haldagan the Dungeon (10, 1, D) the +6 Majin-Bo {vamp, Archmagi MP+6 Int+6} It inflicts no extra harm, but heals its wielder somewhat when it strikes a living foe. It affects your intelligence (+6). It affects your magic capacity (+6). (unseen) (11, 1, D) the +7 great mace "Firestarter" {flame, inner flame, rF++} It has been specially enchanted to burn those struck by it, causing extra injury to most foes and up to half again as much damage against particularly susceptible opponents. It greatly protects you from fire. Dithmenos disapproves of the use of such an item. (unseen) (19, 1, D) a potion of agility (20, 1, D) a plain deck of changes (21, 1, D) an uncursed staff of cold (22, 1, D) a manual of Crossbows (23, 1, D) the +9 rapier of Crigrigeorch {speed, rPois MR+} Attacks with this weapon are significantly faster. It protects you from poison. It affects your resistance to hostile enchantments. (24, 1, D) a book of Control (25, 1, D) an uncursed staff of conjuration (26, 1, D) a book of Death (27, 1, D) a +2 robe of positive energy (28, 1, D) the +8 morningstar of Gozag {freeze, Contam +Fly MP+9} It has been specially enchanted to freeze those struck by it, causing extra injury to most foes and up to half again as much damage against particularly susceptible opponents. It can also slow down cold-blooded creatures. It affects your magic capacity (+9). It lets you fly. It causes magical contamination when unequipped. (29, 1, D) an uncursed ring of protection from cold (35, 1, D) the cursed -2 halberd of Bevyroani {chop, rPois rF+ rN+ Str+3 Stlth+} It inflicts extra damage upon your enemies. It affects your strength (+3). It protects you from fire. It protects you from poison. It protects you from negative energy. It makes you more stealthy. It has a curse placed upon it. (36, 1, D) a book of Flames (37, 1, D) a manual of Slings (38, 1, D) the +10 scimitar of Taom Ero {freeze, -Tele Noisy +Fly rPois Dex+3} It has been specially enchanted to freeze those struck by it, causing extra injury to most foes and up to half again as much damage against particularly susceptible opponents. It can also slow down cold-blooded creatures. It affects your dexterity (+3). It protects you from poison. It lets you fly. It may make noises in combat. It prevents most forms of teleportation. (39, 1, D) a +6 quarterstaff of pain (40, 1, D) an ornate deck of changes (41, 1, D) an uncursed amulet of warding (42, 1, D) a +4 giant club (49, 1, D) the Grimoire of the Monkey Spells Type Level a - Conjure Flame Conjuration/Fire 3 b - Throw Icicle Conjuration/Ice 4 c - Fulminant Prism Conjuration/Hexes 4 (50, 1, D) an ornate deck of summoning (51, 1, D) a cursed +0 battleaxe (still there?) a book of Burglary (still there?) (52, 1, D) a +0 war axe a +0 plate armour a phantom mirror a human corpse (53, 1, D) the Almanac of Combat Magic Spells Type Level a - Throw Flame Conjuration/Fire 2 b - Mephitic Cloud Conjuration/Poison/Air 3 c - Iskenderun's Battlesphere Conjuration/Charms 5 d - Bolt of Fire Conjuration/Fire 6 (54, 1, D) a +0 mace of holy wrath (55, 1, D) a scroll of brand weapon (61, 1, D) a +0 dagger a cursed +0 robe (62, 1, D) a +0 war axe a phial of floods an orc corpse (skeletalised by now) (63, 1, D) a +0 short sword a +1 dagger of speed (67, 1, D) a +3 leather armour of poison resistance (68, 1, D) a +2 leather armour of fire resistance (69, 1, D) a +0 long sword of electrocution (3, 2, D) a +5 triple sword (unseen) (4, 2, D) a +5 rapier a +5 dagger (19, 2, D) a +2 quarterstaff of protection (20, 2, D) an uncursed staff of earth (21, 2, D) a plain deck of wonders (22, 2, D) a +7 great sword of slicing (24, 2, D) an uncursed staff of conjuration (25, 2, D) a +2 dagger (still there?) an Akashic Record (still there?) (26, 2, D) a +0 battleaxe of chopping (27, 2, D) a +1 cloak of magic resistance (28, 2, D) the ring "Fief Poakhle" {Ice Contam rN+ MR+ Str+7 Stlth+} [ring of ice] It enhances your ice magic, and weakens your fire magic. It affects your strength (+7). It makes you vulnerable to fire. It protects you from cold. It protects you from negative energy. It affects your resistance to hostile enchantments. It causes magical contamination when unequipped. It makes you more stealthy. (29, 2, D) a phantom mirror (36, 2, D) a +4 hand crossbow of flaming (37, 2, D) a +1 rapier of speed (38, 2, D) an uncursed staff of wizardry (39, 2, D) a stone of tremors (40, 2, D) an uncursed staff of cold (41, 2, D) an uncursed staff of conjuration (42, 2, D) a sack of spiders (49, 2, D) an uncursed amulet of regeneration (50, 2, D) the Disquisition on Attacks Spells Type Level a - Magic Dart Conjuration 1 b - Sticky Flame Conjuration/Fire 4 c - Venom Bolt Conjuration/Poison 5 (51, 2, D) a +0 battleaxe (still there?) a scroll of brand weapon (still there?) (52, 2, D) a +0 great mace a +0 chain mail a book of Unlife a human corpse (53, 2, D) a +0 war axe (still there?) a book of Summonings (still there?) (54, 2, D) an uncursed staff of cold (55, 2, D) an uncursed staff of earth (62, 2, D) a +0 dagger a +0 robe a +0 flail of draining (73, 2, D) a +2 mace of protection (75, 2, D) a cursed -3 shortbow 7 arrows of dispersal (3, 3, D) a +5 lajatang (4, 3, D) a +5 giant spiked club a +5 giant club a +5 great mace a +5 demon whip (3, 4, D) 1000 sling bullets (unseen) (4, 4, D) a +5 bardiche a +5 demon trident (6, 4, D) 2 curare-tipped needles 8 poisoned needles a +0 blowgun (4, 5, D) a +5 executioner's axe a +5 battleaxe a +5 broad axe (7, 5, D) 4 meat rations (10, 5, D) an uncursed ring of flight (10, 6, D) an uncursed staff of energy a crystal ball of energy (4, 7, D) a +3 large shield (unseen) (4, 8, D) a +5 crystal plate armour (unseen) (62, 9, D) a +2 dagger (70, 9, D) a +5 great sword of holy wrath (71, 9, D) a +3 morningstar of draining (72, 9, D) a +0 mace of holy wrath (62, 10, D) a +0 pair of gloves of dexterity (72, 10, D) a +2 dagger of speed (2, 13, D) a manual of Crossbows (3, 13, D) an ornate deck of defence (4, 13, D) an uncursed ring of flight (5, 13, D) a book of Conjurations (6, 13, D) a lamp of fire (7, 13, D) a cursed staff of air (8, 13, D) a legendary deck of defence (9, 13, D) a +1 pair of gloves of archery (10, 13, D) a +5 mace of holy wrath (11, 13, D) a Necronomicon (12, 13, D) a +2 long sword of holy wrath (49, 13, D) a +5 flail of holy wrath (50, 13, D) a +1 halberd of freezing (51, 13, D) a +4 battleaxe of flaming (52, 13, D) a +0 rapier a +0 robe a disc of storms a merfolk corpse (53, 13, D) a +0 trident (still there?) an uncursed ring of wizardry (still there?) (54, 13, D) the +4 rapier "Byidomof" {pierce, +Blink +Rage rElec Str-5} It inflicts extra damage upon your enemies. It affects your strength (-5). It insulates you from electricity. It lets you blink. It lets you go berserk. (55, 13, D) a +1 scale mail of cold resistance (2, 14, D) a scroll of fog (3, 14, D) a stone of tremors (4, 14, D) a crystal ball of energy (5, 14, D) the cursed -5 robe of Infinity {rElec rF- Regen+ Str+4} It affects your strength (+4). It makes you vulnerable to fire. It insulates you from electricity. It increases your rate of regeneration. It has a curse placed upon it. (6, 14, D) a plain deck of changes (7, 14, D) a disc of storms (8, 14, D) a +2 leather armour of cold resistance (9, 14, D) a wand of hasting (4) (10, 14, D) an uncursed staff of air (11, 14, D) an uncursed staff of poison (12, 14, D) a +2 robe (50, 14, D) an uncursed staff of summoning (51, 14, D) a +0 trident (still there?) the cursed -2 robe of the Depths {rPois rF+} (still there?) It protects you from fire. It protects you from poison. It has a curse placed upon it. (52, 14, D) the +1 ring mail "Baimek" {rN++ Str-4} It affects your strength (-4). It greatly protects you from negative energy. (53, 14, D) a +0 spear (still there?) 3 royal jellies (still there?) (54, 14, D) an uncursed staff of summoning (55, 14, D) the ring of the Chupacabra {Int+4 Dex+4} [ring of dexterity] It affects your intelligence (+4). It affects your dexterity (+4). (2, 15, D) a plain deck of summoning (3, 15, D) an uncursed amulet of clarity (4, 15, D) a +0 dagger (still there?) a +0 scimitar of protection (still there?) (5, 15, D) 2 large rocks (still there?) a +2 vampiric spear (still there?) (6, 15, D) an uncursed staff of energy (7, 15, D) a +3 whip of venom (8, 15, D) a plain deck of war (9, 15, D) an uncursed staff of poison (10, 15, D) a disc of storms (11, 15, D) an uncursed ring of flight (12, 15, D) an uncursed staff of power (35, 15, D) the amulet "Xiazua" {rCorr rC+ MP+9} [amulet of resist corrosion] It protects you from acid and corrosion. It protects you from cold. It affects your magic capacity (+9). (36, 15, D) a disc of storms (37, 15, D) Sif Muna's Tome of Transmigration Spells Type Level a - Statue Form Transmutation/Earth 6 b - Dragon Form Transmutation 7 (38, 15, D) 4 scrolls of enchant armour (39, 15, D) a +0 dagger of draining (40, 15, D) a +1 robe of fire resistance (41, 15, D) a +2 scale mail of magic resistance (42, 15, D) a scroll of brand weapon (43, 15, D) the +2 morningstar "Lorem Ipsum" {crush, Contam rF+ Str+5 Int+2 Stlth+} It inflicts extra damage upon your enemies. It affects your strength (+5). It affects your intelligence (+2). It protects you from fire. It causes magical contamination when unequipped. It makes you more stealthy. (35, 16, D) the ring "Qiellaleo" {Ice +Fly rElec Str+4} [ring of ice] It enhances your ice magic, and weakens your fire magic. It affects your strength (+4). It makes you vulnerable to fire. It protects you from cold. It insulates you from electricity. It lets you fly. (36, 16, D) an ornate deck of wonders (37, 16, D) an uncursed staff of energy (38, 16, D) a +4 battleaxe of chopping (39, 16, D) a +1 falchion of holy wrath (40, 16, D) 4 scrolls of enchant weapon (41, 16, D) a disc of storms (42, 16, D) a +0 scale mail of magic resistance (43, 16, D) the ring of Pnew {-Cast +Inv +Fly rC+ MP+9 Int+4} [ring of protection from cold] It affects your intelligence (+4). It protects you from cold. It affects your magic capacity (+9). It lets you turn invisible. It lets you fly. It prevents spellcasting. (19, 17, D) the +1 pair of boots "Jilufios" {rF+ rN+ rCorr Int-4 Dex-5} It affects your intelligence (-4). It affects your dexterity (-5). It protects you from fire. It protects you from negative energy. It protects you from acid and corrosion. (20, 17, D) a lantern of shadows (21, 17, D) a plain deck of defence (22, 17, D) a lamp of fire (23, 17, D) a book of Enchantments (24, 17, D) the amulet "Foetin" {Inacc Contam rElec rPois rN+ MP+9} [amulet of inaccuracy] It reduces the accuracy of all your attacks. It insulates you from electricity. It protects you from poison. It protects you from negative energy. It affects your magic capacity (+9). It causes magical contamination when unequipped. (25, 17, D) a +2 rod of destruction (13/13) (26, 17, D) a plain deck of summoning (27, 17, D) an uncursed ring of flight (28, 17, D) the +4 leather armour of Frui {rF+ MR+++ Regen+ MP-9 Int-5} It affects your intelligence (-5). It protects you from fire. It affects your resistance to hostile enchantments. It affects your magic capacity (-9). It increases your rate of regeneration. (29, 17, D) a +7 blowgun (61, 17, D) an uncursed staff of earth (63, 17, D) a +0 spear a +0 buckler an uncursed ring of see invisible (71, 17, D) a book of the Earth (72, 17, D) the ring of Elyvilon's Delight {Contam +Blink rElec Str-2 Int+6 Dex+5} [ring of intelligence] It affects your strength (-2). It affects your intelligence (+6). It affects your dexterity (+5). It insulates you from electricity. It lets you blink. It causes magical contamination when unequipped. (73, 17, D) an uncursed staff of power (19, 18, D) an uncursed staff of conjuration (20, 18, D) a +1 hand axe of electrocution (21, 18, D) a +11 blowgun (22, 18, D) a phial of floods (23, 18, D) a +3 greatsling of flaming (24, 18, D) the cursed -1 spear "Astrik" {venom, Int+3} It poisons the flesh of those it strikes. It affects your intelligence (+3). It has a curse placed upon it. (25, 18, D) a lamp of fire (26, 18, D) a stone of tremors (27, 18, D) the cursed +1 greatsling "Smuro" {freeze, rC++ MP-9 Int+2} It causes projectiles fired from it to freeze those they strike, causing extra injury to most foes and up to half again as much damage against particularly susceptible opponents. They can also slow down cold-blooded creatures. It affects your intelligence (+2). It greatly protects you from cold. It affects your magic capacity (-9). It has a curse placed upon it. (28, 18, D) the +2 cloak of the Thief {+Fog Slay-2 SInv Stlth+} It affects your accuracy and damage with ranged weapons and melee attacks (-2). It enhances your eyesight. It can be evoked to emit clouds of fog. It makes you more stealthy. (29, 18, D) a +1 dire flail of crushing (61, 18, D) a +0 dagger a +0 robe (62, 18, D) a +0 short sword a +0 robe a +0 buckler a +0 rapier of speed a black bear corpse (skeletalised by now) a spriggan corpse (skeletalised by now) (63, 18, D) a cursed -2 spear a +2 leather armour of fire resistance a spriggan corpse (skeletalised by now) (64, 18, D) a +1 vampiric whip (71, 18, D) a +1 flail of holy wrath (72, 18, D) 4 scrolls of enchant armour (73, 18, D) a +4 hunting sling of freezing (23, 19, D) a plain deck of defence (24, 19, D) the amulet of Cekugob {Ward -Tele rElec rPois rN++ AC+1 EV+1} [amulet of warding] It may prevent the melee attacks of summoned creatures. It affects your AC (+1). It affects your evasion (+1). It insulates you from electricity. It protects you from poison. It greatly protects you from negative energy. It prevents most forms of teleportation. (25, 19, D) a scroll of brand weapon (40, 19, D) an adder corpse (62, 19, D) a +0 dagger a +0 robe a +0 buckler (49, 25, D) a sack of spiders (50, 25, D) a +0 halberd of protection a +0 long sword of slicing (51, 25, D) a +0 flail an uncursed staff of earth (52, 25, D) a +0 mace a +3 halberd of freezing a purple draconian corpse (skeletalised by now) (53, 25, D) a +2 shortbow of freezing (54, 25, D) a +4 chain mail of fire resistance (55, 25, D) a +0 broad axe of chopping (57, 25, D) a +0 mace (50, 26, D) a +2 buckler a +0 cloak a +0 rapier a cursed -3 mace the +7 chain mail of Contentment {Int+5} It affects your intelligence (+5). (51, 26, D) a +0 short sword a plain deck of changes a yellow draconian corpse (52, 26, D) a +0 battleaxe a +0 war axe a +0 scimitar a +0 short sword (53, 26, D) a +1 crystal plate armour (54, 26, D) a +6 short sword of draining (51, 27, D) a +1 short sword of draining a +0 cloak a mottled draconian corpse (52, 27, D) a +2 fire dragon armour (61, 27, D) a lamp of fire (62, 27, D) a +1 great sword of holy wrath (63, 27, D) an uncursed staff of death (64, 27, D) a +2 blowgun of evasion (65, 27, D) a +5 quarterstaff of holy wrath (71, 27, D) an uncursed staff of power (73, 27, D) a +0 shortbow 6 arrows an uncursed ring of flight (62, 28, D) a cursed ring of stealth (63, 28, D) a +2 robe of cold resistance (64, 28, D) the +4 chain mail "Clarph" {rPois rC+++} It renders you almost immune to cold. It protects you from poison. (71, 28, D) a +0 long sword of electrocution (72, 28, D) a lantern of shadows (73, 28, D) a +0 long sword an uncursed staff of air an elf corpse (skeletalised by now) (35, 29, D) a +2 storm dragon armour (36, 29, D) a book of Flames (37, 29, D) a +2 quarterstaff of crushing (38, 29, D) an uncursed staff of cold (39, 29, D) a +3 dagger of venom (40, 29, D) a plain deck of changes (41, 29, D) an uncursed staff of conjuration (42, 29, D) a potion of might (43, 29, D) a +3 flail of protection (35, 30, D) the +7 battleaxe "Block" {venom, SInv} It poisons the flesh of those it strikes. It enhances your eyesight. (36, 30, D) a wand of hasting (3) (37, 30, D) a potion of agility (38, 30, D) a +0 pair of gloves of dexterity (39, 30, D) 4 scrolls of enchant weapon (40, 30, D) a box of beasts (41, 30, D) a book of Party Tricks (42, 30, D) an uncursed staff of summoning (43, 30, D) a +3 plate armour of fire resistance (1, 32, D) an uncursed staff of conjuration (2, 32, D) a +2 scale mail of cold resistance (3, 32, D) an uncursed ring of sustain abilities (4, 32, D) an uncursed ring of fire (5, 32, D) a book of Spatial Translocations (6, 32, D) a +2 leather armour of poison resistance (7, 32, D) an uncursed staff of wizardry (8, 32, D) a +0 short sword a cursed ring of loudness a black draconian corpse (9, 32, D) a +0 chain mail of positive energy (10, 32, D) a lantern of shadows (11, 32, D) a +4 ring of dexterity (12, 32, D) a +2 trident of piercing (13, 32, D) the +4 Vampire's Tooth {vamp} It inflicts no extra harm, but heals its wielder somewhat when it strikes a living foe. (1, 33, D) a scroll of brand weapon (2, 33, D) an uncursed staff of cold (3, 33, D) a disc of storms (4, 33, D) a +2 bardiche of protection (5, 33, D) a +0 glaive of chopping (6, 33, D) the cursed -3 leather armour of the Iron Devil {Str+4} It affects your strength (+4). It has a curse placed upon it. (7, 33, D) a book of Party Tricks (8, 33, D) an uncursed ring of poison resistance (9, 33, D) a +2 fire dragon armour (10, 33, D) a +4 broad axe of freezing (11, 33, D) a +0 shortbow of freezing (12, 33, D) a book of Changes (13, 33, D) the Grimoire of Helpful Bewitchment Spells Type Level a - Swiftness Charms/Air 2 b - Confusing Touch Hexes 2 c - Ensorcelled Hibernation Hexes/Ice 2 d - Haste Charms 6 e - Discord Hexes 8 (19, 33, D) a +3 scimitar of freezing (20, 33, D) a book of Callings (21, 33, D) the cursed +3 robe of Folly {Archmagi, MR-- Int+5 Curse} It affects your intelligence (+5). It affects your resistance to hostile enchantments. It may re-curse itself when equipped. It has a curse placed upon it. (22, 33, D) a +2 morningstar of venom (23, 33, D) the +5 hand crossbow "Lezxix" {freeze, MR+} It causes projectiles fired from it to freeze those they strike, causing extra injury to most foes and up to half again as much damage against particularly susceptible opponents. They can also slow down cold-blooded creatures. It affects your resistance to hostile enchantments. (24, 33, D) a +2 mace of protection (25, 33, D) a book of Frost (26, 33, D) the +1 pair of gloves of Eternity {rPois} It protects you from poison. (27, 33, D) a +0 longbow of freezing (28, 33, D) a +3 rapier of flaming (29, 33, D) a cursed staff of cold (1, 34, D) the ring of Robustness {AC+8} [ring of protection] It affects your AC (+8). (2, 34, D) a book of Conjurations (3, 34, D) a sack of spiders (4, 34, D) the +0 helmet of Kla Luic {rPois MR- SInv} It protects you from poison. It affects your resistance to hostile enchantments. It enhances your eyesight. (5, 34, D) an uncursed staff of power (6, 34, D) a +2 shortbow of velocity (7, 34, D) the amulet of the Four Winds {Clar rN+ MR+++} [amulet of clarity] It provides mental clarity. It protects you from negative energy. It affects your resistance to hostile enchantments. (8, 34, D) a +0 pair of gloves of strength (9, 34, D) a +3 dagger of venom (10, 34, D) a +3 broad axe of electrocution (11, 34, D) a +1 hunting sling of flaming (12, 34, D) a +2 dagger of venom (13, 34, D) a +4 ring mail of cold resistance (19, 34, D) Deveafag's Catalogue of Lethal Protection Spells Type Level a - Swiftness Charms/Air 2 b - Ozocubu's Armour Charms/Ice 3 c - Regeneration Charms/Necromancy 3 d - Spectral Weapon Hexes/Charms 3 e - Animate Dead Necromancy 4 (20, 34, D) a book of Necromancy (21, 34, D) an uncursed staff of conjuration (22, 34, D) a Young Poisoner's Handbook (23, 34, D) a fan of gales (24, 34, D) the +2 robe of Dyspraxia {rF- rC+ rCorr Str+4 Slay-5} It affects your strength (+4). It affects your accuracy and damage with ranged weapons and melee attacks (-5). It makes you vulnerable to fire. It protects you from cold. It protects you from acid and corrosion. (25, 34, D) a +3 hunting sling of flaming (26, 34, D) an uncursed amulet of resist corrosion (27, 34, D) a lantern of shadows (28, 34, D) an uncursed staff of energy (29, 34, D) an uncursed ring of sustain abilities (21, 35, D) the amulet "Socw" {Inacc Dex+6} [amulet of inaccuracy] It reduces the accuracy of all your attacks. It affects your dexterity (+6). (22, 35, D) an uncursed ring of protection from magic (23, 35, D) a book of Changes (24, 35, D) a book of Cantrips (25, 35, D) a plain deck of wonders (26, 35, D) an uncursed ring of protection from fire (27, 35, D) a +4 great sword of flaming (49, 37, D) an uncursed ring of sustain abilities (50, 37, D) a +1 flail of protection (52, 37, D) the +9 scimitar of Tumetiwk {drain, rN+ MR- Str+4} A truly terrible weapon, it drains the life of those it strikes. It affects your strength (+4). It protects you from negative energy. It affects your resistance to hostile enchantments. (54, 37, D) the cursed +2 falchion "Arcanum" {flame, +Rage rC- Str+2} It has been specially enchanted to burn those struck by it, causing extra injury to most foes and up to half again as much damage against particularly susceptible opponents. Big, fiery blades are also staple armaments of hydra-hunters. It affects your strength (+2). It makes you vulnerable to cold. It lets you go berserk. It has a curse placed upon it. Dithmenos disapproves of the use of such an item. (59, 37, D) a +1 chain mail of fire resistance (60, 37, D) the +7 bardiche of Axi Jebu {pain, Contam Int+4 Dex+5} In the hands of one skilled in necromantic magic, it inflicts extra damage on living creatures. It affects your intelligence (+4). It affects your dexterity (+5). It causes magical contamination when unequipped. (63, 37, D) a +2 robe of the Archmagi (69, 37, D) a +0 flail an orc corpse (skeletalised by now) (70, 37, D) a +0 short sword a +0 plate armour an uncursed staff of cold (71, 37, D) a +0 mace a cursed staff of conjuration an orc corpse (skeletalised by now) (72, 37, D) a +0 short sword a +0 plate armour a +4 chain mail of fire resistance (73, 37, D) a +0 dagger a +0 robe (50, 38, D) a phial of floods (51, 38, D) a +0 ring mail of magic resistance (52, 38, D) a book of Fire (53, 38, D) Sif Muna's Volume of Cold Spells Type Level a - Throw Frost Conjuration/Ice 2 b - Ozocubu's Armour Charms/Ice 3 c - Throw Icicle Conjuration/Ice 4 d - Summon Ice Beast Ice/Summoning 4 e - Condensation Shield Ice 4 (59, 38, D) a +9 giant spiked club (60, 38, D) an uncursed staff of conjuration (61, 38, D) an uncursed staff of wizardry (62, 38, D) a +3 leather armour of cold resistance (63, 38, D) a +1 mace of crushing (70, 38, D) a +0 dagger a +0 robe a crystal ball of energy (71, 38, D) a +0 dagger a +0 ring mail an orc corpse (skeletalised by now) (72, 38, D) a +0 trident a +0 plate armour the +6 glaive "Ihaoc" {chop, -Tele rF+ Dex+10} It inflicts extra damage upon your enemies. It affects your dexterity (+10). It protects you from fire. It prevents most forms of teleportation. (73, 38, D) a +0 halberd a +0 plate armour an uncursed staff of cold an orc corpse (skeletalised by now) (58, 48, D) a +0 greatsling of flaming (59, 48, D) the cursed -4 ring mail of the Hidden Orbs {rPois rF+ rC+ rN+ Dex-4} It affects your dexterity (-4). It protects you from fire. It protects you from cold. It protects you from poison. It protects you from negative energy. It has a curse placed upon it. (60, 48, D) a +5 rod of destruction (9/9) (61, 48, D) a +5 war axe of flaming (62, 48, D) the +7 long sword of Outrage {slice, rPois rC+ MR+ MP-9 Dex+2} It inflicts extra damage upon your enemies. It affects your dexterity (+2). It protects you from cold. It protects you from poison. It affects your resistance to hostile enchantments. It affects your magic capacity (-9). (63, 48, D) a book of Debilitation (64, 48, D) a wand of heal wounds (4) (65, 48, D) a cursed staff of conjuration (67, 48, D) a +2 quarterstaff of draining (68, 48, D) a book of Necromancy (69, 48, D) a +1 steam dragon armour (70, 48, D) an uncursed ring of positive energy (71, 48, D) a +8 plate armour of ponderousness (72, 48, D) a phantom mirror (73, 48, D) an uncursed amulet of guardian spirit (74, 48, D) the +10 sword of Jihad {holy, *Rage rN+ EV+3 Stlth-} It has been blessed by the Shining One to cause great damage to the undead and demons. It affects your evasion (+3). It protects you from negative energy. It may make you go berserk in combat. It makes you less stealthy. (23, 49, D) an ornate deck of changes (24, 49, D) an uncursed ring of stealth (25, 49, D) a +1 ring mail of positive energy (26, 49, D) a +1 ring mail of poison resistance (27, 49, D) a +2 arbalest of flaming (28, 49, D) a +1 great mace of holy wrath (29, 49, D) a +3 shortbow of flaming (30, 49, D) an uncursed staff of conjuration (31, 49, D) an uncursed staff of fire (32, 49, D) a +2 rapier of venom (33, 49, D) a box of beasts (34, 49, D) the +4 rapier of Honour {pierce, rF- rN++ Int+6 Dex-3} It inflicts extra damage upon your enemies. It affects your intelligence (+6). It affects your dexterity (-3). It makes you vulnerable to fire. It greatly protects you from negative energy. (38, 49, D) Teotagup's Tome of Hurtful Ice Spells Type Level a - Freeze Ice 1 b - Ensorcelled Hibernation Hexes/Ice 2 c - Ozocubu's Armour Charms/Ice 3 d - Mephitic Cloud Conjuration/Poison/Air 3 e - Throw Icicle Conjuration/Ice 4 f - Venom Bolt Conjuration/Poison 5 (39, 49, D) a +2 robe of fire resistance (40, 49, D) the Almanac of Bewitchment Spells Type Level a - Slow Hexes 2 b - Tukima's Dance Hexes 3 c - Fulminant Prism Conjuration/Hexes 4 d - Invisibility Hexes 6 (41, 49, D) a plain deck of summoning (42, 49, D) a +0 demon whip of electrocution (43, 49, D) a +2 glaive of freezing (44, 49, D) a +2 mace of distortion (45, 49, D) an uncursed staff of power (46, 49, D) a +3 morningstar of holy wrath (47, 49, D) a book of Dreams (48, 49, D) an uncursed ring of see invisible (49, 49, D) a +3 ring mail of magic resistance (50, 49, D) a +8 plate armour of ponderousness (58, 49, D) the ring of Qeameam {rF- rC+ Dex+3 Slay+3} [ring of protection from cold] It affects your dexterity (+3). It affects your accuracy and damage with ranged weapons and melee attacks (+3). It makes you vulnerable to fire. It protects you from cold. (59, 49, D) the +3 pair of gauntlets of War {Slay+5} It affects your accuracy and damage with ranged weapons and melee attacks (+5). (60, 49, D) an uncursed staff of poison (61, 49, D) the +6 dagger "Gram" {antimagic, rF+ rC++ MP-9} It disrupts the flow of magical energy around spellcasters and certain magical creatures (including the wielder). It protects you from fire. It greatly protects you from cold. It affects your magic capacity (-9). (62, 49, D) a +0 battleaxe of flaming (63, 49, D) a manual of Unarmed Combat (64, 49, D) a disc of storms (65, 49, D) a disc of storms (66, 49, D) a +3 scale mail of fire resistance (67, 49, D) a +2 battleaxe of flaming (68, 49, D) a scroll of brand weapon (69, 49, D) a +5 ring of evasion (70, 49, D) a +0 falchion of slicing (71, 49, D) an uncursed ring of ice (72, 49, D) 4 scrolls of enchant weapon (73, 49, D) a stone of tremors (74, 49, D) a lantern of shadows (23, 50, D) a +3 glaive of flaming (24, 50, D) a Fen Folio (25, 50, D) a +1 long sword of flaming (26, 50, D) an uncursed staff of fire (27, 50, D) a disc of storms (28, 50, D) an uncursed staff of energy (29, 50, D) a +1 cloak of invisibility (30, 50, D) a book of Hinderance (31, 50, D) an uncursed staff of air (32, 50, D) a +4 mace of protection (33, 50, D) a +1 flail of protection (34, 50, D) an uncursed staff of air (38, 50, D) a fan of gales (39, 50, D) a +1 arbalest of flaming (40, 50, D) a +1 scale mail of poison resistance (41, 50, D) a +1 pair of boots of stealth (42, 50, D) a +3 scale mail of poison resistance (43, 50, D) an uncursed ring of ice (44, 50, D) an uncursed staff of death (45, 50, D) a legendary deck of defence (46, 50, D) a +2 robe of positive energy (47, 50, D) an uncursed staff of poison (48, 50, D) a +0 ring mail of fire resistance (49, 50, D) an uncursed staff of death (50, 50, D) a +2 antimagic glaive (58, 50, D) a +0 pair of gloves of dexterity (59, 50, D) The Last Secrets of Witchery Spells Type Level a - Spellforged Servitor Conjuration/Summoning 7 b - Orb of Destruction Conjuration 7 c - Summon Hydra Summoning 7 d - Dragon Form Transmutation 7 (60, 50, D) the cursed -6 robe of the Thistle {+Fly} It lets you fly. It has a curse placed upon it. (61, 50, D) an uncursed staff of wizardry (62, 50, D) a disc of storms (63, 50, D) a lamp of fire (64, 50, D) a +1 longbow of flaming (65, 50, D) a lantern of shadows (66, 50, D) a +2 hand axe of flaming (67, 50, D) Hamoabbo's Almanac of the Heron Spells Type Level a - Flame Tongue Conjuration/Fire 1 b - Stoneskin Transmutation/Earth 2 c - Mephitic Cloud Conjuration/Poison/Air 3 d - Throw Icicle Conjuration/Ice 4 e - Blade Hands Transmutation 5 (68, 50, D) the cursed -3 plate armour "Ydutetot" {rPois rF+ MR+ Int-4 Dex+3} It affects your intelligence (-4). It affects your dexterity (+3). It protects you from fire. It protects you from poison. It affects your resistance to hostile enchantments. It has a curse placed upon it. (69, 50, D) a book of Hinderance (70, 50, D) a stone of tremors (71, 50, D) a manual of Staves (72, 50, D) a cursed amulet of resist corrosion (73, 50, D) an uncursed staff of poison (0, 51, D) an uncursed staff of fire (1, 51, D) an uncursed ring of ice (2, 51, D) an uncursed staff of cold (3, 51, D) a scroll of acquirement (4, 51, D) a +4 mace of crushing (5, 51, D) the +3 hat of Pondering {ponderous, MR+ MP+10 Int+5} It affects your intelligence (+5). It affects your resistance to hostile enchantments. It affects your magic capacity (+10). (6, 51, D) a +2 robe of fire resistance (7, 51, D) a Grand Grimoire (8, 51, D) the ring "Pryihyn" {rN+ Str+5 Int+6} [ring of strength] It affects your strength (+5). It affects your intelligence (+6). It protects you from negative energy. (9, 51, D) a +2 chain mail of cold resistance (10, 51, D) a crystal ball of energy (11, 51, D) a sack of spiders (12, 51, D) an uncursed ring of positive energy (13, 51, D) a manual of Polearms (14, 51, D) a +4 spear of piercing (22, 51, D) an uncursed staff of death (23, 51, D) a +1 scimitar of holy wrath (24, 51, D) an uncursed staff of cold (25, 51, D) a +0 arbalest of freezing (26, 51, D) a scroll of brand weapon (27, 51, D) 2 potions of haste (28, 51, D) an uncursed staff of air (29, 51, D) a +0 vampiric long sword (30, 51, D) a +0 dagger (still there?) a book of Summonings (still there?) (31, 51, D) a +0 dagger (still there?) a +3 leather armour of poison resistance (still there?) (32, 51, D) a book of Death (33, 51, D) an uncursed ring of teleport control (34, 51, D) a stone of tremors (38, 51, D) a +3 dagger of speed (39, 51, D) a +2 ring of dexterity (41, 51, D) a manual of Armour (42, 51, D) an uncursed ring of magical power (43, 51, D) a +1 helmet of see invisible (44, 51, D) a phial of floods (45, 51, D) a +4 quarterstaff of protection (47, 51, D) a +5 spear (48, 51, D) a scroll of brand weapon (49, 51, D) a +2 robe of positive energy (50, 51, D) an uncursed staff of summoning (51, 51, D) a scroll of brand weapon (63, 51, D) a book of Clouds (64, 51, D) a +2 robe (65, 51, D) the cursed +2 glaive "Ypeuhawk" {flame, Contam rElec rN+ MR+ Int+3} It has been specially enchanted to burn those struck by it, causing extra injury to most foes and up to half again as much damage against particularly susceptible opponents. Big, fiery blades are also staple armaments of hydra-hunters. It affects your intelligence (+3). It insulates you from electricity. It protects you from negative energy. It affects your resistance to hostile enchantments. It causes magical contamination when unequipped. It has a curse placed upon it. Dithmenos disapproves of the use of such an item. (66, 51, D) a +2 falchion of electrocution (67, 51, D) an uncursed staff of earth (68, 51, D) an uncursed staff of death (69, 51, D) a +6 glaive of venom (0, 52, D) a +1 leather armour of cold resistance (1, 52, D) a +3 scale mail of cold resistance (2, 52, D) a book of Changes (3, 52, D) a sack of spiders (4, 52, D) an uncursed ring of magical power (5, 52, D) a crystal ball of energy (6, 52, D) an uncursed ring of magical power (7, 52, D) an uncursed ring of flight (8, 52, D) a +4 great sword of slicing (9, 52, D) the +4 hand axe "Sunaegh" {vamp, rF+ rN+ Int+4} It inflicts no extra harm, but heals its wielder somewhat when it strikes a living foe. It affects your intelligence (+4). It protects you from fire. It protects you from negative energy. (10, 52, D) the +3 scale mail of the Vaults {rCorr Dex+4 Stlth+} It affects your dexterity (+4). It protects you from acid and corrosion. It makes you more stealthy. (11, 52, D) a stone of tremors (12, 52, D) a phantom mirror (13, 52, D) an uncursed ring of stealth (14, 52, D) a book of the Warp (44, 52, D) a +2 morningstar of flaming (45, 52, D) a lamp of fire (46, 52, D) a +0 pair of boots of flying (47, 52, D) an uncursed ring of magical power (48, 52, D) an uncursed amulet of stasis (66, 52, D) a scroll of holy word (0, 53, D) an uncursed staff of earth (1, 53, D) a +2 flail of holy wrath (2, 53, D) an uncursed staff of wizardry (3, 53, D) an uncursed amulet of resist mutation (4, 53, D) a +2 hand axe of electrocution (5, 53, D) a book of Minor Magic (6, 53, D) a +2 troll leather armour (7, 53, D) an uncursed ring of poison resistance (8, 53, D) an uncursed staff of conjuration (9, 53, D) a +1 morningstar of crushing (10, 53, D) a manual of Stealth (11, 53, D) the +0 cloak of Starlight {rElec rC+ EV+4 Stlth-} It affects your evasion (+4). It protects you from cold. It insulates you from electricity. It makes you less stealthy. (12, 53, D) a lantern of shadows (13, 53, D) the cursed +2 hand axe of Causality {chop, Stlth+} It inflicts extra damage upon your enemies. It makes you more stealthy. It has a curse placed upon it. (14, 53, D) a book of the Warp