haldagan the Dungeon (10, 1, D) the +6 Majin-Bo {vamp, Archmagi MP+6 Int+6} It inflicts no extra harm, but heals its wielder somewhat when it strikes a living foe. It affects your intelligence (+6). It affects your magic capacity (+6). (unseen) (11, 1, D) the +7 great mace "Firestarter" {flame, inner flame, rF++} It has been specially enchanted to burn those struck by it, causing extra injury to most foes and up to half again as much damage against particularly susceptible opponents. It greatly protects you from fire. (unseen) (19, 1, D) a +3 ring mail of magic resistance (20, 1, D) a cursed ring of loudness (21, 1, D) an uncursed staff of death (22, 1, D) a +0 trident (still there?) an uncursed amulet of clarity (still there?) (23, 1, D) a manual of Bows (24, 1, D) an uncursed ring of protection from fire (25, 1, D) a scroll of brand weapon (26, 1, D) a book of Dreams (27, 1, D) a crystal ball of energy (28, 1, D) a +0 cloak of invisibility (29, 1, D) a book of Clouds (35, 1, D) a +0 antimagic short sword (36, 1, D) an uncursed ring of flight (37, 1, D) 4 scrolls of enchant weapon (38, 1, D) a plain deck of destruction (39, 1, D) the +0 plate armour "Fiarr" {rElec MR- Dex+5} It affects your dexterity (+5). It insulates you from electricity. It affects your resistance to hostile enchantments. (40, 1, D) the +10 battleaxe "Shoxt" {antimagic, rElec rF+ MP+9 Int-4} It disrupts the flow of magical energy around spellcasters and certain magical creatures (including the wielder). It affects your intelligence (-4). It protects you from fire. It insulates you from electricity. It affects your magic capacity (+9). (42, 1, D) the ring "Qougustry" {rPois rF- rC+ MR- MP+9 Dex+5} [ring of poison resistance] It affects your dexterity (+5). It makes you vulnerable to fire. It protects you from cold. It protects you from poison. It affects your resistance to hostile enchantments. It affects your magic capacity (+9). (49, 1, D) a +1 flail of protection (51, 1, D) a +0 trident a cursed -2 ring of evasion (52, 1, D) a +1 plate armour of poison resistance (54, 1, D) the +0 cloak of the Harp {rPois rC+ Int+2} It affects your intelligence (+2). It protects you from cold. It protects you from poison. (55, 1, D) an uncursed staff of power (61, 1, D) a +0 short sword a +0 scale mail a +0 buckler the +3 leather armour of True Grit {Contam rF+ Dex+4 Stlth+} It affects your dexterity (+4). It protects you from fire. It causes magical contamination when unequipped. It makes you more stealthy. (62, 1, D) a +1 scimitar of protection a +0 ring mail a +0 buckler a +5 scimitar of freezing (63, 1, D) a +0 short sword a +0 leather armour a +2 great sword of electrocution (67, 1, D) A Primer on Wizardry Spells Type Level a - Flight Charms/Air 3 b - Ozocubu's Armour Charms/Ice 3 c - Stone Arrow Conjuration/Earth 3 d - Conjure Flame Conjuration/Fire 3 e - Abjuration Summoning 3 (68, 1, D) 2 potions of might (69, 1, D) a scroll of recharging (3, 2, D) a +5 triple sword (unseen) (4, 2, D) a +5 quick blade (unseen) (19, 2, D) a stone of tremors (21, 2, D) an uncursed ring of sustain abilities (22, 2, D) an uncursed staff of power (24, 2, D) a +3 dagger of holy wrath (25, 2, D) an uncursed ring of invisibility (26, 2, D) a cursed staff of fire (27, 2, D) the +1 lajatang "Ehempuf" {freeze, rC+ Str+2} It has been specially enchanted to freeze those struck by it, causing extra injury to most foes and up to half again as much damage against particularly susceptible opponents. It can also slow down cold-blooded creatures. It affects your strength (+2). It protects you from cold. (28, 2, D) an uncursed amulet of faith (29, 2, D) a plain deck of destruction (35, 2, D) a +6 ring of dexterity (37, 2, D) a book of Air (38, 2, D) an uncursed staff of earth (39, 2, D) a +2 hunting sling of flaming (40, 2, D) an uncursed staff of wizardry (41, 2, D) a +2 halberd of protection (42, 2, D) a +0 dagger of speed (49, 2, D) the +2 cloak of the Thief {+Fog Slay-2 SInv Stlth+} It affects your accuracy and damage with ranged weapons and melee attacks (-2). It enhances your eyesight. It can be evoked to emit clouds of fog. It makes you more stealthy. (50, 2, D) an uncursed staff of wizardry (51, 2, D) a +2 long sword of holy wrath (52, 2, D) a fan of gales (53, 2, D) a +0 glaive (still there?) an uncursed staff of power (still there?) (55, 2, D) 3 potions of berserk rage 6 potions of haste (73, 2, D) a +1 leather armour of poison resistance (75, 2, D) a +0 robe of fire resistance (3, 3, D) a +5 lajatang (4, 3, D) a +5 giant spiked club (unseen) (40, 3, D) a +0 hunting sling (unseen) (49, 3, D) a +0 glaive (52, 3, D) a +0 dire flail (3, 4, D) 1000 sling bullets (unseen) (4, 4, D) a +5 bardiche (unseen) (40, 4, D) a +0 flail (unseen) (41, 4, D) a +0 flail (unseen) (49, 4, D) a +0 halberd (51, 4, D) a +0 halberd (52, 4, D) a +0 dire flail (53, 4, D) a +0 scimitar (still there?) a +0 glaive (still there?) (4, 5, D) a +5 executioner's axe a +5 battleaxe a +5 broad axe (7, 5, D) 42 fruits 4 bread rations (10, 5, D) an uncursed ring of flight (39, 5, D) a +0 quarterstaff (still there?) a stone (still there?) (45, 5, D) 2 stones (51, 5, D) a +0 dire flail a +0 battleaxe (52, 5, D) a +0 club a cursed +0 cloak (53, 5, D) a +0 halberd (9, 6, D) a +6 ring of strength a +6 ring of strength (10, 6, D) an uncursed staff of energy a crystal ball of energy (24, 6, D) a +1 broad axe a +0 chain mail (25, 6, D) a +1 demon blade of flaming a +0 plate armour (37, 6, D) a +0 broad axe of distortion (unseen) (38, 6, D) a +0 robe (unseen) (39, 6, D) a stone (51, 6, D) a +0 mace (unseen) (4, 7, D) a +3 large shield a +3 shield a +3 buckler (37, 7, D) a +0 quarterstaff (unseen) (4, 8, D) a +5 crystal plate armour a +5 gold dragon armour a +5 shadow dragon armour a +5 storm dragon armour a +5 ice dragon armour a +5 fire dragon armour a +5 plate armour (34, 8, D) a stone (61, 9, D) a +0 scythe a +0 robe a +1 hand axe of chopping (62, 9, D) a +0 dagger a +2 robe of cold resistance the +12 hand axe of Power {holy, rPois rC+ MR+ Int-3 SInv} It has been blessed by the Shining One to cause great damage to the undead and demons. It affects your intelligence (-3). It protects you from cold. It protects you from poison. It affects your resistance to hostile enchantments. It enhances your eyesight. (63, 9, D) a +1 battleaxe of freezing (71, 9, D) a +7 rod of ignition (13/13) (72, 9, D) an uncursed staff of wizardry (62, 10, D) a +0 dire flail a +0 robe a +2 quarterstaff of chaos a +0 cloak a plain deck of escape (72, 10, D) a +4 rapier of venom (2, 13, D) a +1 morningstar of draining (3, 13, D) a book of Air (5, 13, D) a plain deck of changes (6, 13, D) a +1 short sword of speed (7, 13, D) an uncursed staff of energy (8, 13, D) a lantern of shadows (9, 13, D) a +3 chain mail of cold resistance (10, 13, D) a +7 falchion of protection (11, 13, D) a +1 scale mail of fire resistance (12, 13, D) an uncursed staff of cold (49, 13, D) the +8 falchion of Ruinoutin {antimagic, rC++ rN+ Str+2 Int+4 Dex-2} It disrupts the flow of magical energy around spellcasters and certain magical creatures (including the wielder). It affects your strength (+2). It affects your intelligence (+4). It affects your dexterity (-2). It greatly protects you from cold. It protects you from negative energy. (50, 13, D) an uncursed staff of summoning (51, 13, D) a phial of floods (52, 13, D) a +4 rod of inaccuracy (10/10) (53, 13, D) an uncursed ring of stealth the +10 glaive of Otue {freeze, rN+ Str+4 Stlth-} It has been specially enchanted to freeze those struck by it, causing extra injury to most foes and up to half again as much damage against particularly susceptible opponents. It can also slow down cold-blooded creatures. It affects your strength (+4). It protects you from negative energy. It makes you less stealthy. (54, 13, D) a +0 short sword of freezing (55, 13, D) a book of Control (2, 14, D) an uncursed staff of power (3, 14, D) the cursed -2 battleaxe of the Endless March {chop, Int+5} It inflicts extra damage upon your enemies. It affects your intelligence (+5). It has a curse placed upon it. (4, 14, D) a scroll of brand weapon (5, 14, D) an uncursed staff of power (7, 14, D) a book of Summonings (8, 14, D) a sack of spiders (10, 14, D) an uncursed staff of summoning (11, 14, D) an uncursed ring of protection from magic (12, 14, D) the Compendium of Creation Spells Type Level a - Recall Summoning/Translocation 3 b - Summon Guardian Golem Hexes/Summoning 4 c - Summon Demon Summoning 5 d - Spellforged Servitor Conjuration/Summoning 7 a book of Transfigurations a book of Transfigurations (50, 14, D) an uncursed staff of summoning (51, 14, D) a +1 chain mail of cold resistance (52, 14, D) the Grimoire of the Arcane Spells Type Level a - Repel Missiles Charms/Air 2 b - Sure Blade Hexes/Charms 2 c - Spectral Weapon Hexes/Charms 3 d - Deflect Missiles Charms/Air 6 e - Ring of Flames Charms/Fire 7 (53, 14, D) a lantern of shadows (54, 14, D) an uncursed staff of power (55, 14, D) an uncursed ring of sustain abilities (2, 15, D) the +1 pair of boots "Mnuema" {rN++ Str+2} It affects your strength (+2). It greatly protects you from negative energy. (4, 15, D) a book of Summonings (6, 15, D) a +0 shortbow of flaming (7, 15, D) a +4 iron rod (14/14) (still there?) an uncursed staff of cold (still there?) (8, 15, D) the +5 shield of Lioggori {Contam rPois rN+ Int+4} It affects your intelligence (+4). It protects you from poison. It protects you from negative energy. It causes magical contamination when unequipped. (9, 15, D) a book of Transfigurations (10, 15, D) a crystal ball of energy (11, 15, D) a +4 ring of intelligence (12, 15, D) a cursed -2 ring of strength (35, 15, D) a book of Envenomations (36, 15, D) a disc of storms (37, 15, D) an uncursed staff of death (38, 15, D) an uncursed amulet of warding (39, 15, D) an uncursed staff of power (40, 15, D) an uncursed staff of wizardry (41, 15, D) a scroll of brand weapon (42, 15, D) a +0 trident (35, 16, D) the +6 spear "Murmur" {flame, Dex+3} It has been specially enchanted to burn those struck by it, causing extra injury to most foes and up to half again as much damage against particularly susceptible opponents. It affects your dexterity (+3). (36, 16, D) a +1 chain mail of poison resistance (37, 16, D) a +1 cloak of poison resistance (38, 16, D) a +0 spear 5 javelins a +0 leather armour a +1 chain mail of magic resistance (39, 16, D) a box of beasts (40, 16, D) a +2 halberd of venom (41, 16, D) an uncursed ring of positive energy (42, 16, D) a lantern of shadows (43, 16, D) an uncursed staff of air (6, 17, D) an uncursed staff of energy (unseen) (19, 17, D) an uncursed staff of air (20, 17, D) a +0 dire flail of protection (21, 17, D) an uncursed ring of ice (22, 17, D) a book of Ice (23, 17, D) a book of Battle (24, 17, D) a book of Ice (25, 17, D) an uncursed staff of conjuration (27, 17, D) a +3 chain mail of cold resistance (28, 17, D) a plain deck of destruction (29, 17, D) an uncursed staff of death (36, 17, D) a tomahawk (37, 17, D) a tomahawk (38, 17, D) 2 javelins (39, 17, D) a +2 trident of venom (still there?) a +3 trident of flaming (still there?) (40, 17, D) a +0 trident 5 tomahawks (64, 17, D) an uncursed amulet of rage (71, 17, D) a +5 great mace of venom (9, 18, D) an uncursed staff of death a +0 robe (10, 18, D) an uncursed staff of conjuration (unseen) (19, 18, D) a +2 steam dragon armour (20, 18, D) a +2 leather armour of poison resistance (21, 18, D) a +0 short sword of draining (22, 18, D) a +5 rod of ignition (10/10) (23, 18, D) the cursed +1 lajatang "Ytotomp" {antimagic, -Tele rN++ Str+3} It disrupts the flow of magical energy around spellcasters and certain magical creatures (including the wielder). It affects your strength (+3). It greatly protects you from negative energy. It prevents most forms of teleportation. It has a curse placed upon it. (25, 18, D) a +0 mace of protection (26, 18, D) a +2 rod of destruction (14/14) (27, 18, D) a disc of storms (28, 18, D) an uncursed staff of power (29, 18, D) a disc of storms (37, 18, D) a +5 rapier of holy wrath (still there?) a throwing net (still there?) (40, 18, D) a +3 trident (unseen) (44, 18, D) a +0 rapier (unseen) (62, 18, D) a scroll of brand weapon (63, 18, D) the +2 halberd of Classification {speed, rElec rC+ Int+2} Attacks with this weapon are significantly faster. It affects your intelligence (+2). It protects you from cold. It insulates you from electricity. Cheibriados disapproves of the use of such an item. (64, 18, D) a +0 scimitar of slicing (22, 19, D) an uncursed ring of ice (23, 19, D) a manual of Polearms (24, 19, D) a +2 spear of piercing (25, 19, D) an uncursed staff of death (35, 19, D) a +0 trident (39, 19, D) a +0 rapier (unseen) (40, 19, D) a +0 trident (unseen) (10, 20, D) a +0 robe (36, 21, D) a tomahawk (43, 21, D) 3 javelins (26, 23, D) a cursed -3 flail (27, 23, D) a +0 glaive (24, 24, D) a +0 glaive (49, 25, D) an ornate deck of wonders (50, 25, D) an uncursed staff of fire (51, 25, D) the +5 ring mail of the Hall of Blades {rC+ MP+9 Int+4} It affects your intelligence (+4). It protects you from cold. It affects your magic capacity (+9). (52, 25, D) the +7 trident of the Sun {pierce, Contam Str+7 Int+4} It inflicts extra damage upon your enemies. It affects your strength (+7). It affects your intelligence (+4). It causes magical contamination when unequipped. (54, 25, D) a +0 spear (55, 25, D) a plain deck of summoning (50, 26, D) an uncursed ring of teleport control (51, 26, D) an uncursed staff of conjuration (52, 26, D) a book of Transfigurations (53, 26, D) a +1 hunting sling of flaming (61, 27, D) an uncursed staff of cold (62, 27, D) a +0 trident (63, 27, D) a +1 leather armour of cold resistance (64, 27, D) the +3 hat of Pondering {ponderous, MR+ MP+10 Int+5} It affects your intelligence (+5). It affects your resistance to hostile enchantments. It affects your magic capacity (+10). (65, 27, D) a +2 battleaxe of chopping (72, 27, D) an uncursed staff of air (73, 27, D) a +2 scimitar of electrocution (53, 28, D) a +0 spear (55, 28, D) a +1 battleaxe of flaming (unseen) (72, 28, D) the +3 scimitar "Umeadefran" {venom, Str+4} It poisons the flesh of those it strikes. It affects your strength (+4). (73, 28, D) an uncursed staff of power (34, 29, D) an uncursed ring of fire (35, 29, D) a +1 halberd of flaming (36, 29, D) the +3 scimitar of Ciynwalu {slice, Stlth+} It inflicts extra damage upon your enemies. It makes you more stealthy. (37, 29, D) a book of Beasts (38, 29, D) the +3 Elemental Staff {rElec rF++ rC++ MR++ AC+5} It affects your AC (+5). It greatly protects you from fire. It greatly protects you from cold. It insulates you from electricity. It affects your resistance to hostile enchantments. (39, 29, D) 4 scrolls of enchant weapon (40, 29, D) an uncursed ring of flight (41, 29, D) a +4 chain mail of fire resistance (42, 29, D) a +4 great mace of venom (43, 29, D) the cursed +2 hand crossbow "Peinecen" {velocity, -Tele rElec rF+ rN+ Str+4} Any bolt fired from it inflicts extra damage. It affects your strength (+4). It protects you from fire. It insulates you from electricity. It protects you from negative energy. It prevents most forms of teleportation. It has a curse placed upon it. (44, 29, D) a +2 robe of magic resistance (35, 30, D) a +1 leather armour of fire resistance (36, 30, D) a +6 halberd of pain (37, 30, D) the +2 shield of Resistance {rF+ rC+ MR+} It protects you from fire. It protects you from cold. It affects your resistance to hostile enchantments. (38, 30, D) a +7 giant spiked club (40, 30, D) a +2 hand crossbow of velocity (41, 30, D) a +3 morningstar of crushing (43, 30, D) the +0 Staff of Olgreb {rPois} It protects you from poison. (62, 30, D) a +0 trident (unseen) (64, 30, D) a +0 trident (41, 31, D) a +6 ring of dexterity (50, 31, D) a +2 trident of piercing a +0 robe (51, 31, D) a cursed -1 trident (unseen) (52, 31, D) a +0 trident (unseen) (63, 31, D) a +0 shortbow 23 arrows (72, 31, D) (unseen) (1, 32, D) an uncursed staff of power (2, 32, D) the cursed -1 scale mail "Ymueprucw" {rElec rF+ rC- MR++ Str-4} It affects your strength (-4). It protects you from fire. It makes you vulnerable to cold. It insulates you from electricity. It affects your resistance to hostile enchantments. It has a curse placed upon it. (3, 32, D) an uncursed staff of poison (4, 32, D) the +4 ring mail "Jauttap" {rC+ Str+2} It affects your strength (+2). It protects you from cold. (5, 32, D) an uncursed amulet of resist corrosion (6, 32, D) a box of beasts (7, 32, D) an uncursed amulet of guardian spirit (8, 32, D) an uncursed amulet of the gourmand (9, 32, D) a +3 shortbow of freezing (10, 32, D) a scroll of brand weapon (11, 32, D) a +3 hunting sling of freezing (12, 32, D) an uncursed staff of summoning (13, 32, D) the +2 rapier of the Orb {pierce, -Cast MR+ Str+2 Stlth+} It inflicts extra damage upon your enemies. It affects your strength (+2). It affects your resistance to hostile enchantments. It prevents spellcasting. It makes you more stealthy. (18, 32, D) a book of Debilitation (20, 32, D) a book of Dreams (22, 32, D) a book of Necromancy (53, 32, D) a +0 rapier (unseen) (59, 32, D) an arrow (63, 32, D) a +2 quarterstaff of pain 2 arrows (64, 32, D) a +0 shortbow (unseen) (1, 33, D) the cursed +3 robe of Folly {Archmagi, MR-- Int+5 Curse} It affects your intelligence (+5). It affects your resistance to hostile enchantments. It may re-curse itself when equipped. It has a curse placed upon it. (2, 33, D) an uncursed amulet of resist mutation (3, 33, D) the +0 ring mail of Experimentation {rC+} It protects you from cold. (4, 33, D) an uncursed ring of positive energy (5, 33, D) an uncursed staff of earth (6, 33, D) the +5 ring mail of the Eternal Void {rPois rF+} It protects you from fire. It protects you from poison. (7, 33, D) a lantern of shadows (8, 33, D) a +2 whip of draining (9, 33, D) the Collected Works on Torrid Battle Magic Spells Type Level a - Magic Dart Conjuration 1 b - Stone Arrow Conjuration/Earth 3 c - Sticky Flame Conjuration/Fire 4 d - Bolt of Draining Conjuration/Necromancy 5 e - Ignite Poison Fire/Transmutation 5 (10, 33, D) a plain deck of wonders (11, 33, D) a cursed staff of energy (12, 33, D) a +0 hunting sling of evasion (19, 33, D) a book of Enchantments (20, 33, D) a phial of floods (21, 33, D) an uncursed staff of cold (22, 33, D) the +2 swamp dragon armour of the Five Deaths {rPois rC+} It protects you from cold. It protects you from poison. (23, 33, D) a book of Alchemy (24, 33, D) a book of Fire (25, 33, D) a +2 buckler of protection (27, 33, D) a plain deck of changes (28, 33, D) a lantern of shadows (50, 33, D) a javelin (72, 33, D) (unseen) (2, 34, D) a +1 hat of intelligence (3, 34, D) the +0 leather armour of Jifatim {Str-5 Int+5} It affects your strength (-5). It affects your intelligence (+5). (4, 34, D) a +1 short sword of protection (5, 34, D) a +2 cloak of magic resistance (6, 34, D) the cursed -3 plate armour "Khoq" {rF+ MR- Str+5} It affects your strength (+5). It protects you from fire. It affects your resistance to hostile enchantments. It has a curse placed upon it. (7, 34, D) the +6 demon trident of Grace {drain, -Tele Int+2 SInv} A truly terrible weapon, it drains the life of those it strikes. It affects your intelligence (+2). It enhances your eyesight. It prevents most forms of teleportation. (8, 34, D) a +0 hand axe (9, 34, D) a +5 hand axe of flaming (10, 34, D) a book of Control (11, 34, D) a +2 chain mail of cold resistance (12, 34, D) the +7 spear "Pihefa" {pierce, Str+2 Int+4} It inflicts extra damage upon your enemies. It affects your strength (+2). It affects your intelligence (+4). (13, 34, D) a +0 rapier of venom (19, 34, D) a cursed staff of energy (20, 34, D) an ornate deck of wonders (21, 34, D) an uncursed staff of death (22, 34, D) an uncursed staff of fire (23, 34, D) a +4 falchion of holy wrath (24, 34, D) a cursed staff of energy (25, 34, D) the +11 arbalest of Takh {penet, -Cast rF++ rC+ Dex+3 Stlth-} Ammo fired by it will pass through the targets it hits, potentially hitting all targets in its path until it reaches maximum range. It affects your dexterity (+3). It greatly protects you from fire. It protects you from cold. It prevents spellcasting. It makes you less stealthy. (26, 34, D) a +2 broad axe of freezing (27, 34, D) a stone of tremors (28, 34, D) the +3 trident "Lypsa" {venom, Str+5} It poisons the flesh of those it strikes. It affects your strength (+5). (29, 34, D) a +1 shortbow of flaming (51, 34, D) a javelin (60, 34, D) 2 arrows (63, 34, D) 3 arrows (21, 35, D) a +2 trident of protection (22, 35, D) a +0 spear of piercing (23, 35, D) an uncursed staff of earth (24, 35, D) an uncursed staff of summoning (25, 35, D) a scroll of brand weapon (26, 35, D) a +2 troll leather armour (27, 35, D) a +0 cloak of poison resistance (49, 37, D) an uncursed staff of fire (50, 37, D) the +27 Lear's hauberk (51, 37, D) an uncursed staff of conjuration (53, 37, D) a +5 dagger of protection (54, 37, D) a scroll of brand weapon (60, 37, D) a manual of Shields (61, 37, D) a book of Geomancy (63, 37, D) the +9 long sword "Fript" {elec, rC+} Occasionally, upon striking a foe, it will discharge some electrical energy and cause terrible harm. It protects you from cold. (69, 37, D) a +1 rod of clouds (13/13) (70, 37, D) a +2 halberd of flaming (72, 37, D) the ring "Xyep" {Fire -Tele Str+2 Int+3} [ring of fire] It enhances your fire magic, and weakens your ice magic. It affects your strength (+2). It affects your intelligence (+3). It protects you from fire. It makes you vulnerable to cold. It prevents most forms of teleportation. (73, 37, D) the +9 halberd of Autumn {chop, +Rage Stlth+} It inflicts extra damage upon your enemies. It lets you go berserk. It makes you more stealthy. (7, 38, D) a +1 scythe of venom (44, 38, D) a wand of cold (0) (49, 38, D) a cursed -5 ring of protection (50, 38, D) the +8 short sword "Kaphiox" {antimagic, rN+ Str+2} It disrupts the flow of magical energy around spellcasters and certain magical creatures (including the wielder). It affects your strength (+2). It protects you from negative energy. (51, 38, D) 2 potions of haste (52, 38, D) an uncursed ring of fire (53, 38, D) a +0 steam dragon armour (61, 38, D) an uncursed staff of wizardry (63, 38, D) a scroll of brand weapon (70, 38, D) an uncursed staff of summoning (71, 38, D) an uncursed ring of poison resistance (72, 38, D) the +1 ring mail of the Slorg {MR- Str+5 Int+3} It affects your strength (+5). It affects your intelligence (+3). It affects your resistance to hostile enchantments. (73, 38, D) an uncursed staff of summoning (10, 39, D) a +2 demon whip of freezing (21, 49, D) a +0 long sword (still there?) a plain deck of changes (still there?) (22, 49, D) a book of the Warp (23, 49, D) a book of Frost (24, 49, D) a +0 dagger (25, 49, D) the +6 arbalest "Hellfire" {hellfire, rF++ rC- MR+} It greatly protects you from fire. It makes you vulnerable to cold. It affects your resistance to hostile enchantments. (26, 49, D) a +0 long sword (still there?) a +0 leather armour (still there?) (27, 49, D) the +0 pair of gloves of the Snake Pit {+Fly rPois Dex+2 Stlth-} It affects your dexterity (+2). It protects you from poison. It lets you fly. It makes you less stealthy. (28, 49, D) a +0 long sword (unseen) (29, 49, D) a cursed -2 rapier (still there?) an uncursed staff of earth (still there?) (20, 50, D) a cursed +0 dagger (still there?) a phantom mirror (still there?) (21, 50, D) a +0 long sword (still there?) a +2 dagger of venom (still there?) (22, 50, D) a crystal ball of energy (23, 50, D) a +0 scimitar (still there?) a book of Conjurations (still there?) (24, 50, D) a +0 rapier (still there?) a +3 lajatang of speed (still there?) (25, 50, D) a +0 short sword (still there?) a plain deck of escape (still there?) (26, 50, D) a +3 whip of draining (still there?) an uncursed amulet of clarity (still there?) (27, 50, D) a +0 long sword (still there?) an uncursed staff of energy (still there?) (28, 50, D) a +0 long sword of slicing (29, 50, D) a +5 vampiric whip (still there?) a +1 shortbow of flaming (still there?) (30, 50, D) the +13 sword of the Doom Knight {pain, -Cast MR+} In the hands of one skilled in necromantic magic, it inflicts extra damage on living creatures. It affects your resistance to hostile enchantments. It prevents spellcasting. (0, 51, D) a +0 short sword of draining (1, 51, D) a +3 spear of venom (4, 51, D) Ihukh's Compendium of Sinister Translocation Spells Type Level a - Corpse Rot Necromancy 2 b - Teleport Other Translocation 3 c - Passage of Golubria Translocation 4 d - Phase Shift Translocation 5 e - Death Channel Necromancy 6 (5, 51, D) a +2 falchion of holy wrath (7, 51, D) a +5 hand crossbow of flaming (8, 51, D) 2 potions of haste a +1 mace of holy wrath (9, 51, D) a +0 leather armour of fire resistance a +2 robe of magic resistance (10, 51, D) an uncursed staff of poison a +4 chain mail of fire resistance (11, 51, D) a box of beasts (12, 51, D) a plain deck of wonders (14, 51, D) a Fen Folio (19, 51, D) the ring of Contentment {MR+ Str+4 Int+4 SInv} [ring of see invisible] It affects your strength (+4). It affects your intelligence (+4). It affects your resistance to hostile enchantments. It enhances your eyesight. (20, 51, D) a +1 long sword of holy wrath (still there?) a crystal ball of energy (still there?) (21, 51, D) an uncursed ring of positive energy (22, 51, D) a +0 rapier (still there?) a +0 mace of holy wrath (still there?) (23, 51, D) an uncursed ring of flight (24, 51, D) a +0 dagger (still there?) a +2 ring of strength (still there?) (25, 51, D) a +0 rapier (still there?) a +1 morningstar of holy wrath (still there?) (26, 51, D) a +1 quarterstaff of crushing (27, 51, D) an uncursed ring of protection from cold (28, 51, D) a book of Conjurations (29, 51, D) an uncursed staff of poison (30, 51, D) the +5 hand axe of the Fifty Stars {freeze, rPois MR+ Int-5} (still there?) It has been specially enchanted to freeze those struck by it, causing extra injury to most foes and up to half again as much damage against particularly susceptible opponents. It can also slow down cold-blooded creatures. It affects your intelligence (-5). It protects you from poison. It affects your resistance to hostile enchantments. a +0 long sword (still there?) (31, 51, D) a book of Callings (0, 52, D) a +0 large shield of protection (1, 52, D) the cursed +2 hand axe "Zegooske" {chop, Dex+2} It inflicts extra damage upon your enemies. It affects your dexterity (+2). It has a curse placed upon it. (2, 52, D) the +10 dagger of the Four Songs {holy, rPois MR- Dex+6 Stlth+} It has been blessed by the Shining One to cause great damage to the undead and demons. It affects your dexterity (+6). It protects you from poison. It affects your resistance to hostile enchantments. It makes you more stealthy. (4, 52, D) an uncursed staff of conjuration (5, 52, D) a +3 ring of dexterity a +6 rod of destruction (13/13) (6, 52, D) a +0 mace a +2 ring mail of positive energy a +1 falchion of slicing (7, 52, D) an uncursed staff of earth (8, 52, D) a plain deck of defence (10, 52, D) a +0 trident an uncursed amulet of regeneration (11, 52, D) a +2 hand crossbow of evasion (13, 52, D) a +2 scimitar of protection (14, 52, D) an uncursed ring of protection from fire (18, 52, D) a cursed -3 long sword (unseen) (21, 52, D) a +0 longbow (unseen) (25, 52, D) a +0 dagger (unseen) (26, 52, D) a +0 longbow (unseen) (27, 52, D) a +0 longbow (unseen) (30, 52, D) a +3 vampiric broad axe (unseen) (31, 52, D) a +0 rapier (still there?) a +1 war axe of chopping (still there?) (32, 52, D) a +0 short sword (unseen) (0, 53, D) a book of Spatial Translocations (1, 53, D) a phial of floods (2, 53, D) a +2 hunting sling of flaming (3, 53, D) a +3 rod of clouds (13/13) (4, 53, D) a book of the Dragon (5, 53, D) a +2 antimagic flail (7, 53, D) 2 potions of haste (10, 53, D) a +2 hand crossbow of freezing (11, 53, D) a +2 glaive of venom (12, 53, D) a book of Ice (13, 53, D) an uncursed staff of power (14, 53, D) a cursed -4 ring of dexterity (21, 53, D) a +0 longbow (unseen) (23, 53, D) a cursed -2 longbow (unseen) (24, 53, D) a cursed +0 rapier (unseen) (25, 53, D) a +0 longbow (still there?) a cursed +0 long sword (still there?) (29, 53, D) a +0 long sword (unseen) (6, 54, D) a hell hound corpse (skeletalised by now) (10, 54, D) a +1 scythe of flaming (25, 54, D) a +0 scimitar (unseen) (26, 54, D) a cursed +0 dagger (7, 55, D) a +2 scythe (26, 55, D) a +0 flail (unseen) (8, 56, D) a +4 scythe of slicing (9, 56, D) a +6 scythe of venom (23, 56, D) a +0 rapier (unseen) (7, 57, D) a +1 scythe of slicing (9, 57, D) a +0 trident an uncursed amulet of warding (26, 57, D) an arrow (22, 59, D) a +0 rapier (unseen) (27, 60, D) 5 arrows (12, 62, D) an iron dragon corpse