haldagan the Dungeon (10, 1, D) the +15 heavy crossbow "Sniper" {velocity, SInv} Any bolt fired from it inflicts extra damage. It enhances your eyesight. the +10 dark maul {crush} It inflicts extra damage upon your enemies. the cursed +15 Maxwell's patent armour {-Cast -Tele rElec MR+ rCorr} It insulates you from electricity. It affects your resistance to hostile enchantments. It prevents spellcasting. It prevents most forms of teleportation. It protects you from acid and corrosion. It has a curse placed upon it. the cursed +14 obsidian axe {chop, +Fly Str+3 SInv Curse} It inflicts extra damage upon your enemies. It affects your strength (+3). It enhances your eyesight. It lets you fly. It may re-curse itself when equipped. It has a curse placed upon it. (11, 1, D) the +7 great mace "Firestarter" {flame, inner flame, rF++} It has been specially enchanted to burn those struck by it, causing extra injury to most foes and up to half again as much damage against particularly susceptible opponents. It greatly protects you from fire. (unseen) (19, 1, D) a +4 plate armour of fire resistance (20, 1, D) a +1 dagger of protection (21, 1, D) 4 scrolls of enchant weapon (22, 1, D) an uncursed ring of invisibility (23, 1, D) a +1 flail of draining (24, 1, D) an uncursed staff of energy (25, 1, D) the +11 morningstar "Xuere" {crush, *Rage rPois rF+} It inflicts extra damage upon your enemies. It protects you from fire. It protects you from poison. It may make you go berserk in combat. (26, 1, D) a +2 spear of piercing (27, 1, D) 4 scrolls of enchant weapon (28, 1, D) a +0 crystal plate armour (29, 1, D) a +0 long sword of holy wrath (35, 1, D) the +5 ring mail of Experimentation {Str+7} It affects your strength (+7). (36, 1, D) the +7 falchion "Ceorid" {slice, rElec MP+9 Str-4} It inflicts extra damage upon your enemies. It affects your strength (-4). It insulates you from electricity. It affects your magic capacity (+9). (37, 1, D) the +2 great sword of Bidovox {flame, rC+ Dex-3 Stlth+} It has been specially enchanted to burn those struck by it, causing extra injury to most foes and up to half again as much damage against particularly susceptible opponents. Big, fiery blades are also staple armaments of hydra-hunters. It affects your dexterity (-3). It protects you from cold. It makes you more stealthy. (38, 1, D) a +4 war axe of flaming (39, 1, D) a book of Death (40, 1, D) an uncursed staff of air (42, 1, D) a book of Dreams (49, 1, D) a +1 antimagic war axe (50, 1, D) a phial of floods (51, 1, D) the +7 trident of Atraunol {holy, Contam Int+5} It has been blessed by the Shining One to cause great damage to the undead and demons. It affects your intelligence (+5). It causes magical contamination when unequipped. (52, 1, D) a fan of gales (53, 1, D) an uncursed ring of protection from fire (54, 1, D) a plain deck of defence (55, 1, D) a plain deck of wonders (61, 1, D) a book of Summonings (63, 1, D) a +0 greatsling of velocity (67, 1, D) a +1 ring of evasion (68, 1, D) the +5 quick blades "Gyre" and "Gimble" {pierce, Dex-3} It inflicts extra damage upon your enemies. It affects your dexterity (-3). Cheibriados disapproves of the use of such an item. (69, 1, D) a +2 scimitar of freezing (3, 2, D) a +5 triple sword (unseen) (4, 2, D) a +5 quick blade (unseen) (9, 2, D) 20 stones (19, 2, D) a manual of Fire Magic (20, 2, D) the +5 lajatang "Vookkek" {freeze, MR+ Str+4} It has been specially enchanted to freeze those struck by it, causing extra injury to most foes and up to half again as much damage against particularly susceptible opponents. It can also slow down cold-blooded creatures. It affects your strength (+4). It affects your resistance to hostile enchantments. (21, 2, D) the +6 arbalest "Hellfire" {hellfire, rF++ rC- MR+} It greatly protects you from fire. It makes you vulnerable to cold. It affects your resistance to hostile enchantments. (22, 2, D) an uncursed staff of air (23, 2, D) the +1 great sword of Extermination {flame, Str+3} It has been specially enchanted to burn those struck by it, causing extra injury to most foes and up to half again as much damage against particularly susceptible opponents. Big, fiery blades are also staple armaments of hydra-hunters. It affects your strength (+3). (24, 2, D) a +3 plate armour of magic resistance (25, 2, D) the +10 great mace of Fortitude {crush, SInv Stlth+} It inflicts extra damage upon your enemies. It enhances your eyesight. It makes you more stealthy. (26, 2, D) a +1 rod of shadows (13/13) (27, 2, D) a cursed ring of loudness (28, 2, D) a +5 flail of pain (29, 2, D) a plain deck of defence (36, 2, D) a +2 morningstar of holy wrath (37, 2, D) a +2 rapier of venom (39, 2, D) a scroll of brand weapon (41, 2, D) a plain deck of summoning (49, 2, D) an uncursed staff of poison (50, 2, D) a Young Poisoner's Handbook (51, 2, D) a +3 rapier of speed (52, 2, D) an uncursed staff of conjuration (53, 2, D) a book of Control (54, 2, D) an uncursed staff of fire (55, 2, D) a +0 leather armour of fire resistance (75, 2, D) the +6 quarterstaff "Enug" {flame, rF+ Stlth+} It has been specially enchanted to burn those struck by it, causing extra injury to most foes and up to half again as much damage against particularly susceptible opponents. It protects you from fire. It makes you more stealthy. (3, 3, D) a +5 lajatang (4, 3, D) a +5 giant spiked club (unseen) (3, 4, D) 1000 sling bullets a +5 greatsling a +5 hunting sling a +5 longbow 1000 arrows a +5 shortbow a +5 triple crossbow a +5 arbalest 1000 bolts a +5 hand crossbow (4, 4, D) a +5 bardiche a +5 demon trident (74, 4, D) a +0 hand axe a +4 longbow of freezing a +0 robe (4, 5, D) a +5 executioner's axe (unseen) (10, 5, D) an uncursed ring of flight (7, 6, D) 3 scrolls of blinking (10, 6, D) an uncursed staff of energy (39, 6, D) a +0 spear a +0 robe an uncursed ring of see invisible (51, 6, D) a +0 mace (4, 7, D) a +3 large shield (unseen) (7, 7, D) 5 potions of haste 2 potions of berserk rage (4, 8, D) a +5 crystal plate armour a +5 shadow dragon armour a +5 storm dragon armour a +5 ice dragon armour a +5 fire dragon armour a +5 plate armour (52, 8, D) a quicksilver dragon hide (53, 8, D) 2 large rocks (3, 9, D) a +0 robe (39, 9, D) a +1 mace of freezing a +0 robe (40, 9, D) a cursed -3 short sword a +0 robe (52, 9, D) 2 large rocks (62, 9, D) a +0 buckler (63, 9, D) a +1 ice dragon armour (70, 9, D) a +1 arbalest of freezing (71, 9, D) a plain deck of changes (72, 9, D) a +1 scale mail of fire resistance (38, 10, D) a +0 bardiche a +0 chain mail a potion of blood (40, 10, D) a +0 mace (51, 10, D) a large rock (62, 10, D) a book of Maledictions (70, 10, D) a +0 whip of holy wrath (72, 10, D) a scroll of brand weapon (40, 12, D) the +3 hand axe of Righucze {chop, +Fly rC- Dex+9} It inflicts extra damage upon your enemies. It affects your dexterity (+9). It makes you vulnerable to cold. It lets you fly. (unseen) (2, 13, D) a +2 quarterstaff of crushing (4, 13, D) an uncursed staff of air (5, 13, D) a +0 short sword (7, 13, D) a +6 ring of intelligence a +0 short sword (9, 13, D) an uncursed staff of cold (10, 13, D) an uncursed staff of cold (11, 13, D) a +0 dagger (12, 13, D) a +4 vampiric spear (49, 13, D) a +1 halberd of freezing (50, 13, D) the +8 quarterstaff of Terror {crush, rC+ Int+5 Dex-2} It inflicts extra damage upon your enemies. It affects your intelligence (+5). It affects your dexterity (-2). It protects you from cold. (51, 13, D) a plain deck of summoning (53, 13, D) a +1 greatsling of velocity (54, 13, D) a scroll of brand weapon (55, 13, D) a stone of tremors (62, 13, D) a +0 rapier (unseen) (2, 14, D) a +2 hunting sling of flaming (3, 14, D) the +9 falchion of Ambiguity {venom, rC- MR+ Int-2 Dex+6} It poisons the flesh of those it strikes. It affects your intelligence (-2). It affects your dexterity (+6). It makes you vulnerable to cold. It affects your resistance to hostile enchantments. (4, 14, D) a +0 leather armour (5, 14, D) a +0 rapier (6, 14, D) the Compendium of Transmutation Spells Type Level a - Beastly Appendage Transmutation 1 b - Spider Form Transmutation/Poison 3 c - Ice Form Ice/Transmutation 4 d - Ignite Poison Fire/Transmutation 5 (7, 14, D) a plain deck of summoning (8, 14, D) a +0 long sword (9, 14, D) the Collected Works on Attacks Spells Type Level a - Flame Tongue Conjuration/Fire 1 b - Throw Frost Conjuration/Ice 2 c - Venom Bolt Conjuration/Poison 5 d - Orb of Destruction Conjuration 7 (10, 14, D) an uncursed staff of earth (11, 14, D) an uncursed staff of earth (12, 14, D) a book of Dreams (50, 14, D) an uncursed staff of conjuration (52, 14, D) a book of Frost (53, 14, D) the Catalogue of Assistive Displacement Spells Type Level a - Teleport Other Translocation 3 b - Control Teleport Charms/Translocation 4 c - Warp Weapon Charms/Translocation 5 d - Gell's Gravitas Hexes/Translocation 5 (54, 14, D) an uncursed ring of poison resistance (55, 14, D) a book of Necromancy (2, 15, D) a +0 dagger (4, 15, D) the +1 robe of Negation {rCorr Str+5 Dex-5} It affects your strength (+5). It affects your dexterity (-5). It protects you from acid and corrosion. (5, 15, D) a +0 scimitar (6, 15, D) a +0 leather armour (7, 15, D) an uncursed staff of poison (8, 15, D) a +0 longbow of evasion (9, 15, D) a +0 leather armour (11, 15, D) a book of Battle (12, 15, D) a lamp of fire (35, 15, D) a +2 chain mail of fire resistance (37, 15, D) an uncursed staff of summoning (38, 15, D) a crystal ball of energy (39, 15, D) a +4 hand axe of flaming (40, 15, D) an uncursed staff of conjuration (41, 15, D) 3 royal jellies (42, 15, D) a scroll of fog (43, 15, D) Sif Muna's Papyrus of Enchanting Boosts Spells Type Level a - Sure Blade Hexes/Charms 2 b - Ozocubu's Armour Charms/Ice 3 c - Spectral Weapon Hexes/Charms 3 d - Deflect Missiles Charms/Air 6 (35, 16, D) an uncursed staff of death (36, 16, D) a +0 rapier of draining (37, 16, D) an uncursed staff of power (38, 16, D) the Incunabulum of Rotation Spells Type Level a - Sure Blade Hexes/Charms 2 b - Spectral Weapon Hexes/Charms 3 c - Metabolic Englaciation Hexes/Ice 5 d - Silence Hexes/Air 5 (39, 16, D) the ring "Oklafeda" {MR+ Str-5 Dex+4 Slay+3} [ring of protection from magic] It affects your strength (-5). It affects your dexterity (+4). It affects your accuracy and damage with ranged weapons and melee attacks (+3). It affects your resistance to hostile enchantments. (40, 16, D) a +1 robe (41, 16, D) the Grimoire of Conjuration Spells Type Level a - Flame Tongue Conjuration/Fire 1 b - Bolt of Draining Conjuration/Necromancy 5 c - Iron Shot Conjuration/Earth 6 d - Conjure Ball Lightning Conjuration/Air 6 (42, 16, D) a book of Geomancy (43, 16, D) a book of the Warp (5, 17, D) a +5 glaive of protection (unseen) (7, 17, D) a +0 long sword (unseen) (8, 17, D) a +0 long sword a +0 chain mail (9, 17, D) a +1 short sword of protection (19, 17, D) a +2 broad axe of distortion (20, 17, D) a +2 ring of dexterity (21, 17, D) a +1 chain mail of fire resistance (22, 17, D) a +3 vampiric whip (24, 17, D) the +4 arc blade {discharge, rElec} It insulates you from electricity. (26, 17, D) a sack of spiders (27, 17, D) a +0 trident (28, 17, D) a scroll of brand weapon (39, 17, D) 2 large rocks (61, 17, D) an uncursed staff of power (62, 17, D) a +3 plate armour of poison resistance (63, 17, D) a +8 giant spiked club (64, 17, D) a +4 plate armour of cold resistance (71, 17, D) an uncursed staff of air (72, 17, D) a lantern of shadows (73, 17, D) an uncursed staff of earth (5, 18, D) a +2 falchion of holy wrath (6, 18, D) a cursed -2 long sword (unseen) (7, 18, D) a +0 long sword a +0 scale mail (8, 18, D) a +0 dagger (unseen) (9, 18, D) a +0 scimitar (unseen) (13, 18, D) a +0 short sword (19, 18, D) a +2 flail of crushing (21, 18, D) a +3 spear of piercing (22, 18, D) a sack of spiders (23, 18, D) a plain deck of defence (25, 18, D) a +6 rapier of venom (28, 18, D) a +1 quarterstaff of crushing (29, 18, D) a +2 ring of dexterity (63, 18, D) an uncursed ring of stealth (64, 18, D) a +5 trident of flaming (71, 18, D) a plain deck of wonders (72, 18, D) a +0 crystal plate armour (73, 18, D) an uncursed staff of summoning (4, 19, D) a +0 chain mail (unseen) (5, 19, D) a +0 long sword (unseen) (6, 19, D) a +4 quarterstaff of crushing (7, 19, D) a +1 flail of draining (unseen) (8, 19, D) the +9 eveningstar "Harisch" {flame, rF+} It has been specially enchanted to burn those struck by it, causing extra injury to most foes and up to half again as much damage against particularly susceptible opponents. It protects you from fire. (unseen) (23, 19, D) a plain deck of defence (24, 19, D) the +9 morningstar of Objectivity {crush, Str-5 Int+5 SInv} It inflicts extra damage upon your enemies. It affects your strength (-5). It affects your intelligence (+5). It enhances your eyesight. (25, 19, D) the ring "Ruel" {AC+2 Str+6} [ring of protection] It affects your AC (+2). It affects your strength (+6). (39, 19, D) a +2 ring of evasion (40, 19, D) a large rock (41, 19, D) 4 large rocks (6, 20, D) a +0 long sword (7, 20, D) a +0 longbow (unseen) (8, 20, D) a +0 longbow (unseen) (9, 20, D) a +0 long sword (unseen) (72, 20, D) an uncursed staff of earth (5, 21, D) a +0 scimitar (unseen) (6, 21, D) a +0 rapier a +0 rapier a +0 leather armour a +0 rapier a +0 rapier a +0 leather armour a cursed -3 ring of evasion (7, 21, D) a +0 rapier (unseen) (8, 21, D) a +0 rapier (unseen) (10, 21, D) a +0 long sword (unseen) (6, 22, D) a +0 short sword (unseen) (7, 22, D) 4 arrows (8, 22, D) a +3 war axe of electrocution (unseen) (62, 22, D) a +0 war axe (6, 23, D) a +0 long sword (unseen) (7, 23, D) an arrow (41, 24, D) 2 large rocks (50, 25, D) an uncursed staff of wizardry (53, 25, D) the +9 mace of Dyethoug {crush, Str+4 Int+4} It inflicts extra damage upon your enemies. It affects your strength (+4). It affects your intelligence (+4). (50, 26, D) a plain deck of summoning (52, 26, D) the +7 dagger "Lotsoiri" {venom, rC+ Stlth+} It poisons the flesh of those it strikes. It protects you from cold. It makes you more stealthy. (53, 26, D) the Handbook of Dislocation Spells Type Level a - Apportation Translocation 1 b - Force Lance Conjuration/Translocation 4 c - Warp Weapon Charms/Translocation 5 d - Summon Forest Summoning/Translocation 5 e - Phase Shift Translocation 5 (62, 27, D) an uncursed staff of earth (63, 27, D) a plain deck of changes (65, 27, D) a cursed -3 ring of evasion (71, 27, D) an uncursed ring of positive energy (72, 27, D) a +3 great sword of holy wrath (7, 28, D) an arrow (24, 28, D) a +1 scythe of freezing (26, 28, D) a +3 scythe of venom (62, 28, D) the Catalogue of Transmutation Spells Type Level a - Beastly Appendage Transmutation 1 b - Sticks to Snakes Transmutation 2 c - Passwall Transmutation/Earth 3 d - Alistair's Intoxication Transmutation/Poison 4 e - Ignite Poison Fire/Transmutation 5 f - Blade Hands Transmutation 5 (63, 28, D) a plain deck of wonders (71, 28, D) a plain deck of defence (72, 28, D) an uncursed staff of air (73, 28, D) a +3 flail of venom (24, 29, D) an uncursed staff of fire (26, 29, D) a +1 spear of venom (unseen) (35, 29, D) the cursed -5 robe of Misfortune {-Cast Contam *Tele EV-4 Str-2 Int-2 Dex-2 Stlth-- Curse} It affects your evasion (-4). It affects your strength (-2). It affects your intelligence (-2). It affects your dexterity (-2). It prevents spellcasting. It causes random teleportation. It may re-curse itself when equipped. It causes magical contamination when unequipped. It makes you much less stealthy. It has a curse placed upon it. (37, 29, D) a phial of floods (38, 29, D) a plain deck of wonders (39, 29, D) a fan of gales (40, 29, D) a +3 longbow of flaming (41, 29, D) a plain deck of defence (42, 29, D) a +0 scale mail of cold resistance (44, 29, D) a plain deck of wonders (24, 30, D) a +0 flail (35, 30, D) the +2 pearl dragon armour "Gymec" {rF+ rN+} It protects you from fire. It protects you from negative energy. (37, 30, D) a +4 vampiric glaive (38, 30, D) a +0 longbow of freezing (39, 30, D) a book of Spatial Translocations (40, 30, D) a +2 steam dragon armour (42, 30, D) the +10 dagger "Demonbane" {venom, +Rage Int+3 SInv} It poisons the flesh of those it strikes. It affects your intelligence (+3). It enhances your eyesight. It lets you go berserk. (43, 30, D) a book of Geomancy (10, 31, D) an uncursed ring of magical power a +6 ring of intelligence (64, 31, D) a cursed -3 halberd a +0 chain mail (1, 32, D) an uncursed ring of fire (2, 32, D) a +2 whip of venom (3, 32, D) a plain deck of wonders (5, 32, D) a +4 double sword of flaming (6, 32, D) a cursed +6 ring of evasion (7, 32, D) a lamp of fire (8, 32, D) an uncursed staff of cold (9, 32, D) the +9 dagger of Chilly Death {freeze, rPois rF- rC++ MR+} It has been specially enchanted to freeze those struck by it, causing extra injury to most foes and up to half again as much damage against particularly susceptible opponents. It can also slow down cold-blooded creatures. It makes you vulnerable to fire. It greatly protects you from cold. It protects you from poison. It affects your resistance to hostile enchantments. (10, 32, D) an uncursed staff of summoning (12, 32, D) the +5 demon whip "Spellbinder" {antimagic, MR+} It disrupts the flow of magical energy around spellcasters and certain magical creatures (including the wielder). It affects your resistance to hostile enchantments. (62, 32, D) a +0 arbalest 17 bolts a +0 great sword a +0 chain mail (63, 32, D) a +0 great mace a +0 chain mail (64, 32, D) a +0 long sword a +0 plate armour (71, 32, D) a cursed +0 long sword (3, 33, D) a +6 antimagic glaive (4, 33, D) an uncursed ring of fire (6, 33, D) a scroll of brand weapon (7, 33, D) an uncursed staff of conjuration (9, 33, D) an uncursed staff of earth (10, 33, D) a +0 scimitar (11, 33, D) a +1 scale mail of poison resistance (13, 33, D) a +0 robe (19, 33, D) a +4 plate armour of cold resistance (20, 33, D) an uncursed staff of summoning (21, 33, D) a crystal ball of energy (23, 33, D) an uncursed staff of air (24, 33, D) the +8 bow of Krishna "Sharnga" {speed, Dex+3 SInv} Attacks with this weapon are significantly faster. It affects your dexterity (+3). It enhances your eyesight. Cheibriados disapproves of the use of such an item. (25, 33, D) a +1 antimagic short sword (26, 33, D) a book of Enchantments (27, 33, D) the ring of Iwauferho {rF+ MR- Str+4 SInv Stlth+} [ring of stealth] It affects your strength (+4). It protects you from fire. It affects your resistance to hostile enchantments. It enhances your eyesight. It makes you more stealthy. (28, 33, D) 2 potions of haste (29, 33, D) the Tome of Earthen Boosts Spells Type Level a - Infusion Charms 1 b - Sandblast Earth 1 c - Stoneskin Transmutation/Earth 2 d - Regeneration Charms/Necromancy 3 e - Haste Charms 6 f - Ring of Flames Charms/Fire 7 (30, 33, D) a book of the Dragon (62, 33, D) a +0 dagger a +0 robe a +1 great sword of flaming (63, 33, D) a bolt (1, 34, D) a plain deck of changes (2, 34, D) an uncursed staff of air (3, 34, D) an uncursed staff of wizardry (4, 34, D) a +1 leather armour of fire resistance (5, 34, D) a disc of storms (6, 34, D) the cursed +3 hand axe of Cocytus {venom, -Cast rC++ Int+4 Stlth+} It poisons the flesh of those it strikes. It affects your intelligence (+4). It greatly protects you from cold. It prevents spellcasting. It makes you more stealthy. It has a curse placed upon it. (7, 34, D) a lamp of fire (9, 34, D) a plain deck of wonders (10, 34, D) an uncursed ring of magical power (11, 34, D) an uncursed ring of protection from magic (12, 34, D) an uncursed ring of magical power (13, 34, D) the Grimoire of Cold Spells Type Level a - Freeze Ice 1 b - Throw Frost Conjuration/Ice 2 c - Ozocubu's Armour Charms/Ice 3 d - Simulacrum Ice/Necromancy 6 (20, 34, D) a +4 chain mail of cold resistance (21, 34, D) an uncursed staff of energy (22, 34, D) an uncursed staff of cold (23, 34, D) a +5 dagger of venom (24, 34, D) a +2 hunting sling of velocity (25, 34, D) an uncursed staff of death (26, 34, D) a +0 scale mail of fire resistance (27, 34, D) a +2 hat (28, 34, D) a ring of the Octopus King {MP+9 AC+1 EV+1 Str+1 Int+1 Dex+1} [ring of magical power] It affects your AC (+1). It affects your evasion (+1). It affects your strength (+1). It affects your intelligence (+1). It affects your dexterity (+1). It affects your magic capacity (+9). (29, 34, D) a +0 vampiric spear (62, 34, D) a +2 vampiric short sword a +0 arbalest 5 silver bolts (63, 34, D) a silver bolt (9, 35, D) a +2 morningstar of crushing (unseen) (21, 35, D) a manual of Poison Magic (22, 35, D) a book of Power (23, 35, D) a cursed -3 ring of intelligence (24, 35, D) a +1 broad axe of electrocution (25, 35, D) 4 scrolls of enchant weapon (26, 35, D) a +2 plate armour of magic resistance (12, 36, D) a +1 short sword of venom (unseen) (25, 36, D) a +6 ring of dexterity (9, 37, D) a +0 spear (unseen) (10, 37, D) a +0 flail (unseen) (11, 37, D) a +0 halberd (unseen) (39, 37, D) a +0 blowgun (unseen) (49, 37, D) a +0 great sword of holy wrath (50, 37, D) the cursed ring of Cutuonut {Str+3 Dex-2} [ring of dexterity] It affects your strength (+3). It affects your dexterity (-2). It has a curse placed upon it. (51, 37, D) a phial of floods (52, 37, D) an uncursed staff of cold (53, 37, D) an uncursed staff of power (54, 37, D) 2 potions of haste (59, 37, D) an uncursed staff of power (60, 37, D) an uncursed staff of energy (61, 37, D) a +6 shortbow of flaming (62, 37, D) a book of Debilitation (63, 37, D) a book of Air (69, 37, D) the +6 chain mail of the Lily {Dex+3} It affects your dexterity (+3). (70, 37, D) an uncursed staff of poison (71, 37, D) a Young Poisoner's Handbook (72, 37, D) a book of Conjurations (73, 37, D) a +4 halberd of venom (7, 38, D) a +0 halberd (unseen) (8, 38, D) an uncursed staff of earth a +0 robe a +3 ring of evasion (9, 38, D) a +0 flail (unseen) (10, 38, D) a +0 spear (unseen) (11, 38, D) a +0 halberd (unseen) (49, 38, D) a plain deck of defence (50, 38, D) a cursed staff of air (51, 38, D) a +0 arbalest of flaming (52, 38, D) a scroll of brand weapon (53, 38, D) an uncursed staff of energy (59, 38, D) a cursed staff of fire (61, 38, D) an uncursed staff of death (62, 38, D) a +1 buckler of protection (63, 38, D) a disc of storms (70, 38, D) a book of Envenomations (71, 38, D) a +2 scimitar of slicing (72, 38, D) a plain deck of wonders (73, 38, D) the Disquisition on Conjuration Spells Type Level a - Shock Conjuration/Air 1 b - Flame Tongue Conjuration/Fire 1 c - Throw Frost Conjuration/Ice 2 d - Bolt of Draining Conjuration/Necromancy 5 e - Iron Shot Conjuration/Earth 6 (37, 39, D) a +0 robe a +0 quarterstaff a +0 animal skin (38, 39, D) a +0 greatsling a +0 quarterstaff 22 sling bullets a curare-tipped needle (72, 39, D) a book of Geomancy (8, 40, D) a cursed -2 trident (unseen) (36, 40, D) a +0 robe a +0 robe a +0 robe (37, 40, D) 6 sling bullets a curare-tipped needle (10, 41, D) a +0 short sword (unseen) (25, 41, D) a +2 scythe of freezing (62, 42, D) a +4 scythe of protection (71, 42, D) a +3 scimitar of flaming (unseen) (51, 44, D) a +2 scythe of freezing (62, 44, D) a +0 dire flail (21, 46, D) a +1 rapier of venom (59, 48, D) a book of Frost (60, 48, D) a +3 flail (63, 48, D) a lamp of fire (64, 48, D) a +1 chain mail of poison resistance (65, 48, D) a phantom mirror (68, 48, D) an uncursed ring of protection from cold (70, 48, D) a disc of storms (72, 48, D) a +1 plate armour of cold resistance (74, 48, D) a lamp of fire (75, 48, D) the cursed ring of the Original Sin {rN++ Int-3} [ring of intelligence] It affects your intelligence (-3). It greatly protects you from negative energy. It has a curse placed upon it. (18, 49, D) an uncursed ring of protection from cold (19, 49, D) the cursed +0 robe of Miet {rCorr MP+9 Int-3 Dex-2} It affects your intelligence (-3). It affects your dexterity (-2). It affects your magic capacity (+9). It protects you from acid and corrosion. It has a curse placed upon it. (20, 49, D) a box of beasts (21, 49, D) Taclen's Collected Works on Gliding Augmentations Spells Type Level a - Shroud of Golubria Charms/Translocation 2 b - Repel Missiles Charms/Air 2 c - Sure Blade Hexes/Charms 2 d - Deflect Missiles Charms/Air 6 e - Haste Charms 6 (23, 49, D) an ornate deck of defence (24, 49, D) the Almanac of Ensnaring Companions Spells Type Level a - Summon Small Mammal Summoning 1 b - Sure Blade Hexes/Charms 2 c - Call Canine Familiar Summoning 3 d - Summon Lightning Spire Summoning/Air 4 e - Summon Mana Viper Hexes/Summoning 5 f - Shadow Creatures Summoning 5 (25, 49, D) a +4 scale mail of magic resistance (26, 49, D) an ornate deck of changes (27, 49, D) an uncursed staff of death (28, 49, D) a +2 ice dragon armour (29, 49, D) a +4 great mace of crushing (30, 49, D) a disc of storms (31, 49, D) Mimniergh's Compendium of Attacks Spells Type Level a - Throw Frost Conjuration/Ice 2 b - Force Lance Conjuration/Translocation 4 c - Throw Icicle Conjuration/Ice 4 d - Iron Shot Conjuration/Earth 6 (32, 49, D) a +1 ring mail of fire resistance (33, 49, D) an uncursed staff of conjuration (34, 49, D) a +6 quarterstaff of protection (38, 49, D) an uncursed amulet of warding (39, 49, D) a lamp of fire (40, 49, D) an uncursed staff of wizardry (41, 49, D) an uncursed staff of fire (42, 49, D) a book of Power (43, 49, D) an uncursed staff of conjuration (44, 49, D) a book of Minor Magic (45, 49, D) a book of the Sky (46, 49, D) a book of Conjurations (47, 49, D) a cursed ring of loudness (48, 49, D) a plain deck of destruction (49, 49, D) a plain deck of changes (50, 49, D) a +0 pair of gloves of strength (51, 49, D) a Fen Folio (52, 49, D) a +4 flail of draining (53, 49, D) a +3 leather armour of cold resistance (54, 49, D) a +2 flail of holy wrath (58, 49, D) a +0 robe (59, 49, D) a +0 dagger (61, 49, D) the +5 captain's cutlass {speed} Attacks with this weapon are significantly faster. Cheibriados disapproves of the use of such an item. (62, 49, D) a book of Hinderance (63, 49, D) an uncursed staff of summoning (64, 49, D) a +2 flail of protection (65, 49, D) a +1 quarterstaff of speed (66, 49, D) an uncursed staff of power (67, 49, D) a phantom mirror (68, 49, D) a book of Summonings (69, 49, D) a +0 flail (70, 49, D) a +0 robe (72, 49, D) a +1 great sword of holy wrath (74, 49, D) a scroll of brand weapon (75, 49, D) a book of the Dragon (18, 50, D) a +3 long sword of electrocution (19, 50, D) a +3 rapier of draining (20, 50, D) a book of Control (21, 50, D) a +2 dagger of venom (22, 50, D) a +1 trident of flaming (23, 50, D) the ring "Beaff" {MR++ MP+9 Str-2 Dex+4} [ring of magical power] It affects your strength (-2). It affects your dexterity (+4). It affects your resistance to hostile enchantments. It affects your magic capacity (+9). (24, 50, D) a sack of spiders (25, 50, D) a book of Spatial Translocations (26, 50, D) the +1 war axe of Calculation {holy, rF+} It has been blessed by the Shining One to cause great damage to the undead and demons. It protects you from fire. (27, 50, D) a sack of spiders (28, 50, D) an uncursed staff of conjuration (29, 50, D) a manual of Long Blades (30, 50, D) a book of Fire (31, 50, D) an uncursed staff of earth (32, 50, D) a plain deck of escape (33, 50, D) a book of the Sky (34, 50, D) an uncursed staff of earth (38, 50, D) a +4 flail of protection (39, 50, D) the +11 trident "Noafro" {pierce, Dex+2} It inflicts extra damage upon your enemies. It affects your dexterity (+2). (40, 50, D) a +0 rapier of speed (41, 50, D) an ornate deck of wonders (42, 50, D) a +1 scale mail of fire resistance (43, 50, D) an uncursed amulet of faith (44, 50, D) a scroll of brand weapon (45, 50, D) an uncursed ring of stealth (46, 50, D) a stone of tremors (47, 50, D) a +1 chain mail of cold resistance (48, 50, D) a +4 trident of venom (49, 50, D) an ornate deck of wonders (50, 50, D) the amulet "Twutiy" {+Rage MR+ Dex+4} [amulet of rage] It affects your dexterity (+4). It affects your resistance to hostile enchantments. It lets you go berserk. (51, 50, D) an uncursed staff of power (52, 50, D) a book of Geomancy (53, 50, D) the +5 falchion of Luimo {drain, *Rage Dex+8 Stlth+} A truly terrible weapon, it drains the life of those it strikes. It affects your dexterity (+8). It may make you go berserk in combat. It makes you more stealthy. (54, 50, D) a +1 war axe of pain (58, 50, D) a book of the Earth (59, 50, D) a phial of floods (60, 50, D) the +8 demon blade "Leech" {vamp, rN+ AC-2 EV-2 Str-2 Int-2 Dex-2} It inflicts no extra harm, but heals its wielder somewhat when it strikes a living foe. It affects your AC (-2). It affects your evasion (-2). It affects your strength (-2). It affects your intelligence (-2). It affects your dexterity (-2). It protects you from negative energy. (61, 50, D) a lantern of shadows (62, 50, D) a book of Fire (63, 50, D) an ornate deck of wonders (64, 50, D) an uncursed amulet of regeneration (66, 50, D) an uncursed staff of fire (67, 50, D) a sack of spiders (69, 50, D) a +0 shortbow of evasion (72, 50, D) a +0 robe (73, 50, D) an uncursed staff of death (74, 50, D) a sack of spiders (75, 50, D) a plain deck of changes (0, 51, D) a +1 leather armour of magic resistance (1, 51, D) the ring of Scheqioc {rPois Stlth+} [ring of stealth] It protects you from poison. It makes you more stealthy. (2, 51, D) an uncursed ring of stealth (4, 51, D) a manual of Transmutations (5, 51, D) a +1 scimitar of flaming (6, 51, D) an uncursed staff of fire (7, 51, D) a manual of Stealth (8, 51, D) an uncursed staff of conjuration (9, 51, D) a book of Dreams (10, 51, D) the Tome of Combat Magic Spells Type Level a - Searing Ray Conjuration 2 b - Throw Flame Conjuration/Fire 2 c - Fulminant Prism Conjuration/Hexes 4 d - Venom Bolt Conjuration/Poison 5 e - Iron Shot Conjuration/Earth 6 (11, 51, D) a plain deck of wonders (12, 51, D) an uncursed staff of earth (13, 51, D) 3 royal jellies (14, 51, D) the cursed +0 helmet "Miakhlil" {+Blink} It lets you blink. It has a curse placed upon it. (18, 51, D) a +3 morningstar of freezing (19, 51, D) a book of Party Tricks (20, 51, D) an uncursed ring of sustain abilities (21, 51, D) an uncursed amulet of warding (22, 51, D) a +2 plate armour of cold resistance (23, 51, D) a plain deck of changes (24, 51, D) a book of Control (25, 51, D) an uncursed ring of ice (26, 51, D) a plain deck of wonders (27, 51, D) a +0 ring mail of cold resistance (28, 51, D) the +4 dagger "Gaelu" {venom, MR+} It poisons the flesh of those it strikes. It affects your resistance to hostile enchantments. (29, 51, D) a +4 rod of destruction (11/11) (30, 51, D) a sack of spiders (31, 51, D) the -5 cloak of Zexkiebb {Str+3 Int+3 Dex+4} It affects your strength (+3). It affects your intelligence (+3). It affects your dexterity (+4). (32, 51, D) a book of Frost (33, 51, D) a +2 great sword of slicing (34, 51, D) a disc of storms (38, 51, D) a +4 war axe of holy wrath (39, 51, D) a lamp of fire (40, 51, D) a +3 hand crossbow of evasion (41, 51, D) a lamp of fire (42, 51, D) a +1 plate armour of fire resistance (43, 51, D) a +2 robe of cold resistance (44, 51, D) a manual of Dodging (45, 51, D) a +2 short sword of venom (46, 51, D) a plain deck of defence (47, 51, D) a stone of tremors (48, 51, D) a book of the Warp (49, 51, D) a +1 war axe of electrocution (50, 51, D) a +1 scale mail of cold resistance (51, 51, D) an uncursed staff of summoning (52, 51, D) an uncursed staff of cold (53, 51, D) an uncursed staff of power (54, 51, D) a +4 dire flail of holy wrath (64, 51, D) an uncursed staff of wizardry (68, 51, D) a fan of gales (69, 51, D) a +0 dagger (0, 52, D) the ring of Shadows {Umbra +Inv rN+ SInv} [ring of invisibility] It protects you from negative energy. It enhances your eyesight. It lets you turn invisible. (1, 52, D) the +1 helmet of Baldness {MR+++ Regen+ Str-5 Slay+3} It affects your strength (-5). It affects your accuracy and damage with ranged weapons and melee attacks (+3). It affects your resistance to hostile enchantments. It increases your rate of regeneration. (2, 52, D) a +1 scale mail of magic resistance (4, 52, D) a +2 shortbow of flaming (5, 52, D) a disc of storms (7, 52, D) a +1 hand crossbow of flaming (8, 52, D) a +2 plate armour of magic resistance (9, 52, D) a +5 giant spiked club (10, 52, D) a +6 short sword of speed (11, 52, D) an uncursed staff of wizardry (12, 52, D) a +3 dagger of flaming (14, 52, D) an uncursed staff of summoning (43, 52, D) a +2 mace of protection (44, 52, D) a book of Geomancy (45, 52, D) a +0 morningstar a +0 dire flail an uncursed staff of wizardry (46, 52, D) 2 large rocks a +2 robe of fire resistance (47, 52, D) a phantom mirror (48, 52, D) a +2 hunting sling of freezing (49, 52, D) an iron dragon corpse (skeletalised by now) (66, 52, D) a +1 great sword (0, 53, D) an uncursed staff of summoning (1, 53, D) a +2 giant spiked club (2, 53, D) a +1 halberd of chopping (3, 53, D) an uncursed ring of protection from fire (4, 53, D) the +3 falchion of the Wasteland {holy, rF- MR+ Int+3 Dex+3} It has been blessed by the Shining One to cause great damage to the undead and demons. It affects your intelligence (+3). It affects your dexterity (+3). It makes you vulnerable to fire. It affects your resistance to hostile enchantments. (7, 53, D) the ring "Pnoeh" {Fire rN+} [ring of fire] It enhances your fire magic, and weakens your ice magic. It protects you from fire. It makes you vulnerable to cold. It protects you from negative energy. (8, 53, D) a +2 robe (9, 53, D) a +2 pair of gloves of strength (10, 53, D) a lamp of fire (11, 53, D) a +1 shortbow of freezing (12, 53, D) a +1 vampiric halberd (13, 53, D) the Volume of Conjuration Spells Type Level a - Searing Ray Conjuration 2 b - Bolt of Draining Conjuration/Necromancy 5 c - Conjure Ball Lightning Conjuration/Air 6 d - Spellforged Servitor Conjuration/Summoning 7 (14, 53, D) a +2 cloak of poison resistance (43, 53, D) a +0 mace (still there?) a quicksilver dragon corpse (skeletalised by now) (still there?) (44, 53, D) 3 large rocks (46, 53, D) 9 large rocks a stone giant corpse (skeletalised by now) (4, 54, D) a +0 rod of the swarm (11/11) (6, 54, D) a +2 scimitar of electrocution an uncursed ring of poison resistance (9, 54, D) a +6 ring of strength a +6 ring of dexterity (42, 54, D) 3 large rocks (unseen) (2, 55, D) a +0 scale mail (50, 55, D) a +0 morningstar (65, 55, D) a +2 scythe of slicing (unseen) (47, 56, D) 2 large rocks (49, 56, D) a +0 mace (62, 56, D) a +3 mace (unseen) (66, 56, D) a cursed +1 hand axe (unseen) (7, 57, D) a +1 scythe of protection (23, 57, D) (unseen) (48, 57, D) an iron dragon corpse (skeletalised by now) (62, 57, D) a cursed +4 lightning rod (14/14) (unseen) (63, 57, D) an uncursed staff of wizardry (unseen) (65, 57, D) a +0 great sword (unseen) (66, 57, D) a cursed +0 long sword (unseen) (4, 58, D) a +0 leather armour (unseen) (5, 58, D) a +2 scythe of venom (8, 58, D) a +1 demon whip of venom (25, 58, D) (unseen) (45, 58, D) an iron dragon corpse (skeletalised by now) (64, 58, D) a +0 dagger (unseen) (65, 58, D) a +1 whip of venom (unseen) (66, 58, D) a +1 broad axe of freezing (67, 58, D) a cursed +1 flail (still there?) a cursed -3 short sword (still there?) (68, 58, D) a cursed +2 battleaxe of freezing (unseen) (46, 59, D) a quicksilver dragon corpse (skeletalised by now) (47, 59, D) a quicksilver dragon corpse (skeletalised by now) (63, 59, D) a +0 dagger (unseen) (66, 59, D) a +0 glaive (67, 59, D) a cursed +3 scimitar (unseen) (68, 59, D) a ghoul corpse (47, 60, D) 5 large rocks (65, 60, D) a +0 long sword (unseen) (65, 61, D) a +0 scimitar of protection (unseen) (66, 61, D) a +0 long sword (unseen) (68, 61, D) a necrophage corpse (65, 62, D) a cursed -2 long sword (unseen) (66, 62, D) an uncursed staff of conjuration a +0 robe (68, 62, D) an uncursed staff of wizardry (unseen) (65, 63, D) an uncursed staff of wizardry (unseen) (66, 63, D) a +0 long sword a cursed +0 robe the ring of Stryow {+Inv +Fly Int+4} [ring of intelligence] It affects your intelligence (+4). It lets you turn invisible. It lets you fly. (65, 64, D) the +6 executioner's axe of the Land of Plenty {speed, rN+ Int+4 Dex+4} Attacks with this weapon are significantly faster. It affects your intelligence (+4). It affects your dexterity (+4). It protects you from negative energy. Cheibriados disapproves of the use of such an item. (unseen) (66, 65, D) a +0 long sword (unseen) (67, 65, D) a +0 long sword (unseen)