haldagan the Dungeon (10, 1, D) the +6 Majin-Bo {vamp, Archmagi MP+6 Int+6} It inflicts no extra harm, but heals its wielder somewhat when it strikes a living foe. It affects your intelligence (+6). It affects your magic capacity (+6). the +15 heavy crossbow "Sniper" {velocity, SInv} Any bolt fired from it inflicts extra damage. It enhances your eyesight. the cursed +15 Maxwell's patent armour {-Cast -Tele rElec MR+ rCorr} It insulates you from electricity. It affects your resistance to hostile enchantments. It prevents spellcasting. It prevents most forms of teleportation. It protects you from acid and corrosion. It has a curse placed upon it. (11, 1, D) the +7 great mace "Firestarter" {flame, inner flame, rF++} It has been specially enchanted to burn those struck by it, causing extra injury to most foes and up to half again as much damage against particularly susceptible opponents. It greatly protects you from fire. (unseen) (35, 1, D) a plain deck of defence (36, 1, D) a cursed ring of loudness (37, 1, D) an uncursed staff of cold (39, 1, D) a plain deck of summoning (40, 1, D) a phial of floods (41, 1, D) a +5 short sword of protection (49, 1, D) a book of Conjurations (50, 1, D) an uncursed staff of cold (51, 1, D) a +0 mace of distortion (52, 1, D) a +2 leather armour of fire resistance (53, 1, D) an uncursed staff of conjuration (61, 1, D) a +0 long sword (62, 1, D) a +0 dagger (63, 1, D) a +0 short sword (67, 1, D) a +0 club a draconian corpse (skeletalised by now) (68, 1, D) a +0 club a +4 morningstar of protection (69, 1, D) a +0 club (3, 2, D) a +5 triple sword (unseen) (4, 2, D) a +5 quick blade (unseen) (37, 2, D) a +2 chain mail of magic resistance (39, 2, D) a Fen Folio (40, 2, D) a +3 scythe of protection (41, 2, D) a plain deck of changes (47, 2, D) a large rock (48, 2, D) a +0 war axe (unseen) (49, 2, D) a +0 war axe (still there?) a +0 battleaxe (still there?) (50, 2, D) an uncursed staff of fire a +0 arbalest 15 bolts a +2 flail of crushing (51, 2, D) a book of Flames (52, 2, D) the +4 quarterstaff "Lomameo" {pain, MR+ Int+4 Dex+4} In the hands of one skilled in necromantic magic, it inflicts extra damage on living creatures. It affects your intelligence (+4). It affects your dexterity (+4). It affects your resistance to hostile enchantments. (53, 2, D) a +0 dire flail (54, 2, D) a book of the Dragon (61, 2, D) a +4 war axe of electrocution (62, 2, D) a cursed staff of conjuration a +0 leather armour a +2 robe of magic resistance (63, 2, D) a +1 whip of draining (unseen) (75, 2, D) a plain deck of summoning (3, 3, D) a +5 lajatang (4, 3, D) a +5 giant spiked club (unseen) (37, 3, D) a +0 trident (unseen) (38, 3, D) a +0 spear (unseen) (39, 3, D) an arrow a +0 longbow a +0 quarterstaff 7 poisoned arrows (40, 3, D) a +0 longbow (unseen) (49, 3, D) the cursed +1 scimitar of Severance {drain, *Rage MR++ MP+9 Int+3} A truly terrible weapon, it drains the life of those it strikes. It affects your intelligence (+3). It affects your resistance to hostile enchantments. It affects your magic capacity (+9). It may make you go berserk in combat. It has a curse placed upon it. a +0 plate armour (50, 3, D) a +0 battleaxe (unseen) (63, 3, D) a +0 shortbow (unseen) (3, 4, D) 1000 sling bullets (unseen) (4, 4, D) a +5 bardiche (unseen) (37, 4, D) a +0 trident (unseen) (38, 4, D) a javelin a poisoned arrow (39, 4, D) a +0 trident (unseen) (47, 4, D) a bolt (48, 4, D) a +0 great mace (unseen) (49, 4, D) 4 large rocks (unseen) (50, 4, D) a +0 arbalest (unseen) (4, 5, D) a +5 battleaxe a +5 broad axe (10, 5, D) an uncursed ring of flight (37, 5, D) a manticore corpse (38, 5, D) a +2 rapier of venom (unseen) (39, 5, D) a +0 trident (unseen) (10, 6, D) an uncursed staff of energy a crystal ball of energy (62, 6, D) 2 arrows (4, 7, D) a +3 large shield (unseen) (4, 8, D) a +5 crystal plate armour (unseen) (6, 8, D) a +0 war axe 3 throwing nets (36, 8, D) a javelin (61, 9, D) a +1 trident of venom (63, 9, D) a +2 chain mail of magic resistance (70, 9, D) an uncursed amulet of stasis (71, 9, D) the cursed +1 halberd of Usio {freeze, +Rage MR+ SInv} It has been specially enchanted to freeze those struck by it, causing extra injury to most foes and up to half again as much damage against particularly susceptible opponents. It can also slow down cold-blooded creatures. It affects your resistance to hostile enchantments. It enhances your eyesight. It lets you go berserk. It has a curse placed upon it. (72, 9, D) an uncursed staff of poison (38, 10, D) a javelin (62, 10, D) a +1 leather armour of magic resistance an iguana corpse (skeletalised by now) (63, 10, D) a porcupine corpse (skeletalised by now) (70, 10, D) the +8 rapier "Hedwarru" {drain, rN++ Str+4 Dex-4} A truly terrible weapon, it drains the life of those it strikes. It affects your strength (+4). It affects your dexterity (-4). It greatly protects you from negative energy. (72, 10, D) an uncursed staff of fire (70, 11, D) a +0 club (unseen) (71, 11, D) a +0 dagger (72, 11, D) a draconian corpse (70, 12, D) a +0 short sword (49, 13, D) a +4 mace of protection (50, 13, D) a +1 mace of protection (51, 13, D) an uncursed ring of stealth (53, 13, D) 3 potions of haste an uncursed ring of positive energy (54, 13, D) a book of Alchemy (50, 14, D) a +1 mace a +0 robe a disc of storms (51, 14, D) a +0 dagger a +0 robe an uncursed staff of death a human corpse (52, 14, D) the +11 halberd of Xeisei {chop, rElec rN+} It inflicts extra damage upon your enemies. It insulates you from electricity. It protects you from negative energy. (54, 14, D) a box of beasts (55, 14, D) a +0 falchion (still there?) the amulet "Threegre" {rElec rC- Regen+ Int+5 Slay+3} (still there?) [amulet of regeneration] It affects your intelligence (+5). It affects your accuracy and damage with ranged weapons and melee attacks (+3). It makes you vulnerable to cold. It insulates you from electricity. It increases your rate of regeneration. (35, 15, D) a box of beasts (36, 15, D) a book of Geomancy (37, 15, D) a book of Burglary (38, 15, D) an uncursed staff of fire (39, 15, D) an uncursed staff of earth (40, 15, D) an uncursed staff of death (41, 15, D) a +3 ring of evasion (42, 15, D) a phantom mirror (43, 15, D) a +3 ring mail of cold resistance (35, 16, D) a legendary deck of defence (36, 16, D) a +4 dagger of draining (37, 16, D) a crystal ball of energy (38, 16, D) a book of Summonings (39, 16, D) a +3 ring of slaying (40, 16, D) an uncursed staff of summoning (41, 16, D) a potion of agility (42, 16, D) a +2 troll leather armour (43, 16, D) a fan of gales (52, 16, D) a cursed -1 scimitar a +0 robe (51, 17, D) a +0 short sword (unseen) (52, 17, D) a +0 scimitar a +0 robe (61, 17, D) a +2 robe of cold resistance (62, 17, D) a lantern of shadows (64, 17, D) a +2 fire dragon armour (73, 17, D) Xeiliekk's Tome of Attacks Spells Type Level a - Flame Tongue Conjuration/Fire 1 b - Throw Frost Conjuration/Ice 2 c - Dazzling Spray Conjuration/Hexes 3 d - Fulminant Prism Conjuration/Hexes 4 e - Bolt of Fire Conjuration/Fire 6 (62, 18, D) a +0 dagger (still there?) a +0 long sword (still there?) (63, 18, D) a +0 dagger a +0 scale mail an uncursed staff of cold an elf corpse (64, 18, D) a +0 short sword (still there?) a +6 blowgun (still there?) (71, 18, D) a book of Fire (72, 18, D) an uncursed staff of energy (73, 18, D) a cursed staff of power (62, 19, D) a +0 short sword (64, 19, D) a +0 long sword (unseen) (71, 19, D) a wolf corpse (72, 19, D) a +0 quarterstaff (unseen) (71, 20, D) a +0 rapier (unseen) (72, 20, D) a cursed -1 short sword a +0 robe an uncursed ring of flight a black bear corpse (52, 21, D) a +0 hand axe of chopping (unseen) (50, 22, D) a +3 leather armour of magic resistance (unseen) (49, 25, D) the cursed +3 mace of Lies {crush, +Inv Str+3} It inflicts extra damage upon your enemies. It affects your strength (+3). It lets you turn invisible. It has a curse placed upon it. (50, 25, D) a disc of storms (51, 25, D) the +2 morningstar of Vergh {vamp, rN+} It inflicts no extra harm, but heals its wielder somewhat when it strikes a living foe. It protects you from negative energy. (52, 25, D) the cursed +1 war axe of World Downfall {freeze, rN+ Int+2} It has been specially enchanted to freeze those struck by it, causing extra injury to most foes and up to half again as much damage against particularly susceptible opponents. It can also slow down cold-blooded creatures. It affects your intelligence (+2). It protects you from negative energy. It has a curse placed upon it. (53, 25, D) a phantom mirror (54, 25, D) a Grand Grimoire (50, 26, D) an ornate deck of changes (51, 26, D) a +3 arbalest of velocity (52, 26, D) a +2 dire flail of holy wrath (53, 26, D) a sack of spiders (54, 26, D) a +3 scimitar of draining (53, 27, D) a +1 vampiric scythe (61, 27, D) an uncursed staff of conjuration (62, 27, D) a book of Maledictions (72, 27, D) an uncursed staff of summoning (54, 28, D) a +1 leather armour of poison resistance (63, 28, D) a +2 leather armour of poison resistance (64, 28, D) a +7 giant club (71, 28, D) a +0 halberd (still there?) an uncursed staff of air (still there?) (72, 28, D) a +3 plate armour of poison resistance (71, 29, D) a +0 short sword (72, 29, D) a +0 dire flail (unseen) (73, 29, D) a +0 short sword (unseen) (71, 30, D) a +0 halberd (unseen) (73, 30, D) a +0 halberd (62, 34, D) a hell hound corpse (49, 37, D) a cursed staff of wizardry (50, 37, D) a manual of Polearms (52, 37, D) a +1 pair of gloves of dexterity (53, 37, D) a book of Conjurations (54, 37, D) the +4 halberd of Integrity {drain, rElec rC+ Str+7} A truly terrible weapon, it drains the life of those it strikes. It affects your strength (+7). It protects you from cold. It insulates you from electricity. (59, 37, D) a plain deck of escape (60, 37, D) a cursed staff of power (61, 37, D) a phial of floods (62, 37, D) the cursed +1 chain mail of the Griffon {rN+ MR++} It protects you from negative energy. It affects your resistance to hostile enchantments. It has a curse placed upon it. (63, 37, D) a crystal ball of energy (70, 37, D) an uncursed staff of earth (71, 37, D) the Volume of Obsession Spells Type Level a - Sandblast Earth 1 b - Sticks to Snakes Transmutation 2 c - Spider Form Transmutation/Poison 3 d - Ice Form Ice/Transmutation 4 e - Lee's Rapid Deconstruction Earth 5 f - Ignite Poison Fire/Transmutation 5 (72, 37, D) a +2 arbalest of velocity (73, 37, D) a +2 hunting sling of flaming (51, 38, D) a +2 robe of cold resistance (52, 38, D) the +10 blowgun of Generosity {speed, rC++ Dex-2} Attacks with this weapon are significantly faster. It affects your dexterity (-2). It greatly protects you from cold. (53, 38, D) a +0 short sword (59, 38, D) the +3 salamander hide armour {+Rage rF++} It greatly protects you from fire. It lets you go berserk. (60, 38, D) a box of beasts (62, 38, D) the Tome of the Big Bang Spells Type Level a - Flame Tongue Conjuration/Fire 1 b - Shock Conjuration/Air 1 c - Flight Charms/Air 3 d - Mephitic Cloud Conjuration/Poison/Air 3 e - Airstrike Air 4 f - Fireball Conjuration/Fire 5 (63, 38, D) a sack of spiders (70, 38, D) a cursed +1 great sword (still there?) a +1 whip of venom (still there?) (71, 38, D) a +3 spear a +0 robe a +1 vampiric great sword (72, 38, D) an uncursed staff of poison (73, 38, D) a cursed +1 long sword (still there?) an uncursed staff of conjuration (still there?) (64, 39, D) a +5 scimitar of holy wrath a +0 large shield (70, 39, D) a +3 scimitar (unseen) (50, 40, D) a +0 short sword (unseen) (51, 40, D) a +0 long sword a cursed -2 leather armour the cursed +1 triple sword "Reculiz" {flame, rF++ MP+9 Dex-3} It has been specially enchanted to burn those struck by it, causing extra injury to most foes and up to half again as much damage against particularly susceptible opponents. Big, fiery blades are also staple armaments of hydra-hunters. It affects your dexterity (-3). It greatly protects you from fire. It affects your magic capacity (+9). It has a curse placed upon it. a +0 leather armour a +0 long sword an elf corpse (52, 40, D) a +1 short sword of draining (unseen) (64, 40, D) a +4 scimitar of flaming (unseen) (65, 40, D) an arrow (50, 41, D) a +0 rapier (unseen) (51, 41, D) 2 arrows (52, 41, D) a cursed +0 long sword (51, 42, D) a +0 long sword (unseen)