haldagan the Dungeon (10, 1, D) the +6 Majin-Bo {vamp, Archmagi MP+6 Int+6} It inflicts no extra harm, but heals its wielder somewhat when it strikes a living foe. It affects your intelligence (+6). It affects your magic capacity (+6). the +15 heavy crossbow "Sniper" {velocity, SInv} Any bolt fired from it inflicts extra damage. It enhances your eyesight. the +10 dark maul {crush} It inflicts extra damage upon your enemies. the cursed +15 Maxwell's patent armour {-Cast -Tele rElec MR+ rCorr} It insulates you from electricity. It affects your resistance to hostile enchantments. It prevents spellcasting. It prevents most forms of teleportation. It protects you from acid and corrosion. It has a curse placed upon it. the cursed +14 obsidian axe {chop, +Fly Str+3 SInv Curse} It inflicts extra damage upon your enemies. It affects your strength (+3). It enhances your eyesight. It lets you fly. It may re-curse itself when equipped. It has a curse placed upon it. (11, 1, D) the +7 great mace "Firestarter" {flame, inner flame, rF++} It has been specially enchanted to burn those struck by it, causing extra injury to most foes and up to half again as much damage against particularly susceptible opponents. It greatly protects you from fire. the +6 shillelagh "Devastator" {shatter} the +14 plutonium sword {Contam Stlth-} It causes magical contamination when unequipped. It makes you less stealthy. the cursed +9 Sword of Zonguldrok {reap, Curse} If a monster killed with it leaves a corpse in good enough shape, the corpse will be animated as a zombie friendly to the killer. It may re-curse itself when equipped. It has a curse placed upon it. the cursed +13 Scythe of Curses {drain, Curse} A truly terrible weapon, it drains the life of those it strikes. It may re-curse itself when equipped. It has a curse placed upon it. the +0 Sword of Power the +7 Mace of Variability {chaos} Each time it hits an enemy it has a different, random effect. the +7 Singing Sword the +7 longbow "Piercer" {penet, EV-2} Ammo fired by it will pass through the targets it hits, potentially hitting all targets in its path until it reaches maximum range. It affects your evasion (-2). (61, 1, D) a disc of storms (62, 1, D) a +3 scale mail of fire resistance (63, 1, D) an uncursed staff of earth (68, 1, D) a +1 hand axe of draining (3, 2, D) a +5 triple sword (unseen) (4, 2, D) a +5 quick blade (unseen) (61, 2, D) a book of Flames (75, 2, D) the cursed -2 leather armour "Thryiluv" {+Fly rN+ MP-9} It protects you from negative energy. It affects your magic capacity (-9). It lets you fly. It has a curse placed upon it. (3, 3, D) a +5 lajatang (4, 3, D) a +5 giant spiked club (unseen) (3, 4, D) 1000 sling bullets (unseen) (4, 4, D) a +5 bardiche (unseen) (4, 5, D) a +5 executioner's axe (unseen) (10, 5, D) an uncursed ring of flight (10, 6, D) an uncursed staff of energy a crystal ball of energy (4, 7, D) a +3 large shield a +3 shield a +3 buckler (4, 8, D) a +5 crystal plate armour (unseen) (62, 9, D) the +6 dagger of Dominance {pierce, +Inv rF+ Str-4} It inflicts extra damage upon your enemies. It affects your strength (-4). It protects you from fire. It lets you turn invisible. (72, 9, D) the +3 buckler "Hoegaigh" {Int+2} It affects your intelligence (+2). (61, 10, D) a +0 trident 7 tomahawks (62, 10, D) a +0 trident (still there?) a book of Hinderance (still there?) (63, 10, D) a +2 trident of protection (unseen) (70, 10, D) a book of Power (62, 11, D) a +0 trident a throwing net (62, 13, D) a tomahawk (61, 17, D) a plain deck of summoning (62, 18, D) an uncursed staff of energy (71, 18, D) a +0 dagger (73, 18, D) a +0 chain mail (72, 19, D) a +0 leather armour (65, 20, D) a +0 flail a yellow draconian corpse (skeletalised by now) (66, 20, D) a +0 hand axe (unseen) (67, 20, D) a +0 war axe (unseen) (72, 20, D) a +5 flail of holy wrath a +0 robe (73, 20, D) a +0 dagger (unseen) (66, 21, D) a +0 war axe (unseen) (71, 21, D) a +0 halberd a +0 chain mail (72, 21, D) a +1 halberd of chopping a +0 plate armour of poison resistance (67, 23, D) a +0 mace (unseen) (73, 23, D) a +0 dagger a +0 robe (66, 24, D) a +0 short sword (unseen) (61, 27, D) an uncursed amulet of resist corrosion (62, 27, D) a +2 chain mail of cold resistance (63, 27, D) a +6 long sword of holy wrath (64, 27, D) a +1 great sword of slicing (65, 27, D) a +2 hunting sling of flaming (71, 27, D) a +2 hand crossbow of flaming (73, 27, D) a +1 great sword of flaming (62, 28, D) a +1 hand axe of venom (64, 28, D) the Reference Book on Flamy Conjuration Spells Type Level a - Sting Conjuration/Poison 1 b - Flame Tongue Conjuration/Fire 1 c - Throw Flame Conjuration/Fire 2 d - Mephitic Cloud Conjuration/Poison/Air 3 e - Fireball Conjuration/Fire 5 f - Ring of Flames Charms/Fire 7 (71, 28, D) a lamp of fire (73, 28, D) a +1 battleaxe of electrocution (63, 29, D) a ball python corpse a ball python corpse (64, 29, D) a +0 dire flail a cursed -5 ring of intelligence (63, 31, D) a water moccasin corpse (67, 36, D) a poisonous chunk of flesh (60, 37, D) an uncursed staff of air (61, 37, D) 2 potions of haste (69, 37, D) an uncursed staff of air (70, 37, D) a +1 hunting sling of evasion (71, 37, D) a +1 ring mail of magic resistance (72, 37, D) 4 scrolls of enchant weapon (73, 37, D) a cursed ring of ice (59, 38, D) a book of Dreams (60, 38, D) a +2 spear of piercing (62, 38, D) a +2 glaive of chopping (70, 38, D) a +0 war axe (still there?) a plain deck of summoning (still there?) (71, 38, D) the +4 hunting sling "Shroero" {flame, Int-2 Dex+2 SInv} It causes projectiles fired from it to burn those they strike, causing extra injury to most foes and up to half again as much damage against particularly susceptible opponents. It affects your intelligence (-2). It affects your dexterity (+2). It enhances your eyesight. a water moccasin corpse (72, 38, D) an uncursed ring of poison resistance (73, 38, D) Fuopeq's Handbook of Destructive Unholy Magic Spells Type Level a - Animate Skeleton Necromancy 1 b - Throw Flame Conjuration/Fire 2 c - Corpse Rot Necromancy 2 d - Bolt of Magma Conjuration/Fire/Earth 5 e - Bolt of Draining Conjuration/Necromancy 5 f - Cigotuvi's Embrace Necromancy 5 (69, 39, D) an adder corpse (69, 40, D) a poisonous chunk of flesh (71, 42, D) an adder corpse (75, 42, D) a poisonous chunk of flesh (71, 43, D) a cursed +0 scimitar a naga corpse a black mamba corpse