haldagan the Dungeon (3, 2, D) a +5 triple sword a +5 great sword a +5 double sword a +5 demon blade (3, 3, D) a +5 lajatang (3, 4, D) 1000 sling bullets a +5 greatsling a +5 hunting sling a +5 longbow 1000 arrows a +5 shortbow a +5 triple crossbow a +5 arbalest 1000 bolts a +5 hand crossbow (4, 2, D) a +5 rapier a +5 dagger (4, 3, D) a +5 giant spiked club (unseen) (4, 4, D) a +5 bardiche a +5 demon trident (4, 5, D) a +5 executioner's axe a +5 battleaxe a +5 broad axe (4, 7, D) a +3 large shield a +3 shield a +3 buckler (4, 8, D) a +5 crystal plate armour a +5 gold dragon armour a +5 shadow dragon armour a +5 storm dragon armour a +5 ice dragon armour a +5 fire dragon armour a +5 plate armour (10, 1, D) the +6 Majin-Bo {vamp, Archmagi MP+6 Int+6} It inflicts no extra harm, but heals its wielder somewhat when it strikes a living foe. It affects your intelligence (+6). It affects your magic capacity (+6). the +9 heavy crossbow "Sniper" {velocity, nevermiss, SInv} Any bolt fired from it inflicts extra damage. It lets you see invisible. the +10 dark maul {crush} It inflicts extra damage upon your enemies. the +15 Maxwell's patent armour {-Cast -Tele rElec MR+ rCorr} It insulates you from electricity. It affects your resistance to hostile enchantments. It prevents spellcasting. It prevents most forms of teleportation. It protects you from acid and corrosion. the cursed +14 obsidian axe {chop, +Fly Str+3 SInv *Curse} It inflicts extra damage upon your enemies. It affects your strength (+3). It lets you see invisible. It lets you fly. It may re-curse itself when equipped. It has a curse placed upon it. (10, 5, D) an uncursed ring of flight (10, 6, D) an uncursed staff of energy a crystal ball of energy (11, 1, D) the +7 great mace "Firestarter" {inner flame, rF++} It has been specially enchanted to burn those struck by it, causing extra injury to most foes and up to half again as much damage against particularly susceptible opponents. It greatly protects you from fire. (unseen) (49, 0, D) a +0 short sword (49, 1, D) a Young Poisoner's Handbook (49, 12, D) an uncursed ring of flight (49, 24, D) a book of Debilitation (49, 36, D) a +4 long sword of electrocution (49, 37, D) a cursed ring of loudness (50, 0, D) an uncursed staff of wizardry (50, 1, D) an uncursed staff of earth (50, 12, D) the +1 scale mail "Pyatul" {rF- MR+++ Str+7 Stlth+} It affects your strength (+7). It makes you vulnerable to fire. It affects your resistance to hostile enchantments. It makes you more stealthy. (50, 13, D) an uncursed staff of cold (50, 24, D) a +1 falchion of flaming (50, 25, D) an uncursed staff of summoning (50, 37, D) a +5 scimitar of slicing (50, 40, D) (unseen) (51, 0, D) the Grimoire of Vitriolic Boosts Spells Type Level a - Infusion Charms 1 b - Shroud of Golubria Charms/Translocation 2 c - Song of Slaying Charms 2 d - Mephitic Cloud Conjuration/Poison/Air 3 e - Alistair's Intoxication Transmutation/Poison 5 (51, 1, D) a box of beasts (51, 5, D) a +0 scimitar of pain (still there?) a moth of wrath corpse (still there?) (51, 6, D) a +0 hand axe (unseen) (51, 12, D) a +2 short sword of electrocution (51, 14, D) 2 curare-tipped needles 8 poisoned needles a +2 dagger (51, 24, D) an uncursed ring of poison resistance (51, 25, D) an uncursed staff of energy (51, 37, D) the +1 scale mail "Ugoced" {MR+} It affects your resistance to hostile enchantments. (51, 40, D) (unseen) (52, 0, D) Atothuhi's Catalogue of Bewitchment Spells Type Level a - Confusing Touch Hexes 2 b - Gell's Gravitas Hexes/Translocation 3 c - Confuse Hexes 3 d - Summon Guardian Golem Hexes/Summoning 3 (52, 1, D) an uncursed staff of summoning (52, 4, D) a +0 flail (unseen) (52, 6, D) a +0 battleaxe (52, 12, D) a book of Dreams (52, 13, D) a +0 war axe a +1 plate armour of poison resistance a +2 trident of piercing a human corpse (52, 15, D) a +0 great sword a +0 plate armour (52, 24, D) a +6 spear of piercing (52, 25, D) a +0 shortbow 19 arrows a +0 robe Sif Muna's Almanac of Attacks and Beguiling Spells Type Level a - Throw Frost Conjuration/Ice 2 b - Silence Hexes/Air 5 c - Freezing Cloud Conjuration/Ice/Air 6 d - Bolt of Fire Conjuration/Fire 6 (52, 36, D) an uncursed staff of wizardry (52, 37, D) a +2 dire flail of protection (53, 0, D) the cursed +1 long sword "Muwopi Ymeja" {venom, +Fly rPois} It poisons the flesh of those it strikes. It protects you from poison. It lets you fly. It has a curse placed upon it. (53, 1, D) a +0 scimitar of holy wrath (53, 4, D) a +0 dire flail (unseen) (53, 12, D) a book of Fire (53, 13, D) a +3 flail of protection (53, 14, D) a +2 arbalest of freezing 27 bolts (53, 15, D) a +0 great mace a cursed +0 plate armour a human corpse (53, 16, D) a +0 great mace a +0 plate armour (53, 17, D) a +0 arbalest 14 bolts (53, 24, D) an uncursed ring of sustain attributes (53, 26, D) a +5 scimitar of holy wrath (unseen) (53, 28, D) an arrow (53, 37, D) a +2 cloak of poison resistance (54, 0, D) the ring "Xiuwumolo" {MR+ Int+3 Dex-4} [ring of protection from magic] It affects your intelligence (+3). It affects your dexterity (-4). It affects your resistance to hostile enchantments. (54, 1, D) the +1 falchion "Idierairurgh" {slice, MR+ Str-3 Dex+4} It inflicts extra damage upon your enemies. It affects your strength (-3). It affects your dexterity (+4). It affects your resistance to hostile enchantments. (54, 12, D) a +0 shortbow of evasion (54, 13, D) a +1 vampiric halberd (54, 15, D) a +0 war axe a +0 chain mail a human corpse (54, 16, D) a bolt (54, 25, D) the Guide on Fiery Air Spells Type Level a - Flame Tongue Conjuration/Fire 1 b - Swiftness Charms/Air 2 c - Throw Flame Conjuration/Fire 2 d - Conjure Flame Conjuration/Fire 3 e - Deflect Missiles Charms/Air 6 f - Bolt of Fire Conjuration/Fire 6 (54, 26, D) an apis skeleton (54, 27, D) a +4 scimitar of holy wrath (unseen) (54, 36, D) the +9 crystal plate armour "Cainoxte" {+Inv rN+} It protects you from negative energy. It lets you turn invisible. (55, 0, D) a +0 war axe (55, 1, D) a +0 war axe (55, 12, D) a manual of Slings (55, 13, D) the cursed +1 war axe "Giantbane" {freeze, Dex+4} It has been specially enchanted to freeze those struck by it, causing extra injury to most foes and up to half again as much damage against particularly susceptible opponents. It can also slow down cold-blooded creatures. It affects your dexterity (+4). It has a curse placed upon it. (55, 14, D) a +0 battleaxe (unseen) (55, 15, D) a +0 great mace a +0 chain mail (55, 16, D) a +0 war axe a +0 plate armour a +0 great mace a +0 plate armour (55, 26, D) a +0 longbow (unseen) (59, 36, D) a Young Poisoner's Handbook (59, 37, D) the cursed +1 battleaxe of Accidental Termination {pain, +Rage +Inv rF+++ Int+2} In the hands of one skilled in necromantic magic, it inflicts extra damage on living creatures. It affects your intelligence (+2). It renders you almost immune to fire. It lets you turn invisible. It lets you go berserk. It has a curse placed upon it. (60, 36, D) a +1 quarterstaff of speed (60, 37, D) a crystal ball of energy (61, 0, D) a +0 giant club a +0 giant club the cursed +0 scale mail "Qokkechu" {MR+ Regen+ Dex-2 Stlth+} It affects your dexterity (-2). It affects your resistance to hostile enchantments. It increases your rate of regeneration. It makes you more stealthy. It has a curse placed upon it. (61, 8, D) the +2 cloak of the Thief {+Fog Slay-2 SInv Stlth+} It affects your accuracy and damage with ranged weapons and melee attacks (-2). It lets you see invisible. It can be evoked to emit clouds of fog. It makes you more stealthy. (61, 16, D) an uncursed staff of cold (61, 17, D) a +0 trident (61, 26, D) a +2 scimitar of freezing (61, 36, D) a +2 cloak of poison resistance (62, 0, D) a +0 giant club an Akashic Record (62, 1, D) 5 large rocks a +3 blowgun (62, 8, D) a +0 cloak of invisibility (62, 9, D) a +1 short sword of venom (62, 26, D) a +0 battleaxe of chopping (62, 27, D) an uncursed staff of death (62, 37, D) a +2 spear of venom (63, 0, D) a +0 giant club an uncursed staff of power (63, 8, D) the Disquisition on the Traveller and Intoxication Spells Type Level a - Blink Translocation 2 b - Mephitic Cloud Conjuration/Poison/Air 3 c - Olgreb's Toxic Radiance Poison 4 d - Venom Bolt Conjuration/Poison 5 (63, 16, D) an uncursed ring of fire (63, 17, D) the +2 pair of gloves of the Gastropod {+Inv SInv} It lets you see invisible. It lets you turn invisible. (63, 18, D) 4 large rocks (63, 19, D) a +0 trident (63, 27, D) the cursed +1 flail "Baer" {crush, *Noise Str+5} It inflicts extra damage upon your enemies. It affects your strength (+5). It may make noises in combat. It has a curse placed upon it. (63, 36, D) the +7 mace "Wunuhe Quoxu" {crush, +Fly Dex+7} It inflicts extra damage upon your enemies. It affects your dexterity (+7). It lets you fly. (63, 37, D) a cursed -3 ring of strength (64, 16, D) a sack of spiders (64, 17, D) an uncursed ring of fire (64, 18, D) a +0 trident (64, 26, D) a book of Callings (64, 27, D) a sack of spiders (65, 26, D) Oletoxa's Disquisition on Vitriolic Execration Spells Type Level a - Dazzling Spray Conjuration/Hexes 3 b - Ignite Poison Fire/Transmutation/Poison 3 c - Confuse Hexes 3 d - Inner Flame Hexes/Fire 3 e - Spider Form Transmutation/Poison 3 f - Venom Bolt Conjuration/Poison 5 (66, 29, D) a +3 war axe of venom (67, 0, D) a +0 arbalest 27 bolts an uncursed staff of air (68, 0, D) a +0 shortbow 21 arrows a +0 leather armour of cold resistance (69, 0, D) a cursed -2 arbalest 18 bolts (69, 36, D) the +4 scale mail of Ashenzari's Esteem {rCorr Dex+3} It affects your dexterity (+3). It protects you from acid and corrosion. (70, 8, D) a +0 trident 4 tomahawks a +2 quarterstaff of draining (70, 9, D) a +0 trident an uncursed staff of death (70, 37, D) the +3 quarterstaff of Recklessness {elec, -Tele +Fly Dex+2} Occasionally, upon striking a foe, it will discharge some electrical energy and cause terrible harm. It affects your dexterity (+2). It lets you fly. It prevents most forms of teleportation. (71, 8, D) a +0 trident a book of the Warp (71, 16, D) a +0 hand axe of electrocution (71, 17, D) a +0 war axe a +5 flail of crushing (71, 26, D) a +1 hand crossbow of flaming (71, 27, D) the +6 hunting sling "Goreoniss" {freeze, rPois} It causes projectiles fired from it to freeze those they strike, causing extra injury to most foes and up to half again as much damage against particularly susceptible opponents. They can also slow down cold-blooded creatures. It protects you from poison. (71, 36, D) a cursed -2 ring of strength (71, 37, D) a +2 ring mail of cold resistance (72, 8, D) a +0 trident a throwing net an uncursed staff of cold (72, 9, D) a +0 trident a +0 plate armour of magic resistance (72, 16, D) an uncursed staff of death (72, 17, D) a +0 short sword (72, 26, D) a +4 hunting sling of evasion (72, 27, D) an uncursed staff of poison (72, 36, D) a +1 plate armour of fire resistance (73, 1, D) an uncursed staff of summoning (73, 16, D) a cursed +0 mace an uncursed staff of conjuration (73, 17, D) a +0 hand axe (73, 27, D) a +2 great sword of electrocution (73, 30, D) a cursed +3 flail a +2 robe of magic resistance (73, 36, D) a +0 plate armour of poison resistance (73, 37, D) an uncursed staff of wizardry (75, 1, D) a book of Alchemy