haldagan the Dungeon (10, 1, D) the +6 Majin-Bo {vamp, Archmagi MP+6 Int+6} It inflicts no extra harm, but heals its wielder somewhat when it strikes a living foe. It affects your intelligence (+6). It affects your magic capacity (+6). Zin opposes the use of such an evil item. (unseen) (11, 1, D) the +7 great mace "Firestarter" {flame, inner flame, rF++} It has been specially enchanted to burn those struck by it, causing extra injury to most foes and up to half again as much damage against particularly susceptible opponents. It greatly protects you from fire. (unseen) (61, 1, D) an uncursed amulet of resist mutation (62, 1, D) the cursed +3 war axe "Skos" {vamp, +Rage rC+ Str+7} It inflicts no extra harm, but heals its wielder somewhat when it strikes a living foe. It affects your strength (+7). It protects you from cold. It lets you go berserk. It has a curse placed upon it. Zin opposes the use of such an evil item. (63, 1, D) a lamp of fire a wolf corpse (67, 1, D) a +1 spear of piercing (69, 1, D) the +7 chain mail "Jaunext" {Str+4 Int+4 Slay-3} It affects your strength (+4). It affects your intelligence (+4). It affects your accuracy and damage with ranged weapons and melee attacks (-3). (3, 2, D) a +5 triple sword (unseen) (4, 2, D) a +5 rapier a +5 dagger (62, 2, D) a book of Enchantments (73, 2, D) a giant mite corpse (75, 2, D) an uncursed staff of air (3, 3, D) a +5 lajatang (4, 3, D) a +5 giant spiked club a +5 giant club a +5 great mace a +5 demon whip (3, 4, D) 1000 sling bullets (unseen) (4, 4, D) a +5 bardiche (unseen) (4, 5, D) a +5 executioner's axe (unseen) (7, 5, D) 4 meat rations (10, 5, D) an uncursed ring of flight (10, 6, D) an uncursed staff of energy (4, 7, D) a +3 large shield a +3 shield a +3 buckler (10, 7, D) a wand of draining (5) (4, 8, D) a +0 buckler a +0 rapier a +5 crystal plate armour a +5 gold dragon armour a +5 storm dragon armour a +5 ice dragon armour a +5 fire dragon armour a +5 plate armour (61, 9, D) a +0 short sword (still there?) a disc of storms (still there?) (62, 9, D) a cursed -2 long sword a +0 shortbow 19 arrows a +0 leather armour a sack of spiders (63, 9, D) a plain deck of changes (70, 9, D) a +0 dagger (still there?) the +6 trident of Conscience {flame, rElec MR+ Int+3} (still there?) It has been specially enchanted to burn those struck by it, causing extra injury to most foes and up to half again as much damage against particularly susceptible opponents. It affects your intelligence (+3). It insulates you from electricity. It affects your resistance to hostile enchantments. (71, 9, D) an uncursed staff of power (72, 9, D) a +4 mace (still there?) an uncursed staff of poison (still there?) (62, 10, D) a +0 long sword a +0 longbow 14 arrows of flame a +0 ring mail a +1 rapier of venom an elf corpse (70, 10, D) a +0 whip (still there?) a +2 mace of protection (still there?) (72, 10, D) a +0 falchion (still there?) a +7 dagger of venom (still there?) (62, 17, D) a +2 rod of ignition (9/9) (64, 17, D) a +5 mace of draining (71, 17, D) a +0 flail (still there?) an uncursed staff of power (still there?) (72, 17, D) a +0 hand axe the +4 mace "Tynt" {crush, rF+ rC+} It inflicts extra damage upon your enemies. It protects you from fire. It protects you from cold. (73, 17, D) a +0 hand axe (still there?) a book of Envenomations (still there?) (62, 18, D) an ornate deck of summoning (63, 18, D) the +10 short sword "Mueti" {elec, MR+} Occasionally, upon striking a foe, it will discharge some electrical energy and cause terrible harm. It affects your resistance to hostile enchantments. (71, 18, D) a +0 hand axe (still there?) an uncursed ring of teleport control (still there?) (72, 18, D) a +0 falchion a +0 flail of protection a draconian corpse (73, 18, D) a +0 glaive (still there?) the cursed +1 arbalest "Ginwionu" {elec, Int+6} (still there?) It charges the ammunition it shoots with electricity; occasionally upon a hit, such missiles may discharge and cause terrible harm. It affects your intelligence (+6). It has a curse placed upon it. (61, 27, D) a book of Party Tricks (62, 27, D) a +0 long sword (still there?) the Reference Book on the Lethal Birds (still there?) Spells Type Level a - Shock Conjuration/Air 1 b - Repel Missiles Charms/Air 2 c - Mephitic Cloud Conjuration/Poison/Air 3 d - Freezing Cloud Conjuration/Ice/Air 6 (63, 27, D) a +0 shortbow 20 arrows the +3 Elemental Staff {rElec rF++ rC++ MR++ AC+5} It affects your AC (+5). It greatly protects you from fire. It greatly protects you from cold. It insulates you from electricity. It affects your resistance to hostile enchantments. an elf corpse (64, 27, D) a +0 scimitar (still there?) the cursed +1 morningstar "Dorgho" {elec, +Blink rPois rN+} (still there?) Occasionally, upon striking a foe, it will discharge some electrical energy and cause terrible harm. It protects you from poison. It protects you from negative energy. It lets you blink. It has a curse placed upon it. (65, 27, D) a +1 long sword of protection (still there?) a cursed ring of loudness (still there?) (72, 27, D) a book of Dreams (73, 27, D) an uncursed amulet of stasis (62, 28, D) a +1 scimitar of holy wrath (still there?) a +4 short sword of venom (still there?) (63, 28, D) a +0 short sword an uncursed ring of protection from fire (64, 28, D) a +0 rapier a +2 antimagic executioner's axe (71, 28, D) a sack of spiders (72, 28, D) an uncursed staff of conjuration a shapeshifter corpse (73, 28, D) a +2 halberd of venom (69, 37, D) a +2 hand axe of electrocution (70, 37, D) a +5 ring of dexterity (71, 37, D) a wand of hasting (5) (72, 37, D) an uncursed staff of fire (73, 37, D) an uncursed staff of power (70, 38, D) a fan of gales (inert) (71, 38, D) the +8 rapier "Myor" {pierce, *Rage Str+4} It inflicts extra damage upon your enemies. It affects your strength (+4). It may make you go berserk in combat. (72, 38, D) a +0 war axe of electrocution (73, 38, D) an uncursed staff of fire (72, 44, D) a death scarab corpse