haldagan the Dungeon (10, 1, D) the +15 heavy crossbow "Sniper" {velocity, SInv} Any bolt fired from it inflicts extra damage. It enhances your eyesight. the +10 dark maul {crush} It inflicts extra damage upon your enemies. the cursed +15 Maxwell's patent armour {-Cast -Tele rElec MR+ rCorr} It insulates you from electricity. It affects your resistance to hostile enchantments. It prevents spellcasting. It prevents most forms of teleportation. It protects you from acid and corrosion. It has a curse placed upon it. the +18 shield of the gong {rElec rN+ MR+ EV-5} It affects your evasion (-5). It insulates you from electricity. It protects you from negative energy. It affects your resistance to hostile enchantments. the cursed +14 obsidian axe {chop, +Fly Str+3 SInv Curse} It inflicts extra damage upon your enemies. It affects your strength (+3). It enhances your eyesight. It lets you fly. It may re-curse itself when equipped. It has a curse placed upon it. (11, 1, D) the +7 great mace "Firestarter" {flame, inner flame, rF++} It has been specially enchanted to burn those struck by it, causing extra injury to most foes and up to half again as much damage against particularly susceptible opponents. It greatly protects you from fire. (unseen) (36, 1, D) a book of Power (37, 1, D) a +0 long sword (38, 1, D) a +0 hand axe (still there?) a box of beasts (still there?) (39, 1, D) a +0 long sword (41, 1, D) a book of Transfigurations (42, 1, D) a +0 flail (49, 1, D) a cursed ring of loudness (50, 1, D) the +4 short sword of Unreason {holy, rPois} It has been blessed by the Shining One to cause great damage to the undead and demons. It protects you from poison. (51, 1, D) an uncursed amulet of resist mutation (52, 1, D) an uncursed staff of cold (53, 1, D) an uncursed staff of conjuration (55, 1, D) an uncursed ring of stealth (61, 1, D) the cursed +2 halberd of Conflict {pain, *Rage rElec Int+5 SInv} In the hands of one skilled in necromantic magic, it inflicts extra damage on living creatures. It affects your intelligence (+5). It insulates you from electricity. It enhances your eyesight. It may make you go berserk in combat. It has a curse placed upon it. (63, 1, D) a +6 blowgun (67, 1, D) a +0 trident a cursed +0 ring mail a +3 plate armour of positive energy (68, 1, D) a +0 flail (69, 1, D) a +0 morningstar a +0 leather armour (3, 2, D) a +5 triple sword (unseen) (4, 2, D) a +5 quick blade (unseen) (36, 2, D) a +0 whip (37, 2, D) the amulet "Crie" {Inacc rC+} [amulet of inaccuracy] It reduces the accuracy of all your attacks. It protects you from cold. (38, 2, D) a book of the Warp (39, 2, D) an uncursed staff of death (40, 2, D) an uncursed amulet of clarity (41, 2, D) a scroll of brand weapon (49, 2, D) a +2 chain mail of fire resistance (50, 2, D) 3 royal jellies (51, 2, D) a +2 hunting sling of freezing (53, 2, D) a disc of storms (55, 2, D) a +2 swamp dragon armour (62, 2, D) a +1 spear of venom (73, 2, D) a +5 war axe of flaming (75, 2, D) a +2 robe of magic resistance (3, 3, D) a +5 lajatang (4, 3, D) a +5 giant spiked club (unseen) (3, 4, D) 1000 sling bullets (unseen) (4, 4, D) a +5 bardiche (unseen) (62, 4, D) (unseen) (4, 5, D) a +5 executioner's axe a +5 battleaxe a +5 broad axe (10, 5, D) an uncursed ring of flight (37, 5, D) a cursed -2 battleaxe (unseen) (38, 5, D) a +0 battleaxe (unseen) (39, 5, D) a +1 dire flail of crushing (10, 6, D) an uncursed staff of energy a crystal ball of energy (36, 6, D) the +3 flail of the Whelk {holy, Noisy +Blink rElec rPois} It has been blessed by the Shining One to cause great damage to the undead and demons. It insulates you from electricity. It protects you from poison. It lets you blink. It may make noises in combat. (unseen) (39, 6, D) a +0 dire flail (42, 6, D) the +9 hand axe "haldagan's Foe" {freeze, +Blink rF- Dex+7} It has been specially enchanted to freeze those struck by it, causing extra injury to most foes and up to half again as much damage against particularly susceptible opponents. It can also slow down cold-blooded creatures. It affects your dexterity (+7). It makes you vulnerable to fire. It lets you blink. (unseen) (43, 6, D) a +2 trident of holy wrath (unseen) (4, 7, D) a +3 large shield (unseen) (38, 7, D) a +0 halberd (39, 7, D) the +6 dagger of Throcof {flame, MP+9} It has been specially enchanted to burn those struck by it, causing extra injury to most foes and up to half again as much damage against particularly susceptible opponents. It affects your magic capacity (+9). (unseen) (40, 7, D) a +0 flail (unseen) (4, 8, D) a +5 crystal plate armour a +5 gold dragon armour a +5 shadow dragon armour a +5 storm dragon armour a +5 ice dragon armour a +5 fire dragon armour a +5 plate armour (6, 8, D) a +0 spear (37, 8, D) a +0 halberd (39, 8, D) a +2 vampiric battleaxe (unseen) (40, 8, D) a cursed -3 long sword a cursed +0 cloak (62, 9, D) an uncursed staff of conjuration (63, 9, D) the +9 dagger of Skexti Mywoi {flame, Int+3} It has been specially enchanted to burn those struck by it, causing extra injury to most foes and up to half again as much damage against particularly susceptible opponents. It affects your intelligence (+3). (70, 9, D) a +2 scimitar of flaming (71, 9, D) 3 potions of berserk rage 6 potions of haste (62, 10, D) the cursed +0 chain mail "Lesis" {rC+ Regen+ MP+9} It protects you from cold. It affects your magic capacity (+9). It increases your rate of regeneration. It has a curse placed upon it. (70, 10, D) a book of Flames (72, 10, D) a book of Conjurations (49, 13, D) a +2 chain mail of fire resistance (50, 13, D) the +8 plate armour of Shrosaon {rF- Dex+10} It affects your dexterity (+10). It makes you vulnerable to fire. (51, 13, D) a sack of spiders (52, 13, D) an uncursed staff of air (53, 13, D) a +0 ring mail of cold resistance (54, 13, D) a phial of floods (55, 13, D) a box of beasts (50, 14, D) an uncursed amulet of stasis (51, 14, D) an uncursed staff of summoning (52, 14, D) a Necronomicon (53, 14, D) a +1 leather armour of cold resistance (54, 14, D) a plain deck of defence (55, 14, D) the Catalogue of Floating Execration Spells Type Level a - Repel Missiles Charms/Air 2 b - Ensorcelled Hibernation Hexes/Ice 2 c - Enslavement Hexes 4 d - Conjure Ball Lightning Conjuration/Air 6 e - Mass Confusion Hexes 6 (35, 15, D) 4 scrolls of enchant armour (36, 15, D) a sack of spiders (37, 15, D) the +2 pair of boots "Vishagol" {rC- Int+7 SInv} It affects your intelligence (+7). It makes you vulnerable to cold. It enhances your eyesight. (38, 15, D) 4 scrolls of enchant armour (40, 15, D) a +1 long sword (43, 15, D) the Catalogue of Dark Arts Spells Type Level a - Pain Necromancy 1 b - Regeneration Charms/Necromancy 3 c - Cigotuvi's Embrace Necromancy 5 d - Dispel Undead Necromancy 5 (35, 16, D) a +0 flail (37, 16, D) an uncursed staff of poison (38, 16, D) a +0 robe (40, 16, D) an uncursed staff of poison (43, 16, D) a phial of floods (42, 17, D) a necrophage corpse (61, 17, D) an uncursed staff of wizardry (63, 17, D) a box of beasts (64, 17, D) an uncursed staff of energy (71, 17, D) the +1 pair of gloves "Phozawk" {rF+ rN+ Int+4 Stlth-} It affects your intelligence (+4). It protects you from fire. It protects you from negative energy. It makes you less stealthy. (62, 18, D) an uncursed staff of cold (64, 18, D) a plain deck of summoning (71, 18, D) a +0 scimitar (72, 18, D) an uncursed ring of stealth (73, 18, D) an uncursed staff of death (73, 20, D) a +0 dagger (72, 21, D) the +8 autumn katana {slice, Clar} It inflicts extra damage upon your enemies. It protects you against confusion. a +0 shortbow 18 arrows (73, 21, D) a +0 long sword (39, 22, D) a +1 war axe of flaming (40, 22, D) a +0 dagger (unseen) (41, 22, D) a +1 scimitar of electrocution a +0 robe (72, 22, D) a +0 rapier a +1 scimitar of protection a +0 leather armour a +0 buckler (38, 23, D) a +0 flail (unseen) (39, 23, D) a +0 scimitar of freezing (unseen) (39, 24, D) a +0 battleaxe (unseen) (41, 24, D) the cursed +3 hand axe "Xuasm" {drain, rPois rF+ Dex+4} A truly terrible weapon, it drains the life of those it strikes. It affects your dexterity (+4). It protects you from fire. It protects you from poison. It has a curse placed upon it. (unseen) (39, 25, D) a +4 battleaxe of flaming (49, 25, D) an uncursed ring of flight (53, 25, D) a +0 chain mail (54, 25, D) a book of Callings (38, 26, D) a +4 triple sword of protection (unseen) (50, 26, D) a +0 battleaxe (51, 26, D) the cursed +6 large shield of Ignorance {rN+ AC+2 EV+2 Int-6 Curse} It affects your AC (+2). It affects your evasion (+2). It affects your intelligence (-6). It protects you from negative energy. It may re-curse itself when equipped. It has a curse placed upon it. (52, 26, D) a +0 leather armour of cold resistance (53, 26, D) an uncursed staff of cold (54, 26, D) a box of beasts (61, 27, D) a +0 dire flail (62, 27, D) a +0 club a +0 gold dragon armour a +0 chain mail (63, 27, D) a +0 ring mail (64, 27, D) a +0 dagger a +0 robe a phial of floods (65, 27, D) a +0 leather armour (71, 27, D) a +2 antimagic bardiche (72, 27, D) a disc of storms (73, 27, D) a plain deck of changes (62, 28, D) the +11 falchion of Dycuv {flame, +Blink rElec Str-3} It has been specially enchanted to burn those struck by it, causing extra injury to most foes and up to half again as much damage against particularly susceptible opponents. Big, fiery blades are also staple armaments of hydra-hunters. It affects your strength (-3). It insulates you from electricity. It lets you blink. a +0 chain mail a +0 club the +2 shield of Omission {rF+} It protects you from fire. (63, 28, D) a +0 trident (still there?) the +27 Lear's hauberk (still there?) (64, 28, D) a +0 whip (still there?) a +0 scale mail (still there?) (71, 28, D) an uncursed ring of stealth (72, 28, D) a +5 rod of ignition (11/11) (73, 28, D) a +2 short sword of venom (36, 29, D) a +0 rapier of freezing (37, 29, D) a +0 robe (38, 29, D) an uncursed ring of protection from fire (40, 29, D) a fan of gales (41, 29, D) an uncursed staff of summoning (42, 29, D) an uncursed staff of summoning (43, 29, D) a plain deck of wonders (44, 29, D) 4 scrolls of enchant armour (55, 29, D) a +0 battleaxe (unseen) (35, 30, D) a book of Clouds (36, 30, D) a +0 trident (37, 30, D) the Reference Book on Confrontation Spells Type Level a - Throw Flame Conjuration/Fire 2 b - Bolt of Draining Conjuration/Necromancy 5 c - Spellforged Servitor Conjuration/Summoning 7 (38, 30, D) an uncursed staff of wizardry (39, 30, D) a wand of hasting (5) (40, 30, D) a book of Enchantments (41, 30, D) a book of Fire (42, 30, D) an uncursed staff of earth (43, 30, D) the ring of Nutit {rElec rN+} [ring of positive energy] It insulates you from electricity. It protects you from negative energy. (50, 30, D) a +0 battleaxe a +0 chain mail a +0 great sword a +0 plate armour (52, 30, D) a +0 long sword (unseen) (45, 31, D) a cursed -3 trident (unseen) (51, 31, D) 3 large rocks (52, 31, D) a +0 great sword (unseen) (53, 31, D) a +0 glaive (unseen) (54, 31, D) a +0 long sword (unseen) (51, 32, D) the +1 scimitar of Governance {elec, Str+5} Occasionally, upon striking a foe, it will discharge some electrical energy and cause terrible harm. It affects your strength (+5). (unseen) (52, 32, D) a +0 long sword a +0 plate armour a +0 shield (53, 32, D) a +0 great mace (unseen) (39, 35, D) a +1 trident of venom (unseen) (49, 37, D) a book of Battle (50, 37, D) a plain deck of wonders (51, 37, D) a +3 falchion (still there?) an uncursed staff of energy (still there?) (52, 37, D) a +1 leather armour of magic resistance (53, 37, D) a +1 scale mail of cold resistance (59, 37, D) a +0 dagger (60, 37, D) the Papyrus of Black Magic and Dislocation Spells Type Level a - Corpse Rot Necromancy 2 b - Blink Translocation 2 c - Portal Projectile Translocation 3 d - Animate Dead Necromancy 4 e - Passage of Golubria Translocation 4 f - Bolt of Draining Conjuration/Necromancy 5 (61, 37, D) a +0 ring mail of cold resistance (62, 37, D) a +0 dagger (63, 37, D) a +2 hand crossbow of evasion (69, 37, D) a +2 hunting sling of evasion (72, 37, D) a +1 trident of protection (73, 37, D) the +4 ring mail "Schaotie" {Str-4 Int-4 Dex+11} It affects your strength (-4). It affects your intelligence (-4). It affects your dexterity (+11). (49, 38, D) a phial of floods (52, 38, D) a +2 shortbow of flaming (still there?) a plain deck of summoning (still there?) (53, 38, D) an uncursed staff of energy (59, 38, D) the +8 glaive of the Guard {elec, +Rage AC+5 SInv} Occasionally, upon striking a foe, it will discharge some electrical energy and cause terrible harm. It affects your AC (+5). It enhances your eyesight. It lets you go berserk. (60, 38, D) a +2 robe of cold resistance (61, 38, D) a +0 chain mail of poison resistance (62, 38, D) a +1 helmet of intelligence (71, 38, D) an uncursed staff of fire (72, 38, D) the +0 cloak of Starlight {rElec rC+ EV+4 Stlth-} It affects your evasion (+4). It protects you from cold. It insulates you from electricity. It makes you less stealthy. (73, 38, D) an uncursed staff of energy (62, 39, D) a +3 long sword (unseen) (51, 40, D) a +0 trident (59, 41, D) a +3 lajatang of venom (unseen) (63, 41, D) a +6 rod of clouds (9/9) (unseen) (51, 42, D) a +0 mace (63, 42, D) an uncursed staff of power (60, 43, D) a +0 bardiche (unseen) (62, 43, D) a +0 battleaxe a cursed +0 chain mail