haldagan the Dungeon (10, 1, D) the +6 Majin-Bo {vamp, Archmagi MP+6 Int+6} It inflicts no extra harm, but heals its wielder somewhat when it strikes a living foe. It affects your intelligence (+6). It affects your magic capacity (+6). The Shining One opposes the use of such an evil item. the +15 heavy crossbow "Sniper" {velocity, SInv} Any bolt fired from it inflicts extra damage. It enhances your eyesight. the cursed +15 Maxwell's patent armour {-Cast -Tele rElec MR+ rCorr} It insulates you from electricity. It affects your resistance to hostile enchantments. It prevents spellcasting. It prevents most forms of teleportation. It protects you from acid and corrosion. It has a curse placed upon it. the +18 shield of the gong {rElec rN+ MR+ EV-5} It affects your evasion (-5). It insulates you from electricity. It protects you from negative energy. It affects your resistance to hostile enchantments. the cursed +14 obsidian axe {chop, +Fly Str+3 SInv Curse} It inflicts extra damage upon your enemies. It affects your strength (+3). It enhances your eyesight. It lets you fly. It may re-curse itself when equipped. It has a curse placed upon it. The Shining One opposes the use of such an unholy item. (11, 1, D) the +7 great mace "Firestarter" {flame, inner flame, rF++} It has been specially enchanted to burn those struck by it, causing extra injury to most foes and up to half again as much damage against particularly susceptible opponents. It greatly protects you from fire. (unseen) (63, 1, D) a book of Envenomations (68, 1, D) a +1 bardiche of venom (3, 2, D) a +5 triple sword (unseen) (4, 2, D) a +5 quick blade (unseen) (62, 2, D) a +0 great sword of venom (73, 2, D) a +3 arbalest of velocity (75, 2, D) an uncursed staff of air (3, 3, D) a +5 lajatang (4, 3, D) a +5 giant spiked club (unseen) (74, 3, D) a +0 scimitar an elf corpse (skeletalised by now) (3, 4, D) 1000 sling bullets (unseen) (4, 4, D) a +5 bardiche (unseen) (4, 5, D) a +5 executioner's axe a +5 battleaxe a +5 broad axe (10, 5, D) an uncursed ring of flight (5, 6, D) a +0 flail (6, 6, D) a +0 scale mail (10, 6, D) an uncursed staff of energy (4, 7, D) a +3 large shield a +3 shield a +3 buckler (5, 7, D) a +0 shield (4, 8, D) a +5 crystal plate armour a +5 shadow dragon armour a +5 storm dragon armour a +5 ice dragon armour a +5 fire dragon armour a +5 plate armour (61, 9, D) a book of Transfigurations (62, 9, D) a +1 vampiric trident (63, 9, D) a +3 battleaxe of flaming (70, 9, D) a +8 rod of destruction (9/9) (71, 9, D) a wand of draining (5) (72, 9, D) a plain deck of summoning (70, 10, D) a +5 falchion of holy wrath (63, 17, D) an uncursed staff of power (64, 17, D) a +2 robe of magic resistance (71, 17, D) the +6 plate armour of Insatiable Hunger {+Blink rC+ Str-4 SInv Stlth+} It affects your strength (-4). It protects you from cold. It enhances your eyesight. It lets you blink. It makes you more stealthy. (73, 17, D) a plain deck of changes (63, 18, D) an ornate deck of changes (64, 18, D) the +0 robe of the Sea {Str+2 Int+4} It affects your strength (+2). It affects your intelligence (+4). (71, 18, D) a +2 leather armour of positive energy (72, 18, D) a +3 mace of holy wrath (73, 18, D) a +0 short sword (71, 21, D) a +0 club (unseen) (72, 21, D) a +0 dagger a +0 great sword of freezing a +0 dagger an orc corpse (skeletalised by now) an orc corpse (skeletalised by now) an orc corpse (skeletalised by now) (73, 22, D) a +3 dagger of draining (64, 27, D) a +2 ice dragon armour (65, 27, D) a +3 long sword of protection (71, 27, D) a +0 great sword of protection (72, 27, D) a +2 giant club (71, 29, D) a +0 trident (unseen) (73, 29, D) a +0 halberd a purple draconian corpse (skeletalised by now) (71, 30, D) a +0 whip (72, 30, D) a +0 mace (73, 30, D) a +0 hand axe (unseen) (71, 31, D) a +0 halberd (51, 37, D) the ring of Vyuqukk {MR+ Str+2 SInv Stlth+} [ring of protection from magic] It affects your strength (+2). It affects your resistance to hostile enchantments. It enhances your eyesight. It makes you more stealthy. (52, 37, D) a fan of gales (53, 37, D) an uncursed staff of summoning (59, 37, D) a scroll of brand weapon (60, 37, D) an uncursed staff of power (61, 37, D) a +1 war axe of chopping (62, 37, D) the +5 scale mail of Inviolability {+Blink Int-5 Dex+6} It affects your intelligence (-5). It affects your dexterity (+6). It lets you blink. (69, 37, D) the +9 plate armour "Delumob" {+Blink} It lets you blink. (70, 37, D) an uncursed staff of earth (71, 37, D) a crystal ball of energy (72, 37, D) a +0 centaur barding of fire resistance (73, 37, D) a +1 buckler of reflection (51, 38, D) a +2 broad axe of venom (52, 38, D) an uncursed ring of poison resistance (53, 38, D) the cursed -2 plate armour of Brilliance {rPois rN+ Str-5} It affects your strength (-5). It protects you from poison. It protects you from negative energy. It has a curse placed upon it. (60, 38, D) an uncursed amulet of guardian spirit (61, 38, D) a +1 broad axe of pain (62, 38, D) a +6 ring of intelligence (63, 38, D) a +2 rod of shadows (13/13) (70, 38, D) an uncursed staff of power (71, 38, D) a lantern of shadows (72, 38, D) a book of Cantrips (73, 38, D) the +3 falchion of Dithmenos' Outrage {speed, rC+} Attacks with this weapon are significantly faster. It protects you from cold. (70, 42, D) a yak corpse (still there?) a spiny frog corpse (still there?) (60, 43, D) a +0 flail (unseen) (61, 43, D) a +0 quarterstaff (unseen) (63, 43, D) an uncursed staff of wizardry (72, 43, D) a giant frog corpse (60, 44, D) a +0 flail (unseen) (72, 44, D) a sheep corpse