haldagan the Dungeon (10, 1, D) a +0 scale mail a +0 shield a +0 war axe the +6 Majin-Bo {vamp, Archmagi MP+6 Int+6} It inflicts no extra harm, but heals its wielder somewhat when it strikes a living foe. It affects your intelligence (+6). It affects your magic capacity (+6). the +15 heavy crossbow "Sniper" {velocity, SInv} Any bolt fired from it inflicts extra damage. It enhances your eyesight. the +10 dark maul {crush} It inflicts extra damage upon your enemies. the cursed +15 Maxwell's patent armour {-Cast -Tele rElec MR+ rCorr} It insulates you from electricity. It affects your resistance to hostile enchantments. It prevents spellcasting. It prevents most forms of teleportation. It protects you from acid and corrosion. It has a curse placed upon it. (11, 1, D) the +7 great mace "Firestarter" {flame, inner flame, rF++} It has been specially enchanted to burn those struck by it, causing extra injury to most foes and up to half again as much damage against particularly susceptible opponents. It greatly protects you from fire. (unseen) (19, 1, D) a +1 dagger of venom (20, 1, D) a +6 blowgun (21, 1, D) the Guide on the Unstable Mountains Spells Type Level a - Sandblast Earth 1 b - Stoneskin Transmutation/Earth 2 c - Leda's Liquefaction Hexes/Earth 4 d - Petrify Transmutation/Earth 4 e - Statue Form Transmutation/Earth 6 (22, 1, D) the +3 giant club "Skullcrusher" {speed, Str+7} Attacks with this weapon are significantly faster. It affects your strength (+7). (23, 1, D) a +2 scimitar of slicing (24, 1, D) an uncursed staff of air (25, 1, D) a fan of gales (26, 1, D) a +1 ring mail of poison resistance (27, 1, D) 4 scrolls of enchant weapon (29, 1, D) a +0 rapier of venom (35, 1, D) a +2 hand crossbow of evasion (36, 1, D) a crystal ball of energy (37, 1, D) an uncursed staff of cold (38, 1, D) a +0 chain mail of poison resistance (39, 1, D) a book of Changes (41, 1, D) a +1 short sword of venom (42, 1, D) a book of Burglary (50, 1, D) an uncursed amulet of faith (51, 1, D) a +3 rapier of speed (52, 1, D) a box of beasts (53, 1, D) an uncursed staff of earth (54, 1, D) a stone of tremors (55, 1, D) a manual of Stealth (61, 1, D) a +2 robe of positive energy (62, 1, D) a +2 hunting sling of freezing (67, 1, D) a +3 chain mail of cold resistance (68, 1, D) a cursed staff of poison (3, 2, D) a +5 triple sword a +5 great sword a +5 double sword a +5 demon blade (4, 2, D) a +5 quick blade (unseen) (19, 2, D) a scroll of brand weapon (20, 2, D) a +3 leather armour of fire resistance (21, 2, D) a box of beasts (22, 2, D) a book of the Dragon (23, 2, D) a +0 quarterstaff of crushing (24, 2, D) a +2 pair of gloves of dexterity (25, 2, D) an uncursed staff of summoning (26, 2, D) a plain deck of wonders (27, 2, D) a +2 mace of protection (29, 2, D) a +0 shortbow of freezing (36, 2, D) a +2 greatsling of freezing (37, 2, D) an uncursed ring of wizardry (38, 2, D) a plain deck of defence (39, 2, D) an uncursed ring of protection from fire (41, 2, D) a book of Beasts (42, 2, D) an uncursed staff of air (49, 2, D) a +2 halberd of flaming (50, 2, D) a +2 scale mail of poison resistance (52, 2, D) a book of Enchantments (53, 2, D) an uncursed staff of energy (54, 2, D) the +7 quick blade "Ple Depp" {drain, rN+ Dex+4} A truly terrible weapon, it drains the life of those it strikes. It affects your dexterity (+4). It protects you from negative energy. (55, 2, D) a scroll of holy word (3, 3, D) a +5 lajatang (4, 3, D) a +5 giant spiked club (unseen) (3, 4, D) 1000 sling bullets (unseen) (4, 4, D) a +5 bardiche (unseen) (25, 4, D) a +2 plate armour of cold resistance (50, 4, D) a +0 trident (51, 4, D) a +0 greatsling of flaming (74, 4, D) a +0 dagger a +0 robe a +0 whip a +0 leather armour (4, 5, D) a +5 executioner's axe (unseen) (10, 5, D) an uncursed ring of flight (40, 5, D) a +0 quarterstaff (unseen) (50, 5, D) a +1 scythe (52, 5, D) a +0 trident (53, 5, D) a +0 dire flail (unseen) (10, 6, D) an uncursed staff of energy a crystal ball of energy (26, 6, D) an uncursed staff of cold (36, 6, D) a +0 longbow (unseen) (39, 6, D) a +0 robe (40, 6, D) the +7 quarterstaff "Dits" {drain, Noisy +Rage rN+ MR+} A truly terrible weapon, it drains the life of those it strikes. It protects you from negative energy. It affects your resistance to hostile enchantments. It lets you go berserk. It may make noises in combat. (unseen) (52, 6, D) a +3 antimagic scythe (4, 7, D) a +3 large shield (unseen) (36, 7, D) an arrow (37, 7, D) an arrow (38, 7, D) an arrow (39, 7, D) a +7 flail of holy wrath a +0 robe a +0 buckler (4, 8, D) a +5 crystal plate armour a +5 shadow dragon armour a +5 storm dragon armour a +5 ice dragon armour a +5 fire dragon armour a +5 plate armour (40, 8, D) a +0 antimagic quarterstaff (unseen) (61, 9, D) an uncursed staff of fire (62, 9, D) a +1 chain mail of fire resistance (63, 9, D) the +10 quarterstaff "Izer" {elec, +Rage rElec Dex+4 Stlth-} Occasionally, upon striking a foe, it will discharge some electrical energy and cause terrible harm. It affects your dexterity (+4). It insulates you from electricity. It lets you go berserk. It makes you less stealthy. (70, 9, D) a +0 hand axe (70, 11, D) a +0 flail (unseen) (71, 11, D) a +0 falchion (unseen) (72, 11, D) the +11 morningstar "Eos" {elec, -Tele rElec SInv} Occasionally, upon striking a foe, it will discharge some electrical energy and cause terrible harm. It insulates you from electricity. It enhances your eyesight. It prevents most forms of teleportation. (72, 12, D) a +0 club (49, 13, D) an uncursed staff of cold (50, 13, D) a +0 hand crossbow of flaming (52, 13, D) a +3 plate armour of cold resistance (54, 13, D) a +2 robe of magic resistance (50, 14, D) an uncursed amulet of guardian spirit (51, 14, D) a +3 plate armour of positive energy (52, 14, D) a phial of floods (53, 14, D) a plain deck of wonders (54, 14, D) the cursed -2 dagger of Omefupre {elec, rN+} Occasionally, upon striking a foe, it will discharge some electrical energy and cause terrible harm. It protects you from negative energy. It has a curse placed upon it. (55, 14, D) a +1 mace of protection (35, 15, D) a stone of tremors (36, 15, D) an uncursed staff of earth (37, 15, D) an uncursed staff of wizardry (38, 15, D) an uncursed staff of conjuration (39, 15, D) a plain deck of defence (40, 15, D) a +0 falchion of flaming (41, 15, D) a +3 ring mail of magic resistance (43, 15, D) a +0 war axe (36, 16, D) a book of Cantrips (37, 16, D) an ornate deck of defence (38, 16, D) a +3 plate armour of magic resistance (39, 16, D) a cursed ring of magical power (40, 16, D) a Young Poisoner's Handbook (41, 16, D) a +0 plate armour (43, 16, D) a +1 dagger of venom (20, 17, D) an uncursed staff of cold (21, 17, D) an uncursed staff of summoning (22, 17, D) a +3 leather armour of cold resistance (23, 17, D) a +2 mace of protection (24, 17, D) a plain deck of defence (25, 17, D) a +2 ring mail of fire resistance (26, 17, D) a +2 morningstar of crushing (27, 17, D) an uncursed staff of poison (41, 17, D) a +0 arbalest (unseen) (51, 17, D) a +0 longbow (unseen) (61, 17, D) a +1 dagger of holy wrath (62, 17, D) a plain deck of summoning (71, 17, D) the cursed -3 leather armour of Imaas {rN+} It protects you from negative energy. It has a curse placed upon it. (72, 17, D) a fan of gales (73, 17, D) a book of Fire (19, 18, D) a +1 leather armour of fire resistance (22, 18, D) a scroll of brand weapon (23, 18, D) a book of Changes (24, 18, D) a +5 blowgun (26, 18, D) a +1 ring mail of fire resistance (27, 18, D) an uncursed ring of see invisible (29, 18, D) a +1 falchion of holy wrath (38, 18, D) 3 large rocks a +0 arbalest 18 bolts (40, 18, D) a bolt (49, 18, D) a +0 longbow (unseen) (51, 18, D) a +0 war axe (still there?) a +0 great sword (still there?) (52, 18, D) a +0 flail a +0 animal skin (53, 18, D) a +0 flail (unseen) (54, 18, D) a +0 spear (unseen) (62, 18, D) a +2 scale mail of cold resistance (63, 18, D) an uncursed staff of air (71, 18, D) the Almanac of Earth and Confrontation Spells Type Level a - Stone Arrow Conjuration/Earth 3 b - Lee's Rapid Deconstruction Earth 5 c - Iron Shot Conjuration/Earth 6 (72, 18, D) an uncursed staff of energy (73, 18, D) an uncursed ring of protection from magic (23, 19, D) a +0 whip of venom (24, 19, D) a +1 chain mail of cold resistance (25, 19, D) a book of the Dragon (36, 19, D) a +0 bardiche (unseen) (37, 19, D) a +0 war axe (unseen) (38, 19, D) a large rock a bolt a +0 battleaxe a +0 plate armour (39, 19, D) 2 bolts (40, 19, D) a +0 dire flail (unseen) (50, 19, D) an arrow (51, 19, D) a +0 dire flail (still there?) an arrow (still there?) (52, 19, D) an arrow a +3 demon whip of electrocution a +0 robe a +0 buckler (53, 19, D) a +4 quick blade (unseen) (65, 19, D) a +0 rapier of protection (37, 20, D) a +0 arbalest (unseen) (38, 20, D) a bolt (39, 20, D) a +0 great sword (still there?) a +3 whip (still there?) (40, 20, D) a +2 falchion of holy wrath (unseen) (41, 20, D) a +2 vampiric morningstar (unseen) (55, 20, D) an uncursed staff of wizardry (unseen) (22, 21, D) a +2 war axe of flaming (unseen) (37, 21, D) a +0 battleaxe (unseen) (38, 21, D) a +0 battleaxe (still there?) a bolt (still there?) (22, 22, D) a +2 robe of fire resistance (23, 22, D) a +0 quarterstaff (unseen) (25, 22, D) a +0 dire flail (still there?) an uncursed staff of wizardry (still there?) (24, 23, D) a +0 hand crossbow of evasion (26, 23, D) a +4 great sword of slicing (23, 24, D) a +2 robe (49, 25, D) the +4 blowgun of Fyips {speed, MP+9 Dex+3 Stlth+} Attacks with this weapon are significantly faster. It affects your dexterity (+3). It affects your magic capacity (+9). It makes you more stealthy. (51, 25, D) a +0 plate armour (52, 25, D) a box of beasts (53, 25, D) a box of beasts (54, 25, D) a +2 war axe of freezing (50, 26, D) a cursed staff of earth (51, 26, D) the ring of Modesty {rF- rC++ MP+9 AC+1 Int+3 Stlth+} [ring of protection] It affects your AC (+1). It affects your intelligence (+3). It makes you vulnerable to fire. It greatly protects you from cold. It affects your magic capacity (+9). It makes you more stealthy. (53, 26, D) a legendary deck of changes (54, 26, D) a sack of spiders (61, 27, D) an uncursed staff of conjuration (62, 27, D) Roxanne's Handbook of Transmigration Spells Type Level a - Sticks to Snakes Transmutation 2 b - Passwall Transmutation/Earth 3 c - Petrify Transmutation/Earth 4 (63, 27, D) an uncursed staff of fire (65, 27, D) a book of Control (71, 27, D) a book of Callings (73, 27, D) a +0 dagger (62, 28, D) a box of beasts (63, 28, D) Strul's Reference Book on Orientation Spells Type Level a - Blink Translocation 2 b - Teleport Other Translocation 3 c - Control Teleport Charms/Translocation 4 d - Gell's Gravitas Hexes/Translocation 5 (64, 28, D) the Volume of the Voyage Spells Type Level a - Apportation Translocation 1 b - Blink Translocation 2 c - Control Teleport Charms/Translocation 4 d - Force Lance Conjuration/Translocation 4 e - Phase Shift Translocation 5 (71, 28, D) a +0 dagger (72, 28, D) an uncursed staff of wizardry (73, 28, D) a +0 dagger (35, 29, D) a book of the Dragon (36, 29, D) the +0 pair of gloves of Untold Secrets {rN+ Str+2} It affects your strength (+2). It protects you from negative energy. (38, 29, D) a +0 dagger (40, 29, D) a +1 short sword of speed (42, 29, D) 3 royal jellies (44, 29, D) a cursed staff of air (54, 29, D) a +0 great mace (unseen) (72, 29, D) a +0 glaive of flaming a +0 plate armour (73, 29, D) the +10 hand axe "Ghuvydgh" {freeze, rElec rN+ MR- Str+4} It has been specially enchanted to freeze those struck by it, causing extra injury to most foes and up to half again as much damage against particularly susceptible opponents. It can also slow down cold-blooded creatures. It affects your strength (+4). It insulates you from electricity. It protects you from negative energy. It affects your resistance to hostile enchantments. (unseen) (35, 30, D) a fan of gales (37, 30, D) a +0 robe (39, 30, D) a legendary deck of destruction (40, 30, D) a stone of tremors (41, 30, D) a +4 ring of intelligence (42, 30, D) an uncursed staff of conjuration (51, 30, D) a +0 battleaxe a +0 chain mail the ring "Twitiuff" {rElec MR+ Str+2} [ring of strength] It affects your strength (+2). It insulates you from electricity. It affects your resistance to hostile enchantments. (52, 30, D) a +1 long sword of flaming (unseen) (54, 30, D) a +0 arbalest (unseen) (71, 30, D) a +0 club (unseen) (72, 30, D) a +0 club (73, 30, D) the +8 Wrath of Trog {antimagic, *Rage} It disrupts the flow of magical energy around spellcasters and certain magical creatures (including the wielder). It may make you go berserk in combat. (unseen) (53, 31, D) a +0 halberd (still there?) a bolt of frost (still there?) (23, 34, D) a +4 quick blade (24, 34, D) a +3 arbalest of evasion (25, 34, D) the +8 scimitar "Domod" {drain, rF+ rC+ MP-9 Str-5 Int+5} A truly terrible weapon, it drains the life of those it strikes. It affects your strength (-5). It affects your intelligence (+5). It protects you from fire. It protects you from cold. It affects your magic capacity (-9). (26, 34, D) a +2 greatsling of evasion (27, 34, D) the cursed +6 large shield of Ignorance {rN+ AC+2 EV+2 Int-6 Curse} It affects your AC (+2). It affects your evasion (+2). It affects your intelligence (-6). It protects you from negative energy. It may re-curse itself when equipped. It has a curse placed upon it. (40, 34, D) a +0 war axe the ring "Iheyteotob" {rPois MR+ MP+9 Str-5} [ring of magical power] It affects your strength (-5). It protects you from poison. It affects your resistance to hostile enchantments. It affects your magic capacity (+9). (21, 35, D) a +1 vampiric demon whip (22, 35, D) a +1 robe of resistance (23, 35, D) a +2 great sword of flaming (24, 35, D) an uncursed ring of ice (25, 35, D) a +0 great sword of flaming (26, 35, D) the +6 flail "Piomoree" {freeze, +Fly rPois rF- rC+} It has been specially enchanted to freeze those struck by it, causing extra injury to most foes and up to half again as much damage against particularly susceptible opponents. It can also slow down cold-blooded creatures. It makes you vulnerable to fire. It protects you from cold. It protects you from poison. It lets you fly. (27, 35, D) a +3 trident of venom (37, 35, D) a +0 dagger (unseen) (38, 35, D) a +0 glaive of protection (unseen) (40, 35, D) a +0 halberd (unseen) (40, 36, D) a +0 scimitar (41, 36, D) a cursed +0 dagger (unseen) (41, 37, D) a cursed -2 dagger (unseen) (49, 37, D) an uncursed staff of poison (50, 37, D) a book of Power (51, 37, D) a +0 trident of protection (52, 37, D) the +1 greatsling of the Lurker {freeze, rElec rPois} It causes projectiles fired from it to freeze those they strike, causing extra injury to most foes and up to half again as much damage against particularly susceptible opponents. They can also slow down cold-blooded creatures. It insulates you from electricity. It protects you from poison. (53, 37, D) a book of Callings (59, 37, D) a cursed amulet of inaccuracy (60, 37, D) the +8 whip "Snakebite" {venom, rPois} It poisons the flesh of those it strikes. It protects you from poison. (61, 37, D) an uncursed staff of earth (62, 37, D) the +2 robe "Rirox" {rN+} It protects you from negative energy. (63, 37, D) an uncursed ring of sustain abilities (69, 37, D) a +0 arbalest (70, 37, D) a +0 long sword (71, 37, D) a +3 vampiric falchion (72, 37, D) a disc of storms (73, 37, D) an uncursed ring of see invisible (41, 38, D) a +2 arbalest of freezing (49, 38, D) the +12 hand axe of Shrieking Terror {freeze, rElec rN+ MR- Str+5 Int-3} It has been specially enchanted to freeze those struck by it, causing extra injury to most foes and up to half again as much damage against particularly susceptible opponents. It can also slow down cold-blooded creatures. It affects your strength (+5). It affects your intelligence (-3). It insulates you from electricity. It protects you from negative energy. It affects your resistance to hostile enchantments. (50, 38, D) the +5 scale mail of Qituimat {Str+2 Dex+3} It affects your strength (+2). It affects your dexterity (+3). (52, 38, D) the cursed +2 long sword "Foikem" {drain, rF- rC+ Str+5} A truly terrible weapon, it drains the life of those it strikes. It affects your strength (+5). It makes you vulnerable to fire. It protects you from cold. It has a curse placed upon it. (53, 38, D) the cursed -4 chain mail of Card Tricks {MP-9 Str+4 Dex+4} It affects your strength (+4). It affects your dexterity (+4). It affects your magic capacity (-9). It has a curse placed upon it. (59, 38, D) a box of beasts (60, 38, D) the +9 short sword of Contention {speed, Int+5} Attacks with this weapon are significantly faster. It affects your intelligence (+5). (61, 38, D) a +2 hand axe of venom (62, 38, D) the +9 morningstar of Kismet {crush, rElec rC+} It inflicts extra damage upon your enemies. It protects you from cold. It insulates you from electricity. (70, 38, D) a crystal ball of energy (71, 38, D) the cursed -2 battleaxe of Woe {chop, +Blink +Inv rElec rC+ Int-3} It inflicts extra damage upon your enemies. It affects your intelligence (-3). It protects you from cold. It insulates you from electricity. It lets you turn invisible. It lets you blink. It has a curse placed upon it. (72, 38, D) a plain deck of defence (73, 38, D) a +1 chain mail of cold resistance (29, 39, D) a cursed -2 quarterstaff (unseen) (39, 39, D) a +0 shortbow of freezing (unseen) (25, 40, D) a +0 long sword of electrocution (still there?) a fire dragon corpse (still there?) (26, 40, D) a hell hog corpse (27, 40, D) a +0 demon whip (still there?) a +0 hand axe (still there?) (28, 40, D) a +1 scimitar of flaming (72, 40, D) a +1 arbalest of evasion (still there?) 2 bolts (still there?) (24, 41, D) a fire drake corpse (unseen) (25, 41, D) a potion of blood (unseen) (26, 41, D) a +2 demon whip (still there?) a +2 rod of ignition (9/9) (still there?) (72, 41, D) a +0 long sword a +0 arbalest a +0 scale mail 17 bolts (73, 41, D) a +0 scimitar (unseen) (74, 41, D) a +0 flail (unseen) (23, 42, D) the +0 morningstar of the Little People {venom, rN+} It poisons the flesh of those it strikes. It protects you from negative energy. (unseen) (25, 42, D) a +3 whip (still there?) a fire drake corpse (still there?) (62, 42, D) a cursed +1 scimitar (unseen) (71, 42, D) a +2 whip of flaming (unseen) (72, 42, D) a bolt (24, 43, D) a +0 hand axe (unseen) (25, 43, D) a +0 battleaxe (71, 43, D) the +5 triple crossbow of the Shining Light {penet, Str+3} Ammo fired by it will pass through the targets it hits, potentially hitting all targets in its path until it reaches maximum range. It affects your strength (+3). (unseen) (72, 43, D) a bolt (71, 44, D) a bolt