haldagan the Dungeon (10, 1, D) the +6 Majin-Bo {vamp, Archmagi MP+6 Int+6} It inflicts no extra harm, but heals its wielder somewhat when it strikes a living foe. It affects your intelligence (+6). It affects your magic capacity (+6). (unseen) (11, 1, D) the +7 great mace "Firestarter" {flame, inner flame, rF++} It has been specially enchanted to burn those struck by it, causing extra injury to most foes and up to half again as much damage against particularly susceptible opponents. It greatly protects you from fire. Dithmenos disapproves of the use of such an item. (unseen) (19, 1, D) a +2 morningstar of holy wrath (20, 1, D) a +0 whip of venom (21, 1, D) a manual of Crossbows (24, 1, D) an uncursed ring of protection from fire (25, 1, D) the +5 halberd "Koyruesk" {chop, +Blink rN+} It inflicts extra damage upon your enemies. It protects you from negative energy. It lets you blink. (26, 1, D) a disc of storms (27, 1, D) the ring "Motid" {rPois rF+ MR+ Dex-5 SInv} [ring of protection from magic] It affects your dexterity (-5). It protects you from fire. It protects you from poison. It affects your resistance to hostile enchantments. It enhances your eyesight. (28, 1, D) the ring of Uben {rPois Str-5 Int+2 Dex+4 Slay+2 Stlth+} [ring of stealth] It affects your strength (-5). It affects your intelligence (+2). It affects your dexterity (+4). It affects your accuracy and damage with ranged weapons and melee attacks (+2). It protects you from poison. It makes you more stealthy. (29, 1, D) a +2 hunting sling of evasion (35, 1, D) a scroll of brand weapon (36, 1, D) an uncursed staff of conjuration (37, 1, D) a book of Cantrips (38, 1, D) a sack of spiders (39, 1, D) an uncursed staff of wizardry (40, 1, D) a plain deck of summoning (41, 1, D) a box of beasts (42, 1, D) 4 scrolls of enchant weapon (49, 1, D) an uncursed staff of earth (50, 1, D) the +5 rapier of Demonkind {freeze, Contam rN+ MR+ Str+2} It has been specially enchanted to freeze those struck by it, causing extra injury to most foes and up to half again as much damage against particularly susceptible opponents. It can also slow down cold-blooded creatures. It affects your strength (+2). It protects you from negative energy. It affects your resistance to hostile enchantments. It causes magical contamination when unequipped. (52, 1, D) a +3 quick blade (53, 1, D) a cursed -3 trident (still there?) the +12 longbow of Abaicacs {velocity, rPois rF- rC+ Int+3 SInv} (still there?) Any arrow fired from it inflicts extra damage. It affects your intelligence (+3). It makes you vulnerable to fire. It protects you from cold. It protects you from poison. It enhances your eyesight. (54, 1, D) the +8 autumn katana {slice, Clar} It inflicts extra damage upon your enemies. It protects you against confusion. (55, 1, D) a +0 demon trident of draining (still there?) an uncursed ring of magical power (still there?) (61, 1, D) a manual of Maces & Flails (62, 1, D) an uncursed ring of stealth (63, 1, D) an uncursed ring of protection from fire (67, 1, D) a +0 short sword a +0 leather armour the +5 bardiche of Due Proportion {freeze, MR++ Str+5} It has been specially enchanted to freeze those struck by it, causing extra injury to most foes and up to half again as much damage against particularly susceptible opponents. It can also slow down cold-blooded creatures. It affects your strength (+5). It affects your resistance to hostile enchantments. (68, 1, D) a +0 scimitar a +1 morningstar of protection (69, 1, D) a +0 long sword a +0 leather armour a +5 arbalest of freezing (3, 2, D) a +5 triple sword (unseen) (4, 2, D) a +5 quick blade (unseen) (19, 2, D) an uncursed staff of summoning (20, 2, D) the +0 robe "Ylugg" {rC+} It protects you from cold. (21, 2, D) a +5 greatsling of flaming (22, 2, D) a scroll of brand weapon (23, 2, D) a +0 trident a throwing net a cursed staff of energy (24, 2, D) a +0 trident a throwing net the ring of Emmahoixt {rPois rF+ Int-2 Dex+4 Slay-4 SInv} [ring of see invisible] It affects your intelligence (-2). It affects your dexterity (+4). It affects your accuracy and damage with ranged weapons and melee attacks (-4). It protects you from fire. It protects you from poison. It enhances your eyesight. (25, 2, D) a +0 rapier a +0 robe a javelin a +5 short sword of draining (26, 2, D) the +8 battleaxe of Yguoziwk {chop, rC+ MR+ Str+4} It inflicts extra damage upon your enemies. It affects your strength (+4). It protects you from cold. It affects your resistance to hostile enchantments. (27, 2, D) a plain deck of wonders (29, 2, D) the Guide on Flight Spells Type Level a - Airstrike Air 4 b - Silence Hexes/Air 5 c - Conjure Ball Lightning Conjuration/Air 6 (36, 2, D) a sling bullet (still there?) an uncursed ring of sustain abilities (still there?) (37, 2, D) a +3 great sword of electrocution (38, 2, D) the +2 scale mail of Amelioration {rC- Str+3 Dex+2} It affects your strength (+3). It affects your dexterity (+2). It makes you vulnerable to cold. (39, 2, D) a +1 hand axe of electrocution (40, 2, D) the amulet "Umaegalo" {rElec Regen+ Str+7 Int+4} [amulet of regeneration] It affects your strength (+7). It affects your intelligence (+4). It insulates you from electricity. It increases your rate of regeneration. (41, 2, D) a disc of storms (42, 2, D) an uncursed staff of power (49, 2, D) the +5 plate armour of the Boiling Point {rPois} It protects you from poison. (50, 2, D) a cursed ring of loudness (52, 2, D) a +2 leather armour of poison resistance (53, 2, D) a +0 long sword of draining (54, 2, D) a +2 leather armour of positive energy (55, 2, D) a +0 great mace of flaming (still there?) an uncursed staff of cold (still there?) (62, 2, D) a +0 dire flail of draining (3, 3, D) a +5 lajatang (4, 3, D) a +5 giant spiked club (unseen) (22, 3, D) a +0 longbow a +0 quarterstaff 15 arrows 2 silver javelins (23, 3, D) a cursed +0 trident (still there?) 4 large rocks (still there?) (24, 3, D) a +0 vampiric spear a +0 leather armour 4 silver javelins (25, 3, D) a +3 trident of protection (still there?) a +1 trident of piercing (still there?) (27, 3, D) a +0 spear (39, 3, D) a sling bullet (3, 4, D) 1000 sling bullets (unseen) (4, 4, D) a +5 bardiche (unseen) (23, 4, D) a +2 antimagic spear (unseen) (24, 4, D) a +0 rapier a +0 robe (27, 4, D) a +0 trident (30, 4, D) 4 silver javelins (4, 5, D) a +5 executioner's axe (unseen) (7, 5, D) 42 fruits 4 bread rations (10, 5, D) an uncursed ring of flight a +6 ring of intelligence a +6 ring of intelligence a +6 ring of strength a +6 ring of strength (24, 5, D) a +1 trident of piercing (unseen) (25, 5, D) a silver javelin (26, 5, D) a +0 trident (unseen) (10, 6, D) an uncursed staff of energy (4, 7, D) a +3 large shield (unseen) (28, 7, D) a silver javelin (4, 8, D) a +5 crystal plate armour (unseen) (42, 8, D) a sling bullet (62, 9, D) a crystal ball of energy (63, 9, D) a +1 great sword of slicing (71, 9, D) a disc of storms (72, 9, D) a +2 morningstar of protection (62, 10, D) a +1 mace of protection (72, 10, D) the +9 mace "Xutzaum" {holy, Int-5 Dex+3 Stlth+} It has been blessed by the Shining One to cause great damage to the undead and demons. It affects your intelligence (-5). It affects your dexterity (+3). It makes you more stealthy. (1, 12, D) a javelin of penetration (2, 12, D) a poisoned javelin (3, 12, D) a javelin of penetration (13, 12, D) 2 javelins of penetration (2, 13, D) the ring "Letoty Myfe" {rElec rF++ rN+ Str+2} [ring of strength] It affects your strength (+2). It greatly protects you from fire. It insulates you from electricity. It protects you from negative energy. (4, 13, D) a steel javelin (still there?) the +5 short sword of the Thing {drain, Str+4 Stlth+} (still there?) A truly terrible weapon, it drains the life of those it strikes. It affects your strength (+4). It makes you more stealthy. (5, 13, D) Dakhleh's Almanac of Hurtful Weightlessness Spells Type Level a - Swiftness Charms/Air 2 b - Mephitic Cloud Conjuration/Poison/Air 3 c - Lightning Bolt Conjuration/Air 5 d - Freezing Cloud Conjuration/Ice/Air 6 (6, 13, D) a +1 mottled dragon armour (7, 13, D) the ring of the Mage {Wiz MR++ Int+3} [ring of wizardry] It improves your spell success rate. It affects your intelligence (+3). It affects your resistance to hostile enchantments. (8, 13, D) a +1 quarterstaff of pain (9, 13, D) a scroll of brand weapon (10, 13, D) the +6 spear "Reogo" {vamp, +Blink rF- Str+4 Int+3} It inflicts no extra harm, but heals its wielder somewhat when it strikes a living foe. It affects your strength (+4). It affects your intelligence (+3). It makes you vulnerable to fire. It lets you blink. (11, 13, D) a book of Callings (12, 13, D) an uncursed staff of conjuration (49, 13, D) a +1 short sword of venom (51, 13, D) a +3 great sword a +0 robe a +1 longbow of flaming (52, 13, D) a +1 ring mail of fire resistance (53, 13, D) a +1 short sword of draining (54, 13, D) a manual of Slings (2, 14, D) a javelin (still there?) an uncursed ring of stealth (still there?) (3, 14, D) a poisoned javelin (still there?) an uncursed ring of see invisible (still there?) (4, 14, D) a +2 war axe of pain (5, 14, D) a +0 trident of flaming (6, 14, D) the +2 shield of Resistance {rF+ rC+ MR+} It protects you from fire. It protects you from cold. It affects your resistance to hostile enchantments. (7, 14, D) the Papyrus of Attacks Spells Type Level a - Searing Ray Conjuration 2 b - Force Lance Conjuration/Translocation 4 c - Throw Icicle Conjuration/Ice 4 d - Orb of Destruction Conjuration 7 (8, 14, D) 4 scrolls of enchant armour (9, 14, D) a plain deck of defence (10, 14, D) a book of Flames (11, 14, D) a +0 flail of crushing (12, 14, D) an uncursed staff of air (50, 14, D) a +1 ring mail of magic resistance (51, 14, D) the +5 quick blades "Gyre" and "Gimble" {pierce, Dex-3} It inflicts extra damage upon your enemies. It affects your dexterity (-3). (52, 14, D) a +1 scythe of venom (still there?) the cursed -2 halberd "Stehor" {freeze, rC+ Str+3 Dex+4} (still there?) It has been specially enchanted to freeze those struck by it, causing extra injury to most foes and up to half again as much damage against particularly susceptible opponents. It can also slow down cold-blooded creatures. It affects your strength (+3). It affects your dexterity (+4). It protects you from cold. It has a curse placed upon it. (53, 14, D) an uncursed ring of protection from magic (54, 14, D) a +4 hand axe of chopping (2, 15, D) a sack of spiders (3, 15, D) an uncursed ring of wizardry (4, 15, D) a +0 vampiric trident (5, 15, D) a box of beasts (6, 15, D) a scroll of acquirement (7, 15, D) a cursed ring of loudness (8, 15, D) a +3 falchion of protection (9, 15, D) a +0 rapier (still there?) a book of the Warp (still there?) (10, 15, D) a +4 ring of protection (11, 15, D) an uncursed ring of protection from magic (12, 15, D) a +2 pair of gloves of archery (35, 15, D) a +3 scimitar of flaming (still there?) a wand of hasting (5) (still there?) (36, 15, D) a +2 great sword of flaming a +0 shortbow of freezing (37, 15, D) an uncursed staff of death (38, 15, D) a +0 scimitar of flaming a book of Fire (39, 15, D) a +2 chain mail of positive energy (40, 15, D) a +1 great sword of flaming a +3 scale mail of cold resistance (41, 15, D) a book of Flames (42, 15, D) a +2 plate armour of cold resistance (43, 15, D) a phial of floods (-1, 16, D) a javelin of penetration (1, 16, D) a poisoned javelin (9, 16, D) a large rock (35, 16, D) a +2 longbow of evasion (36, 16, D) a scroll of brand weapon (37, 16, D) a +3 long sword of protection (38, 16, D) a +3 scimitar of flaming a scroll of brand weapon (39, 16, D) a legendary deck of defence (40, 16, D) a +7 hand axe of chopping (41, 16, D) an ornate deck of war (42, 16, D) a +2 great sword of flaming (still there?) an uncursed staff of conjuration (still there?) (43, 16, D) a +2 fire dragon armour (3, 17, D) a steel javelin (10, 17, D) a javelin (19, 17, D) a crystal ball of energy (20, 17, D) the +4 ring mail of Ennui {+Blink MR+ rCorr Slay-5} It affects your accuracy and damage with ranged weapons and melee attacks (-5). It affects your resistance to hostile enchantments. It lets you blink. It protects you from acid and corrosion. (21, 17, D) a +2 lajatang of protection (22, 17, D) a book of Transfigurations (24, 17, D) a cursed ring of loudness (25, 17, D) a scroll of recharging (26, 17, D) a +2 shortbow of freezing (27, 17, D) an ornate deck of wonders (28, 17, D) the ring of Schiuc {rPois SInv} [ring of see invisible] It protects you from poison. It enhances your eyesight. (29, 17, D) a scroll of brand weapon (61, 17, D) an uncursed amulet of rage (62, 17, D) a +0 trident a throwing net a +5 shortbow of flaming (63, 17, D) a +4 rod of clouds (14/14) (64, 17, D) a +0 trident 6 tomahawks (72, 17, D) a +3 plate armour of positive energy (4, 18, D) a steel javelin (5, 18, D) a poisoned javelin (12, 18, D) a javelin (19, 18, D) a crystal ball of energy (20, 18, D) an uncursed ring of magical power (21, 18, D) the Guide on Stolen Souls Spells Type Level a - Corpse Rot Necromancy 2 b - Regeneration Charms/Necromancy 3 c - Agony Necromancy 5 d - Death Channel Necromancy 6 (22, 18, D) a +1 robe of the Archmagi (24, 18, D) the +2 robe of Amelioration {rPois Str-3 Int+2 SInv} It affects your strength (-3). It affects your intelligence (+2). It protects you from poison. It enhances your eyesight. (25, 18, D) a +2 whip of electrocution (26, 18, D) a Grand Grimoire (27, 18, D) an uncursed ring of wizardry (28, 18, D) a plain deck of wonders (29, 18, D) a +2 long sword of holy wrath (62, 18, D) a +0 shortbow 17 arrows a +1 plate armour of cold resistance (63, 18, D) a +0 trident (64, 18, D) 4 large rocks (71, 18, D) a +0 trident the +3 great sword "Lelits" {venom, Str+6 Dex-5} It poisons the flesh of those it strikes. It affects your strength (+6). It affects your dexterity (-5). (72, 18, D) a +0 hand axe of chopping (73, 18, D) a manual of Axes (12, 19, D) 2 javelins (23, 19, D) the +3 hand axe of Twioc {drain, rF+ MR+ Int-2 Stlth+} A truly terrible weapon, it drains the life of those it strikes. It affects your intelligence (-2). It protects you from fire. It affects your resistance to hostile enchantments. It makes you more stealthy. (24, 19, D) the +4 scale mail "Esseu" {+Fly Dex+4} It affects your dexterity (+4). It lets you fly. (25, 19, D) the ring "Lihem" {rN+ MR+ Str+3} [ring of positive energy] It affects your strength (+3). It protects you from negative energy. It affects your resistance to hostile enchantments. (71, 19, D) a +0 halberd a +0 flail (10, 21, D) a throwing net (-1, 22, D) a poisoned javelin (2, 22, D) a javelin (5, 22, D) a poisoned javelin (unseen) (5, 23, D) a steel javelin (3, 24, D) a javelin of penetration (5, 24, D) a javelin (49, 25, D) a fan of gales (50, 25, D) a cursed +2 halberd (still there?) the +4 robe of Augmentation {Str+4 Int+4 Dex+4} (still there?) It affects your strength (+4). It affects your intelligence (+4). It affects your dexterity (+4). (52, 25, D) a book of Geomancy (53, 25, D) a +0 dagger a +0 robe a lantern of shadows (54, 25, D) a fan of gales (55, 25, D) a +2 short sword (still there?) Borgnjor's Handbook of Stolen Souls (still there?) Spells Type Level a - Pain Necromancy 1 b - Corpse Rot Necromancy 2 c - Vampiric Draining Necromancy 3 d - Bolt of Draining Conjuration/Necromancy 5 e - Simulacrum Ice/Necromancy 6 (6, 26, D) a javelin (51, 26, D) a +0 dire flail (still there?) a phial of floods (still there?) (52, 26, D) a +0 dagger (still there?) a book of the Dragon (still there?) (53, 26, D) a +7 lightning rod (11/11) (61, 27, D) an uncursed staff of death (63, 27, D) a cursed ring of loudness (64, 27, D) the +4 buckler "Stomec" {Str+3} It affects your strength (+3). (65, 27, D) a +2 ring of intelligence (71, 27, D) an uncursed ring of magical power (72, 27, D) a manual of Long Blades (73, 27, D) the +11 quarterstaff of Theory {pain, Str+8 Int+4} In the hands of one skilled in necromantic magic, it inflicts extra damage on living creatures. It affects your strength (+8). It affects your intelligence (+4). (7, 28, D) a poisoned javelin (62, 28, D) a cursed staff of fire (63, 28, D) an uncursed ring of sustain abilities (64, 28, D) a +2 hunting sling of flaming (71, 28, D) the +9 war axe of Invincibility {venom, Stlth+} It poisons the flesh of those it strikes. It makes you more stealthy. (72, 28, D) a +0 hand axe a +0 scimitar a +0 short sword a +5 giant spiked club (73, 28, D) an uncursed staff of death (34, 29, D) a +1 antimagic great mace (35, 29, D) a plain deck of summoning (36, 29, D) a +0 rapier of venom (37, 29, D) a +0 trident a +0 scale mail the ring of Hilux {rElec Int+7 SInv} [ring of see invisible] It affects your intelligence (+7). It insulates you from electricity. It enhances your eyesight. (38, 29, D) a +2 demon whip of flaming (39, 29, D) the +8 shortbow of Cataclysm {freeze, Str+3 Int+7} It causes projectiles fired from it to freeze those they strike, causing extra injury to most foes and up to half again as much damage against particularly susceptible opponents. They can also slow down cold-blooded creatures. It affects your strength (+3). It affects your intelligence (+7). (40, 29, D) a Young Poisoner's Handbook (41, 29, D) a box of beasts (42, 29, D) the ring "Damuakli" {Fire rPois rN+} [ring of fire] It enhances your fire magic, and weakens your ice magic. It protects you from fire. It makes you vulnerable to cold. It protects you from poison. It protects you from negative energy. (43, 29, D) a book of Ice (44, 29, D) a +0 falchion of holy wrath (72, 29, D) a +0 hand axe of chopping (73, 29, D) a +0 short sword (unseen) (74, 29, D) a +0 scimitar (35, 30, D) the Catalogue of Aerial Battle Magic Spells Type Level a - Flame Tongue Conjuration/Fire 1 b - Shock Conjuration/Air 1 c - Iskenderun's Battlesphere Conjuration/Charms 5 d - Conjure Ball Lightning Conjuration/Air 6 e - Orb of Destruction Conjuration 7 (37, 30, D) a +0 club a +0 club a tomahawk of returning a Grand Grimoire (38, 30, D) a +2 dire flail of venom 6 tomahawks of returning a +0 chain mail a +0 battleaxe a +0 chain mail a +0 great mace a +0 plate armour the ring "Xoggeog" {rF+ rC+} [ring of protection from cold] It protects you from fire. It protects you from cold. (39, 30, D) a +0 great sword (still there?) a +0 mace (still there?) (40, 30, D) a +0 rapier of draining (41, 30, D) a phial of floods (42, 30, D) an uncursed staff of cold (43, 30, D) a +5 quarterstaff of protection (37, 31, D) a +0 dagger (unseen) (39, 31, D) a cursed +0 club a +0 dagger a +0 robe (1, 32, D) a lamp of fire (2, 32, D) a +3 hunting sling of flaming (3, 32, D) the Tome of Unholy Arts Spells Type Level a - Vampiric Draining Necromancy 3 b - Control Undead Necromancy 4 c - Death Channel Necromancy 6 (4, 32, D) 4 large rocks (still there?) a scroll of brand weapon (still there?) (5, 32, D) a +0 battleaxe (still there?) a stone of tremors (still there?) (6, 32, D) the +5 scimitar of the Eternal Warrior {freeze, Str+2} It has been specially enchanted to freeze those struck by it, causing extra injury to most foes and up to half again as much damage against particularly susceptible opponents. It can also slow down cold-blooded creatures. It affects your strength (+2). a +0 leather armour a +0 war axe an orc corpse (skeletalised by now) (7, 32, D) a book of Flames (9, 32, D) a Young Poisoner's Handbook (11, 32, D) a phantom mirror (13, 32, D) a stone of tremors (39, 32, D) a +0 dagger (unseen) (40, 32, D) a +0 glaive (unseen) (1, 33, D) a +2 steam dragon armour (2, 33, D) a lamp of fire (3, 33, D) a wand of hasting (5) (4, 33, D) a +1 dagger of venom (still there?) a +0 long sword of slicing (still there?) (5, 33, D) 4 large rocks the Almanac of Creation Spells Type Level a - Call Imp Summoning 2 b - Abjuration Summoning 3 c - Call Canine Familiar Summoning 3 d - Recall Summoning/Translocation 3 e - Shadow Creatures Summoning 5 a stone giant corpse (skeletalised by now) (6, 33, D) an uncursed staff of conjuration (7, 33, D) a +0 great mace (still there?) the -1 dagger "Miucix" {flame, Contam Int+11} (still there?) It has been specially enchanted to burn those struck by it, causing extra injury to most foes and up to half again as much damage against particularly susceptible opponents. It affects your intelligence (+11). It causes magical contamination when unequipped. Dithmenos disapproves of the use of such an item. (9, 33, D) a book of Envenomations (10, 33, D) a sack of spiders (11, 33, D) a +0 club (12, 33, D) a +0 club (13, 33, D) a +0 flail (19, 33, D) an uncursed ring of stealth (20, 33, D) a +2 rapier of holy wrath (21, 33, D) the ring "Thirroh" {rF+ rC+ MR+ Str-2 Int-5 Dex+9} [ring of protection from magic] It affects your strength (-2). It affects your intelligence (-5). It affects your dexterity (+9). It protects you from fire. It protects you from cold. It affects your resistance to hostile enchantments. (22, 33, D) an uncursed staff of air (24, 33, D) a +3 ring mail of fire resistance (25, 33, D) a +2 hand axe of flaming (26, 33, D) a plain deck of summoning (27, 33, D) a cursed staff of wizardry (28, 33, D) the Compendium of Quantum Bewitchment Spells Type Level a - Corona Hexes 1 b - Shroud of Golubria Charms/Translocation 2 c - Metabolic Englaciation Hexes/Ice 5 d - Phase Shift Translocation 5 e - Darkness Hexes 7 (29, 33, D) a +1 centaur barding of fire resistance (2, 34, D) an uncursed staff of summoning (3, 34, D) an uncursed ring of protection from fire (4, 34, D) a +0 bardiche (still there?) a book of Power (still there?) (5, 34, D) a +0 flail (still there?) a plain deck of changes (still there?) (6, 34, D) a +3 battleaxe of electrocution (still there?) a +1 helmet of see invisible (still there?) (19, 34, D) an uncursed staff of cold (20, 34, D) an uncursed ring of wizardry (21, 34, D) an uncursed staff of air (22, 34, D) the +4 robe of Night {+Inv MR+ SInv Stlth+} It affects your resistance to hostile enchantments. It enhances your eyesight. It lets you turn invisible. It makes you more stealthy. (23, 34, D) a +0 great mace of protection (24, 34, D) a book of Geomancy (25, 34, D) an uncursed staff of poison (26, 34, D) an uncursed ring of protection from fire (27, 34, D) a +0 longbow of flaming (28, 34, D) the +6 lightning scales {run, rElec} It insulates you from electricity. (29, 34, D) a plain deck of wonders (43, 34, D) 2 large rocks (21, 35, D) an uncursed amulet of the gourmand (22, 35, D) a +0 robe of fire resistance (23, 35, D) a +7 great mace of protection (24, 35, D) an uncursed staff of poison (25, 35, D) a scroll of brand weapon (26, 35, D) a +2 short sword of freezing (27, 35, D) the cursed -1 spear of Distant Worlds {pierce, *Rage rElec rPois Int+4 Stlth-} It inflicts extra damage upon your enemies. It affects your intelligence (+4). It insulates you from electricity. It protects you from poison. It may make you go berserk in combat. It makes you less stealthy. It has a curse placed upon it. (49, 37, D) an uncursed staff of death (50, 37, D) an uncursed staff of wizardry (51, 37, D) a +0 flail (still there?) a +3 chain mail of magic resistance (still there?) (52, 37, D) a book of the Warp (53, 37, D) the +9 scale mail of Eternal Night {rN+ rCorr Int-3 Dex+2 Slay-3} It affects your intelligence (-3). It affects your dexterity (+2). It affects your accuracy and damage with ranged weapons and melee attacks (-3). It protects you from negative energy. It protects you from acid and corrosion. (54, 37, D) a +3 plate armour of magic resistance (59, 37, D) the +1 robe of Grace {MP-9 Str+3 Int+3 SInv} It affects your strength (+3). It affects your intelligence (+3). It affects your magic capacity (-9). It enhances your eyesight. (60, 37, D) the +7 triple crossbow of Hoosyoz {velocity, Int+3} Any bolt fired from it inflicts extra damage. It affects your intelligence (+3). (63, 37, D) an uncursed ring of poison resistance (69, 37, D) the +6 hunting sling "Kheso" {speed, rElec rF+ Int-3 Dex+8} Attacks with this weapon are significantly faster. It affects your intelligence (-3). It affects your dexterity (+8). It protects you from fire. It insulates you from electricity. (70, 37, D) an uncursed staff of energy (71, 37, D) the ring "Zesyor" {rF- rN+ MR+ MP+9 Int+3} [ring of magical power] It affects your intelligence (+3). It makes you vulnerable to fire. It protects you from negative energy. It affects your resistance to hostile enchantments. It affects your magic capacity (+9). (72, 37, D) an uncursed ring of magical power (49, 38, D) a +0 battleaxe a +0 robe a +4 long sword of protection (50, 38, D) an uncursed amulet of warding (52, 38, D) a +1 hand axe of chopping (53, 38, D) an uncursed staff of cold (59, 38, D) an uncursed staff of wizardry (61, 38, D) a +3 morningstar (still there?) a plain deck of summoning (still there?) (62, 38, D) a plain deck of defence (63, 38, D) a +1 blowgun of evasion (70, 38, D) a phial of floods (71, 38, D) a manual of Maces & Flails (72, 38, D) a manual of Axes (73, 38, D) an uncursed staff of air (2, 40, D) a +0 whip of electrocution (unseen) (6, 44, D) a +0 mace of crushing (unseen) (7, 46, D) an uncursed staff of conjuration (unseen) (4, 47, D) a +0 bardiche (unseen) (6, 47, D) the +8 war axe of Cranethri {chop, rElec Int+4 Dex-4} (still there?) It inflicts extra damage upon your enemies. It affects your intelligence (+4). It affects your dexterity (-4). It insulates you from electricity. a +0 trident (still there?) (7, 47, D) a +1 scythe of freezing a +0 leather armour (4, 48, D) a +0 dire flail (unseen) (6, 48, D) a +0 giant spiked club (32, 48, D) a cursed -1 great sword (unseen) (58, 48, D) 4 scrolls of enchant weapon (61, 48, D) an uncursed staff of death (64, 48, D) the +8 storm bow {elec} It charges the ammunition it shoots with electricity; occasionally upon a hit, such missiles may discharge and cause terrible harm. (67, 48, D) the cursed +3 lajatang of the Penguin {slice, +Rage Dex+4} It inflicts extra damage upon your enemies. It affects your dexterity (+4). It lets you go berserk. It has a curse placed upon it. (70, 48, D) a +1 dagger of electrocution (71, 48, D) a +0 ring mail of magic resistance (72, 48, D) a +1 trident of venom (73, 48, D) 4 scrolls of enchant armour (74, 48, D) the Disquisition on Dusty Companions Spells Type Level a - Stone Arrow Conjuration/Earth 3 b - Recall Summoning/Translocation 3 c - Petrify Transmutation/Earth 4 d - Summon Mana Viper Hexes/Summoning 5 e - Shadow Creatures Summoning 5 (75, 48, D) a +2 trident of distortion (22, 49, D) a legendary deck of changes (23, 49, D) a lamp of fire (24, 49, D) the Disquisition on the Escort Spells Type Level a - Summon Butterflies Summoning 1 b - Call Imp Summoning 2 c - Summon Mana Viper Hexes/Summoning 5 d - Shadow Creatures Summoning 5 e - Summon Hydra Summoning 7 (25, 49, D) Fayt's Tome of Assistive Necromancy Spells Type Level a - Sublimation of Blood Necromancy 2 b - Regeneration Charms/Necromancy 3 c - Ozocubu's Armour Charms/Ice 3 d - Animate Dead Necromancy 4 e - Dispel Undead Necromancy 5 (26, 49, D) a crystal ball of energy (27, 49, D) an uncursed staff of power (28, 49, D) an uncursed amulet of guardian spirit (29, 49, D) the cursed -5 leather armour of Indecent Exposure {MR- Str+5 Int+2 Dex+4} It affects your strength (+5). It affects your intelligence (+2). It affects your dexterity (+4). It affects your resistance to hostile enchantments. It has a curse placed upon it. (30, 49, D) a lantern of shadows (31, 49, D) an uncursed ring of fire (32, 49, D) the ring "Pnisiesi" {rF+ Int-4 Dex+4 Stlth-} [ring of loudness] It affects your intelligence (-4). It affects your dexterity (+4). It protects you from fire. It makes you less stealthy. (33, 49, D) a +3 blowgun (34, 49, D) a -1 rod of the swarm (9/9) (38, 49, D) Syssabim's Disquisition on Combat Magic Spells Type Level a - Throw Frost Conjuration/Ice 2 b - Stone Arrow Conjuration/Earth 3 c - Bolt of Magma Conjuration/Fire/Earth 5 (39, 49, D) a +2 rapier of flaming (40, 49, D) an ornate deck of defence (41, 49, D) a +2 hunting sling of flaming (42, 49, D) an uncursed staff of energy (43, 49, D) a manual of Fire Magic (44, 49, D) an uncursed ring of flight (45, 49, D) the +8 bow of Krishna "Sharnga" {speed, Dex+3 SInv} Attacks with this weapon are significantly faster. It affects your dexterity (+3). It enhances your eyesight. (46, 49, D) the +2 blowgun of the Heart {evade, rF+ Str+4} It affects your evasion (+5 to EV). It affects your strength (+4). It protects you from fire. (47, 49, D) the +3 hand axe of Rotation {venom, +Fly Dex+3 Stlth+} It poisons the flesh of those it strikes. It affects your dexterity (+3). It lets you fly. It makes you more stealthy. (48, 49, D) a plain deck of wonders (49, 49, D) a +1 long sword of draining (50, 49, D) an uncursed staff of earth (51, 49, D) a box of beasts (52, 49, D) a +1 ring mail of positive energy (53, 49, D) a book of Battle (58, 49, D) a cursed +2 ring of protection (70, 49, D) a +2 ring mail of fire resistance (71, 49, D) a potion of might (72, 49, D) the +2 flail of Parts Unknown {antimagic, rF- rN+ Str+4 Dex+2} It disrupts the flow of magical energy around spellcasters and certain magical creatures (including the wielder). It affects your strength (+4). It affects your dexterity (+2). It makes you vulnerable to fire. It protects you from negative energy. (73, 49, D) a lamp of fire (74, 49, D) a +2 buckler of protection (75, 49, D) a book of Unlife (22, 50, D) the cursed -1 scale mail "Basko" {rPois Regen+ Dex-2} It affects your dexterity (-2). It protects you from poison. It increases your rate of regeneration. It has a curse placed upon it. (23, 50, D) the +4 robe of Rotation {rElec rPois rC- Regen+ Dex+2} It affects your dexterity (+2). It makes you vulnerable to cold. It insulates you from electricity. It protects you from poison. It increases your rate of regeneration. (24, 50, D) a +2 rapier of flaming (25, 50, D) a scroll of brand weapon (26, 50, D) the +0 scale mail of Inquiry {MR+} It affects your resistance to hostile enchantments. (27, 50, D) a book of Hinderance (28, 50, D) a +2 demon whip of venom (29, 50, D) a book of Ice (30, 50, D) a book of Callings (31, 50, D) an uncursed staff of conjuration (32, 50, D) a +2 scale mail of cold resistance (33, 50, D) Iskenderun's Compendium of Attacks Spells Type Level a - Magic Dart Conjuration 1 b - Mephitic Cloud Conjuration/Poison/Air 3 c - Iskenderun's Battlesphere Conjuration/Charms 5 d - Lightning Bolt Conjuration/Air 5 (34, 50, D) the Incunabulum of Bewitchment and the Rocks Spells Type Level a - Confusing Touch Hexes 2 b - Stoneskin Transmutation/Earth 2 c - Stone Arrow Conjuration/Earth 3 d - Spectral Weapon Hexes/Charms 3 e - Enslavement Hexes 4 f - Metabolic Englaciation Hexes/Ice 5 (38, 50, D) a crystal ball of energy (39, 50, D) a +3 war axe of flaming (40, 50, D) the ring of Shadows {Umbra +Inv rN+ SInv} [ring of invisibility] It protects you from negative energy. It enhances your eyesight. It lets you turn invisible. (41, 50, D) the +5 ring mail "Gookkah" {rElec} It insulates you from electricity. (42, 50, D) the +2 plate armour "Vucush" {Regen+ SInv Stlth+} It enhances your eyesight. It increases your rate of regeneration. It makes you more stealthy. (43, 50, D) a plain deck of changes (44, 50, D) a book of Flames (45, 50, D) the amulet "Kiwary" {rMut +Blink Str+4} [amulet of resist mutation] It protects you from mutation. It affects your strength (+4). It lets you blink. (46, 50, D) a +1 leather armour of poison resistance (47, 50, D) the amulet "Hol Upija" {rMut +Fly rC+ Int+4} [amulet of resist mutation] It protects you from mutation. It affects your intelligence (+4). It protects you from cold. It lets you fly. (48, 50, D) an uncursed ring of fire (49, 50, D) an uncursed staff of summoning (50, 50, D) a +2 shortbow of evasion (51, 50, D) the amulet "Featad" {Inacc rC+ Str+3} [amulet of inaccuracy] It reduces the accuracy of all your attacks. It affects your strength (+3). It protects you from cold. (52, 50, D) a +1 shortbow of velocity (53, 50, D) a +4 long sword of protection (58, 50, D) the cursed -5 spear of Satyriasis {pierce, MR+} It inflicts extra damage upon your enemies. It affects your resistance to hostile enchantments. It has a curse placed upon it. (60, 50, D) the +5 dire flail of Desperation {crush, +Blink Str+5 Stlth+} It inflicts extra damage upon your enemies. It affects your strength (+5). It lets you blink. It makes you more stealthy. (62, 50, D) Thript's Incunabulum of Supportive Displacement Spells Type Level a - Apportation Translocation 1 b - Summon Ice Beast Ice/Summoning 4 c - Gell's Gravitas Hexes/Translocation 5 d - Summon Forest Summoning/Translocation 5 e - Phase Shift Translocation 5 (69, 50, D) a book of Enchantments (71, 50, D) the +3 shortbow "Conservator" {venom, Int+5} It poisons the ammo it fires. It affects your intelligence (+5). (72, 50, D) an uncursed staff of conjuration (73, 50, D) a lamp of fire (74, 50, D) a +4 rapier of holy wrath (75, 50, D) the +8 flail of Doom {crush, +Blink rPois Str-2} It inflicts extra damage upon your enemies. It affects your strength (-2). It protects you from poison. It lets you blink. (0, 51, D) a +0 leather armour of positive energy (1, 51, D) a +0 spear of venom (2, 51, D) an uncursed ring of poison resistance (3, 51, D) an uncursed amulet of rage (4, 51, D) the +10 sword of Jihad {holy, *Rage rN+ EV+3 Stlth-} It has been blessed by the Shining One to cause great damage to the undead and demons. It affects your evasion (+3). It protects you from negative energy. It may make you go berserk in combat. It makes you less stealthy. (5, 51, D) a +1 hand crossbow of flaming (6, 51, D) an uncursed ring of see invisible (7, 51, D) a book of the Tempests (8, 51, D) a +3 ring of intelligence (9, 51, D) a +1 chain mail of fire resistance (10, 51, D) a +1 plate armour of fire resistance (11, 51, D) a book of Flames (12, 51, D) a +2 ring mail of fire resistance (13, 51, D) a +3 vampiric scythe a scroll of brand weapon (14, 51, D) a book of Burglary (21, 51, D) a +7 rod of ignition (11/11) (22, 51, D) a +3 ring mail of cold resistance (23, 51, D) a +0 trident (24, 51, D) the +4 trident of the Asp {flame, Dex+4} It has been specially enchanted to burn those struck by it, causing extra injury to most foes and up to half again as much damage against particularly susceptible opponents. It affects your dexterity (+4). Dithmenos disapproves of the use of such an item. (25, 51, D) a phial of floods (26, 51, D) a +1 hand crossbow of flaming (27, 51, D) an uncursed staff of cold (28, 51, D) the +2 plate armour of the New World {rN+} It protects you from negative energy. (29, 51, D) an uncursed staff of air (30, 51, D) a +3 ring of protection (31, 51, D) a +3 leather armour of cold resistance (32, 51, D) a +6 dagger of draining (33, 51, D) an uncursed ring of protection from cold (34, 51, D) the +4 morningstar of Owos {crush, rC+ MR- Int+3} It inflicts extra damage upon your enemies. It affects your intelligence (+3). It protects you from cold. It affects your resistance to hostile enchantments. (38, 51, D) a cursed staff of fire (39, 51, D) a scroll of holy word (40, 51, D) a +2 quarterstaff of protection (41, 51, D) a book of Ice (42, 51, D) a +0 falchion of protection (43, 51, D) an uncursed staff of summoning (44, 51, D) an uncursed staff of fire (46, 51, D) a +1 hand crossbow of freezing (47, 51, D) a +0 short sword of holy wrath (48, 51, D) the amulet of the Median {Inacc SInv} [amulet of inaccuracy] It reduces the accuracy of all your attacks. It enhances your eyesight. (51, 51, D) an uncursed staff of summoning (52, 51, D) an uncursed staff of earth (66, 51, D) the +12 plate armour of the Sun {Str+6} It affects your strength (+6). (68, 51, D) an uncursed ring of sustain abilities (69, 51, D) the cursed ring "Duceimn" {rElec rPois EV-6} [ring of evasion] It affects your evasion (-6). It insulates you from electricity. It protects you from poison. It has a curse placed upon it. (0, 52, D) the amulet of the Four Winds {Clar rN+ MR+++} [amulet of clarity] It provides mental clarity. It protects you from negative energy. It affects your resistance to hostile enchantments. (1, 52, D) Sif Muna's Papyrus of the Damaging Arsonist Spells Type Level a - Flame Tongue Conjuration/Fire 1 b - Throw Flame Conjuration/Fire 2 c - Bolt of Magma Conjuration/Fire/Earth 5 d - Ignite Poison Fire/Transmutation 5 e - Bolt of Fire Conjuration/Fire 6 Dithmenos disapproves of the use of such an item. (2, 52, D) the Almanac of Poison and Conjuration Spells Type Level a - Sting Conjuration/Poison 1 b - Mephitic Cloud Conjuration/Poison/Air 3 c - Spider Form Transmutation/Poison 3 d - Poisonous Cloud Conjuration/Poison/Air 6 (3, 52, D) a wand of heal wounds (3) (4, 52, D) a book of Hinderance (5, 52, D) a +4 mace of crushing (6, 52, D) the cursed -4 scale mail of the Fifty Demons {-Tele rF+ rN+ rCorr} It protects you from fire. It protects you from negative energy. It prevents most forms of teleportation. It protects you from acid and corrosion. It has a curse placed upon it. (7, 52, D) a phantom mirror (8, 52, D) an uncursed staff of wizardry (9, 52, D) the +2 mace of Indomitability {drain, Int+3} A truly terrible weapon, it drains the life of those it strikes. It affects your intelligence (+3). (10, 52, D) a +3 plate armour of fire resistance (11, 52, D) an uncursed ring of magical power (12, 52, D) a +6 plate armour of ponderousness (13, 52, D) a potion of might (14, 52, D) an uncursed ring of magical power (44, 52, D) a book of Death (45, 52, D) a +0 leather armour of fire resistance (46, 52, D) a manual of Throwing (47, 52, D) a manual of Air Magic (48, 52, D) a +0 robe (0, 53, D) a lantern of shadows (1, 53, D) a +1 buckler of poison resistance (2, 53, D) an uncursed staff of power (3, 53, D) a +0 demon trident of freezing (4, 53, D) the +2 arbalest of Mnemyll {flame, rN+ Int+3} It causes projectiles fired from it to burn those they strike, causing extra injury to most foes and up to half again as much damage against particularly susceptible opponents. It affects your intelligence (+3). It protects you from negative energy. Dithmenos disapproves of the use of such an item. (5, 53, D) a +0 spear of venom (6, 53, D) a book of Unlife (7, 53, D) a phial of floods (8, 53, D) the +4 short sword "Vionyodd" {pierce, *Rage Str+6} It inflicts extra damage upon your enemies. It affects your strength (+6). It may make you go berserk in combat. (9, 53, D) a plain deck of summoning (10, 53, D) a +2 dagger of venom (11, 53, D) a +2 spear of distortion (12, 53, D) a +1 long sword of flaming (13, 53, D) a +0 trident (still there?) a +0 plate armour of cold resistance (still there?) (14, 53, D) an uncursed ring of wizardry