haldagan the Dungeon (10, 1, D) the +6 Majin-Bo {vamp, Archmagi MP+6 Int+6} It inflicts no extra harm, but heals its wielder somewhat when it strikes a living foe. It affects your intelligence (+6). It affects your magic capacity (+6). the +15 heavy crossbow "Sniper" {velocity, SInv} Any bolt fired from it inflicts extra damage. It enhances your eyesight. the +10 dark maul {crush} It inflicts extra damage upon your enemies. the cursed +15 Maxwell's patent armour {-Cast -Tele rElec MR+ rCorr} It insulates you from electricity. It affects your resistance to hostile enchantments. It prevents spellcasting. It prevents most forms of teleportation. It protects you from acid and corrosion. It has a curse placed upon it. (11, 1, D) the +7 great mace "Firestarter" {flame, inner flame, rF++} It has been specially enchanted to burn those struck by it, causing extra injury to most foes and up to half again as much damage against particularly susceptible opponents. It greatly protects you from fire. the +6 shillelagh "Devastator" {shatter} the +14 plutonium sword {Contam Stlth-} It causes magical contamination when unequipped. It makes you less stealthy. the cursed +9 Sword of Zonguldrok {reap, Curse} If a monster killed with it leaves a corpse in good enough shape, the corpse will be animated as a zombie friendly to the killer. It may re-curse itself when equipped. It has a curse placed upon it. the cursed +13 Scythe of Curses {drain, Curse} A truly terrible weapon, it drains the life of those it strikes. It may re-curse itself when equipped. It has a curse placed upon it. the +0 Sword of Power the -1 Mace of Variability {chaos} Each time it hits an enemy it has a different, random effect. Cheibriados disapproves of the use of such an item. the +7 Singing Sword the +7 longbow "Piercer" {penet, EV-2} Ammo fired by it will pass through the targets it hits, potentially hitting all targets in its path until it reaches maximum range. It affects your evasion (-2). (20, 1, D) an uncursed staff of fire (22, 1, D) a +3 plate armour of fire resistance (23, 1, D) a cursed +5 rod of inaccuracy (11/11) (unseen) (24, 1, D) a book of Alchemy (26, 1, D) a +1 ring mail of positive energy (27, 1, D) an uncursed staff of air (35, 1, D) a crystal ball of energy (36, 1, D) a book of Summonings (37, 1, D) the +3 giant club "Skullcrusher" {speed, Str+7} Attacks with this weapon are significantly faster. It affects your strength (+7). Cheibriados disapproves of the use of such an item. (38, 1, D) a cursed staff of power (39, 1, D) a +4 ring mail of fire resistance (40, 1, D) a +3 rod of destruction (9/9) (41, 1, D) an uncursed ring of protection from fire (42, 1, D) a plain deck of wonders (49, 1, D) an uncursed staff of cold (50, 1, D) a +2 glaive of chopping (51, 1, D) a scroll of brand weapon (52, 1, D) an uncursed staff of cold (53, 1, D) a +1 cloak of magic resistance (54, 1, D) a +2 morningstar of draining (55, 1, D) a +1 longbow of evasion (61, 1, D) a +1 robe of positive energy (63, 1, D) the cursed +0 battleaxe "Stumam" {venom, MR- Str+4 Dex+3 SInv} It poisons the flesh of those it strikes. It affects your strength (+4). It affects your dexterity (+3). It affects your resistance to hostile enchantments. It enhances your eyesight. It has a curse placed upon it. (3, 2, D) a +5 triple sword (unseen) (4, 2, D) a +5 quick blade (unseen) (19, 2, D) a +0 hand crossbow of flaming (20, 2, D) a +1 shortbow of flaming (still there?) a scroll of acquirement (still there?) (21, 2, D) a +0 shortbow (still there?) an uncursed staff of energy (still there?) (22, 2, D) a book of Flames (23, 2, D) a +0 arbalest of flaming 20 bolts the +3 trident of Causality {pierce, -Tele rN+ Str+3} It inflicts extra damage upon your enemies. It affects your strength (+3). It protects you from negative energy. It prevents most forms of teleportation. (24, 2, D) a book of Dreams (25, 2, D) a lantern of shadows (27, 2, D) an uncursed staff of fire (28, 2, D) a potion of might (36, 2, D) a +1 leather armour of cold resistance (37, 2, D) a +3 ring mail of poison resistance (38, 2, D) a crystal ball of energy (39, 2, D) a +4 morningstar of protection (40, 2, D) an ornate deck of changes (41, 2, D) an uncursed ring of fire (42, 2, D) an uncursed staff of power (50, 2, D) a crystal ball of energy (51, 2, D) an uncursed staff of fire (52, 2, D) a +0 spear of piercing (53, 2, D) a book of Party Tricks (54, 2, D) the +1 robe of Qazlal's Favour {rElec rPois SInv} It insulates you from electricity. It protects you from poison. It enhances your eyesight. (55, 2, D) a +2 bardiche of chopping (62, 2, D) a cursed -2 giant club a +0 giant club a Grand Grimoire (73, 2, D) a book of Flames (3, 3, D) a +5 lajatang (4, 3, D) a +5 giant spiked club (unseen) (22, 3, D) a +0 arbalest 25 bolts (23, 3, D) a large rock (unseen) (24, 3, D) a +0 arbalest (unseen) (3, 4, D) 1000 sling bullets (unseen) (4, 4, D) a +5 bardiche (unseen) (22, 4, D) a +0 arbalest (unseen) (23, 4, D) 4 large rocks (unseen) (24, 4, D) 2 large rocks (25, 4, D) 2 large rocks (unseen) (26, 4, D) a large rock (unseen) (27, 4, D) 2 large rocks (unseen) (29, 4, D) a +0 arbalest (unseen) (73, 4, D) a +0 flail (74, 4, D) a cursed -2 dagger (4, 5, D) a +5 executioner's axe (unseen) (7, 5, D) 42 fruits (unseen) (10, 5, D) an uncursed ring of flight (23, 5, D) 4 large rocks (unseen) (49, 5, D) a +0 giant club (unseen) (51, 5, D) a +0 giant club (53, 5, D) a +0 giant club (unseen) (61, 5, D) a +0 giant club (62, 5, D) a +0 giant spiked club a +0 giant club (7, 6, D) a scroll of holy word (10, 6, D) an uncursed staff of energy (23, 6, D) 3 large rocks (unseen) (42, 6, D) a +0 dagger (unseen) (4, 7, D) a +3 large shield (unseen) (7, 7, D) 2 potions of brilliance 2 potions of invisibility 2 potions of restore abilities 5 potions of haste 4 potions of resistance a potion of experience 5 potions of magic 5 potions of agility 5 potions of might 2 potions of berserk rage 9 potions of heal wounds 9 potions of curing (51, 7, D) 2 large rocks a +2 battleaxe of freezing a +0 giant club a +0 dire flail (52, 7, D) a +1 great sword of flaming (still there?) a +0 giant spiked club (still there?) (53, 7, D) 3 large rocks (unseen) (4, 8, D) a +5 crystal plate armour a +5 ice dragon armour a +5 fire dragon armour a +5 plate armour (51, 8, D) a +0 giant club (unseen) (53, 8, D) a +0 giant spiked club (unseen) (23, 9, D) 6 bolts 21 large rocks 7 arrows (24, 9, D) a large rock (61, 9, D) a lantern of shadows (62, 9, D) an uncursed staff of conjuration (63, 9, D) a +2 chain mail of fire resistance (71, 9, D) a cursed -2 ring of evasion (72, 9, D) a lantern of shadows (22, 10, D) a large rock (still there?) an arrow (still there?) (24, 10, D) an arrow a bolt (62, 10, D) the +1 falchion "Nythreapta" {freeze, +Blink rElec} It has been specially enchanted to freeze those struck by it, causing extra injury to most foes and up to half again as much damage against particularly susceptible opponents. It can also slow down cold-blooded creatures. It insulates you from electricity. It lets you blink. (70, 10, D) a +3 ring mail of fire resistance (22, 11, D) 2 arrows (23, 12, D) a large rock (4, 13, D) a book of Debilitation (7, 13, D) a +2 trident of piercing (8, 13, D) the cursed +0 triple sword of the Mosquito {flame, +Inv rPois Int-2 Stlth+} It has been specially enchanted to burn those struck by it, causing extra injury to most foes and up to half again as much damage against particularly susceptible opponents. Big, fiery blades are also staple armaments of hydra-hunters. It affects your intelligence (-2). It protects you from poison. It lets you turn invisible. It makes you more stealthy. It has a curse placed upon it. (9, 13, D) 2 potions of haste (10, 13, D) a book of Summonings (11, 13, D) a scroll of brand weapon (12, 13, D) a +1 rapier of speed (49, 13, D) a +3 morningstar of holy wrath (50, 13, D) the +7 dagger of Sien {venom, +Fly rPois rN+} It poisons the flesh of those it strikes. It protects you from poison. It protects you from negative energy. It lets you fly. (51, 13, D) the cursed +1 robe "Ozayt" {Contam rElec rCorr Dex+2} It affects your dexterity (+2). It insulates you from electricity. It causes magical contamination when unequipped. It protects you from acid and corrosion. It has a curse placed upon it. (52, 13, D) a +2 arbalest of flaming (53, 13, D) the +10 sword of Jihad {holy, *Rage rN+ EV+3 Stlth-} It has been blessed by the Shining One to cause great damage to the undead and demons. It affects your evasion (+3). It protects you from negative energy. It may make you go berserk in combat. It makes you less stealthy. (54, 13, D) a sack of spiders (2, 14, D) a +3 scale mail of cold resistance (3, 14, D) the +6 flail of Prudence {flame, rPois rN+} It has been specially enchanted to burn those struck by it, causing extra injury to most foes and up to half again as much damage against particularly susceptible opponents. It protects you from poison. It protects you from negative energy. (6, 14, D) the +0 pair of boots of Pun Osur {rPois rC- rCorr Dex-5} It affects your dexterity (-5). It makes you vulnerable to cold. It protects you from poison. It protects you from acid and corrosion. (9, 14, D) Sif Muna's Incunabulum of the Mosquito Spells Type Level a - Ignite Poison Fire/Transmutation 5 b - Blade Hands Transmutation 5 c - Statue Form Transmutation/Earth 6 (11, 14, D) a scroll of fog (50, 14, D) the +5 greatsling of Malaise {velocity, rElec rN+ Int+3} Any stone fired from it inflicts extra damage. It affects your intelligence (+3). It insulates you from electricity. It protects you from negative energy. (51, 14, D) an uncursed staff of wizardry (54, 14, D) an uncursed ring of flight (55, 14, D) an uncursed staff of power (2, 15, D) a potion of might (5, 15, D) the +6 battleaxe "Vihanet" {chop, rC+} It inflicts extra damage upon your enemies. It protects you from cold. (7, 15, D) the +8 whip "Snakebite" {venom, rPois} It poisons the flesh of those it strikes. It protects you from poison. (12, 15, D) a plain deck of war (35, 15, D) an uncursed staff of earth (37, 15, D) a scroll of brand weapon (39, 15, D) a +0 robe a potion of curing a +3 plate armour of fire resistance (40, 15, D) an uncursed staff of wizardry (41, 15, D) a +2 short sword of holy wrath (42, 15, D) a +0 ring mail (20, 16, D) an uncursed ring of fire an uncursed amulet of faith a +4 ring of protection a cursed ring of ice (35, 16, D) an uncursed staff of air (36, 16, D) the +5 scythe of Terra Cotta {distort, rElec rC+ MR+++ Int-5} It warps and distorts space around it. Unwielding it can cause banishment or high damage. It affects your intelligence (-5). It protects you from cold. It insulates you from electricity. It affects your resistance to hostile enchantments. (37, 16, D) an uncursed staff of conjuration (unseen) (38, 16, D) the +5 hand crossbow of the Wilderness {freeze, Int+3 Dex+2} It causes projectiles fired from it to freeze those they strike, causing extra injury to most foes and up to half again as much damage against particularly susceptible opponents. They can also slow down cold-blooded creatures. It affects your intelligence (+3). It affects your dexterity (+2). (39, 16, D) a +1 buckler of cold resistance (unseen) (40, 16, D) a +0 whip of flaming (41, 16, D) the cursed +0 leather armour of Altruism {MR- Int+6 Slay+4} It affects your intelligence (+6). It affects your accuracy and damage with ranged weapons and melee attacks (+4). It affects your resistance to hostile enchantments. It has a curse placed upon it. (43, 16, D) a -1 rod of ignition (10/10) (51, 16, D) a cursed -3 long sword (unseen) (21, 17, D) a +1 fire dragon armour (22, 17, D) a plain deck of changes (23, 17, D) a book of Ice (24, 17, D) a +2 pair of boots of stealth (25, 17, D) a +5 dagger of distortion (26, 17, D) a +6 trident of venom (27, 17, D) an uncursed staff of summoning (28, 17, D) a +0 great mace of crushing (29, 17, D) the +7 plate armour of Panentheism {rElec MR- Str+4 Dex+3} It affects your strength (+4). It affects your dexterity (+3). It insulates you from electricity. It affects your resistance to hostile enchantments. (61, 17, D) a disc of storms (62, 17, D) a plain deck of summoning (63, 17, D) a book of Cantrips (64, 17, D) a plain deck of wonders (71, 17, D) an ornate deck of defence (72, 17, D) a +1 short sword of speed (73, 17, D) a Grand Grimoire (19, 18, D) a plain deck of summoning (21, 18, D) a +7 lightning rod (9/9) (23, 18, D) an uncursed amulet of stasis (24, 18, D) a +0 trident of freezing (25, 18, D) an uncursed staff of summoning (26, 18, D) a book of Maledictions (27, 18, D) a +0 rapier of flaming (28, 18, D) a +3 arbalest of velocity (29, 18, D) the +1 robe "Qiegani" {rN+++ Str-3 Int-4 Slay+2} It affects your strength (-3). It affects your intelligence (-4). It affects your accuracy and damage with ranged weapons and melee attacks (+2). It renders you almost immune to negative energy. (39, 18, D) a +0 mace a +0 robe (40, 18, D) a +4 flail of crushing (unseen) (53, 18, D) a +0 great sword a +3 plate armour (54, 18, D) a +0 robe a +0 robe (62, 18, D) a Fen Folio (63, 18, D) a +5 dagger of freezing (71, 18, D) an uncursed staff of death (72, 18, D) a +3 scale mail of magic resistance (73, 18, D) Lehudib's Compendium of Arcane Weapons Spells Type Level a - Shock Conjuration/Air 1 b - Conjure Flame Conjuration/Fire 3 c - Fulminant Prism Conjuration/Hexes 4 d - Bolt of Fire Conjuration/Fire 6 e - Conjure Ball Lightning Conjuration/Air 6 (23, 19, D) a book of Minor Magic (24, 19, D) a +2 dagger of venom (25, 19, D) a book of Control (52, 19, D) a +2 morningstar (unseen) (37, 20, D) a +0 giant spiked club (unseen) (38, 20, D) a +0 dagger (unseen) (51, 20, D) a +4 demon whip of venom (unseen) (52, 20, D) a +0 mace (38, 21, D) a +1 hat a +0 war axe a +0 chain mail a +0 shield of reflection 3 potions of curing (25, 22, D) a +0 trident a +3 ring of protection (38, 22, D) a +2 battleaxe of freezing a potion of flight a large rock (39, 22, D) 8 large rocks (unseen) (38, 23, D) a large rock (26, 24, D) a cursed -3 glaive (27, 24, D) a +3 scythe of venom (71, 24, D) a +0 rapier (unseen) (27, 25, D) a +0 flail (49, 25, D) a plain deck of changes (50, 25, D) a +0 scale mail of fire resistance (51, 25, D) a +1 mace of protection (52, 25, D) the +5 blowgun "Impbane" {speed, rN+ Int+7} Attacks with this weapon are significantly faster. It affects your intelligence (+7). It protects you from negative energy. Cheibriados disapproves of the use of such an item. (53, 25, D) an uncursed staff of air (54, 25, D) an uncursed ring of protection from magic (55, 25, D) a +0 spear of venom (50, 26, D) a +3 trident of venom (51, 26, D) a +0 flail of crushing (52, 26, D) an uncursed staff of conjuration (53, 26, D) a +1 shield of fire resistance (54, 26, D) a +6 hand axe of venom (61, 27, D) an uncursed amulet of resist mutation (64, 27, D) a +0 spear (65, 27, D) a crystal ball of energy (71, 27, D) the +1 blowgun "Clumanux" {evade, rElec} It affects your evasion (+5 to EV). It insulates you from electricity. (72, 27, D) a phial of floods (73, 27, D) a +1 war axe of flaming (63, 28, D) a +1 long sword of slicing (71, 28, D) the cursed ring "Eskibbedgh" {rElec rF+ Int-4} [ring of intelligence] It affects your intelligence (-4). It protects you from fire. It insulates you from electricity. It has a curse placed upon it. (72, 28, D) a book of Summonings (73, 28, D) an uncursed staff of summoning (36, 29, D) a plain deck of wonders (37, 29, D) an uncursed staff of earth (39, 29, D) an ornate deck of wonders (40, 29, D) a +1 short sword of draining (42, 29, D) a plain deck of wonders (44, 29, D) a +0 long sword (63, 29, D) a +4 flail of protection a +1 shortbow of flaming (35, 30, D) a +0 shield (unseen) (36, 30, D) a book of Burglary (39, 30, D) a cursed -4 ring of intelligence (41, 30, D) a +2 leather armour of cold resistance (62, 30, D) a +0 dagger (unseen) (38, 31, D) a +4 arbalest (unseen) (40, 31, D) a +5 shadow dragon armour a +0 leather armour (1, 32, D) a +0 battleaxe (2, 32, D) a +1 dagger of electrocution (4, 32, D) a +0 robe (5, 32, D) a +0 dagger (6, 32, D) an uncursed ring of protection from magic (7, 32, D) a +2 robe of fire resistance (9, 32, D) a book of Power (10, 32, D) a phial of floods (11, 32, D) an uncursed staff of air (12, 32, D) a +2 robe of magic resistance (13, 32, D) a +0 great sword (63, 32, D) a +0 spear a +2 hunting sling of flaming a +0 rapier a +1 robe of magic resistance (1, 33, D) a book of Cantrips (3, 33, D) an uncursed staff of poison (5, 33, D) a book of Enchantments (8, 33, D) a book of Unlife (10, 33, D) a cursed +0 short sword (unseen) (11, 33, D) a lantern of shadows (12, 33, D) a +0 dagger (13, 33, D) a disc of storms (19, 33, D) a manual of Summonings (20, 33, D) a +2 short sword of electrocution (21, 33, D) the ring "Schituv" {Ice Slay+2} [ring of ice] It enhances your ice magic, and weakens your fire magic. It affects your accuracy and damage with ranged weapons and melee attacks (+2). It makes you vulnerable to fire. It protects you from cold. (22, 33, D) a +0 mace of draining (23, 33, D) a plain deck of wonders (24, 33, D) a +3 ring mail of fire resistance (25, 33, D) a +2 robe of cold resistance (27, 33, D) an uncursed staff of death (28, 33, D) a lamp of fire (29, 33, D) a scroll of brand weapon (38, 33, D) a +0 rapier of venom (unseen) (40, 33, D) a +0 arbalest (unseen) (41, 33, D) 4 large rocks a +2 flail of crushing a +0 arbalest 19 bolts (1, 34, D) a +4 scale mail of fire resistance (2, 34, D) the +1 plate armour of Devotion {MR+ Str+5} It affects your strength (+5). It affects your resistance to hostile enchantments. (3, 34, D) an uncursed staff of summoning (5, 34, D) an uncursed staff of poison (6, 34, D) an uncursed staff of fire (7, 34, D) an ornate deck of wonders (8, 34, D) a +1 quarterstaff of crushing (9, 34, D) a +2 shadow dragon armour (10, 34, D) a book of Party Tricks (11, 34, D) a fan of gales (12, 34, D) an uncursed ring of invisibility (19, 34, D) a +2 war axe of electrocution (20, 34, D) the +7 spear "Yhourgh" {pierce, rN+ SInv} It inflicts extra damage upon your enemies. It protects you from negative energy. It enhances your eyesight. (21, 34, D) a book of Fire (22, 34, D) a +3 leather armour of cold resistance (23, 34, D) a book of Necromancy (24, 34, D) an uncursed staff of earth (25, 34, D) a book of Party Tricks (26, 34, D) the +0 robe of Fryer {rPois rN+ Str-2} It affects your strength (-2). It protects you from poison. It protects you from negative energy. (27, 34, D) a +2 scale mail of fire resistance (28, 34, D) an ornate deck of summoning (29, 34, D) a book of Ice (39, 34, D) a +2 glaive of freezing (unseen) (42, 34, D) the cursed +1 morningstar of Grandeur {crush, rElec rF+} It inflicts extra damage upon your enemies. It protects you from fire. It insulates you from electricity. It has a curse placed upon it. a cursed +0 plate armour (21, 35, D) a +2 war axe of chopping (22, 35, D) a fan of gales (23, 35, D) the Papyrus of Glamour Spells Type Level a - Ensorcelled Hibernation Hexes/Ice 2 b - Dazzling Spray Conjuration/Hexes 3 c - Confuse Hexes 3 d - Enslavement Hexes 4 e - Summon Guardian Golem Hexes/Summoning 4 (24, 35, D) a plain deck of destruction (25, 35, D) an uncursed staff of earth (26, 35, D) the +6 glaive "Zohut" {elec, +Rage} Occasionally, upon striking a foe, it will discharge some electrical energy and cause terrible harm. It lets you go berserk. (27, 35, D) the +1 ring mail of Temperance {-Tele rPois Str+7 Int+3} It affects your strength (+7). It affects your intelligence (+3). It protects you from poison. It prevents most forms of teleportation. (39, 35, D) a +0 arbalest of flaming (unseen) (40, 35, D) a +0 war axe (unseen) (41, 35, D) 2 large rocks (42, 35, D) a cursed -1 battleaxe a +0 plate armour a cursed -2 ring of dexterity (7, 36, D) a +4 short sword of protection (unseen) (41, 36, D) a +0 war axe (unseen) (42, 36, D) a +0 battleaxe a +0 chain mail (7, 37, D) a cursed -1 dagger (unseen) (40, 37, D) a +0 war axe (unseen) (41, 37, D) 2 large rocks 3 bolts (49, 37, D) a +0 short sword of electrocution (50, 37, D) a fan of gales (51, 37, D) a book of Callings (54, 37, D) a plain deck of defence (59, 37, D) a book of Control (60, 37, D) a scroll of brand weapon (62, 37, D) a +1 morningstar of protection (63, 37, D) an uncursed ring of protection from cold (69, 37, D) a scroll of brand weapon (70, 37, D) a lantern of shadows (71, 37, D) a plain deck of escape (10, 38, D) a +0 flail (unseen) (11, 38, D) a +0 great sword (unseen) (12, 38, D) a potion of might (49, 38, D) a cursed -2 ring of dexterity (50, 38, D) a +3 hunting sling of freezing (51, 38, D) a cursed -2 trident (still there?) a +0 spear (still there?) (52, 38, D) the +9 spear of Ash {holy, MP+9 Int+2 SInv} It has been blessed by the Shining One to cause great damage to the undead and demons. It affects your intelligence (+2). It affects your magic capacity (+9). It enhances your eyesight. (53, 38, D) a scroll of brand weapon (59, 38, D) a +0 war axe (61, 38, D) a plain deck of summoning (62, 38, D) an uncursed staff of energy (63, 38, D) a plain deck of summoning (70, 38, D) the Disquisition on Torrid Shape Shifting Spells Type Level a - Beastly Appendage Transmutation 1 b - Sticks to Snakes Transmutation 2 c - Inner Flame Hexes/Fire 3 d - Hydra Form Transmutation 6 e - Delayed Fireball Conjuration/Fire 7 (72, 38, D) the Collected Works on Attacks and Aid Spells Type Level a - Repel Missiles Charms/Air 2 b - Swiftness Charms/Air 2 c - Throw Frost Conjuration/Ice 2 d - Ozocubu's Armour Charms/Ice 3 e - Lightning Bolt Conjuration/Air 5 f - Bolt of Cold Conjuration/Ice 6 (73, 38, D) a +2 spear of freezing (11, 39, D) the +3 falchion "Stranid" {slice, rF+ MR+++ Str+3 SInv} It inflicts extra damage upon your enemies. It affects your strength (+3). It protects you from fire. It affects your resistance to hostile enchantments. It enhances your eyesight. (unseen) (12, 39, D) a +1 long sword of distortion (unseen) (13, 39, D) an uncursed staff of energy a +0 robe an uncursed ring of protection from cold (71, 39, D) a +0 flail (9, 40, D) a +0 dagger (unseen) (10, 40, D) a +0 dagger (unseen) (11, 40, D) a +0 robe (43, 40, D) a large rock (11, 41, D) the +6 morningstar of Destruction {drain, rF++ rC+ MR- MP+9} A truly terrible weapon, it drains the life of those it strikes. It greatly protects you from fire. It protects you from cold. It affects your resistance to hostile enchantments. It affects your magic capacity (+9). (unseen) (24, 41, D) a +1 scythe of slicing (25, 41, D) a +1 scythe of venom (10, 42, D) a +4 bardiche of flaming (unseen) (52, 42, D) a +2 short sword a +0 robe (61, 42, D) a +0 broad axe a +0 animal skin a potion of agility (60, 43, D) a +0 spear (still there?) a +0 scimitar of protection (still there?) (61, 43, D) a +0 spear (61, 44, D) a +0 robe a +0 quarterstaff a cursed +0 robe (58, 48, D) an uncursed amulet of guardian spirit (59, 48, D) a +3 morningstar of flaming (60, 48, D) an uncursed staff of power (61, 48, D) the +8 broad axe of Precise Incision {flame, rF+ rN++} It has been specially enchanted to burn those struck by it, causing extra injury to most foes and up to half again as much damage against particularly susceptible opponents. Big, fiery blades are also staple armaments of hydra-hunters. It protects you from fire. It greatly protects you from negative energy. (62, 48, D) a cursed staff of earth (63, 48, D) a +1 troll leather armour (64, 48, D) an uncursed staff of death (65, 48, D) the +1 leather armour of Weucic {+Inv MP+9 Str+6 Dex-4} It affects your strength (+6). It affects your dexterity (-4). It affects your magic capacity (+9). It lets you turn invisible. (67, 48, D) a +1 hunting sling of flaming (68, 48, D) a +0 falchion of slicing (69, 48, D) an uncursed ring of positive energy (70, 48, D) an uncursed staff of power (71, 48, D) an uncursed staff of death (72, 48, D) a +0 plate armour of cold resistance (73, 48, D) an uncursed staff of cold (74, 48, D) a +5 ring of evasion (75, 48, D) an uncursed staff of fire (18, 49, D) a +0 war axe (19, 49, D) an uncursed staff of poison (20, 49, D) a Grand Grimoire (21, 49, D) a plain deck of changes (22, 49, D) a +0 dire flail (23, 49, D) the cursed +0 hat of Cluob {rC+ Int+6 Dex-3 SInv} It affects your intelligence (+6). It affects your dexterity (-3). It protects you from cold. It enhances your eyesight. It has a curse placed upon it. (24, 49, D) the +1 whip of Light {slash, Contam +Blink Dex+9} It inflicts extra damage upon your enemies. It affects your dexterity (+9). It lets you blink. It causes magical contamination when unequipped. (25, 49, D) a box of beasts (26, 49, D) a +0 short sword of freezing (27, 49, D) a book of Party Tricks (31, 49, D) an uncursed staff of earth (33, 49, D) a book of the Warp (34, 49, D) a stone of tremors (38, 49, D) a +1 arbalest of evasion (39, 49, D) the ring of Khoodyl {rPois rN++ Dex+4 Stlth-} [ring of loudness] It affects your dexterity (+4). It protects you from poison. It greatly protects you from negative energy. It makes you less stealthy. (40, 49, D) a +2 great sword of holy wrath (41, 49, D) the +1 chain mail of the Cuttlefish {MR- MP+9 Int-3 SInv} It affects your intelligence (-3). It affects your resistance to hostile enchantments. It affects your magic capacity (+9). It enhances your eyesight. (42, 49, D) a potion of might (43, 49, D) a +2 spear of venom (44, 49, D) the +7 dagger of Ravage {drain, Str+4} A truly terrible weapon, it drains the life of those it strikes. It affects your strength (+4). (45, 49, D) an uncursed ring of wizardry (46, 49, D) an uncursed staff of summoning (47, 49, D) a scroll of holy word (48, 49, D) the Reference Book on Snow Spells Type Level a - Freeze Ice 1 b - Summon Ice Beast Ice/Summoning 4 c - Metabolic Englaciation Hexes/Ice 5 (49, 49, D) a +0 spear of flaming (50, 49, D) a manual of Stealth (51, 49, D) a +2 pair of gloves of dexterity (52, 49, D) a +8 rod of destruction (14/14) (53, 49, D) the +4 chain mail of Zexiu {+Blink rPois} It protects you from poison. It lets you blink. (54, 49, D) a phial of floods (58, 49, D) Clad's Volume of the Ashen Oath Spells Type Level a - Corona Hexes 1 b - Leda's Liquefaction Hexes/Earth 4 c - Enslavement Hexes 4 d - Bolt of Magma Conjuration/Fire/Earth 5 e - Mass Confusion Hexes 6 (59, 49, D) the +7 short sword of Risk Management {drain, MR- Str+4 Int+2} A truly terrible weapon, it drains the life of those it strikes. It affects your strength (+4). It affects your intelligence (+2). It affects your resistance to hostile enchantments. (60, 49, D) a cursed ring of fire (61, 49, D) an uncursed staff of cold (62, 49, D) an uncursed ring of wizardry (63, 49, D) a +2 shortbow of evasion (64, 49, D) an uncursed staff of death (65, 49, D) a lamp of fire (66, 49, D) a plain deck of summoning (67, 49, D) a book of Necromancy (68, 49, D) a book of the Dragon (69, 49, D) a cursed -2 ring of protection (70, 49, D) an uncursed ring of positive energy (71, 49, D) a plain deck of summoning (72, 49, D) a +0 chain mail of fire resistance (73, 49, D) an uncursed ring of wizardry (74, 49, D) the +12 hand crossbow "Ukkaeg" {penet, Str+2 Stlth+} Ammo fired by it will pass through the targets it hits, potentially hitting all targets in its path until it reaches maximum range. It affects your strength (+2). It makes you more stealthy. (75, 49, D) an uncursed staff of earth (18, 50, D) a phial of floods (20, 50, D) a +2 rapier of draining (21, 50, D) a +0 hand axe (22, 50, D) a fan of gales (23, 50, D) a +0 scimitar (24, 50, D) a stone of tremors (25, 50, D) a +0 trident (27, 50, D) a +0 hand axe (28, 50, D) a scroll of brand weapon (29, 50, D) a +0 long sword (30, 50, D) the Volume of the Six Wars Spells Type Level a - Inner Flame Hexes/Fire 3 b - Confuse Hexes 3 c - Abjuration Summoning 3 d - Cause Fear Hexes 4 e - Summon Hydra Summoning 7 (31, 50, D) a +0 short sword (32, 50, D) a +0 short sword (33, 50, D) a scroll of brand weapon (34, 50, D) the +2 helmet "Rot Olenied" {rElec Int+4 Dex-3} It affects your intelligence (+4). It affects your dexterity (-3). It insulates you from electricity. (38, 50, D) a +4 chain mail of fire resistance (39, 50, D) a disc of storms (40, 50, D) an uncursed staff of air (41, 50, D) a +1 vampiric long sword (42, 50, D) the +1 morningstar "Cumanoeck" {drain, rPois Int+2} A truly terrible weapon, it drains the life of those it strikes. It affects your intelligence (+2). It protects you from poison. (43, 50, D) a phial of floods (44, 50, D) a +1 rapier of venom (45, 50, D) a book of Unlife (46, 50, D) a cursed staff of energy (47, 50, D) an uncursed amulet of clarity (48, 50, D) a cursed amulet of inaccuracy (49, 50, D) the +6 dagger of Fate {holy, rF+} It has been blessed by the Shining One to cause great damage to the undead and demons. It protects you from fire. (50, 50, D) a +0 flail of holy wrath (51, 50, D) a +1 arbalest of evasion (52, 50, D) the +11 shortbow "Smoc" {freeze, MR- Str+7} It causes projectiles fired from it to freeze those they strike, causing extra injury to most foes and up to half again as much damage against particularly susceptible opponents. They can also slow down cold-blooded creatures. It affects your strength (+7). It affects your resistance to hostile enchantments. (53, 50, D) a book of the Warp (54, 50, D) a crystal ball of energy (58, 50, D) a disc of storms (59, 50, D) a +0 great sword of holy wrath (60, 50, D) a +2 glaive of protection (61, 50, D) an uncursed ring of protection from cold (62, 50, D) an uncursed ring of ice (63, 50, D) a +2 scale mail of fire resistance (64, 50, D) a +1 hand axe of chopping (65, 50, D) a +2 arbalest of flaming (66, 50, D) a book of Clouds (67, 50, D) a +1 quarterstaff of draining (68, 50, D) Lehudib's Volume of Icy Attacks Spells Type Level a - Throw Frost Conjuration/Ice 2 b - Force Lance Conjuration/Translocation 4 c - Throw Icicle Conjuration/Ice 4 d - Freezing Cloud Conjuration/Ice/Air 6 (69, 50, D) an uncursed ring of flight (70, 50, D) the +5 battleaxe "Killer Klown's Regret" {holy, rC- rN++ MR+++} It has been blessed by the Shining One to cause great damage to the undead and demons. It makes you vulnerable to cold. It greatly protects you from negative energy. It affects your resistance to hostile enchantments. (71, 50, D) a plain deck of wonders (72, 50, D) the Catalogue of Helpful Beguiling Spells Type Level a - Shroud of Golubria Charms/Translocation 2 b - Dazzling Spray Conjuration/Hexes 3 c - Enslavement Hexes 4 d - Excruciating Wounds Charms/Necromancy 5 e - Mass Confusion Hexes 6 (73, 50, D) the ring of Incredulity {Dex+3 Stlth-} [ring of loudness] It affects your dexterity (+3). It makes you less stealthy. (74, 50, D) a +0 cloak of poison resistance (75, 50, D) an uncursed ring of protection from magic (1, 51, D) a fan of gales (2, 51, D) a +2 chain mail of poison resistance (3, 51, D) a +4 quarterstaff of protection (4, 51, D) a +1 rod of destruction (14/14) (5, 51, D) a +2 ring mail of cold resistance (6, 51, D) a +2 plate armour of poison resistance (7, 51, D) a +5 long sword of holy wrath (8, 51, D) a +2 shortbow of freezing (9, 51, D) an uncursed staff of energy (10, 51, D) the +2 scale mail of Exclusion {Str+6} It affects your strength (+6). (11, 51, D) a +4 vampiric war axe (12, 51, D) a +1 short sword of draining (13, 51, D) a Fen Folio (14, 51, D) a plain deck of summoning (20, 51, D) a book of Unlife (21, 51, D) a +1 chain mail of magic resistance (22, 51, D) a phial of floods (23, 51, D) a +0 short sword (24, 51, D) a +0 dagger (25, 51, D) a +0 short sword (26, 51, D) a +0 short sword (27, 51, D) a +0 hand axe (29, 51, D) the +8 hunting sling "Phuugor" {flame, rF+} It causes projectiles fired from it to burn those they strike, causing extra injury to most foes and up to half again as much damage against particularly susceptible opponents. It protects you from fire. (30, 51, D) a book of Alchemy (31, 51, D) a +0 long sword of protection (32, 51, D) the cursed +0 leather armour of Happiness {Str+4 Slay+3} It affects your strength (+4). It affects your accuracy and damage with ranged weapons and melee attacks (+3). It has a curse placed upon it. (33, 51, D) a +2 scale mail of fire resistance (34, 51, D) a fan of gales (38, 51, D) a book of Beasts (39, 51, D) a +0 rapier of holy wrath (40, 51, D) a cursed -3 ring of evasion (41, 51, D) an ornate deck of defence (42, 51, D) a +4 flail of draining (43, 51, D) a +2 arbalest of evasion (44, 51, D) a +2 ring mail of cold resistance (45, 51, D) a +4 quarterstaff of protection (46, 51, D) a Grand Grimoire (47, 51, D) a +0 hand crossbow of freezing (48, 51, D) a +3 lightning rod (12/12) (49, 51, D) a +4 vampiric war axe (50, 51, D) an uncursed staff of fire (51, 51, D) an uncursed staff of fire (52, 51, D) a +2 pair of gloves of dexterity (53, 51, D) an uncursed staff of earth (54, 51, D) a +2 blowgun of evasion (63, 51, D) a box of beasts (64, 51, D) a book of Geomancy (65, 51, D) an uncursed staff of conjuration (66, 51, D) a book of Party Tricks (67, 51, D) a stone of tremors (68, 51, D) an uncursed ring of wizardry (69, 51, D) a manual of Shields (72, 51, D) a swamp drake corpse (0, 52, D) the +1 short sword of the Manifold Beggars {freeze, rF+ rN+ Int-5} It has been specially enchanted to freeze those struck by it, causing extra injury to most foes and up to half again as much damage against particularly susceptible opponents. It can also slow down cold-blooded creatures. It affects your intelligence (-5). It protects you from fire. It protects you from negative energy. (1, 52, D) a +0 robe (2, 52, D) an uncursed staff of earth (3, 52, D) the +6 scale mail "Suamotucs" {Regen+ MP+9 Slay+3} It affects your accuracy and damage with ranged weapons and melee attacks (+3). It affects your magic capacity (+9). It increases your rate of regeneration. (4, 52, D) a +0 trident (5, 52, D) a +0 gold dragon armour (6, 52, D) a +1 hat a +5 storm dragon armour (7, 52, D) the ring "Pnofiocw" {Contam +Inv Dex+3} [ring of invisibility] It affects your dexterity (+3). It lets you turn invisible. It causes magical contamination when unequipped. (8, 52, D) an uncursed amulet of rage (9, 52, D) an uncursed staff of power (10, 52, D) a +1 hunting sling of velocity (11, 52, D) the cursed +1 blowgun "Odiot" {speed, +Fly MP+9 Str+8 Dex-2} Attacks with this weapon are significantly faster. It affects your strength (+8). It affects your dexterity (-2). It affects your magic capacity (+9). It lets you fly. It has a curse placed upon it. Cheibriados disapproves of the use of such an item. (13, 52, D) a +1 long sword of slicing (14, 52, D) an uncursed staff of air (44, 52, D) a +1 dagger of protection (45, 52, D) an uncursed ring of sustain abilities (46, 52, D) Sif Muna's Papyrus of Supportive Necromancy Spells Type Level a - Animate Skeleton Necromancy 1 b - Sublimation of Blood Necromancy 2 c - Recall Summoning/Translocation 3 d - Death Channel Necromancy 6 e - Monstrous Menagerie Summoning 6 (47, 52, D) a +0 halberd of protection a steam dragon corpse (48, 52, D) an uncursed ring of stealth (66, 52, D) the ring of Hard Scrabble {rF++ MR+ Int+3} [ring of protection from magic] It affects your intelligence (+3). It greatly protects you from fire. It affects your resistance to hostile enchantments. (70, 52, D) a mottled dragon corpse (74, 52, D) a swamp drake corpse (0, 53, D) the ring of the Villain {rPois rC+ rN+ MP+9 Int+3} [ring of intelligence] It affects your intelligence (+3). It protects you from cold. It protects you from poison. It protects you from negative energy. It affects your magic capacity (+9). (1, 53, D) a +3 battleaxe of venom (2, 53, D) a book of the Tempests (3, 53, D) a cursed ring of loudness (4, 53, D) a +1 mace of crushing (5, 53, D) the +4 short sword of the Forgotten Planets {freeze, rPois MR+ Int-5} It has been specially enchanted to freeze those struck by it, causing extra injury to most foes and up to half again as much damage against particularly susceptible opponents. It can also slow down cold-blooded creatures. It affects your intelligence (-5). It protects you from poison. It affects your resistance to hostile enchantments. (6, 53, D) a scroll of brand weapon (7, 53, D) a ring of the Octopus King {MP+9 AC+1 EV+1 Str+1 Int+1 Dex+1} [ring of magical power] It affects your AC (+1). It affects your evasion (+1). It affects your strength (+1). It affects your intelligence (+1). It affects your dexterity (+1). It affects your magic capacity (+9). (8, 53, D) a +2 robe of positive energy (9, 53, D) the +7 greatsling "Punk" {freeze, rC+} It causes projectiles fired from it to freeze those they strike, causing extra injury to most foes and up to half again as much damage against particularly susceptible opponents. They can also slow down cold-blooded creatures. It protects you from cold. (11, 53, D) an uncursed ring of ice (12, 53, D) the +6 dire flail "Testudine's Nightmare" {freeze, +Fly} It has been specially enchanted to freeze those struck by it, causing extra injury to most foes and up to half again as much damage against particularly susceptible opponents. It can also slow down cold-blooded creatures. It lets you fly. (13, 53, D) a scroll of brand weapon (14, 53, D) a +2 short sword of venom (30, 53, D) a +0 flail (unseen) (44, 53, D) a steam dragon corpse (45, 53, D) a swamp drake corpse (46, 53, D) a wyvern corpse (49, 53, D) an ice dragon corpse (68, 53, D) a swamp drake corpse (72, 53, D) a death drake corpse (75, 53, D) a fire drake corpse (4, 54, D) a +3 battleaxe of freezing (unseen) (7, 54, D) a necrophage corpse (skeletalised by now) (27, 54, D) a +0 halberd of venom (unseen) (33, 54, D) a +0 long sword (42, 54, D) a mottled dragon corpse (50, 54, D) a fire drake corpse (71, 54, D) an ice dragon corpse a swamp dragon corpse a quicksilver dragon corpse (75, 54, D) an ice dragon corpse (27, 55, D) a +3 rapier of venom (28, 55, D) a +1 long sword of electrocution (29, 55, D) a +0 trident (unseen) (30, 55, D) a +2 rod of the swarm (2/10) (unseen) (31, 55, D) a +0 dire flail (32, 55, D) a +0 great sword (unseen) (45, 55, D) an ice dragon corpse (still there?) a steam dragon corpse (still there?) (46, 55, D) a fire dragon corpse (48, 55, D) a quicksilver dragon corpse (68, 55, D) a wyvern corpse (72, 55, D) a swamp dragon corpse a swamp dragon corpse a death drake corpse (73, 55, D) a death drake corpse (still there?) a hydra corpse (still there?) (74, 55, D) a fire dragon corpse (still there?) a quicksilver dragon corpse (still there?) (75, 55, D) a fire dragon corpse (28, 56, D) a +3 falchion of draining (29, 56, D) a +0 short sword of draining a +0 halberd a +0 short sword a +0 cloak a +0 glaive a +0 glaive a purple draconian corpse (skeletalised by now) a red draconian corpse (skeletalised by now) (30, 56, D) a +0 glaive (unseen) (31, 56, D) a +1 scimitar of slicing (32, 56, D) an uncursed staff of summoning (unseen) (43, 56, D) a steam dragon corpse (44, 56, D) a hydra corpse (48, 56, D) an ice dragon corpse (49, 56, D) a swamp dragon corpse (50, 56, D) a steam dragon corpse (73, 56, D) an ice dragon corpse a hydra corpse a fire dragon corpse a swamp drake corpse a wyvern corpse an iron dragon corpse a hydra corpse (74, 56, D) an iron dragon corpse (75, 56, D) a shadow dragon corpse (29, 57, D) a +0 broad axe (still there?) a +0 trident (still there?) (30, 57, D) a +0 flail a +1 short sword of venom a +0 dire flail a +0 mace a +1 morningstar of protection a +0 cloak (31, 57, D) a +2 long sword of electrocution (still there?) a +2 war axe of venom (still there?) (32, 57, D) a +0 scimitar (still there?) a +0 halberd (still there?) (45, 57, D) a fire drake corpse (46, 57, D) a golden dragon corpse (still there?) a death drake corpse (still there?) (48, 57, D) a shadow dragon corpse (still there?) a golden dragon corpse (still there?) (50, 57, D) a fire drake corpse (7, 58, D) a death drake corpse (skeletalised by now) (8, 58, D) a +4 mace of protection (9, 58, D) a ghoul corpse (skeletalised by now) (28, 58, D) a +0 dire flail (unseen) (29, 58, D) a +0 mace (still there?) a +2 long sword of protection (still there?) (30, 58, D) a +0 flail (still there?) the +6 battleaxe "Dyanuad" {freeze, rN+ MR+++ Dex-5 Stlth+} (still there?) It has been specially enchanted to freeze those struck by it, causing extra injury to most foes and up to half again as much damage against particularly susceptible opponents. It can also slow down cold-blooded creatures. It affects your dexterity (-5). It protects you from negative energy. It affects your resistance to hostile enchantments. It makes you more stealthy. (32, 58, D) a +5 short sword of draining (33, 58, D) a +0 halberd (46, 58, D) an iron dragon corpse (still there?) a shadow dragon corpse (still there?) (48, 58, D) a golden dragon corpse (still there?) a shadow dragon corpse (still there?) (7, 59, D) a shadow dragon corpse (skeletalised by now) (8, 59, D) a ghoul corpse (skeletalised by now) (28, 59, D) a +5 flail of crushing (29, 59, D) a +0 scimitar (30, 59, D) an uncursed staff of death (unseen) (31, 59, D) a +0 hand axe (unseen) (32, 59, D) a +0 trident (46, 59, D) a golden dragon corpse (10, 61, D) a ghoul corpse (skeletalised by now) (31, 62, D) a +0 rapier (unseen) (28, 63, D) a +1 battleaxe of venom (unseen)