7, Lair:8) a cursed -1 trident (-40, 13, Lair:8) an uncursed ring of teleportation (-26, 17, Lair:8) a scroll of amnesia (4, 19, Lair:8) a +0 short sword (6, 20, Lair:8) a scroll of holy word (-29, 21, Lair:8) a potion of confusion (-13, 27, Lair:8) 20 stones (-12, 27, Lair:8) a +0 great mace (-8, 27, Lair:8) a cursed +0 ring mail (-50, 35, Lair:8) 21 stones (-52, 38, Lair:8) 14 poisoned needles (-11, 45, Lair:8) 24 stones (-9, 45, Lair:8) a +0 leather armour (-54, 49, Lair:8) 22 sling bullets (-21, 51, Lair:8) a +0 robe Level 1 of the Shoals (0, 0, Shoals:1) a cursed -2 arbalest (-14, 2, Shoals:1) a +0 robe (-3, 2, Shoals:1) a +0 cloak a +0 leather armour of poison resistance (-12, 9, Shoals:1) a +0 trident (-39, 10, Shoals:1) a potion of poison (-41, 11, Shoals:1) a +0 ring mail (-36, 12, Shoals:1) a +1 vampiric cutlass a +0 robe (-19, 12, Shoals:1) a +0 robe a +0 cutlass (-18, 12, Shoals:1) a +0 spear (0, 12, Shoals:1) a +0 quarterstaff (-51, 13, Shoals:1) a +0 cloak (-20, 13, Shoals:1) a +0 trident (-19, 13, Shoals:1) a +0 leather armour a +0 trident of pain (-39, 14, Shoals:1) a +0 cutlass (-29, 19, Shoals:1) 10 poisoned arrows (-31, 20, Shoals:1) a box of beasts (-10, 24, Shoals:1) a tomahawk (-9, 24, Shoals:1) a tomahawk (-8, 24, Shoals:1) a tomahawk a javelin (-6, 24, Shoals:1) the +3 dire flail "Shrof" {freeze, +Blink +Fly MR++} It has been specially enchanted to freeze those struck by it, causing extra injury to most foes and up to double damage against particularly susceptible opponents. It can also slow down cold-blooded creatures. It affects your resistance to hostile enchantments. It lets you fly. It lets you blink. a +0 spear 16 poisoned javelins a +0 leather armour 2 tomahawks 3 javelins (-5, 24, Shoals:1) a +0 spear 4 javelins a +0 leather armour a +0 trident (-4, 24, Shoals:1) a +0 cutlass a cursed +0 robe (-7, 25, Shoals:1) a +0 trident a +0 robe (-6, 25, Shoals:1) a tomahawk (-5, 25, Shoals:1) 2 javelins a tomahawk (-3, 25, Shoals:1) a +0 trident (-5, 26, Shoals:1) 2 javelins (-3, 26, Shoals:1) a +0 trident Level 2 of the Shoals [Shop] Fronwaj's Gadget Shoppe a sack of spiders (300 gold) a plain deck of defence (210 gold) a plain deck of destruction (210 gold) a +1 rod of clouds (10/10) (1200 gold) a wand of flame (12) (105 gold) a sack of spiders (300 gold) a wand of disintegration (10) (210 gold) (0, 0, Shoals:2) a wand of digging (6) (-20, 3, Shoals:2) a +0 trident (-18, 6, Shoals:2) a +0 trident (-4, 9, Shoals:2) an uncursed amulet of faith (-21, 16, Shoals:2) a +1 helmet (-18, 18, Shoals:2) a +0 great mace (-15, 18, Shoals:2) a potion of confusion (0, 18, Shoals:2) a +0 trident (1, 18, Shoals:2) a +0 cutlass a +0 robe (-19, 20, Shoals:2) a scroll of immolation (-10, 24, Shoals:2) a scroll of immolation (22, 24, Shoals:2) a wand of fire (7) (-20, 27, Shoals:2) a +0 ring mail (20, 30, Shoals:2) a scroll of vulnerability (-19, 37, Shoals:2) a scroll of amnesia (-34, 38, Shoals:2) a +0 ring mail (10, 38, Shoals:2) a +0 trident 6 tomahawks (-13, 39, Shoals:2) an uncursed ring of regeneration (6, 39, Shoals:2) a tomahawk (7, 39, Shoals:2) a tomahawk (11, 39, Shoals:2) a wand of polymorph (12) (10, 42, Shoals:2) a cursed -3 spear (12, 44, Shoals:2) 2 javelins Level 3 of the Shoals (0, 0, Shoals:3) a +0 ring mail (-19, 27, Shoals:3) an uncursed ring of positive energy (-6, 28, Shoals:3) 17 stones (6, 31, Shoals:3) a stone (5, 32, Shoals:3) a sling bullet a stone (-3, 33, Shoals:3) a stone (3, 33, Shoals:3) a stone a sling bullet (4, 34, Shoals:3) a stone (0, 35, Shoals:3) a cursed -3 hunting sling a +0 club 20 stones (0, 36, Shoals:3) a +0 spear a +1 hunting sling of flaming 4 sling bullets (1, 36, Shoals:3) a +0 hunting sling a +0 spear 17 stones (2, 36, Shoals:3) 2 sling bullets 5 stones (3, 36, Shoals:3) a sling bullet (19, 37, Shoals:3) a +0 ring mail (4, 41, Shoals:3) a +0 arbalest (-18, 42, Shoals:3) 4 javelins (-17, 42, Shoals:3) a meat ration (-2, 42, Shoals:3) a +1 helmet Level 4 of the Shoals [Shop] Darroad's Antique Armour Shop a cursed +0 plate armour (667 gold) a +0 plate armour of magic resistance (667 gold) a +0 cloak (130 gold) a +0 scale mail (116 gold) the cursed -3 robe "Stroed" {Dex+2 Int+1} (165 gold) It affects your intelligence (+1). It affects your dexterity (+2). It has a curse placed upon it. a +3 leather armour of fire resistance (58 gold) a +0 robe (20 gold) a +0 leather armour (58 gold) a +0 cloak (130 gold) a +2 plate armour of poison resistance (667 gold) a +0 plate armour (667 gold) a +0 ring mail (116 gold) a +0 robe (20 gold) (0, 0, Shoals:4) a +0 robe (1, 2, Shoals:4) a +0 robe 7 tomahawks a +0 trident a +0 trident (2, 2, Shoals:4) a +0 trident (3, 2, Shoals:4) a +0 trident a +0 trident (4, 4, Shoals:4) 16 poisoned needles (19, 22, Shoals:4) a +0 falchion (-4, 28, Shoals:4) 17 bolts (-11, 32, Shoals:4) a cursed +0 spear (21, 46, Shoals:4) a +0 war axe (1, 47, Shoals:4) a +0 spear Level 5 of the Shoals (0, 0, Shoals:5) a +2 battleaxe of flaming (0, 1, Shoals:5) a +2 vampiric trident (7, 4, Shoals:5) a +0 trident (6, 5, Shoals:5) a +0 trident (8, 5, Shoals:5) a +2 great mace of draining (17, 5, Shoals:5) a +1 spear of piercing 18 javelins a +0 leather armour (18, 5, Shoals:5) a +0 spear 7 javelins of penetration a +0 leather armour (17, 6, Shoals:5) a +2 trident of protection a cursed -2 leather armour a +0 cutlass of freezing a cursed +0 robe (20, 6, Shoals:5) 5 needles of confusion (15, 7, Shoals:5) a +2 trident of freezing a +2 robe of cold resistance (16, 7, Shoals:5) 3 javelins (17, 7, Shoals:5) a javelin (8, 11, Shoals:5) a +3 scale mail of poison resistance (13, 12, Shoals:5) 2 javelins of penetration (13, 13, Shoals:5) 3 javelins of penetration (5, 15, Shoals:5) a +0 trident (7, 15, Shoals:5) a +2 triple crossbow of flaming (53, 15, Shoals:5) a +2 trident of distortion a +0 robe (54, 16, Shoals:5) a +0 trident 6 silver tomahawks (55, 16, Shoals:5) 3 javelins (56, 16, Shoals:5) a +0 spear of venom 14 javelins a +0 leather armour a wand of slowing (1) (54, 17, Shoals:5) a lamp of fire (17, 18, Shoals:5) a +0 trident 7 poisoned tomahawks (18, 18, Shoals:5) a stone of tremors (52, 18, Shoals:5) a wand of digging (13) (13, 23, Shoals:5) a +2 vampiric trident (60, 25, Shoals:5) 10 stones (18, 28, Shoals:5) a +0 glaive (54, 28, Shoals:5) a +0 ring mail (32, 29, Shoals:5) a tomahawk (18, 30, Shoals:5) 2 large rocks a +2 trident of protection (19, 30, Shoals:5) a +0 trident a +0 robe (20, 30, Shoals:5) a +0 trident (20, 31, Shoals:5) 3 large rocks (9, 32, Shoals:5) a tomahawk of returning (3, 33, Shoals:5) a +0 trident 5 tomahawks of returning (36, 33, Shoals:5) a +0 trident of freezing (19, 35, Shoals:5) a +1 cutlass of protection a +0 robe (14, 36, Shoals:5) a potion of degeneration (16, 36, Shoals:5) a +0 spear 12 javelins a +0 leather armour (17, 36, Shoals:5) a +2 spear of piercing 10 javelins of penetration a +0 leather armour (40, 36, Shoals:5) a +0 trident a +0 leather armour (15, 37, Shoals:5) a +2 trident of flaming a +0 leather armour (16, 37, Shoals:5) a +0 vampiric spear 8 javelins a +0 leather armour (17, 37, Shoals:5) 2 javelins (18, 37, Shoals:5) a javelin (19, 37, Shoals:5) a javelin (41, 37, Shoals:5) the cursed +3 hunting sling of Satyriasis {venom, +Blink rC- SInv} It poisons the ammo it fires. It makes you vulnerable to cold. It enhances your eyesight. It lets you blink. It has a curse placed upon it. (14, 38, Shoals:5) a +0 hand axe (16, 38, Shoals:5) a +2 vampiric spear 17 javelins of returning a +1 leather armour of fire resistance (17, 38, Shoals:5) a +2 trident of venom 5 javelins a +0 cutlass a +0 robe (16, 39, Shoals:5) a +0 trident a +0 leather armour (56, 43, Shoals:5) a +0 chain mail (57, 49, Shoals:5) a +2 cutlass of venom a +0 robe of magic resistance (57, 50, Shoals:5) a +0 trident a +0 trident (57, 52, Shoals:5) a phial of floods Level 1 of the Spider Nest (0, 0, Spider:1) 20 arrows of frost (-23, 5, Spider:1) a +0 scale mail (2, 8, Spider:1) 2 tomahawks of returning (4, 13, Spider:1) 20 stones (-28, 18, Spider:1) a +0 falchion (-27, 18, Spider:1) 14 stones (-24, 23, Spider:1) 17 stones (2, 28, Spider:1) 17 arrows (-20, 37, Spider:1) a cursed +0 ring mail (1, 37, Spider:1) 16 arrows (-3, 40, Spider:1) 10 stones Level 2 of the Spider Nest (0, 0, Spider:2) 20 arrows (22, 3, Spider:2) a +0 cloak (28, 7, Spider:2) a wand of fire (3) (21, 15, Spider:2) a +0 spear (11, 18, Spider:2) a +0 trident (32, 20, Spider:2) a +0 robe (31, 22, Spider:2) 10 sling bullets of frost (35, 22, Spider:2) a +0 hunting sling (-14, 26, Spider:2) 18 stones (22, 26, Spider:2) a +4 shortbow of freezing (-18, 32, Spider:2) a potion of berserk rage (30, 38, Spider:2) 18 arrows (29, 39, Spider:2) a +0 shortbow Level 3 of the Spider Nest (0, 0, Spider:3) a scroll of random uselessness (19, 0, Spider:3) a +0 spear (16, 1, Spider:3) the +9 morningstar "Otusaly" {antimagic, Int+4} It disrupts the flow of magical energy around spellcasters and certain magical creatures (including the wielder). It affects your intelligence (+4). (1, 4, Spider:3) a +0 chain mail (9, 6, Spider:3) a +0 robe (1, 15, Spider:3) a scroll of amnesia (18, 16, Spider:3) a potion of berserk rage (-4, 17, Spider:3) an uncursed ring of see invisible (23, 17, Spider:3) a +0 giant club (37, 24, Spider:3) a +4 ring of intelligence (38, 24, Spider:3) a +3 ring of intelligence (-8, 33, Spider:3) a +0 leather armour (-6, 33, Spider:3) a scroll of immolation (23, 33, Spider:3) a +0 shield a +0 leather armour of fire resistance a +4 broad axe of chopping (-3, 35, Spider:3) a +0 scale mail (24, 36, Spider:3) a wand of polymorph (6) (12, 42, Spider:3) a wand of lightning (0) a +2 mace of draining Level 4 of the Spider Nest (0, 0, Spider:4) a wand of slowing (18) (-14, 8, Spider:4) 18 stones (-16, 12, Spider:4) a sack of spiders (-5, 17, Spider:4) a +0 ring mail (-1, 25, Spider:4) a +0 shortbow Level 5 of the Spider Nest (0, 0, Spider:5) 17 stones (1, 4, Spider:5) 18 stones (4, 4, Spider:5) a +0 hand crossbow (-7, 5, Spider:5) the -2 plate armour of the World {Str-3} It affects your strength (-3). (14, 13, Spider:5) a book of Unlife (15, 13, Spider:5) an uncursed amulet of clarity (6, 14, Spider:5) a +0 hand crossbow Level 1 of the Pits of Slime Level 2 of the Pits of Slime Level 4 of the Pits of Slime (0, 0, Slime:4) a +1 large shield of poison resistance Level 5 of the Pits of Slime Level 6 of the Pits of Slime (5, 8, Slime:6) 7 stones (7, 10, Slime:6) the +10 lajatang "Ployloem" {flame, rF++ Dex+2 Int+3} It emits flame when wielded, causing extra injury to most foes and up to double damage against particularly susceptible opponents. Big, fiery blades are also staple armaments of hydra-hunters. It affects your intelligence (+3). It affects your dexterity (+2). It greatly protects you from fire. (7, 13, Slime:6) 23 stones (6, 18, Slime:6) the +6 Majin-Bo {vamp, Archmagi, MP+6 Int+6} It inflicts no extra harm, but heals its wielder somewhat when it strikes a living foe. It affects your intelligence (+6). It affects your magic capacity (+6). (8, 19, Slime:6) 29 stones (-1, 22, Slime:6) the cursed +1 dagger of the Eight Lives {drain, rPois rF+ Str+2} A truly terrible weapon, it drains the life of those it strikes. It affects your strength (+2). It protects you from fire. It protects you from poison. It has a curse placed upon it. Level 1 of the Vaults (0, 0, Vaults:1) a +0 dire flail a +0 plate armour (18, 3, Vaults:1) a +1 mace of crushing a +2 leather armour of fire resistance (19, 3, Vaults:1) a +3 long sword a +0 ring mail (-31, 4, Vaults:1) a bolt (18, 4, Vaults:1) a +0 club a +0 short sword (0, 5, Vaults:1) a cursed -3 giant spiked club (19, 5, Vaults:1) a cursed -2 battleaxe a +0 plate armour (20, 5, Vaults:1) a cursed +0 hand axe a +0 dagger a +0 robe (-29, 6, Vaults:1) a bolt (18, 6, Vaults:1) a +0 short sword (19, 6, Vaults:1) a +0 mace a +0 plate armour (25, 6, Vaults:1) a cursed +0 giant club a +0 giant club a +0 giant spiked club a +0 giant club a cursed +0 robe a +0 giant club (26, 6, Vaults:1) a +0 giant club (24, 7, Vaults:1) a +0 giant club (-27, 8, Vaults:1) a poisoned bolt 2 bolts (17, 8, Vaults:1) a +4 shortbow of flaming a +2 bardiche of protection a +3 chain mail a +0 mace a +0 plate armour a +0 glaive of venom a +0 plate armour (-27, 9, Vaults:1) 3 bolts (-26, 9, Vaults:1) a +0 arbalest a +0 arbalest 34 bolts (17, 9, Vaults:1) a +0 war axe a +0 plate armour (-28, 10, Vaults:1) a bolt (-27, 10, Vaults:1) a +0 long sword a +0 chain mail (-26, 10, Vaults:1) a cursed -1 arbalest 17 poisoned bolts (-29, 11, Vaults:1) a +0 arbalest 14 bolts (-27, 11, Vaults:1) a +0 arbalest 10 poisoned bolts (-24, 11, Vaults:1) 17 stones (15, 12, Vaults:1) a +0 hand axe (10, 22, Vaults:1) 3 bolts of frost a +0 arbalest a +0 falchion a +0 arbalest 14 bolts a +0 ring mail (11, 22, Vaults:1) 24 arrows a +0 longbow (34, 22, Vaults:1) a cursed +0 robe (9, 23, Vaults:1) 22 bolts a +0 arbalest (10, 23, Vaults:1) 18 bolts a +0 large shield a +0 chain mail a +0 arbalest a +0 mace a +0 scale mail a +0 great mace (11, 23, Vaults:1) 5 bolts a bolt of frost (17, 23, Vaults:1) a bolt (18, 24, Vaults:1) an arrow (19, 25, Vaults:1) an arrow (20, 26, Vaults:1) an arrow (-38, 27, Vaults:1) a bolt (20, 27, Vaults:1) an arrow (-1, 28, Vaults:1) a +0 scimitar a +0 battleaxe (0, 28, Vaults:1) a +0 dire flail (21, 29, Vaults:1) 22 arrows a +0 longbow (31, 29, Vaults:1) a +0 morningstar a +0 arbalest of flaming 16 bolts a +0 scale mail (-18, 31, Vaults:1) a +0 robe a cursed -2 dagger (-1, 32, Vaults:1) a +0 hand axe (11, 32, Vaults:1) a bolt of frost (1, 33, Vaults:1) a +0 glaive (-16, 34, Vaults:1) a bolt (11, 34, Vaults:1) a +0 arbalest 15 bolts a +3 falchion a +0 ring mail (12, 34, Vaults:1) a +0 arbalest 18 bolts (12, 35, Vaults:1) a +0 arbalest 12 bolts of frost (29, 36, Vaults:1) a +0 arbalest 7 poisoned bolts (31, 36, Vaults:1) a +0 leather armour (-10, 37, Vaults:1) a +0 scale mail a +0 arbalest 31 bolts a +1 morningstar of flaming (33, 38, Vaults:1) a poisoned bolt (12, 40, Vaults:1) a +0 gold dragon armour (18, 42, Vaults:1) a +0 scimitar (1, 43, Vaults:1) a +0 giant club (0, 44, Vaults:1) a +0 great mace of protection a +0 plate armour (2, 44, Vaults:1) a cursed +0 giant club (3, 44, Vaults:1) a +0 dagger a +0 robe (6, 45, Vaults:1) a +0 spear a +0 robe (-26, 49, Vaults:1) a +0 dagger a +0 robe (-26, 50, Vaults:1) a +0 long sword a +0 plate armour (32, 50, Vaults:1) 2 arrows (-26, 51, Vaults:1) a +0 mace (32, 51, Vaults:1) an arrow (32, 52, Vaults:1) an arrow (32, 53, Vaults:1) an arrow (31, 54, Vaults:1) an arrow (31, 56, Vaults:1) a +0 shortbow 12 arrows (-35, 64, Vaults:1) a +0 hand axe (7, 64, Vaults:1) a large rock (8, 64, Vaults:1) a large rock (-36, 65, Vaults:1) a +0 dire flail of protection (-35, 65, Vaults:1) a +0 trident (-34, 65, Vaults:1) a +4 trident Level 2 of the Vaults (0, 0, Vaults:2) a +0 battleaxe a +0 chain mail a +1 arbalest of flaming 12 bolts (0, 1, Vaults:2) a book of Power (36, 1, Vaults:2) a large rock (-2, 3, Vaults:2) a +0 bardiche a +0 plate armour (-1, 3, Vaults:2) 3 bolts (8, 4, Vaults:2) a +0 club (36, 4, Vaults:2) a large rock (37, 4, Vaults:2) a large rock (11, 5, Vaults:2) a +0 shortbow (still there?) 12 arrows (still there?) 19 arrows (still there?) a +0 dire flail (still there?) a +0 plate armour (still there?) a +0 dagger (still there?) a +0 robe (still there?) 5 arrows (still there?) 22 arrows (still there?) a +0 dagger (still there?) a +0 long sword (still there?) (37, 6, Vaults:2) a large rock (0, 9, Vaults:2) a +2 long sword of electrocution a +3 chain mail (-2, 11, Vaults:2) a +0 arbalest 24 bolts (0, 12, Vaults:2) a bolt (20, 12, Vaults:2) a potion of brilliance (21, 12, Vaults:2) 3 bolts (still there?) 5 bolts (still there?) 8 bolts (still there?) (44, 19, Vaults:2) 2 stones (1, 20, Vaults:2) a +0 mace a +0 broad axe a +0 plate armour (6, 21, Vaults:2) 22 stones (10, 21, Vaults:2) a +4 lajatang of protection a +0 robe (44, 21, Vaults:2) 2 stones (4, 23, Vaults:2) 3 large rocks (9, 23, Vaults:2) a +0 dagger (44, 24, Vaults:2) a stone (44, 25, Vaults:2) a stone (-8, 26, Vaults:2) a +0 morningstar a +0 scale mail (-7, 26, Vaults:2) a +0 dire flail a +0 chain mail (12, 26, Vaults:2) a large rock (12, 27, Vaults:2) a large rock (44, 27, Vaults:2) a stone (12, 28, Vaults:2) a large rock (35, 28, Vaults:2) a large rock (12, 29, Vaults:2) 2 large rocks (35, 29, Vaults:2) a large rock (11, 30, Vaults:2) 2 large rocks (35, 30, Vaults:2) a large rock (10, 31, Vaults:2) 2 large rocks (37, 32, Vaults:2) a large rock (39, 34, Vaults:2) 4 large rocks (34, 38, Vaults:2) 3 large rocks (-1, 39, Vaults:2) the +0 chain mail of Skacarr {rPois} It protects you from poison. (20, 39, Vaults:2) 17 arrows of dispersal (-7, 40, Vaults:2) 33 stones (35, 40, Vaults:2) 2 large rocks (31, 41, Vaults:2) the +4 plate armour "Buimnump" {Str-4 Int+2} It affects your strength (-4). It affects your intelligence (+2). (32, 41, Vaults:2) the cursed -1 flail of an ice cave {drain, *Tele Dex+4} A truly terrible weapon, it drains the life of those it strikes. It affects your dexterity (+4). It causes random teleportation. It has a curse placed upon it. (12, 45, Vaults:2) 5 curare-tipped needles (47, 53, Vaults:2) 26 bolts Level 3 of the Vaults (0, 0, Vaults:3) 11 arrows of frost a +2 longbow of evasion (2, 10, Vaults:3) a scroll of random uselessness (3, 10, Vaults:3) a scroll of amnesia (-33, 11, Vaults:3) a +1 battleaxe of freezing (10, 11, Vaults:3) a large rock (2, 14, Vaults:3) a +0 cloak (9, 15, Vaults:3) 3 large rocks (10, 15, Vaults:3) a large rock (10, 17, Vaults:3) a large rock (10, 19, Vaults:3) 3 large rocks (-34, 26, Vaults:3) a +0 long sword a +0 arbalest 23 bolts a +0 scale mail (24, 28, Vaults:3) 11 arrows (-35, 30, Vaults:3) a +0 hand axe (12, 30, Vaults:3) 4 large rocks (25, 30, Vaults:3) 5 large rocks (10, 32, Vaults:3) a large rock (21, 32, Vaults:3) 16 arrows a cursed -1 shortbow (22, 32, Vaults:3) 16 arrows a +0 shortbow (24, 32, Vaults:3) a +0 robe (27, 32, Vaults:3) an arrow (28, 32, Vaults:3) 4 large rocks (21, 33, Vaults:3) 13 arrows of flame a +0 shortbow a +0 shortbow 15 arrows (22, 33, Vaults:3) an arrow (23, 33, Vaults:3) an arrow (24, 33, Vaults:3) 3 arrows (25, 33, Vaults:3) a bolt 2 arrows (26, 33, Vaults:3) 2 arrows (27, 33, Vaults:3) a bolt (-22, 34, Vaults:3) a +0 buckler (21, 34, Vaults:3) a +0 arbalest 19 bolts (22, 34, Vaults:3) a wand of confusion (8) a wand of flame (11) a wand of random effects (13) a wand of lightning (5) (26, 34, Vaults:3) an arrow (-29, 36, Vaults:3) a +3 ring mail (24, 36, Vaults:3) a large rock (25, 36, Vaults:3) a large rock (-25, 37, Vaults:3) a +0 great mace a cursed +0 chain mail (-25, 38, Vaults:3) a +0 long sword a +1 arbalest of flaming 15 bolts a +0 ring mail (-25, 39, Vaults:3) a +0 scimitar of holy wrath (13, 42, Vaults:3) a +0 leather armour (-38, 50, Vaults:3) a large rock (-38, 51, Vaults:3) a large rock (-38, 52, Vaults:3) a large rock (-39, 54, Vaults:3) a large rock (0, 57, Vaults:3) a +0 giant club a +0 spear a cursed +0 robe (1, 57, Vaults:3) a +0 giant club a +0 giant club a +0 giant spiked club (2, 57, Vaults:3) a +0 giant spiked club (2, 58, Vaults:3) a +0 giant spiked club Level 4 of the Vaults (0, 0, Vaults:4) a wand of flame (21) (2, 3, Vaults:4) a +0 arbalest 16 bolts (3, 3, Vaults:4) a bolt (4, 3, Vaults:4) a +0 arbalest 7 bolts a +0 arbalest 12 bolts of flame (1, 4, Vaults:4) a bolt (2, 4, Vaults:4) a +0 arbalest 8 silver bolts a +0 arbalest 14 bolts (3, 4, Vaults:4) 2 bolts (4, 4, Vaults:4) a +0 arbalest 15 bolts (5, 4, Vaults:4) a +0 bardiche a cursed -1 chain mail (3, 5, Vaults:4) 2 silver bolts 2 bolts of flame 6 bolts (5, 5, Vaults:4) a +0 arbalest 16 bolts (4, 7, Vaults:4) a silver bolt (5, 7, Vaults:4) a bolt a silver bolt (35, 7, Vaults:4) a +0 chain mail a +0 bardiche a +0 plate armour a +0 great sword (36, 7, Vaults:4) a +0 plate armour a +0 long sword (36, 8, Vaults:4) a +0 plate armour a +2 dire flail of holy wrath (35, 9, Vaults:4) a +0 plate armour a cursed -2 long sword a cursed +0 long sword a +0 plate armour a +0 chain mail a +0 war axe (36, 9, Vaults:4) a +0 plate armour a +0 dire flail a +0 long sword a +0 chain mail a +0 chain mail a +0 great sword (22, 11, Vaults:4) 10 stones (-6, 12, Vaults:4) a +0 great sword (-15, 15, Vaults:4) a bolt (-14, 15, Vaults:4) a bolt of frost (-9, 15, Vaults:4) a bolt a poisoned bolt (-16, 16, Vaults:4) a +1 plate armour of fire resistance a +1 arbalest of evasion 12 poisoned bolts a +0 great mace of protection (-15, 16, Vaults:4) 10 bolts of frost a +0 arbalest (-4, 19, Vaults:4) a +3 scale mail of magic resistance a +0 war axe (-5, 20, Vaults:4) an uncursed ring of fire 9 bolts a +1 arbalest of freezing (7, 21, Vaults:4) a +0 scale mail a +0 arbalest 4 bolts of flame a cursed -1 falchion (-5, 22, Vaults:4) 23 bolts a +2 arbalest of flaming (-5, 24, Vaults:4) a bolt (-5, 26, Vaults:4) a bolt (16, 27, Vaults:4) a +0 long sword a +0 arbalest 7 bolts of frost a +0 scale mail (17, 27, Vaults:4) a +0 shortbow 9 poisoned arrows (22, 27, Vaults:4) 21 sling bullets (17, 28, Vaults:4) a poisoned arrow (18, 28, Vaults:4) an arrow a poisoned arrow (16, 29, Vaults:4) a +0 shortbow 9 arrows (19, 29, Vaults:4) a poisoned arrow a +0 shortbow 14 arrows (20, 29, Vaults:4) 2 bolts of frost 2 arrows (19, 30, Vaults:4) a cursed -3 shortbow 15 arrows (20, 30, Vaults:4) a +0 shortbow 25 arrows (21, 30, Vaults:4) a poisoned arrow an arrow (22, 30, Vaults:4) a bolt of frost (19, 31, Vaults:4) 3 arrows (38, 33, Vaults:4) a +0 long sword a +0 ring mail (-12, 34, Vaults:4) 16 stones (31, 36, Vaults:4) a +0 robe (29, 37, Vaults:4) a +0 giant club a cursed +0 giant club a +0 giant club (30, 37, Vaults:4) a +0 giant club (29, 38, Vaults:4) a +0 giant club (-10, 39, Vaults:4) 11 poisoned bolts a +0 arbalest (-8, 39, Vaults:4) a poisoned bolt a +0 arbalest 13 bolts of penetration a +0 arbalest a +0 arbalest 37 bolts (-2, 39, Vaults:4) a poisoned bolt (5, 39, Vaults:4) a bolt (-28, 40, Vaults:4) a +0 dire flail a +0 ring mail (6, 40, Vaults:4) a bolt (19, 40, Vaults:4) the +1 shield "Prahaisch" {+Blink} It lets you blink. (6, 42, Vaults:4) a bolt (-3, 43, Vaults:4) 6 poisoned bolts a +0 arbalest (6, 43, Vaults:4) a +0 arbalest 7 bolts (19, 43, Vaults:4) a +0 chain mail (-5, 44, Vaults:4) 13 poisoned bolts a +0 arbalest (-4, 44, Vaults:4) a +2 cutlass of freezing (-1, 44, Vaults:4) a +0 long sword a +0 scale mail (-32, 45, Vaults:4) a +0 arbalest 26 bolts (24, 45, Vaults:4) a bolt of frost (-32, 46, Vaults:4) a +0 arbalest 16 bolts (-31, 46, Vaults:4) a wand of polymorph (14) (-29, 46, Vaults:4) a bolt (-28, 46, Vaults:4) a bolt (-32, 47, Vaults:4) a +0 arbalest 17 bolts (27, 50, Vaults:4) a bolt of frost (7, 52, Vaults:4) a +0 club a +0 short sword a +0 dire flail a +0 arbalest 20 bolts a +0 plate armour (8, 52, Vaults:4) a +0 dagger a +0 robe (28, 52, Vaults:4) a +0 falchion a +0 arbalest 11 bolts of frost a +0 ring mail (2, 53, Vaults:4) a +0 war axe (9, 54, Vaults:4) a +0 short sword a +0 plate armour (9, 55, Vaults:4) a +0 great sword a +0 chain mail a +0 short sword a +2 chain mail of cold resistance (-33, 56, Vaults:4) a +0 hunting sling (10, 56, Vaults:4) a +2 halberd of freezing a +0 plate armour (23, 56, Vaults:4) 16 poisoned bolts Level 5 of the Vaults (0, 0, Vaults:5) a potion of poison (-6, 1, Vaults:5) a bolt of flame (-3, 1, Vaults:5) a +0 arbalest 15 bolts of flame (24, 3, Vaults:5) a +0 scimitar a +0 shortbow 22 arrows a +0 chain mail a +0 short sword a +0 long sword (27, 3, Vaults:5) 10 exploding sling bullets (28, 3, Vaults:5) a scroll of amnesia (35, 3, Vaults:5) 2 large rocks (36, 3, Vaults:5) 4 large rocks (25, 4, Vaults:5) a +0 morningstar a large rock a +0 scale mail a +2 mace of protection (25, 5, Vaults:5) 2 large rocks a +0 short sword a +0 leather armour a +0 giant club a +0 giant spiked club (38, 5, Vaults:5) 3 large rocks (47, 6, Vaults:5) 27 stones (12, 7, Vaults:5) a book of Burglary (12, 8, Vaults:5) a +0 plate armour (16, 8, Vaults:5) a large rock (15, 9, Vaults:5) 3 large rocks (-4, 10, Vaults:5) a +2 antimagic morningstar (-3, 10, Vaults:5) an ornate deck of wonders (24, 10, Vaults:5) a +3 great mace of protection (-7, 12, Vaults:5) a +0 arbalest a +0 great sword 5 bolts of flame a cursed -1 plate armour (-2, 13, Vaults:5) a +0 great mace a +0 plate armour (12, 13, Vaults:5) 15 stones (13, 13, Vaults:5) a +0 great sword (-7, 14, Vaults:5) a bolt of flame (11, 14, Vaults:5) a +0 flail (13, 14, Vaults:5) a +0 robe (-8, 15, Vaults:5) a +0 chain mail a +0 battleaxe (-7, 15, Vaults:5) a +0 dire flail a +0 great mace (47, 15, Vaults:5) a wand of frost (13) (-5, 16, Vaults:5) an ornate deck of defence (-3, 16, Vaults:5) a +0 dire flail (-4, 17, Vaults:5) a potion of lignification (45, 17, Vaults:5) a +0 short sword (28, 18, Vaults:5) 3 large rocks (47, 18, Vaults:5) a disc of storms (11, 19, Vaults:5) a scroll of amnesia (47, 19, Vaults:5) an uncursed amulet of stasis (-7, 20, Vaults:5) 3 bolts of flame (-5, 20, Vaults:5) a +1 long sword of holy wrath a +0 dire flail a +0 dire flail (-4, 20, Vaults:5) a +0 great mace a +0 plate armour (11, 20, Vaults:5) a +1 scale mail of magic resistance (13, 20, Vaults:5) 17 stones (25, 20, Vaults:5) a large rock (26, 20, Vaults:5) 4 large rocks the +6 long sword of Symmetry {antimagic, -Tele rF+ Stlth++} It disrupts the flow of magical energy around spellcasters and certain magical creatures (including the wielder). It protects you from fire. It prevents most forms of teleportation. It makes you much more stealthy. (0, 22, Vaults:5) the +0 broad axe of Laceration {freeze, +Inv +Fly} It has been specially enchanted to freeze those struck by it, causing extra injury to most foes and up to double damage against particularly susceptible opponents. It can also slow down cold-blooded creatures. It lets you turn invisible. It lets you fly. (44, 22, Vaults:5) a +0 chain mail (-7, 26, Vaults:5) a +0 plate armour a +1 great sword of holy wrath (-6, 26, Vaults:5) 2 bolts (-4, 26, Vaults:5) a bolt (21, 27, Vaults:5) 2 large rocks (-10, 29, Vaults:5) a stone (2, 30, Vaults:5) a +0 scimitar a +0 leather armour a +4 long sword a +0 ring mail (41, 30, Vaults:5) a +0 great sword a +0 scale mail of magic resistance (42, 30, Vaults:5) the +8 bastard sword "Muorung" {vamp, rC+ MR+} It inflicts no extra harm, but heals its wielder somewhat when it strikes a living foe. It protects you from cold. It affects your resistance to hostile enchantments. (47, 30, Vaults:5) a cursed -3 dire flail a +0 great mace (-8, 31, Vaults:5) 22 stones (1, 31, Vaults:5) a +0 shortbow a +0 leather armour 12 arrows (2, 31, Vaults:5) a +0 short sword (3, 31, Vaults:5) a +1 robe 4 arrows (2, 32, Vaults:5) a +0 buckler of positive energy a +0 scale mail a +0 war axe (38, 34, Vaults:5) a +0 morningstar a +0 ring mail (11, 35, Vaults:5) 9 poisoned bolts (still there?) a +0 plate armour (still there?) 5 bolts (still there?) a cursed -1 short sword (still there?) a +0 chain mail (still there?) a +2 long sword of holy wrath (still there?) a +0 great sword (still there?) 7 bolts (still there?) a +0 arbalest of freezing (still there?) a bolt (still there?) 17 poisoned bolts (still there?) (12, 35, Vaults:5) 3 bolts (13, 35, Vaults:5) a poisoned bolt (11, 36, Vaults:5) 3 large rocks (5, 37, Vaults:5) a +2 lightning rod (11/11) (46, 37, Vaults:5) a +2 ring mail of poison resistance (47, 37, Vaults:5) an uncursed staff of summoning (46, 38, Vaults:5) a +0 dire flail a +4 dire flail (9, 39, Vaults:5) a +0 chain mail (44, 39, Vaults:5) 10 arrows of flame (50, 39, Vaults:5) 8 needles of slowing (46, 40, Vaults:5) The Incunabulum of Greatest Risks and Utility Spells Type Level Tornado Air 9 (47, 40, Vaults:5) a potion of brilliance (4, 43, Vaults:5) 17 stones (24, 47, Vaults:5) a +0 long sword a +0 ring mail a +0 buckler (26, 47, Vaults:5) a +0 great sword of flaming (27, 48, Vaults:5) a +0 battleaxe a +0 plate armour a +0 great mace a +0 chain mail (49, 48, Vaults:5) a +0 morningstar of protection a +2 plate armour of fire resistance (26, 49, Vaults:5) a +0 battleaxe a +0 chain mail a +0 war axe a +0 chain mail a +0 shield (31, 49, Vaults:5) a +1 pair of gloves of archery (33, 49, Vaults:5) 2 scrolls of enchant weapon (34, 49, Vaults:5) a +2 plate armour of fire resistance (36, 49, Vaults:5) 13 poisoned sling bullets (38, 49, Vaults:5) a book of Debilitation (39, 49, Vaults:5) a phial of floods (31, 50, Vaults:5) a box of beasts (32, 50, Vaults:5) the +2 dagger "Iheal" {pain, *Tele rF+ rN+ SInv Stlth+} In the hands of one skilled in necromantic magic, it inflicts extra damage on living creatures. It protects you from fire. It protects you from negative energy. It enhances your eyesight. It causes random teleportation. It makes you more stealthy. (34, 50, Vaults:5) a scroll of noise (36, 50, Vaults:5) an ornate deck of destruction (37, 50, Vaults:5) 26 stones (39, 50, Vaults:5) a +1 scythe of distortion (21, 52, Vaults:5) a +2 vampiric long sword a +0 ring mail a +0 buckler Level 1 of the Crypt (42, 0, Crypt:1) a +0 robe (41, 3, Crypt:1) the -1 pair of gloves of the Oligarchy {rC+ SInv} It protects you from cold. It enhances your eyesight. (-5, 9, Crypt:1) a +0 robe (-22, 31, Crypt:1) a wand of digging (15) (-12, 40, Crypt:1) a scroll of identify (-6, 41, Crypt:1) 13 stones Level 2 of the Crypt (0, 0, Crypt:2) 15 arrows of frost (34, 41, Crypt:2) the Almanac of Scorching Arcane Weapons Spells Type Level Flame Tongue Conjuration/Fire 1 Mephitic Cloud Conjuration/Poison/Air 3 Throw Icicle Conjuration/Ice 4 Delayed Fireball Conjuration/Fire 7 Level 3 of the Crypt (0, 0, Crypt:3) a +0 morningstar a +0 robe (46, 7, Crypt:3) 18 stones (1, 9, Crypt:3) a +0 crystal plate armour (3, 9, Crypt:3) the +0 shield of the Nightingale {Int+3 Slay+6} It affects your intelligence (+3). It affects your accuracy and damage with ranged weapons and melee attacks (+6). 20 stones (21, 10, Crypt:3) a +0 robe a +3 halberd (1, 11, Crypt:3) 12 sling bullets of flame (30, 17, Crypt:3) a +2 scythe of distortion (34, 20, Crypt:3) an uncursed staff of power (19, 21, Crypt:3) a +0 dire flail of protection (33, 21, Crypt:3) 22 bolts (18, 22, Crypt:3) a +0 short sword a +0 plate armour a +0 battleaxe of draining (19, 35, Crypt:3) the +9 flail of Accord {freeze, rC+ Str-3 Int+3} It has been specially enchanted to freeze those struck by it, causing extra injury to most foes and up to double damage against particularly susceptible opponents. It can also slow down cold-blooded creatures. It affects your strength (-3). It affects your intelligence (+3). It protects you from cold. (17, 36, Crypt:3) the ring of Ashenzari's Envy {Wiz +Rage rElec} [ring of wizardry] It improves your spell success rate. It insulates you from electricity. It lets you go berserk. (11, 39, Crypt:3) 13 stones Level 1 of the Tomb of the Ancients (33, 51, Tomb:1) 3 large rocks Level 2 of the Tomb of the Ancients (6, 0, Tomb:2) the -3 robe of the Evening {Str+4} It affects your strength (+4). (7, 1, Tomb:2) a +0 scale mail Level 3 of the Tomb of the Ancients (0, 0, Tomb:3) 17 stones (28, 2, Tomb:3) the +0 leather armour of a wizard's laboratory {rN+ MR+} It protects you from negative energy. It affects your resistance to hostile enchantments. (9, 7, Tomb:3) 7 stones (6, 8, Tomb:3) 28 stones (31, 10, Tomb:3) the +2 dagger of Modesty {distort, *Tele rElec} It warps and distorts space around it. Unwielding it can cause banishment or high damage. It insulates you from electricity. It causes random teleportation. (-3, 11, Tomb:3) the +7 hunting sling of the Chickpea {flame, rElec rN+ Dex+4} It turns projectiles fired from it into bolts of flame. It affects your dexterity (+4). It insulates you from electricity. It protects you from negative energy. (8, 11, Tomb:3) 24 stones (32, 11, Tomb:3) 11 stones (0, 13, Tomb:3) the +7 short sword "Mnudiu" {holy, rC+ Dex-2 Int+1 Stlth+} It has been blessed by the Shining One to cause great damage to the undead and demons. It affects your intelligence (+1). It affects your dexterity (-2). It protects you from cold. It makes you more stealthy. (27, 13, Tomb:3) the Grimoire of Attacks and the Blaze Spells Type Level Flame Tongue Conjuration/Fire 1 Sticky Flame Conjuration/Fire 4 Fireball Conjuration/Fire 5 Poisonous Cloud Conjuration/Poison/Air 6 (1, 14, Tomb:3) the +7 longbow "Piercer" {penet, EV-2} Ammo fired by it will pass through the targets it hits, potentially hitting all targets in its path until it reaches maximum range. It affects your evasion (-2). (4, 16, Tomb:3) the amulet of Psihyi Tuel {+Rage +Fly rPois} [amulet of rage] It protects you from poison. It lets you fly. It lets you go berserk. (5, 16, Tomb:3) the +0 leather armour of Fymaez {+Rage rN+} It protects you from negative energy. It lets you go berserk. (25, 17, Tomb:3) 12 stones the Vestibule of Hell (-4, 14, Hell) the horn of Geryon (8, 36, Hell) a +0 short sword (8, 37, Hell) a +2 broad axe of chopping a +0 scimitar Level 1 of the Realm of Zot (23, 7, Zot:1) 8 stones (-11, 8, Zot:1) a scroll of torment (19, 12, Zot:1) a +0 cloak a +0 long sword (35, 12, Zot:1) a potion of poison (19, 13, Zot:1) a +0 morningstar a +2 vampiric short sword a +0 cloak a +0 hand axe (19, 14, Zot:1) a +1 long sword of electrocution a +0 cloak (-9, 16, Zot:1) a +0 cloak a +0 long sword (-10, 17, Zot:1) a +2 dire flail of crushing a +0 mace (-7, 17, Zot:1) a +0 long sword (-5, 20, Zot:1) a +0 battleaxe a +0 mace (-6, 21, Zot:1) a +0 dagger a +0 cloak (-6, 34, Zot:1) a book of Alchemy (25, 40, Zot:1) 11 stones (-18, 44, Zot:1) an uncursed amulet of rage (-8, 50, Zot:1) a potion of poison (-7, 50, Zot:1) a +0 falchion (15, 52, Zot:1) a +0 mace Level 2 of the Realm of Zot (0, 0, Zot:2) a +0 hand axe (1, 21, Zot:2) 13 stones Level 3 of the Realm of Zot (0, 0, Zot:3) a +1 flail of protection (-14, 11, Zot:3) a scroll of random uselessness (-15, 12, Zot:3) an uncursed staff of cold (-22, 19, Zot:3) 22 stones (-6, 20, Zot:3) 18 stones (-3, 20, Zot:3) 22 stones (-12, 28, Zot:3) the +4 falchion of Forced Transition {flame, -Cast SInv} It emits flame when wielded, causing extra injury to most foes and up to double damage against particularly susceptible opponents. Big, fiery blades are also staple armaments of hydra-hunters. It enhances your eyesight. It prevents spellcasting. (-42, 41, Zot:3) a +0 dire flail of protection (-46, 42, Zot:3) a meat ration (-46, 46, Zot:3) a +0 cutlass (-43, 46, Zot:3) a +0 scimitar (-37, 46, Zot:3) a wand of disintegration (14) (-23, 48, Zot:3) 2 scrolls of enchant weapon (-15, 50, Zot:3) a +0 chain mail (22, 54, Zot:3) a +0 robe Level 4 of the Realm of Zot (0, 0, Zot:4) a +0 dagger (0, 3, Zot:4) 15 bolts of frost (42, 35, Zot:4) a cursed +0 robe (-8, 40, Zot:4) a +0 scale mail (38, 41, Zot:4) a +0 hand axe (39, 41, Zot:4) a +0 cloak a +0 short sword a +0 war axe (39, 44, Zot:4) a +0 war axe (13, 45, Zot:4) a +0 robe (37, 45, Zot:4) a +0 flail (54, 48, Zot:4) 16 arrows Level 5 of the Realm of Zot (0, 0, Zot:5) a +0 scale mail of cold resistance (6, 7, Zot:5) 22 stones (22, 19, Zot:5) the Orb of Zot Level 24 of a ziggurat (0, 0, Zig:24) a +0 trident Level 1 of the Depths (-40, 1, Depths:1) a large rock (-26, 1, Depths:1) an uncursed ring of flight (-25, 1, Depths:1) the ring "Daohor" {+/*Tele +Inv Dex-2 SInv} [ring of teleportation] It causes random teleportation, and can be evoked to teleport at will. It affects your dexterity (-2). It enhances your eyesight. It lets you turn invisible. (1, 1, Depths:1) a +2 great sword of flaming (5, 1, Depths:1) a potion of lignification (-2, 3, Depths:1) 12 bolts of penetration a +0 arbalest (-39, 4, Depths:1) a large rock (-2, 4, Depths:1) 20 bolts of flame a +0 arbalest 18 bolts a +0 arbalest 11 steel bolts a +0 arbalest a +0 robe (-50, 5, Depths:1) 2 poisoned bolts (-49, 6, Depths:1) a poisoned bolt (-2, 6, Depths:1) a bolt (1, 6, Depths:1) 11 stones (-47, 8, Depths:1) a poisoned bolt (-38, 8, Depths:1) a +0 war axe a +0 leather armour a +0 shield (-36, 8, Depths:1) a large rock (-2, 8, Depths:1) a steel bolt (-45, 9, Depths:1) a +0 arbalest 12 poisoned bolts (-2, 9, Depths:1) a steel bolt (1, 10, Depths:1) a +0 giant spiked club (-26, 11, Depths:1) a +0 dire flail a +0 dire flail (-2, 11, Depths:1) 2 bolts of penetration a +0 giant club (-1, 11, Depths:1) a +0 giant club a +0 giant club (-2, 12, Depths:1) a steel bolt (-1, 12, Depths:1) a cursed -2 giant spiked club a cursed -3 giant spiked club (-60, 13, Depths:1) 2 tomahawks (-55, 13, Depths:1) a +0 dire flail of distortion a +0 dire flail (-54, 13, Depths:1) a +0 war axe a +0 plate armour a +0 shield (-46, 13, Depths:1) a +0 dire flail a +0 dire flail (-2, 13, Depths:1) a +0 robe a +0 spear (-53, 14, Depths:1) a +0 dagger a +0 robe (-26, 15, Depths:1) a large rock (-59, 16, Depths:1) a +0 falchion of venom (-28, 17, Depths:1) a large rock (6, 17, Depths:1) a +0 hand crossbow (-29, 18, Depths:1) a large rock (-28, 19, Depths:1) a large rock (-27, 19, Depths:1) a large rock (-10, 19, Depths:1) a cursed +0 chain mail a +4 war axe a +0 ring mail a +0 great mace (-28, 24, Depths:1) a +0 giant spiked club (-27, 25, Depths:1) a +1 long sword of holy wrath (8, 26, Depths:1) 2 large rocks (-50, 27, Depths:1) a bolt (-29, 27, Depths:1) a large rock (-28, 27, Depths:1) a +0 long sword of freezing a +0 leather armour (-27, 27, Depths:1) a +3 leather armour of fire resistance (-26, 27, Depths:1) a +0 short sword a +0 short sword a +0 shortbow a +0 ring mail 17 arrows (-25, 27, Depths:1) a cursed -3 scimitar (-29, 28, Depths:1) a +0 dire flail a +0 dire flail (7, 28, Depths:1) 3 large rocks (-50, 29, Depths:1) a +0 arbalest 19 bolts (-30, 35, Depths:1) an arrow (-13, 36, Depths:1) 4 large rocks (1, 36, Depths:1) a bolt (-14, 37, Depths:1) a cursed +0 dire flail a cursed -2 dire flail (-6, 37, Depths:1) a large rock (-5, 37, Depths:1) a large rock (3, 37, Depths:1) a bolt (5, 38, Depths:1) 18 bolts a +0 arbalest (-11, 40, Depths:1) a +0 buckler (-10, 45, Depths:1) a scroll of random uselessness Level 2 of the Depths (-27, 11, Depths:2) a +0 great sword of flaming (-51, 12, Depths:2) a large rock (-50, 12, Depths:2) a large rock (-49, 12, Depths:2) a +0 shortbow 7 arrows of dispersal (-50, 14, Depths:2) 2 large rocks (-57, 20, Depths:2) a +2 quick blade (-60, 22, Depths:2) 18 stones (-54, 22, Depths:2) a +0 scale mail (-34, 23, Depths:2) a +0 chain mail (-53, 28, Depths:2) a +0 robe (-35, 32, Depths:2) 21 stones (-20, 33, Depths:2) a potion of poison (-12, 39, Depths:2) a scroll of noise (7, 42, Depths:2) a crystal ball of energy (8, 42, Depths:2) 10 poisoned arrows (6, 43, Depths:2) 16 steel sling bullets (7, 43, Depths:2) a +1 great mace of protection (7, 44, Depths:2) a +0 leather armour (8, 44, Depths:2) a +2 hand crossbow of flaming (-21, 48, Depths:2) the +3 cutlass of Abuse {pain, rC+ MR+} In the hands of one skilled in necromantic magic, it inflicts extra damage on living creatures. It protects you from cold. It affects your resistance to hostile enchantments. (-24, 49, Depths:2) a book of the Dragon (-3, 49, Depths:2) a +0 mace (-2, 49, Depths:2) a cursed -1 trident (-21, 50, Depths:2) a +0 glaive (-3, 50, Depths:2) a +0 scimitar (-21, 51, Depths:2) a +4 mace a cursed -2 halberd (6, 51, Depths:2) a +0 trident (7, 52, Depths:2) a +0 hand axe (8, 52, Depths:2) a +0 dire flail (8, 53, Depths:2) a +0 flail of pain (-17, 55, Depths:2) a box of beasts (-3, 55, Depths:2) a +3 leather armour of cold resistance Level 3 of the Depths [Shop] Puofugyrgh's Jewellery Shoppe an uncursed ring of sustain abilities (245 gold) an uncursed ring of sustain abilities (245 gold) an uncursed ring of flight (245 gold) an uncursed ring of wizardry (420 gold) an uncursed ring of protection from fire (350 gold) an uncursed ring of protection from fire (350 gold) an uncursed amulet of rage (560 gold) the ring of Creativity {+/*Tele +Fly Dex+3 Stlth++} (539 gold) [ring of teleportation] It causes random teleportation, and can be evoked to teleport at will. It affects your dexterity (+3). It lets you fly. It makes you much more stealthy. (0, 0, Depths:3) a +2 robe of resistance (1, 0, Depths:3) a +3 ring of intelligence (2, 0, Depths:3) a wand of draining (0) a box of beasts (3, 0, Depths:3) the ring "Pra Throi" {+Inv rF- rC+ Int+1} [ring of invisibility] It affects your intelligence (+1). It makes you vulnerable to fire. It protects you from cold. It lets you turn invisible. (4, 0, Depths:3) a +0 buckler of protection a +2 long sword of freezing (5, 0, Depths:3) a +1 long sword of protection (47, 0, Depths:3) a +0 club (3, 4, Depths:3) a +2 scale mail of poison resistance a +1 great sword of holy wrath an uncursed amulet of faith (10, 4, Depths:3) 24 stones (-5, 7, Depths:3) 24 sling bullets of flame (39, 7, Depths:3) a +0 robe (-5, 9, Depths:3) 18 stones (15, 13, Depths:3) 20 arrows (15, 14, Depths:3) a +4 plate armour (-5, 16, Depths:3) a +0 buckler a +0 spear (46, 16, Depths:3) a +0 dire flail a +0 dire flail (47, 16, Depths:3) 14 arrows of frost a cursed -2 longbow (-2, 17, Depths:3) a +0 buckler a +0 robe a +6 flail of draining (-2, 19, Depths:3) a +0 buckler a +0 robe a +1 cutlass of flaming (-1, 19, Depths:3) a +2 longbow of freezing (8, 20, Depths:3) 2 bolts (9, 20, Depths:3) a +0 arbalest of flaming (10, 20, Depths:3) 2 bolts (11, 20, Depths:3) a bolt (13, 20, Depths:3) a bolt (39, 20, Depths:3) the +8 scimitar of Defilement {flame, rPois} It emits flame when wielded, causing extra injury to most foes and up to double damage against particularly susceptible opponents. Big, fiery blades are also staple armaments of hydra-hunters. It protects you from poison. (15, 21, Depths:3) a bolt a +2 great sword of flaming (47, 24, Depths:3) a scroll of silence (10, 26, Depths:3) a +0 dagger (39, 29, Depths:3) a +0 whip (40, 29, Depths:3) a +0 great mace (11, 31, Depths:3) a +0 robe a +3 sacred scourge of holy wrath (39, 38, Depths:3) 17 stones (40, 38, Depths:3) a +0 scale mail (52, 38, Depths:3) a +2 battleaxe of freezing (0, 39, Depths:3) a +0 long sword a +0 plate armour (52, 39, Depths:3) the +1 cloak of Jiuhatz {Dex+3 Int-3} It affects your intelligence (-3). It affects your dexterity (+3). (24, 42, Depths:3) a +0 demon trident of venom (20, 43, Depths:3) a +0 dire flail a +0 leather armour (0, 44, Depths:3) a +0 battleaxe a +3 plate armour of cold resistance (1, 44, Depths:3) a +0 battleaxe of freezing (26, 44, Depths:3) a +1 demon whip of draining (38, 44, Depths:3) a +0 dire flail a +0 dire flail of protection (24, 45, Depths:3) a +0 mace a +0 chain mail (39, 45, Depths:3) a +1 demon whip of draining (40, 45, Depths:3) a +0 great mace a +0 dire flail of crushing a +0 giant spiked club (12, 46, Depths:3) a +0 arbalest a +0 arbalest a +0 arbalest 35 bolts (13, 46, Depths:3) a +0 arbalest 11 poisoned bolts (40, 46, Depths:3) a +0 giant spiked club (13, 47, Depths:3) a +0 arbalest 23 bolts (13, 48, Depths:3) 2 poisoned bolts (0, 49, Depths:3) a +3 long sword a +0 ring mail (13, 49, Depths:3) a bolt (7, 57, Depths:3) a +0 scale mail Level 4 of the Depths (0, 0, Depths:4) a +1 ring of intelligence (4, 0, Depths:4) a +0 battleaxe (1, 1, Depths:4) a +2 pair of gloves of archery (4, 1, Depths:4) a cursed ring of loudness (-10, 2, Depths:4) a +0 hand axe a +0 animal skin (0, 3, Depths:4) a potion of poison (-3, 10, Depths:4) a +0 dire flail a +0 dire flail (-4, 12, Depths:4) a Young Poisoner's Handbook (-3, 13, Depths:4) a +0 centaur barding (-55, 19, Depths:4) a wand of confusion (12) a wand of polymorph (18) a wand of fire (6) (-53, 19, Depths:4) a +0 helmet of see invisible (-8, 21, Depths:4) a +0 battleaxe (-16, 22, Depths:4) a cursed -2 spear (-12, 22, Depths:4) a +0 trident (-16, 23, Depths:4) a +5 cutlass of draining a +0 robe a +0 buckler (-15, 23, Depths:4) a +0 dagger a +0 robe a +0 buckler (-4, 23, Depths:4) a +0 robe (-15, 24, Depths:4) a +0 vampiric short sword a +0 robe a +2 lajatang of venom (-14, 24, Depths:4) a +0 robe a +0 spear a +0 buckler a +0 quarterstaff a +0 animal skin a +1 flail of distortion a +0 robe a +0 buckler (-29, 27, Depths:4) a large rock (-30, 28, Depths:4) 2 large rocks (-29, 28, Depths:4) a large rock (-10, 28, Depths:4) a +0 hat (-55, 35, Depths:4) 28 arrows (-51, 35, Depths:4) an arrow (-49, 37, Depths:4) a +0 hand crossbow (-48, 37, Depths:4) a bolt (-18, 38, Depths:4) a scroll of noise (-40, 41, Depths:4) a +0 quarterstaff a +0 animal skin (-23, 43, Depths:4) 16 stones (6, 43, Depths:4) a +3 short sword of flaming (1, 57, Depths:4) a +2 scale mail of fire resistance Level 5 of the Depths (0, 0, Depths:5) a +0 leather armour of poison resistance (-34, 3, Depths:5) a +0 great sword (-47, 6, Depths:5) 12 arrows of flame (-45, 9, Depths:5) a potion of degeneration (-54, 10, Depths:5) a +0 great sword of flaming (-16, 10, Depths:5) a +0 spear (-6, 11, Depths:5) a +2 demon blade a +0 plate armour a +0 dagger a cursed +0 robe a +2 scimitar of flaming a +0 plate armour (-5, 11, Depths:5) a +1 great sword of pain a +0 chain mail a +0 battleaxe a +4 plate armour of magic resistance (-5, 12, Depths:5) a +0 battleaxe a +0 chain mail (-6, 13, Depths:5) a +0 dagger a +0 robe (-5, 13, Depths:5) a +0 long sword a cursed +0 ring mail a +0 buckler (-29, 15, Depths:5) a +0 spear (-28, 15, Depths:5) a +0 robe 2 large rocks (-27, 15, Depths:5) a +0 hand axe a +0 animal skin (-28, 16, Depths:5) a large rock (-27, 17, Depths:5) a large rock (-26, 17, Depths:5) a large rock (-34, 18, Depths:5) a +2 glaive of freezing (-53, 24, Depths:5) 20 bolts a +0 arbalest (-51, 25, Depths:5) a bolt (-50, 26, Depths:5) a bolt (-49, 26, Depths:5) a +0 halberd (-47, 26, Depths:5) a +0 dire flail a +0 dire flail (-49, 27, Depths:5) a bolt a +0 trident a +0 great mace a +0 dire flail (-43, 27, Depths:5) a +0 dire flail a +0 dire flail (-2, 29, Depths:5) a +0 arbalest 13 poisoned bolts (-40, 30, Depths:5) a +0 long sword (-19, 31, Depths:5) a +0 cloak a +0 long sword a +0 great mace a +0 great mace (-2, 31, Depths:5) a poisoned bolt (-20, 32, Depths:5) a +1 plate armour of cold resistance a +0 long sword (-19, 32, Depths:5) a +1 cloak of darkness a +0 great sword (-2, 32, Depths:5) 12 bolts of flame a +0 arbalest (-35, 33, Depths:5) a +0 robe (-3, 33, Depths:5) 2 poisoned bolts (-3, 34, Depths:5) a bolt of flame a poisoned bolt (-52, 36, Depths:5) a +0 buckler a +0 scale mail a +0 war axe (-48, 37, Depths:5) a +0 glaive (-22, 37, Depths:5) a +2 scimitar of slicing (-21, 37, Depths:5) a +0 dire flail (-6, 37, Depths:5) a bolt of flame (-39, 38, Depths:5) a +1 short sword of venom (-7, 38, Depths:5) 5 bolts a +0 arbalest (-37, 42, Depths:5) a +2 robe of positive energy (-6, 48, Depths:5) a +0 chain mail (-39, 50, Depths:5) a +0 leather armour