Dungeon Crawl Stone Soup version 0.16-a0-3749-g20dbed2 (webtiles) character file. 0 haldagan the Sneak (level 1, 14/14 HPs) Began as an Octopode Wanderer on Jan 23, 2015. Got out of the dungeon alive. The game lasted 00:00:12 (1 turns). haldagan the Sneak (Octopode Wanderer) Turns: 1, Time: 00:00:12 Health: 14/14 AC: 1 Str: 12 XL: 1 Next: 0% Magic: 3/3 EV: 12 Int: 13 God: Gold: 0 SH: 0 Dex: 11 Spells: 0 memorised, 4 levels left rFire . . . SeeInvis . e - +0 club rCold . . . Clarity . (no shield) rNeg . . . SustAb . (helmet restricted) rPois . Gourm . (no amulet) rElec . Spirit . (no ring) rCorr . Warding . (no ring) rMut . Stasis . (no ring) MR ..... (no ring) Stlth +++....... (no ring) (no ring) (no ring) (no ring) @: not resistant to hostile enchantments, fairly stealthy A: almost no armour, amphibious, 8 rings, constrict 8, camouflage 1, gelatinous body 1 a: no special abilities You escaped. You were not hungry. You visited 1 branch of the dungeon, and saw 1 of its levels. Inventory: Hand weapons e - a +0 club (weapon) f - a +0 dagger Scrolls b - a scroll of teleportation Potions c - a potion of curing Books a - a book of Minor Magic Spells Type Level a - Magic Dart Conjuration 1 b - Blink Translocation 2 c - Call Imp Summoning 2 d - Repel Missiles Charms/Air 2 e - Slow Hexes 2 f - Conjure Flame Conjuration/Fire 3 g - Mephitic Cloud Conjuration/Poison/Air 3 Comestibles g - a bread ration Skills: + Level 2.0 Fighting + Level 1.0 Throwing + Level 2.0 Dodging + Level 2.6 Stealth + Level 2.0 Spellcasting Level 1.0 Conjurations You had 4 spell levels left. You didn't know any spells. Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Altars: Innate Abilities, Weirdness & Mutations You cannot wear most types of armour. You are amphibious. You can wear up to eight rings at the same time. You can use your tentacles to constrict many enemies at once. Your skin changes colour to match your surroundings (Stealth). Your rubbery body absorbs attacks (AC +1). Message History Welcome, haldagan the Octopode Wanderer. The bosom of this dungeon contains the most powerful artefact, the Orb of Zot. Press ? for a list of commands and other information. Found two items. Found a staircase leading out of the dungeon. Read which item? (? for menu, Esc to quit) Are you sure you want to leave the Dungeon? This will make you lose the game! You have escaped! ... #...... ##.#...## ....#..## #.##..#.#..#### .....#...#..... #####...?.##### .?#...........#.. #..#....@....#... #..#.........#... .#...........#. #####.....##### .....#...#..... ###..#.#..### ##..#..## ##..... ..# There were no monsters in sight! Notes Turn | Place | Note -------------------------------------------------------------- 0 | D:1 | haldagan, the Octopode Wanderer, began the quest for the Orb. 0 | D:1 | haldagan set off with: a book of Minor Magic, a scroll of teleportation, a potion of curing, a +0 club, a +0 dagger, a bread ration 0 | D:1 | Reached XP level 1. HP: 14/14 MP: 3/3 1 | D:$ | Got out of the dungeon alive.