haldagan the Dungeon (3, 2, D) a +5 triple sword (unseen) (3, 3, D) a +5 lajatang (3, 4, D) 1000 sling bullets (unseen) (4, 2, D) a +5 quick blade (unseen) (4, 3, D) a +5 giant spiked club (unseen) (4, 4, D) a +5 bardiche (unseen) (4, 5, D) a +5 battleaxe a +5 broad axe (4, 7, D) a +3 large shield a +3 shield a +3 buckler (4, 8, D) a +5 crystal plate armour a +5 shadow dragon armour a +5 storm dragon armour a +5 ice dragon armour a +5 fire dragon armour a +5 plate armour (10, 1, D) the +6 Majin-Bo {vamp, Archmagi MP+6 Int+6} It inflicts no extra harm, but heals its wielder somewhat when it strikes a living foe. It affects your intelligence (+6). It affects your magic capacity (+6). the +9 heavy crossbow "Sniper" {velocity, nevermiss, SInv} Any bolt fired from it inflicts extra damage. It lets you see invisible. the +10 dark maul {crush} It inflicts extra damage upon your enemies. the cursed +14 obsidian axe {chop, +Fly Str+3 SInv *Curse} It inflicts extra damage upon your enemies. It affects your strength (+3). It lets you see invisible. It lets you fly. It may re-curse itself when equipped. It has a curse placed upon it. (10, 5, D) an uncursed ring of flight (10, 6, D) an uncursed staff of energy a crystal ball of energy (11, 1, D) the +7 great mace "Firestarter" {inner flame, rF++} It has been specially enchanted to burn those struck by it, causing extra injury to most foes and up to half again as much damage against particularly susceptible opponents. It greatly protects you from fire. the +6 shillelagh "Devastator" {shatter} the +14 plutonium sword {*Contam Stlth-} It causes magical contamination when unequipped. It makes you less stealthy. the +8 lance "Wyrmbane" {slay drac, +Rage rPois rF+ AC+5} It affects your AC (+5). It protects you from fire. It protects you from poison. It lets you go berserk. the +9 sword of Zonguldrok {reap} If a monster killed with it leaves a corpse in good enough shape, the corpse will be animated as a zombie friendly to the killer. the cursed +13 scythe of Curses {drain, *Curse} A truly terrible weapon, it drains the life of those it strikes. It may re-curse itself when equipped. It has a curse placed upon it. the +0 sword of Power the +16 mace of Variability {chaos} Each time it hits an enemy it has a different, random effect. the +7 Singing Sword the +7 longbow "Piercer" {penet, EV-2} Ammo fired by it will pass through the targets it hits, potentially hitting all targets in its path until it reaches maximum range. It affects your evasion (-2). (59, 37, D) an uncursed staff of summoning (60, 36, D) a crystal ball of energy (60, 37, D) a +6 dagger of protection (61, 0, D) an uncursed staff of air (61, 8, D) a +0 robe of the Archmagi (61, 20, D) 4 large rocks a +0 giant spiked club a +0 giant spiked club a two-headed ogre corpse (61, 21, D) a +0 giant club (61, 26, D) a +0 quarterstaff of draining (61, 28, D) a jumping spider corpse (61, 37, D) 3 large rocks a +3 quarterstaff of protection (61, 44, D) an arrow (62, 1, D) a +0 scythe a +0 robe a +0 club a +0 robe a +4 giant club the human corpse of Sigmund (skeletalised by now) the human corpse of Jessica (skeletalised by now) (62, 17, D) a book of Maledictions (62, 19, D) 4 large rocks (unseen) (62, 20, D) a +0 giant club a hill giant corpse a troll corpse (62, 26, D) the +0 scale mail of the Turtle {rF+++ rC- Str-3 Stlth+} It affects your strength (-3). It renders you almost immune to fire. It makes you vulnerable to cold. It makes you more stealthy. (62, 27, D) the +10 great sword of the End {slice, rF+ Str+2} It inflicts extra damage upon your enemies. It affects your strength (+2). It protects you from fire. (62, 30, D) a scorpion corpse (62, 37, D) a scroll of recharging (63, 0, D) a +2 centaur barding of fire resistance (63, 2, D) a +3 quarterstaff of chaos a +0 cloak a +0 hand axe a +0 robe the gnoll corpse of Crazy Yiuf (skeletalised by now) the orc corpse of Blork the orc (skeletalised by now) (63, 8, D) a +4 short sword of electrocution (63, 11, D) a necrophage corpse (skeletalised by now) (63, 16, D) an uncursed staff of earth (63, 17, D) a book of the Warp (63, 20, D) a +0 giant club a +0 giant club a two-headed ogre skeleton (63, 23, D) a large rock (63, 26, D) a plain deck of summoning (63, 27, D) a +4 longbow of flaming (63, 29, D) a scorpion corpse (63, 30, D) a wolf spider corpse (63, 36, D) a book of Flames (63, 37, D) a scroll of brand weapon (64, 16, D) a plain deck of defence (64, 17, D) a +2 antimagic halberd (64, 26, D) an uncursed staff of fire (64, 27, D) a +2 glaive of holy wrath (64, 30, D) a wolf spider corpse (65, 26, D) a +3 leather armour of fire resistance (68, 0, D) a +1 shortbow of flaming (68, 2, D) an iguana corpse (skeletalised by now) (69, 36, D) an Akashic Record (70, 8, D) an uncursed staff of death (70, 9, D) a book of Flames (70, 10, D) a +0 club (unseen) (70, 11, D) a +0 falchion a draconian corpse (skeletalised by now) (70, 36, D) an uncursed staff of earth (71, 10, D) a +0 trident (71, 16, D) an uncursed ring of sustain attributes (71, 17, D) the cursed +0 short sword of the Big Bang {vamp, rElec} It inflicts no extra harm, but heals its wielder somewhat when it strikes a living foe. It insulates you from electricity. It has a curse placed upon it. (71, 26, D) a +1 eveningstar of pain (71, 36, D) a +0 vampiric morningstar (71, 37, D) the +6 hand axe of Saltpetre {holy, Dex+5} It has been blessed by the Shining One to cause great damage to the undead and demons. It affects your dexterity (+5). (72, 8, D) a +1 vampiric scimitar (72, 9, D) the +7 Spriggan's Knife {MR+ EV+4 Dex+4 Stlth+} It affects your evasion (+4). It affects your dexterity (+4). It affects your resistance to hostile enchantments. It makes you more stealthy. (72, 10, D) a +0 flail (unseen) (72, 11, D) a +0 flail (72, 16, D) the +6 lightning scales {run, rElec} It insulates you from electricity. (72, 17, D) the +10 triple crossbow of Exchange {freeze, Fragile Str+5 Stlth+} It causes projectiles fired from it to freeze those they strike, causing extra injury to most foes and up to half again as much damage against particularly susceptible opponents. They can also slow down cold-blooded creatures. It affects your strength (+5). It will be destroyed if unequipped. It makes you more stealthy. (72, 23, D) 2 arrows (still there?) an arrow (still there?) a large rock (still there?) (72, 26, D) an uncursed ring of sustain attributes (72, 30, D) an adder corpse (72, 36, D) a phial of floods (72, 37, D) a +2 short sword of venom (73, 1, D) a +4 shortbow of flaming (73, 22, D) a large rock an arrow (73, 26, D) a +0 ring mail of fire resistance (73, 27, D) an ornate deck of defence (73, 30, D) a +0 mace a naga corpse a water moccasin corpse (73, 36, D) a sack of spiders (73, 37, D) the +8 bow of Krishna "Sharnga" {speed, Dex+3 SInv} Attacks with this weapon are significantly faster. It affects your dexterity (+3). It lets you see invisible. (74, 21, D) a +0 shortbow 10 arrows a large rock a +0 trident a +3 blowgun of evasion a centaur corpse a cyclops corpse (74, 23, D) an arrow (74, 30, D) a +0 hand axe a naga corpse (75, 1, D) an uncursed staff of fire (75, 21, D) a +2 spear of venom (unseen) (75, 22, D) a hippogriff corpse (75, 23, D) 5 arrows