haldagan the Dungeon (3, 2, D) a +5 triple sword (unseen) (3, 3, D) a +5 lajatang (3, 4, D) 1000 sling bullets a +5 greatsling a +5 hunting sling a +5 longbow 1000 arrows a +5 shortbow a +5 triple crossbow a +5 arbalest 1000 bolts a +5 hand crossbow (4, 2, D) a +6 ring of intelligence a +6 ring of intelligence a +0 robe 8 poisoned needles a +2 dagger a +5 rapier a +5 dagger (4, 3, D) a +5 giant spiked club a +5 giant club a +5 great mace a +5 demon whip (4, 4, D) a +5 bardiche a +5 demon trident (4, 5, D) a +5 executioner's axe a +5 battleaxe a +5 broad axe (4, 7, D) a +3 large shield (unseen) (4, 8, D) a +5 crystal plate armour a +5 storm dragon armour a +5 ice dragon armour a +5 fire dragon armour a +5 plate armour (7, 5, D) 4 meat rations (10, 1, D) the +6 Majin-Bo {vamp, Archmagi MP+6 Int+6} It inflicts no extra harm, but heals its wielder somewhat when it strikes a living foe. It affects your intelligence (+6). It affects your magic capacity (+6). (unseen) (10, 4, D) a disc of storms (10, 5, D) an uncursed ring of flight (10, 6, D) an uncursed staff of energy a crystal ball of energy (11, 1, D) the +7 great mace "Firestarter" {inner flame, rF++} It has been specially enchanted to burn those struck by it, causing extra injury to most foes and up to half again as much damage against particularly susceptible opponents. It greatly protects you from fire. (unseen) (48, 19, D) a chunk of flesh (49, 12, D) a +3 flail of venom (49, 36, D) an uncursed staff of earth (49, 37, D) a +2 pair of gloves of archery (50, 12, D) an uncursed staff of conjuration (50, 13, D) an uncursed staff of wizardry (50, 25, D) a crystal ball of energy (50, 28, D) a necrophage corpse (50, 32, D) an uncursed staff of wizardry (unseen) (50, 36, D) a +1 great sword of holy wrath (50, 37, D) the cursed +0 chain mail of Dishonesty {*Confuse Dex+3 Stlth+} It affects your dexterity (+3). It may confuse you when you take damage. It makes you more stealthy. It has a curse placed upon it. (51, 13, D) a +0 robe (51, 28, D) a +0 dagger a +0 robe a human corpse (51, 37, D) the +3 rapier "Xahyc" {drain, MR+} A truly terrible weapon, it drains the life of those it strikes. It affects your resistance to hostile enchantments. (52, 13, D) the ring of Agnosticism {rPois Str+3 Dex+3 Slay-4} [ring of poison resistance] It affects your strength (+3). It affects your dexterity (+3). It affects your accuracy and damage with ranged weapons and melee attacks (-4). It protects you from poison. (52, 24, D) a +3 war axe of chopping (52, 25, D) a +5 shortbow of flaming (52, 27, D) a +0 halberd (52, 28, D) a +0 trident (52, 43, D) a +1 scimitar of venom a +1 plate armour of cold resistance (53, 12, D) an uncursed ring of ice (53, 13, D) a plain deck of wonders (53, 16, D) a chunk of flesh (53, 24, D) a +2 short sword of electrocution (53, 25, D) a fan of gales (53, 30, D) a +1 demon blade of draining (unseen) (53, 31, D) a +3 battleaxe a +0 robe (53, 36, D) a plain deck of defence (53, 41, D) a +0 mace the cursed +0 robe "Zomyn" {Int+3} It affects your intelligence (+3). It has a curse placed upon it. a +0 dire flail a +0 plate armour a +2 mace of protection a +0 robe a potion of blood (53, 42, D) a +0 dagger (unseen) (54, 13, D) a +0 leather armour (54, 24, D) a fan of gales (54, 25, D) a stone of tremors (54, 33, D) a +0 robe (55, 12, D) a +2 falchion of slicing (55, 20, D) a chunk of flesh (55, 24, D) a book of Spatial Translocations (55, 27, D) a +2 mace (unseen) (55, 40, D) a +0 battleaxe (unseen) (57, 13, D) a chunk of flesh (59, 37, D) an uncursed staff of conjuration (60, 36, D) a +4 lightning rod (9/9) (60, 37, D) a +3 dagger of protection (61, 8, D) a +0 dagger a +0 robe an uncursed staff of wizardry (61, 16, D) a +5 quarterstaff of crushing (61, 26, D) a plain deck of summoning (61, 36, D) a +2 ring mail of poison resistance (61, 37, D) a disc of storms (62, 0, D) the +8 Wrath of Trog {antimagic, *Rage} It disrupts the flow of magical energy around spellcasters and certain magical creatures (including the wielder). It may make you go berserk in combat. (62, 1, D) an uncursed amulet of the gourmand (62, 8, D) a +0 dagger a +0 robe (62, 9, D) a +0 short sword a +0 dagger of speed (62, 17, D) a +5 trident of piercing (62, 26, D) an uncursed staff of poison (62, 27, D) a book of Geomancy (62, 36, D) a +1 robe of cold resistance (62, 37, D) a +2 short sword of speed (63, 8, D) a +0 morningstar a +0 scale mail (63, 16, D) a book of Callings (63, 17, D) a +6 short sword of draining (63, 26, D) a +4 falchion of holy wrath (63, 27, D) a +2 shortbow of flaming an ugly thing corpse (skeletalised by now) an ugly thing corpse (skeletalised by now) (63, 36, D) a +2 ring mail of fire resistance (63, 37, D) a fan of gales (64, 16, D) an uncursed amulet of the gourmand (64, 26, D) an uncursed staff of death (64, 27, D) a +3 rapier of venom (65, 26, D) an ornate deck of defence (67, 0, D) a +0 swamp dragon armour (68, 0, D) a cursed ring of see invisible (69, 0, D) a +8 arbalest (69, 36, D) a +2 scythe of flaming (70, 8, D) a +2 storm dragon armour (70, 36, D) a phial of floods (70, 37, D) a +4 ring mail of cold resistance (71, 8, D) a +4 quarterstaff of protection (71, 16, D) a cursed amulet of inaccuracy (71, 17, D) an uncursed ring of stealth (71, 26, D) the +9 quarterstaff of the Disturbing Beggars {elec, *Rage Str+3 Dex+4} Occasionally, upon striking a foe, it will discharge some electrical energy and cause terrible harm. It affects your strength (+3). It affects your dexterity (+4). It may make you go berserk in combat. a black bear corpse (skeletalised by now) (71, 27, D) the +1 plate armour "Siebugg" {rElec Int+3} It affects your intelligence (+3). It insulates you from electricity. (71, 36, D) the +2 pair of fencer's gloves {LBl+4 SBl+4 EV+3 Dex+6} It affects your evasion (+3). It affects your dexterity (+6). (71, 37, D) a +1 rapier of protection (72, 8, D) a +2 arbalest of flaming (72, 9, D) a disc of storms (72, 16, D) an uncursed ring of stealth (72, 26, D) a +0 quarterstaff a +0 robe a crystal ball of energy (72, 27, D) a +0 dagger a +0 robe the +5 longbow of Urgency {velocity, +Fly rF+ Str-3} Any arrow fired from it inflicts extra damage. It affects your strength (-3). It protects you from fire. It lets you fly. (72, 36, D) an uncursed staff of wizardry (72, 37, D) an uncursed staff of conjuration (73, 1, D) an uncursed staff of energy (73, 16, D) the +10 flail of Interdependent Arising {crush, rC+} It inflicts extra damage upon your enemies. It protects you from cold. (73, 17, D) a +1 pair of gloves of dexterity (73, 26, D) an uncursed ring of ice a black bear corpse (skeletalised by now) (73, 27, D) a +0 short sword (still there?) a +6 long sword of flaming (still there?) (73, 36, D) a +2 vampiric short sword (73, 37, D) the cursed +0 hunting sling of Caumiurgh {flame, rN+ Stlth+} It causes projectiles fired from it to burn those they strike, causing extra injury to most foes and up to half again as much damage against particularly susceptible opponents. It protects you from negative energy. It makes you more stealthy. It has a curse placed upon it. (75, 1, D) a +3 short sword of speed