haldagan the Dungeon (3, 2, D) a +5 triple sword (unseen) (3, 3, D) a +5 lajatang (3, 4, D) 1000 sling bullets (unseen) (4, 2, D) a +5 rapier a +5 dagger (4, 3, D) a +5 giant spiked club (unseen) (4, 4, D) a +5 bardiche (unseen) (4, 5, D) a +5 executioner's axe (unseen) (4, 7, D) a +3 large shield (unseen) (4, 8, D) a +5 crystal plate armour (unseen) (10, 1, D) the +6 Majin-Bo {vamp, Archmagi MP+6 Int+6} It inflicts no extra harm, but heals its wielder somewhat when it strikes a living foe. It affects your intelligence (+6). It affects your magic capacity (+6). the +9 heavy crossbow "Sniper" {velocity, nevermiss, SInv} Any bolt fired from it inflicts extra damage. It lets you see invisible. the +10 dark maul {crush} It inflicts extra damage upon your enemies. the +15 Maxwell's patent armour {-Cast -Tele rElec MR+ rCorr} It insulates you from electricity. It affects your resistance to hostile enchantments. It prevents spellcasting. It prevents most forms of teleportation. It protects you from acid and corrosion. the cursed +14 obsidian axe {chop, +Fly Str+3 SInv *Curse} It inflicts extra damage upon your enemies. It affects your strength (+3). It lets you see invisible. It lets you fly. It may re-curse itself when equipped. It has a curse placed upon it. (10, 5, D) an uncursed ring of flight (10, 6, D) an uncursed staff of energy a crystal ball of energy (11, 1, D) the +7 great mace "Firestarter" {inner flame, rF++} It has been specially enchanted to burn those struck by it, causing extra injury to most foes and up to half again as much damage against particularly susceptible opponents. It greatly protects you from fire. the +6 shillelagh "Devastator" {shatter} the +14 plutonium sword {*Contam Stlth-} It causes magical contamination when unequipped. It makes you less stealthy. the +8 lance "Wyrmbane" {slay drac, +Rage rPois rF+ AC+5} It affects your AC (+5). It protects you from fire. It protects you from poison. It lets you go berserk. the +9 sword of Zonguldrok {reap} If a monster killed with it leaves a corpse in good enough shape, the corpse will be animated as a zombie friendly to the killer. the cursed +13 scythe of Curses {drain, *Curse} A truly terrible weapon, it drains the life of those it strikes. It may re-curse itself when equipped. It has a curse placed upon it. the +0 sword of Power the +15 mace of Variability {chaos} Each time it hits an enemy it has a different, random effect. the +7 Singing Sword the +7 longbow "Piercer" {penet, EV-2} Ammo fired by it will pass through the targets it hits, potentially hitting all targets in its path until it reaches maximum range. It affects your evasion (-2). (60, 36, D) a +1 rapier of flaming (60, 42, D) 3 gold pieces a +6 halberd of chopping a +0 robe an uncursed ring of flight (61, 0, D) an uncursed staff of poison (61, 8, D) a +3 hand axe of venom (61, 9, D) a +0 trident (61, 16, D) the +4 robe of Elyvilon's Esteem {rF- Dex+8} It affects your dexterity (+8). It makes you vulnerable to fire. (61, 26, D) a +1 pair of gloves of archery (61, 29, D) a +0 short sword (61, 37, D) a Grand Grimoire (61, 41, D) 9 gold pieces (unseen) (61, 42, D) 6 gold pieces (61, 43, D) 11 gold pieces a cursed +0 great sword a +0 robe (62, 9, D) a +0 trident 8 tomahawks the +4 hand axe of Eghafarph {freeze, Str+2 Dex+2} It has been specially enchanted to freeze those struck by it, causing extra injury to most foes and up to half again as much damage against particularly susceptible opponents. It can also slow down cold-blooded creatures. It affects your strength (+2). It affects your dexterity (+2). (62, 11, D) a throwing net (62, 16, D) a +2 great sword of freezing (62, 17, D) the +10 arbalest "Ykoas" {speed, Dex+2} Attacks with this weapon are significantly faster. It affects your dexterity (+2). (62, 26, D) a book of Power (62, 27, D) an uncursed staff of air (62, 28, D) a +0 short sword a +0 buckler a +0 rapier a +0 leather armour (62, 29, D) a +0 dagger a +0 robe (62, 37, D) an uncursed staff of power (62, 42, D) 4 gold pieces (unseen) (62, 43, D) 7 gold pieces (62, 44, D) 15 gold pieces (unseen) (63, 0, D) a book of the Dragon (63, 8, D) a +0 trident a throwing net a book of Air (63, 9, D) a +0 trident a throwing net (63, 16, D) an uncursed staff of earth (63, 26, D) an uncursed staff of energy (63, 27, D) a book of Burglary (63, 28, D) a +1 scimitar of draining a +0 chain mail a +0 buckler (63, 29, D) a +0 dagger a +0 scale mail a +0 short sword (63, 36, D) a +3 dagger (63, 37, D) an uncursed staff of power (64, 17, D) an uncursed staff of conjuration (64, 26, D) a +2 ring mail of fire resistance (64, 27, D) an uncursed staff of death (65, 26, D) the +3 scale mail of the Spheres {rN+ MP+9} It protects you from negative energy. It affects your magic capacity (+9). (67, 0, D) a +0 dagger (67, 2, D) a +5 whip of electrocution (68, 0, D) a +0 trident (68, 2, D) a +2 whip of venom (69, 0, D) a +0 flail (69, 2, D) a +1 mace of protection (70, 8, D) an uncursed staff of death (70, 9, D) the +5 hand axe of Action {holy, rC+ Str+6} It has been blessed by the Shining One to cause great damage to the undead and demons. It affects your strength (+6). It protects you from cold. (70, 36, D) the cursed +1 robe of Shadows and Fog {rElec rC+ Regen+ Int-2} It affects your intelligence (-2). It protects you from cold. It insulates you from electricity. It increases your rate of regeneration. It has a curse placed upon it. (71, 8, D) a book of Flames (71, 16, D) the cursed +0 ring mail of Autotheism {Str+2} It affects your strength (+2). It has a curse placed upon it. (71, 17, D) a +0 club a +5 spear of flaming (71, 18, D) a +0 dagger (71, 26, D) a plain deck of defence (71, 27, D) a +3 falchion of holy wrath (71, 28, D) a +0 dagger a +0 longbow 17 arrows a +0 leather armour (71, 38, D) a +0 halberd a +0 robe (71, 39, D) a +3 hand axe a cursed -2 robe (72, 8, D) an uncursed staff of wizardry (72, 9, D) a +9 plate armour of ponderousness (72, 16, D) a +2 hunting sling of flaming (72, 17, D) a +0 club a +0 ring mail a +0 club (72, 18, D) a +0 flail (72, 26, D) a +2 halberd of chopping (72, 27, D) a +3 scale mail of fire resistance (73, 1, D) an uncursed staff of cold (73, 16, D) a +4 greatsling (73, 18, D) a cursed -1 war axe a +0 chain mail (73, 26, D) a +1 pair of boots of stealth (73, 27, D) a +2 morningstar of holy wrath (73, 36, D) a book of Spatial Translocations (75, 1, D) a book of Power