haldagan the Dungeon (3, 2, D) a +5 triple sword (unseen) (3, 3, D) a +5 lajatang (3, 4, D) 1000 sling bullets (unseen) (4, 2, D) a +5 rapier a +5 dagger (4, 3, D) a +5 giant spiked club (unseen) (4, 4, D) a +5 bardiche (unseen) (4, 5, D) a +5 executioner's axe (unseen) (4, 7, D) a +3 large shield (unseen) (4, 8, D) a +5 crystal plate armour (unseen) (5, 1, D) a +2 dagger (10, 1, D) the +6 Majin-Bo {vamp, Archmagi MP+6 Int+6} It inflicts no extra harm, but heals its wielder somewhat when it strikes a living foe. It affects your intelligence (+6). It affects your magic capacity (+6). the +9 heavy crossbow "Sniper" {velocity, nevermiss, SInv} Any bolt fired from it inflicts extra damage. It lets you see invisible. the +10 dark maul {crush} It inflicts extra damage upon your enemies. the +15 Maxwell's patent armour {-Cast -Tele rElec MR+ rCorr} It insulates you from electricity. It affects your resistance to hostile enchantments. It prevents spellcasting. It prevents most forms of teleportation. It protects you from acid and corrosion. the cursed +14 obsidian axe {chop, +Fly Str+3 SInv *Curse} It inflicts extra damage upon your enemies. It affects your strength (+3). It lets you see invisible. It lets you fly. It may re-curse itself when equipped. It has a curse placed upon it. (10, 5, D) an uncursed ring of flight (10, 6, D) an uncursed staff of energy a crystal ball of energy (11, 1, D) the +7 great mace "Firestarter" {inner flame, rF++} It has been specially enchanted to burn those struck by it, causing extra injury to most foes and up to half again as much damage against particularly susceptible opponents. It greatly protects you from fire. Dithmenos disapproves of the use of such an item. (unseen) (35, 0, D) a book of Power (35, 1, D) a +0 giant club (36, 0, D) a plain deck of defence (36, 1, D) an uncursed staff of cold (37, -1, D) an uncursed ring of magical power (37, 1, D) a +0 trident of venom (38, 1, D) a book of Alchemy (38, 14, D) the +3 helmet "Siuposoe" {rCorr Int-5 Dex+7} It affects your intelligence (-5). It affects your dexterity (+7). It protects you from acid and corrosion. (38, 15, D) an arrow (unseen) (39, 0, D) a disc of storms (39, 1, D) a plain deck of war (39, 15, D) a plain deck of escape (40, 0, D) the +8 great sword "Fuogren" {vamp, rF+ Str+6} It inflicts no extra harm, but heals its wielder somewhat when it strikes a living foe. It affects your strength (+6). It protects you from fire. (40, 14, D) a +1 rod of shadows (11/11) (40, 15, D) a +4 long sword of electrocution (41, 0, D) a +1 morningstar of crushing (41, 1, D) a +2 leather armour of magic resistance (41, 2, D) an uncursed ring of stealth an uncursed ring of stealth a +6 ring of intelligence a +6 ring of intelligence (41, 15, D) a +1 rapier of protection (42, 0, D) an uncursed amulet of faith (42, 1, D) a +0 scale mail of cold resistance (42, 15, D) a +2 long sword of freezing (42, 23, D) a +0 rapier (unseen) (43, 15, D) the Grimoire of Gliding Envenoming Spells Type Level a - Shock Conjuration/Air 1 b - Sting Conjuration/Poison 1 c - Spider Form Transmutation/Poison 3 d - Olgreb's Toxic Radiance Poison 4 e - Lightning Bolt Conjuration/Air 5 f - Poisonous Cloud Conjuration/Poison/Air 6 (44, 20, D) a cursed -1 trident (unseen) (44, 21, D) a +2 quarterstaff of protection (unseen) (44, 22, D) an arrow (45, 20, D) a +0 rapier (unseen) (45, 21, D) a throwing net (49, 0, D) a book of Air (49, 1, D) a +2 ring mail of poison resistance (49, 12, D) a book of Beasts (49, 24, D) an uncursed staff of poison (49, 37, D) a +2 glaive of pain (50, 0, D) an uncursed staff of death (50, 1, D) a lamp of fire (50, 12, D) a scroll of recharging (50, 13, D) a +0 centaur barding of flying (50, 24, D) an uncursed staff of fire (50, 25, D) a +1 scale mail of cold resistance (50, 36, D) the +1 robe of Ecwer {rF- Int+9} It affects your intelligence (+9). It makes you vulnerable to fire. (51, 0, D) a book of Changes (51, 1, D) a +1 helmet of intelligence (51, 12, D) an uncursed staff of wizardry (51, 13, D) a box of beasts (51, 25, D) 2 curare-tipped needles 8 poisoned needles a +0 blowgun (51, 36, D) a +1 halberd of chopping (51, 37, D) a disc of storms (52, 12, D) a +2 ring of dexterity (52, 13, D) a +2 ring of strength (52, 24, D) the +10 Black Knight's horse barding {ponderous, rPois rN+} It protects you from poison. It protects you from negative energy. (52, 25, D) a stone of tremors (52, 36, D) a sack of spiders (52, 37, D) a +1 helmet of see invisible (53, 0, D) a phial of floods (53, 1, D) a +0 great sword a +0 robe the +7 long sword "Quzimew" {drain, *Noise rF+++ Str+2 SInv} A truly terrible weapon, it drains the life of those it strikes. It affects your strength (+2). It renders you almost immune to fire. It lets you see invisible. It may make noises in combat. (53, 12, D) a +0 halberd of venom (53, 13, D) an uncursed amulet of rage (53, 24, D) an uncursed staff of wizardry (53, 25, D) a +1 ring mail of poison resistance (53, 29, D) a +0 arbalest (unseen) (53, 30, D) a bolt (53, 31, D) a bolt (53, 36, D) an uncursed staff of wizardry (53, 37, D) the cursed +0 scale mail of Trog's Displeasure {rCorr Str+8 Int+3 Slay-5} It affects your strength (+8). It affects your intelligence (+3). It affects your accuracy and damage with ranged weapons and melee attacks (-5). It protects you from acid and corrosion. It has a curse placed upon it. (54, 0, D) a +2 robe of positive energy (54, 1, D) the cursed +3 whip "Deofrae" {flame, *Contam rF+++ rN+ Int+3} It has been specially enchanted to burn those struck by it, causing extra injury to most foes and up to half again as much damage against particularly susceptible opponents. It affects your intelligence (+3). It renders you almost immune to fire. It protects you from negative energy. It causes magical contamination when unequipped. It has a curse placed upon it. Dithmenos disapproves of the use of such an item. (54, 12, D) an uncursed staff of air (54, 13, D) the +10 great sword of Light {drain, MP+9 Str+4 SInv} A truly terrible weapon, it drains the life of those it strikes. It affects your strength (+4). It affects your magic capacity (+9). It lets you see invisible. a wind drake corpse (skeletalised by now) (54, 24, D) a +0 chain mail (54, 29, D) a bolt (54, 30, D) a +3 vampiric whip (unseen) (54, 32, D) a +0 war axe (still there?) a +0 long sword (still there?) a +0 chain mail (still there?) (54, 36, D) the +1 robe of Usinef {+Blink} It lets you blink. (55, 0, D) the +6 chain mail "Heysepub" {rCorr Slay+2} It affects your accuracy and damage with ranged weapons and melee attacks (+2). It protects you from acid and corrosion. (55, 1, D) a +7 rod of inaccuracy (12/12) (55, 12, D) a fan of gales a storm dragon corpse (55, 13, D) a +2 flail of protection (55, 24, D) a box of beasts (56, 29, D) a +0 arbalest (56, 30, D) a +0 battleaxe a +0 plate armour 4 bolts (57, 29, D) a +0 arbalest (unseen) (57, 30, D) a bolt a +0 long sword a +0 plate armour a +0 war axe a +0 plate armour (57, 31, D) 2 bolts (59, 36, D) a Necronomicon (59, 37, D) a +2 leather armour of fire resistance (60, 36, D) a +0 cloak of invisibility (60, 37, D) a +2 helmet of see invisible (61, 0, D) a +0 war axe (61, 8, D) a +0 long sword of slicing (61, 16, D) an uncursed amulet of faith (61, 26, D) a cursed -2 dagger a +0 scale mail Sif Muna's Collected Works on Earthen Lightness Spells Type Level a - Shock Conjuration/Air 1 b - Sandblast Earth 1 c - Repel Missiles Charms/Air 2 d - Stone Arrow Conjuration/Earth 3 e - Petrify Transmutation/Earth 4 f - Tornado Air 9 (61, 36, D) an uncursed ring of see invisible (61, 37, D) a +4 mace of holy wrath (62, 0, D) a +0 dagger a +0 robe (62, 1, D) a +0 morningstar the +10 arbalest of Noteg {flame, rPois rN+ MR- Int+4} It causes projectiles fired from it to burn those they strike, causing extra injury to most foes and up to half again as much damage against particularly susceptible opponents. It affects your intelligence (+4). It protects you from poison. It protects you from negative energy. It affects your resistance to hostile enchantments. Dithmenos disapproves of the use of such an item. (62, 8, D) a sack of spiders (62, 9, D) a +2 robe of resistance (62, 16, D) the +4 moon troll leather armour {Spirit, Regen++ MP+5} It affects your magic capacity (+5). It increases your rate of regeneration. (62, 26, D) a +0 dagger a cursed +0 robe (62, 27, D) a +0 flail a +0 leather armour a +2 ring mail of cold resistance (62, 36, D) a phial of floods (63, 0, D) a +0 dagger a +0 robe the Disquisition on Intoxication Spells Type Level a - Sting Conjuration/Poison 1 b - Cure Poison Poison 2 c - Spider Form Transmutation/Poison 3 d - Venom Bolt Conjuration/Poison 5 (63, 16, D) the +8 chain mail "Xakhig" {rN+} It protects you from negative energy. (63, 17, D) the Handbook of Talismans and the Blaze Spells Type Level a - Repel Missiles Charms/Air 2 b - Swiftness Charms/Air 2 c - Conjure Flame Conjuration/Fire 3 d - Bolt of Fire Conjuration/Fire 6 (63, 26, D) a +0 hand axe (63, 27, D) a lamp of fire (63, 36, D) a phial of floods (64, 16, D) Erarib's Reference Book on Conjuration Spells Type Level a - Sting Conjuration/Poison 1 b - Static Discharge Conjuration/Air 3 c - Iskenderun's Mystic Blast Conjuration 4 (64, 17, D) a box of beasts (64, 26, D) a +0 dagger a +0 robe (64, 27, D) a +0 battleaxe a +0 chain mail an uncursed staff of power (65, 26, D) a +0 dagger a +0 robe a +3 mace of holy wrath (67, 0, D) a +3 glaive of chopping (69, 36, D) a +0 dagger a +0 robe an uncursed staff of cold (70, 8, D) the +8 glaive of the Guard {elec, +Rage AC+5 SInv} Occasionally, upon striking a foe, it will discharge some electrical energy and cause terrible harm. It affects your AC (+5). It lets you see invisible. It lets you go berserk. (70, 9, D) an uncursed ring of poison resistance (70, 36, D) a +0 morningstar a +2 scale mail of magic resistance (70, 37, D) a +0 dagger a +0 robe a box of beasts (71, 8, D) a +2 trident of protection (71, 17, D) a cursed ring of loudness (71, 26, D) a +0 club a +0 plate armour of magic resistance (71, 27, D) a +0 battleaxe (71, 36, D) a +0 dire flail a +0 chain mail (71, 37, D) a +0 dagger a +0 robe an uncursed amulet of guardian spirit (72, 8, D) Tucuwos's Almanac of Summoning Spells Type Level a - Call Imp Summoning 2 b - Summon Guardian Golem Hexes/Summoning 3 c - Aura of Abjuration Summoning 5 d - Spellforged Servitor Conjuration/Summoning 7 (72, 9, D) a +3 ring mail of cold resistance (72, 16, D) a book of Ice (72, 17, D) a +1 antimagic hand axe (72, 26, D) a +0 mace a +2 mace of venom (72, 27, D) a +0 halberd (72, 36, D) a +0 mace a +0 chain mail the ring "Zoreti Base" {rF+ Int+3 Dex+2} [ring of dexterity] It affects your intelligence (+3). It affects your dexterity (+2). It protects you from fire. (72, 37, D) a +0 whip a +0 scale mail a +0 rapier of speed (73, 1, D) a +0 scimitar of slicing a +0 short sword of speed (73, 16, D) an uncursed staff of poison (73, 17, D) a +0 halberd of protection (73, 26, D) a +0 morningstar (73, 27, D) a +0 glaive (73, 37, D) a +0 dagger a +0 robe a +0 halberd of flaming (73, 38, D) the amulet "Rosulid" {Gourm MP+9 Dex+4} [amulet of the gourmand] It allows you to eat raw meat even when not hungry. It affects your dexterity (+4). It affects your magic capacity (+9). a +5 ring of strength (75, 1, D) a +1 war axe of freezing a book of the Sky