haldagan the Dungeon (10, 1, D) the +15 heavy crossbow "Sniper" {velocity, SInv} Any bolt fired from it inflicts extra damage. It enhances your eyesight. the +10 dark maul {crush} It inflicts extra damage upon your enemies. the cursed +15 Maxwell's patent armour {-Cast -Tele rElec MR+ rCorr} It insulates you from electricity. It affects your resistance to hostile enchantments. It prevents spellcasting. It prevents most forms of teleportation. It protects you from acid and corrosion. It has a curse placed upon it. the cursed +14 obsidian axe {chop, +Fly Str+3 SInv Curse} It inflicts extra damage upon your enemies. It affects your strength (+3). It enhances your eyesight. It lets you fly. It may re-curse itself when equipped. It has a curse placed upon it. (11, 1, D) the +7 great mace "Firestarter" {flame, inner flame, rF++} It has been specially enchanted to burn those struck by it, causing extra injury to most foes and up to half again as much damage against particularly susceptible opponents. It greatly protects you from fire. the +6 shillelagh "Devastator" {shatter} the +14 plutonium sword {Contam Stlth-} It causes magical contamination when unequipped. It makes you less stealthy. the cursed +9 Sword of Zonguldrok {reap, Curse} If a monster killed with it leaves a corpse in good enough shape, the corpse will be animated as a zombie friendly to the killer. It may re-curse itself when equipped. It has a curse placed upon it. the cursed +13 Scythe of Curses {drain, Curse} A truly terrible weapon, it drains the life of those it strikes. It may re-curse itself when equipped. It has a curse placed upon it. the +0 Sword of Power the -3 Mace of Variability {chaos} Each time it hits an enemy it has a different, random effect. Cheibriados disapproves of the use of such an item. the +7 Singing Sword the +7 longbow "Piercer" {penet, EV-2} Ammo fired by it will pass through the targets it hits, potentially hitting all targets in its path until it reaches maximum range. It affects your evasion (-2). (19, 1, D) an uncursed staff of summoning (20, 1, D) the +8 demon blade "Leech" {vamp, rN+ AC-2 EV-2 Str-2 Int-2 Dex-2} It inflicts no extra harm, but heals its wielder somewhat when it strikes a living foe. It affects your AC (-2). It affects your evasion (-2). It affects your strength (-2). It affects your intelligence (-2). It affects your dexterity (-2). It protects you from negative energy. the Reference Book on Talismans Spells Type Level a - Sure Blade Hexes/Charms 2 b - Ozocubu's Armour Charms/Ice 3 c - Haste Charms 6 d - Ring of Flames Charms/Fire 7 (21, 1, D) an uncursed staff of energy (22, 1, D) an uncursed staff of conjuration (23, 1, D) a phial of floods (24, 1, D) the +8 glaive of the Guard {elec, +Rage AC+5 SInv} Occasionally, upon striking a foe, it will discharge some electrical energy and cause terrible harm. It affects your AC (+5). It enhances your eyesight. It lets you go berserk. (25, 1, D) the cursed +0 demon blade "Phetwem" {flame, rPois Dex+4} It has been specially enchanted to burn those struck by it, causing extra injury to most foes and up to half again as much damage against particularly susceptible opponents. Big, fiery blades are also staple armaments of hydra-hunters. It affects your dexterity (+4). It protects you from poison. It has a curse placed upon it. (26, 1, D) an uncursed staff of death (27, 1, D) a cursed amulet of inaccuracy (28, 1, D) a plain deck of wonders (35, 1, D) a +2 robe of cold resistance (36, 1, D) a +1 leather armour of positive energy (38, 1, D) the +3 hunting sling "Fremn" {velocity, rN+} Any stone fired from it inflicts extra damage. It protects you from negative energy. (39, 1, D) an uncursed staff of wizardry (40, 1, D) a +3 chain mail of magic resistance (41, 1, D) 4 scrolls of enchant weapon (42, 1, D) a phial of floods (49, 1, D) a +1 bardiche of flaming (50, 1, D) a +2 cloak of magic resistance (51, 1, D) a +2 quarterstaff of draining (52, 1, D) an uncursed staff of conjuration (53, 1, D) the cursed +1 scimitar "Deam" {drain, rF++} A truly terrible weapon, it drains the life of those it strikes. It greatly protects you from fire. It has a curse placed upon it. (54, 1, D) a scroll of brand weapon (55, 1, D) an uncursed ring of sustain abilities (62, 1, D) a +3 hand crossbow of evasion (63, 1, D) a +1 vampiric war axe (69, 1, D) an uncursed staff of energy (74, 1, D) 3 potions of berserk rage 6 potions of haste (3, 2, D) a +5 triple sword (unseen) (4, 2, D) a +5 quick blade (unseen) (10, 2, D) a +0 shield a +0 trident (19, 2, D) a +6 ring of dexterity a +6 ring of dexterity (20, 2, D) a +5 iron rod (13/13) (21, 2, D) a +3 great sword of holy wrath (22, 2, D) an uncursed staff of wizardry (23, 2, D) a +4 plate armour of cold resistance (24, 2, D) a book of Maledictions (25, 2, D) a +0 flail of protection (26, 2, D) a +2 leather armour of positive energy (27, 2, D) a plain deck of changes (28, 2, D) the Papyrus of Gliding Calling Spells Type Level a - Shock Conjuration/Air 1 b - Summon Guardian Golem Hexes/Summoning 4 c - Monstrous Menagerie Summoning 6 d - Tornado Air 9 (29, 2, D) an uncursed amulet of clarity (36, 2, D) a +1 broad axe of freezing (37, 2, D) a +2 long sword of flaming (39, 2, D) a +1 dagger of speed (still there?) an uncursed ring of protection from magic (still there?) (40, 2, D) the +9 hand crossbow "Concordance" {penet, rN+ Str+5} Ammo fired by it will pass through the targets it hits, potentially hitting all targets in its path until it reaches maximum range. It affects your strength (+5). It protects you from negative energy. (41, 2, D) the cursed +1 rapier of Perversion {drain, rElec MP+9 Int+3} A truly terrible weapon, it drains the life of those it strikes. It affects your intelligence (+3). It insulates you from electricity. It affects your magic capacity (+9). It has a curse placed upon it. (42, 2, D) a phial of floods (49, 2, D) a +1 shield of cold resistance (50, 2, D) a +1 robe of resistance (51, 2, D) a +1 arbalest of evasion (52, 2, D) a manual of Crossbows (53, 2, D) a +2 spear of freezing (54, 2, D) a phial of floods (55, 2, D) an uncursed amulet of guardian spirit (62, 2, D) an uncursed ring of teleport control (73, 2, D) the +6 quarterstaff of Dim Light {drain, +Fly rF+} A truly terrible weapon, it drains the life of those it strikes. It protects you from fire. It lets you fly. (75, 2, D) an uncursed staff of death (3, 3, D) a +5 lajatang (4, 3, D) a +5 giant spiked club (unseen) (40, 3, D) a +0 short sword (42, 3, D) the human corpse of Prince Ribbit (skeletalised by now) (67, 3, D) a +0 short sword (68, 3, D) a +0 short sword (3, 4, D) 1000 sling bullets (unseen) (4, 4, D) a +5 bardiche (unseen) (4, 5, D) a +5 executioner's axe (unseen) (10, 5, D) an uncursed ring of flight (37, 5, D) a +0 antimagic lajatang (unseen) (38, 5, D) a +0 scythe (unseen) (41, 5, D) a +2 dagger of speed (68, 5, D) a +0 rapier (unseen) (10, 6, D) an uncursed staff of energy a crystal ball of energy (39, 6, D) a +0 giant club a +0 robe (4, 7, D) a +3 large shield a +3 shield a +3 buckler (39, 7, D) a +1 executioner's axe of freezing a +0 ring mail a +0 flail of protection a +2 scale mail of poison resistance the human corpse of Edmund (skeletalised by now) (4, 8, D) a +5 crystal plate armour a +5 gold dragon armour a +5 shadow dragon armour a +5 storm dragon armour a +5 ice dragon armour a +5 fire dragon armour a +5 plate armour (45, 9, D) a +0 short sword (unseen) (62, 9, D) the +4 short sword of Slow Death {pierce, rElec rPois Dex-5} It inflicts extra damage upon your enemies. It affects your dexterity (-5). It insulates you from electricity. It protects you from poison. (70, 9, D) 42 fruits (70, 10, D) a +3 ring mail of magic resistance (72, 10, D) a +1 hand axe of venom (49, 13, D) a Fen Folio (51, 13, D) an uncursed amulet of regeneration (52, 13, D) Puohourgh's Catalogue of Glacial Battle Magic Spells Type Level a - Freeze Ice 1 b - Throw Frost Conjuration/Ice 2 c - Searing Ray Conjuration 2 d - Fulminant Prism Conjuration/Hexes 4 e - Summon Ice Beast Ice/Summoning 4 f - Freezing Cloud Conjuration/Ice/Air 6 (54, 13, D) a book of Changes (55, 13, D) a book of the Sky (50, 14, D) a +2 shortbow of flaming (51, 14, D) the cursed -5 ring mail "Pnaclug" {+Blink rC++ Str+3 Int-3 Dex-2} It affects your strength (+3). It affects your intelligence (-3). It affects your dexterity (-2). It greatly protects you from cold. It lets you blink. It has a curse placed upon it. (52, 14, D) the +2 dire flail of the Spider Nest {crush, rElec rC+ Stlth+} It inflicts extra damage upon your enemies. It protects you from cold. It insulates you from electricity. It makes you more stealthy. (53, 14, D) a +0 spear of piercing (54, 14, D) the Disquisition on Dusty Summoning Spells Type Level a - Summon Small Mammal Summoning 1 b - Call Imp Summoning 2 c - Call Canine Familiar Summoning 3 d - Leda's Liquefaction Hexes/Earth 4 e - Statue Form Transmutation/Earth 6 (36, 15, D) the ring "Pogaz" {Fire +Inv MP+9 Dex-5 Slay+2} [ring of fire] It enhances your fire magic, and weakens your ice magic. It affects your dexterity (-5). It affects your accuracy and damage with ranged weapons and melee attacks (+2). It protects you from fire. It makes you vulnerable to cold. It affects your magic capacity (+9). It lets you turn invisible. (37, 15, D) the +5 dagger of Ru's Whim {holy, rElec rC+ rN+ MR- Dex-5} It has been blessed by the Shining One to cause great damage to the undead and demons. It affects your dexterity (-5). It protects you from cold. It insulates you from electricity. It protects you from negative energy. It affects your resistance to hostile enchantments. (38, 15, D) the +10 hand axe "Fylaum" {chop, Int+4} It inflicts extra damage upon your enemies. It affects your intelligence (+4). (39, 15, D) a royal jelly the +8 autumn katana {slice, Clar} It inflicts extra damage upon your enemies. It protects you against confusion. (40, 15, D) a cursed staff of conjuration (41, 15, D) a sack of spiders (42, 15, D) an uncursed staff of fire (54, 15, D) a cursed +2 ring of slaying (35, 16, D) a +6 ring of dexterity (36, 16, D) the +9 plate armour "Luntasus" {Int+3} It affects your intelligence (+3). (37, 16, D) an uncursed staff of summoning (38, 16, D) an uncursed staff of wizardry (39, 16, D) a +2 broad axe of electrocution (40, 16, D) an uncursed staff of energy (41, 16, D) an uncursed staff of poison (42, 16, D) a +2 leather armour of magic resistance (43, 16, D) a +1 scale mail of poison resistance (25, 17, D) a scroll of brand weapon (26, 17, D) a fan of gales (61, 17, D) a book of Summonings (62, 17, D) an uncursed staff of conjuration (63, 17, D) the +9 quarterstaff "Napoap" {crush, MR- Str+4 Dex+6} It inflicts extra damage upon your enemies. It affects your strength (+4). It affects your dexterity (+6). It affects your resistance to hostile enchantments. (64, 17, D) a +0 rod of inaccuracy (12/12) (71, 17, D) a +0 short sword (72, 17, D) the +2 pair of boots of Beogh's Displeasure {Str+2 SInv} It affects your strength (+2). It enhances your eyesight. (73, 17, D) a +2 leather armour of fire resistance (22, 18, D) the cursed +2 great sword "Tra Boc" {venom, -Tele rElec rN+} It poisons the flesh of those it strikes. It insulates you from electricity. It protects you from negative energy. It prevents most forms of teleportation. It has a curse placed upon it. (23, 18, D) the +1 pair of gloves of Thonoegh {-Cast rCorr Int+2 Stlth+} It affects your intelligence (+2). It prevents spellcasting. It protects you from acid and corrosion. It makes you more stealthy. (24, 18, D) the Grimoire of Conjuration and Heat Spells Type Level a - Shock Conjuration/Air 1 b - Throw Flame Conjuration/Fire 2 c - Bolt of Draining Conjuration/Necromancy 5 d - Fireball Conjuration/Fire 5 e - Delayed Fireball Conjuration/Fire 7 (25, 18, D) a +0 quarterstaff of draining (26, 18, D) a +3 chain mail of fire resistance (27, 18, D) a +2 leather armour of poison resistance (28, 18, D) a fan of gales (29, 18, D) the +7 hunting sling "Budoip" {venom, rPois} It poisons the ammo it fires. It protects you from poison. (52, 18, D) a +0 glaive (62, 18, D) the cursed +3 robe of Folly {Archmagi, MR-- Int+5 Curse} It affects your intelligence (+5). It affects your resistance to hostile enchantments. It may re-curse itself when equipped. It has a curse placed upon it. (63, 18, D) a +1 arbalest of flaming (64, 18, D) an uncursed ring of magical power (71, 18, D) the +4 scale mail of Nemelex Xobeh's Pride {rPois rF+ Regen+} It protects you from fire. It protects you from poison. It increases your rate of regeneration. (72, 18, D) a +0 halberd (73, 18, D) the +0 robe "Mibefib" {rElec rC+ MR- Int+2 Stlth-} It affects your intelligence (+2). It protects you from cold. It insulates you from electricity. It affects your resistance to hostile enchantments. It makes you less stealthy. (23, 19, D) the cursed -3 robe of Resilience {rN+ MR+} It protects you from negative energy. It affects your resistance to hostile enchantments. It has a curse placed upon it. (24, 19, D) a +2 scythe of flaming (25, 19, D) a book of the Tempests (53, 19, D) a +0 flail (63, 19, D) a +0 rapier (37, 20, D) a +0 trident (51, 20, D) a +0 dire flail (62, 20, D) a +2 longbow of evasion (unseen) (63, 20, D) a +0 scimitar a +0 ring mail a +0 scimitar (37, 21, D) a +1 scimitar of slicing (unseen) (62, 21, D) a +0 short sword (unseen) (72, 21, D) a cursed +0 long sword (73, 21, D) a +2 battleaxe of electrocution (unseen) (71, 22, D) a +1 mace of protection (39, 23, D) a +2 battleaxe (unseen) (64, 24, D) an arrow (49, 25, D) a +2 battleaxe of freezing (50, 25, D) the +2 robe "Schenoikk" {-Cast Regen+ Dex+4 Stlth+} It affects your dexterity (+4). It prevents spellcasting. It increases your rate of regeneration. It makes you more stealthy. (51, 25, D) a +1 vampiric long sword (52, 25, D) the Collected Works on Darkness Spells Type Level a - Pain Necromancy 1 b - Sublimation of Blood Necromancy 2 c - Excruciating Wounds Charms/Necromancy 5 d - Simulacrum Ice/Necromancy 6 (53, 25, D) a +2 hunting sling of freezing (54, 25, D) a +0 flail of protection (55, 25, D) an uncursed ring of see invisible (50, 26, D) Sif Muna's Incunabulum of Excruciating Weightlessness Spells Type Level a - Shock Conjuration/Air 1 b - Flight Charms/Air 3 c - Silence Hexes/Air 5 d - Poisonous Cloud Conjuration/Poison/Air 6 (51, 26, D) a book of Conjurations (52, 26, D) a manual of Slings (54, 26, D) a +3 plate armour of cold resistance (61, 27, D) an uncursed staff of conjuration (62, 27, D) a +0 short sword a +0 buckler (63, 27, D) a +2 cloak of invisibility (64, 27, D) the +4 troll leather armour of the Gusle {rPois MR+ Regen+} It protects you from poison. It affects your resistance to hostile enchantments. It increases your rate of regeneration. (65, 27, D) a +0 dagger (72, 27, D) a +4 scimitar of electrocution (62, 28, D) a +0 long sword (still there?) a +0 short sword (still there?) (64, 28, D) a +2 shortbow of freezing (71, 28, D) a +4 plate armour of cold resistance (73, 28, D) the amulet of Xaaxkia {Inacc rN+ Str-3 Int+2 Stlth+} [amulet of inaccuracy] It reduces the accuracy of all your attacks. It affects your strength (-3). It affects your intelligence (+2). It protects you from negative energy. It makes you more stealthy. (34, 29, D) a sack of spiders (35, 29, D) a scroll of brand weapon (37, 29, D) a disc of storms (38, 29, D) the amulet "Miugemah" {Inacc rN+ MR+ MP-9} [amulet of inaccuracy] It reduces the accuracy of all your attacks. It protects you from negative energy. It affects your resistance to hostile enchantments. It affects your magic capacity (-9). (39, 29, D) a +3 shortbow of flaming (40, 29, D) a +0 spear of pain (41, 29, D) a +0 spear (42, 29, D) an uncursed staff of death (43, 29, D) a book of Spatial Translocations a book of the Warp (64, 29, D) a +0 dagger (unseen) (70, 29, D) a +0 arbalest (unseen) (72, 29, D) a +0 dagger (unseen) (35, 30, D) an ornate deck of defence (36, 30, D) an uncursed staff of wizardry (37, 30, D) a +0 rapier (38, 30, D) a book of Party Tricks (39, 30, D) a +3 spear of venom (40, 30, D) a book of Callings (41, 30, D) the +5 spear of Annoyance {pierce, Dex+4} (still there?) It inflicts extra damage upon your enemies. It affects your dexterity (+4). a book of Minor Magic (still there?) (62, 30, D) a +4 war axe of electrocution (unseen) (65, 30, D) a +0 scimitar a +0 chain mail (74, 30, D) a +0 arbalest 23 bolts (40, 31, D) a water nymph corpse (skeletalised by now) (63, 31, D) a +0 short sword a +0 ring mail a +0 buckler (72, 31, D) a large rock (63, 32, D) the +6 morningstar of Instant Death {crush, rF+ MP-9 Int+4} It inflicts extra damage upon your enemies. It affects your intelligence (+4). It protects you from fire. It affects your magic capacity (-9). (72, 32, D) a +0 mace a +0 leather armour (73, 32, D) a +0 arbalest 16 bolts a +0 storm dragon armour (35, 33, D) a +0 trident (unseen) (36, 33, D) a +2 spear of flaming (unseen) (37, 33, D) the +7 short sword "Xodghanwa" {freeze, Contam *Rage +Fly Str+4 Dex+5} It has been specially enchanted to freeze those struck by it, causing extra injury to most foes and up to half again as much damage against particularly susceptible opponents. It can also slow down cold-blooded creatures. It affects your strength (+4). It affects your dexterity (+5). It lets you fly. It may make you go berserk in combat. It causes magical contamination when unequipped. (unseen) (38, 33, D) the +3 hand axe of Ulov {chop, Str+6} It inflicts extra damage upon your enemies. It affects your strength (+6). (unseen) (39, 33, D) a +0 trident of venom a +0 robe (40, 33, D) a +1 rapier of venom (unseen) (72, 33, D) 3 large rocks 5 bolts (39, 34, D) a large rock a +1 spear of piercing 15 javelins of returning a +0 leather armour a merfolk corpse (skeletalised by now) (40, 34, D) a +2 trident of venom (unseen) (72, 34, D) a bolt (41, 35, D) a +5 trident of venom (unseen) (39, 36, D) a large rock (40, 36, D) a +4 trident of freezing (unseen) (49, 37, D) a book of Enchantments (50, 37, D) a +2 antimagic rapier (51, 37, D) a +1 robe of positive energy (52, 37, D) a disc of storms (53, 37, D) an uncursed staff of earth (54, 37, D) a +1 morningstar of flaming (59, 37, D) a +1 pair of gloves of dexterity (61, 37, D) a book of Battle (62, 37, D) a book of Alchemy (63, 37, D) a +2 ring mail of cold resistance (69, 37, D) a +2 glaive of venom (71, 37, D) the Compendium of Sinister Confrontation Spells Type Level a - Animate Skeleton Necromancy 1 b - Throw Frost Conjuration/Ice 2 c - Lightning Bolt Conjuration/Air 5 d - Dispel Undead Necromancy 5 e - Orb of Destruction Conjuration 7 (72, 37, D) a +3 lajatang of speed (73, 37, D) a Fen Folio (40, 38, D) a large rock 3 javelins (41, 38, D) a +0 rapier (unseen) (49, 38, D) a plain deck of wonders (50, 38, D) the +6 scimitar of Wondrous Power {pain, Dex+3} In the hands of one skilled in necromantic magic, it inflicts extra damage on living creatures. It affects your dexterity (+3). (52, 38, D) the Handbook of Dusty Changing Spells Type Level a - Sandblast Earth 1 b - Beastly Appendage Transmutation 1 c - Stoneskin Transmutation/Earth 2 d - Alistair's Intoxication Transmutation/Poison 4 e - Blade Hands Transmutation 5 f - Dragon Form Transmutation 7 (53, 38, D) a book of Alchemy (60, 38, D) the Papyrus of Ignition and Attacks Spells Type Level a - Flame Tongue Conjuration/Fire 1 b - Throw Flame Conjuration/Fire 2 c - Conjure Flame Conjuration/Fire 3 d - Sticky Flame Conjuration/Fire 4 e - Ring of Flames Charms/Fire 7 (62, 38, D) a crystal ball of energy (63, 38, D) a plain deck of wonders (70, 38, D) the +3 scale mail of the Peasants {Str+5 Stlth+} It affects your strength (+5). It makes you more stealthy. (71, 38, D) a +1 antimagic glaive a +0 shortbow 16 arrows of dispersal (73, 38, D) a +0 antimagic short sword (61, 39, D) an uncursed ring of see invisible (70, 39, D) (unseen) (71, 39, D) a +0 trident 7 tomahawks of returning a +0 shortbow 13 arrows (40, 40, D) a javelin (72, 40, D) a +0 trident (unseen) (51, 41, D) a +0 trident (52, 41, D) a +1 mace of distortion (unseen) (53, 41, D) a +2 halberd of chopping (unseen) (50, 42, D) a +0 robe (61, 42, D) a +2 glaive of venom (71, 42, D) a +0 trident (72, 42, D) a cursed -1 trident (50, 43, D) a +0 war axe (unseen) (60, 43, D) a +0 war axe a +0 chain mail a potion of blood a +1 hunting sling of flaming (61, 44, D) an uncursed staff of cold (unseen)