haldagan Level 1 of the Dungeon (0, 0, D:1) a +0 club (13, 2, D:1) a cursed -2 club (16, 4, D:1) a +0 leather armour (20, 11, D:1) a +0 leather armour (31, 11, D:1) a +0 ring mail (45, 14, D:1) 7 tomahawks (12, 19, D:1) a +0 club (41, 22, D:1) a +0 whip (15, 23, D:1) a +0 hunting sling (28, 23, D:1) a +0 club (8, 25, D:1) a +0 robe (23, 25, D:1) 29 sling bullets (3, 28, D:1) a +0 vampiric short sword (10, 28, D:1) a +0 robe (25, 28, D:1) 19 stones (27, 29, D:1) 22 sling bullets (29, 30, D:1) a +0 helmet (45, 30, D:1) 20 arrows (18, 35, D:1) a +1 pair of gloves (22, 36, D:1) a +0 robe (22, 38, D:1) a +0 leather armour (39, 45, D:1) a +0 club Level 2 of the Dungeon (12, 10, D:2) a +0 dagger (4, 11, D:2) a +0 leather armour (-20, 20, D:2) 5 stones (21, 24, D:2) a +0 club (-21, 25, D:2) a +0 hand axe (-41, 32, D:2) 3 tomahawks (-40, 37, D:2) a +0 dagger (19, 37, D:2) a +0 robe (-35, 41, D:2) a +0 whip (-37, 43, D:2) a stone (-38, 44, D:2) a stone Level 3 of the Dungeon (0, 0, D:3) a +0 trident (1, 0, D:3) a +0 ring mail (1, 1, D:3) a +0 dagger (-15, 2, D:3) a +0 ring mail (-22, 8, D:3) a +0 robe (-6, 9, D:3) a +0 club a +0 leather armour (-4, 9, D:3) a +0 dagger a +0 robe (-35, 14, D:3) a +0 dagger of venom a +0 ring mail (10, 24, D:3) 28 arrows (-36, 35, D:3) a +0 leather armour (-13, 36, D:3) a +0 robe (1, 37, D:3) a +0 club (-12, 43, D:3) 2 stones (-7, 43, D:3) a cursed -2 dagger (-29, 45, D:3) a +0 dagger Level 4 of the Dungeon [Shop] Cumuhuar's Antique Weapon Shoppe a +0 war axe (87 gold) a cursed -1 club (25 gold) a +0 flail (87 gold) a +0 war axe (87 gold) a +0 trident (87 gold) a +0 morningstar (100 gold) a +0 rapier of speed (100 gold) a +2 shortbow of velocity (75 gold) a +0 falchion (75 gold) a cursed -2 war axe (87 gold) a +0 great sword (162 gold) the +3 halberd of the Harvest {holy, Stlth+} (225 gold) It has been blessed by the Shining One to cause great damage to the undead and demons. It makes you more stealthy. the +10 trident of Defence {freeze, rElec rN+ Int+4 Stlth-} (212 gold) It has been specially enchanted to freeze those struck by it, causing extra injury to most foes and up to half again as much damage against particularly susceptible opponents. It can also slow down cold-blooded creatures. It affects your intelligence (+4). It insulates you from electricity. It protects you from negative energy. It makes you less stealthy. a +0 lajatang of electrocution (375 gold) a +0 long sword of holy wrath (87 gold) (0, 0, D:4) a +0 club (-10, 6, D:4) a +0 flail (-31, 14, D:4) a +0 club (-52, 21, D:4) a +0 flail (-51, 22, D:4) a +0 club a +0 chain mail (-39, 22, D:4) a +0 club a cursed -2 ring mail (-42, 23, D:4) a +0 short sword a +0 chain mail (-51, 24, D:4) a +0 club (-42, 24, D:4) a +0 dagger a +0 robe (-20, 40, D:4) a +0 falchion (-18, 40, D:4) a +0 hand axe (-20, 42, D:4) a +0 mace (-18, 42, D:4) a +0 spear Level 5 of the Dungeon [Shop] Fustan's Serpentskin Sales a +2 short sword of venom (218 gold) a potion of poison (14 gold) 5 poisoned tomahawks (70 gold) a +2 leather armour of poison resistance (224 gold) a potion of poison (14 gold) 11 poisoned arrows (61 gold) a potion of poison (14 gold) (0, 0, D:5) a +1 trident of piercing (39, 2, D:5) a +0 club (-10, 12, D:5) a +0 flail (46, 12, D:5) a +0 large shield (5, 21, D:5) an arrow (7, 25, D:5) a +0 club a +0 dagger a +0 robe a +0 club a +0 leather armour a +0 dagger a +0 robe (40, 26, D:5) 19 stones (9, 28, D:5) a +0 shortbow 22 arrows (-6, 30, D:5) a stone (-6, 31, D:5) a stone (-6, 32, D:5) a stone a +0 robe (-7, 34, D:5) a +0 short sword (45, 41, D:5) a +0 quarterstaff (15, 47, D:5) an uncursed ring of stealth Level 6 of the Dungeon (0, 0, D:6) a +1 scimitar a +0 robe a +0 falchion a +0 robe a cursed +0 falchion a +0 robe (0, 1, D:6) a cursed +1 battleaxe a +0 robe (1, 2, D:6) a +2 spear a +0 robe (1, 25, D:6) a +0 club (17, 26, D:6) 18 stones (41, 28, D:6) 27 stones (-12, 31, D:6) 17 stones (34, 32, D:6) a cursed +0 whip (20, 33, D:6) 16 poisoned needles (23, 33, D:6) a +0 hunting sling (44, 34, D:6) a +2 scimitar a +0 robe (43, 44, D:6) a cursed +1 halberd a +0 robe (26, 45, D:6) a stone (27, 45, D:6) a stone (43, 45, D:6) a cursed +3 mace a +0 robe (29, 50, D:6) a stone (6, 52, D:6) a +0 giant spiked club (30, 52, D:6) a +0 dagger a stone (53, 57, D:6) a +0 short sword (7, 60, D:6) 16 stones (-5, 62, D:6) a +4 chain mail Level 7 of the Dungeon (0, 0, D:7) a +3 dagger of flaming (-1, 2, D:7) a +0 halberd (-25, 8, D:7) the +3 flail of Antes {freeze, rElec rF+ rC- MR+ Dex-2} It has been specially enchanted to freeze those struck by it, causing extra injury to most foes and up to half again as much damage against particularly susceptible opponents. It can also slow down cold-blooded creatures. It affects your dexterity (-2). It protects you from fire. It makes you vulnerable to cold. It insulates you from electricity. It affects your resistance to hostile enchantments. a +0 giant club a +0 whip of venom (-27, 21, D:7) a +0 quarterstaff (-4, 22, D:7) 20 stones (-34, 28, D:7) a +0 club (-36, 30, D:7) a +0 animal skin a +0 flail (-26, 34, D:7) a +0 arbalest (8, 35, D:7) a +0 dagger (-2, 40, D:7) a +0 hand axe a cursed +0 animal skin Level 8 of the Dungeon (0, 0, D:8) a +0 shortbow (-10, 7, D:8) a +0 scale mail (30, 14, D:8) a +0 falchion (38, 23, D:8) 9 arrows a +0 shortbow (36, 25, D:8) an arrow (34, 31, D:8) an orc corpse (skeletalised by now) (25, 41, D:8) a +0 whip a +0 scale mail (39, 41, D:8) a +0 giant spiked club a cursed +0 giant spiked club (25, 42, D:8) a +0 dagger a +0 robe (15, 43, D:8) a +0 robe (43, 46, D:8) a +0 rapier (-8, 47, D:8) 24 arrows (11, 48, D:8) a +0 hand axe (-13, 52, D:8) 12 poisoned needles Level 9 of the Dungeon (0, 0, D:9) a +3 quarterstaff a +0 robe (-2, 7, D:9) a -2 ring of protection (29, 12, D:9) 5 bolts (-3, 15, D:9) a +0 dagger (24, 17, D:9) 25 arrows (18, 22, D:9) a +1 hand axe of electrocution a +0 dire flail a +0 chain mail (19, 22, D:9) a +0 dagger a +0 robe a cursed -3 dagger a +4 dagger of chaos a +0 robe (3, 24, D:9) a +0 leather armour of cold resistance a +0 mace (3, 26, D:9) a +0 ring mail (-3, 27, D:9) a +0 robe (2, 27, D:9) 12 arrows (6, 28, D:9) a +0 chain mail a +0 glaive (8, 28, D:9) a +0 robe a +0 dagger (9, 28, D:9) a +0 ring mail (10, 28, D:9) a cursed -1 war axe (8, 29, D:9) a tomahawk (29, 30, D:9) a +0 dagger a +0 robe (30, 30, D:9) an uncursed staff of power (29, 31, D:9) a +0 dagger a +0 robe (10, 32, D:9) a stone (12, 32, D:9) a stone (29, 32, D:9) a +1 dagger of venom a +0 robe (-7, 33, D:9) a +3 short sword (7, 33, D:9) a +0 short sword (8, 33, D:9) a +0 robe a +0 dagger (9, 33, D:9) a cursed -3 short sword (12, 33, D:9) a stone (10, 34, D:9) a +0 leather armour a +0 flail (47, 37, D:9) 14 arrows (38, 39, D:9) a +0 robe (17, 42, D:9) a +0 club (29, 46, D:9) a +1 long sword of slicing (38, 47, D:9) a +0 club Level 1 of the Lair of Beasts (-16, 2, Lair:1) an uncursed staff of power a labyrinth (0, 0, Lab) the +4 hand axe of Karma {freeze, rElec SInv} It has been specially enchanted to freeze those struck by it, causing extra injury to most foes and up to half again as much damage against particularly susceptible opponents. It can also slow down cold-blooded creatures. It insulates you from electricity. It enhances your eyesight. (unseen)