Dungeon Sprint DCSS version 0.17-a0-18-gc25b939 (webtiles) character file. 6 haldagan the Digger (level 2, -5/23 HPs) Began as a Formicid Earth Elementalist on Mar 12, 2015. Was an Initiate of Makhleb. Slain by a large abomination (28 damage) ... in the Dungeon (Sprint V: "Ziggurat Sprint"). The game lasted 00:01:46 (200 turns). haldagan the Digger (Formicid Earth Elementalist) Turns: 200, Time: 00:01:47 Health: -5/23 AC: 2 Str: 24 XL: 2 Next: 0% Magic: 13/13 EV: 6 Int: 20 God: Makhleb [......] Gold: 0 SH: 28 Dex: 11 Spells: 1 memorised, 6 levels left rFire . . . SeeInvis + I - +6 Majin-Bo {vamp, Archmagi MP+6 Int+6} rCold . . . Clarity . c - +0 robe rNeg + . . SustAb . J - +18 shield of the gong {rElec rN+ MR+ EV-5} rPois . Gourm . (helmet unavailable) rElec + Spirit . (no cloak) rCorr . Warding . (no gloves) rMut . Stasis + (no boots) MR +.... (no amulet) Stlth ++........ D - +6 ring of strength C - +6 ring of strength @: somewhat resistant to hostile enchantments, unstealthy A: permanent stasis, dig shafts and tunnels, four strong arms, antennae 3 a: Dig, Renounce Religion You were in the Dungeon. You worshipped Makhleb. Makhleb was noncommittal. You were not hungry. You visited 1 branch Inventory: Hand weapons I - the +6 Majin-Bo (weapon) {vamp, Archmagi MP+6 Int+6} (You found it in the Dungeon) It inflicts no extra harm, but heals its wielder somewhat when it strikes a living foe. It affects your intelligence (+6). It affects your magic capacity (+6). Missiles b - 20 stones (quivered) Armour c - a +0 robe (worn) J - the +18 shield of the gong (worn) {rElec rN+ MR+ EV-5} (You found it in the Dungeon) It affects your evasion (-5). It insulates you from electricity. It protects you from negative energy. It affects your resistance to hostile enchantments. K - a +5 gold dragon armour Jewellery y - a +6 ring of dexterity z - a +6 ring of dexterity A - a +6 ring of intelligence B - a +6 ring of intelligence C - a +6 ring of strength (left hand) D - a +6 ring of strength (right hand) Magical devices E - a wand of disintegration (7) F - a wand of fire (5) G - a wand of cold (5) H - a wand of draining (5) Scrolls o - 4 scrolls of amnesia p - 3 scrolls of recharging q - 7 scrolls of fog r - a scroll of holy word s - 5 scrolls of identify t - 5 scrolls of remove curse u - 2 scrolls of fear Potions e - 10 potions of curing f - 10 potions of heal wounds g - 2 potions of brilliance h - 7 potions of magic i - 2 potions of invisibility j - 2 potions of restore abilities k - 4 potions of resistance m - 5 potions of agility n - 5 potions of might Books d - a book of Geomancy Spells Type Level a - Sandblast Earth 1 b - Stoneskin Transmutation/Earth 2 c - Passwall Transmutation/Earth 3 d - Stone Arrow Conjuration/Earth 3 e - Petrify Transmutation/Earth 4 f - Lee's Rapid Deconstruction Earth 5 Miscellaneous x - a disc of storms Comestibles a - 5 bread rations v - 42 fruits w - 3 meat rations Skills: + Level 2.8 Fighting + Level 2.3 Staves + Level 3.1 Dodging - Level 2.4 Stealth * Level 4.5 Shields + Level 3.4 Spellcasting Level 1.1 Transmutations + Level 4.8 Earth Magic You had 6 spell levels left. You knew the following spells: Your Spells Type Power Failure Level Hunger a - Sandblast Erth ####.. 6% 1 None Dungeon Overview and Level Annotations Branches: Dungeon (1/1) Altars: Ashenzari Cheibriados Dithmenos Elyvilon Fedhas Gozag Kikubaaqudgha Makhleb Nemelex Xobeh Okawaru Qazlal Ru Sif Muna Trog Vehumet Xom Yredelemnul Zin The Shining One Beogh Jiyva Lugonu Innate Abilities, Weirdness & Mutations You are under a permanent stasis effect. You can dig through walls and to a lower floor. Your four strong arms can wield two-handed weapons with a shield. You have a pair of large antennae on your head (SInv). Message History You start resting. HP restored. Your surroundings seem different! Welcome to arena 1. A crimson imp and a large abomination come into view. Found two items. Unknown command. Evoke which item? (* to show all) (? for menu, Esc to quit) Okay, then. The helpless large abomination fails to defend itself. You hit the large abomination. The large abomination is lightly damaged. You block the large abomination's attack. PTOANNNG! You hit the large abomination. The large abomination is moderately damaged. You block the crimson imp's attack. GONNNNG! The large abomination hits you!! Ouch! That really hurt! You die... ▓▓▓▓▓▓▓ ▓.8©8.▓ { ▓.....▓ ▓.X.5.▓ ▓..@..▓ ▓.....▓ ▓.....▓ ▓▓▓▓▓▓▓ {{{ { You could see a large abomination and a crimson imp. Notes Turn | Place | Note -------------------------------------------------------------- 0 | D | haldagan, the Formicid Earth Elementalist, began the quest for the Orb. 0 | D | Reached XP level 1. HP: 13/13 MP: 3/3 0 | D | Found a corrupted altar of Lugonu. 0 | D | Found a viscous altar of Jiyva. 0 | D | Found a white marble altar of Elyvilon. 0 | D | Found a burning altar of Makhleb. 0 | D | Found an iron altar of Okawaru. 2 | D | Found a sparkling altar of Nemelex Xobeh. 2 | D | Found a basalt altar of Yredelemnul. 2 | D | Found a deep blue altar of Sif Muna. 2 | D | Found a radiant altar of Vehumet. 6 | D | Found a bloodstained altar of Trog. 6 | D | Found a shimmering altar of Xom. 108 | D | Became a worshipper of Makhleb the Destroyer 110 | D | Reached skill level 4 in Shields 110 | D | Reached XP level 2. HP: 17/23 MP: 7/7 196 | D | Entered arena 1. 196 | D | Noticed a large abomination 196 | D | Noticed a crimson imp 200 | D | Slain by a large abomination Action || total -------------------------++------- Melee: Quarterstaff || 2 Use: Potion || 1 Stab: Sleeping || 1 Eat: Meat ration || 1