haldagan the Dungeon (2, 16, D) a +2 robe (3, 2, D) a +5 triple sword (unseen) (3, 3, D) a +5 lajatang (3, 4, D) 1000 sling bullets (unseen) (3, 16, D) an ornate deck of defence (4, 2, D) a +5 quick blade (unseen) (4, 3, D) a +5 giant spiked club (unseen) (4, 4, D) a +5 bardiche a +5 demon trident (4, 5, D) a +5 executioner's axe (unseen) (4, 7, D) a +3 large shield (unseen) (4, 8, D) a +5 crystal plate armour a +5 shadow dragon armour a +5 storm dragon armour a +5 ice dragon armour a +5 fire dragon armour a +5 plate armour (4, 16, D) an uncursed staff of air (5, 16, D) a +2 scale mail of poison resistance (6, 5, D) a +0 leather armour a +0 trident (6, 16, D) a book of Death (6, 18, D) a +0 quarterstaff (unseen) (6, 22, D) the cursed +2 scythe "Ejexol" {slice, Int+2} It inflicts extra damage upon your enemies. It affects your intelligence (+2). It has a curse placed upon it. (7, 21, D) an uncursed staff of fire (unseen) (7, 22, D) a +5 ring of intelligence (8, 16, D) the +3 scale mail of the Sky {*Drain Dex+5 Stlth+} It affects your dexterity (+5). It causes draining when unequipped. It makes you more stealthy. (8, 19, D) a +2 flail of draining (unseen) (8, 20, D) a +5 great mace of protection (9, 16, D) a +2 ring of intelligence (10, 1, D) the +6 Majin-Bo {vamp, Archmagi MP+6 Int+6} It inflicts no extra harm, but heals its wielder somewhat when it strikes a living foe. It affects your intelligence (+6). It affects your magic capacity (+6). the +9 heavy crossbow "Sniper" {velocity, nevermiss, SInv} Any bolt fired from it inflicts extra damage. It lets you see invisible. the +10 dark maul {crush} It inflicts extra damage upon your enemies. the +15 Maxwell's patent armour {-Cast -Tele rElec MR+ rCorr} It insulates you from electricity. It affects your resistance to hostile enchantments. It prevents spellcasting. It prevents most forms of teleportation. It protects you from acid and corrosion. the cursed +14 obsidian axe {chop, +Fly Str+3 SInv *Curse} It inflicts extra damage upon your enemies. It affects your strength (+3). It lets you see invisible. It lets you fly. It may re-curse itself when equipped. It has a curse placed upon it. (10, 5, D) an uncursed ring of flight (10, 6, D) an uncursed staff of energy a crystal ball of energy (10, 18, D) a death scarab corpse (11, 1, D) the +7 great mace "Firestarter" {inner flame, rF++} It has been specially enchanted to burn those struck by it, causing extra injury to most foes and up to half again as much damage against particularly susceptible opponents. It greatly protects you from fire. the +6 shillelagh "Devastator" {shatter} the +14 plutonium sword {*Contam Stlth-} It causes magical contamination when unequipped. It makes you less stealthy. the +9 sword of Zonguldrok {reap} If a monster killed with it leaves a corpse in good enough shape, the corpse will be animated as a zombie friendly to the killer. the cursed +13 scythe of Curses {drain, *Curse} A truly terrible weapon, it drains the life of those it strikes. It may re-curse itself when equipped. It has a curse placed upon it. the +0 sword of Power the +13 mace of Variability {chaos} Each time it hits an enemy it has a different, random effect. Cheibriados disapproves of the use of such an item. the +7 Singing Sword the +7 longbow "Piercer" {penet, EV-2} Ammo fired by it will pass through the targets it hits, potentially hitting all targets in its path until it reaches maximum range. It affects your evasion (-2). (11, 16, D) Sif Muna's Reference Book on Cloudy Clay Spells Type Level a - Shock Conjuration/Air 1 b - Swiftness Charms/Air 2 c - Static Discharge Conjuration/Air 3 d - Airstrike Air 4 e - Leda's Liquefaction Hexes/Earth 4 f - Iron Shot Conjuration/Earth 6 (19, 0, D) a book of Necromancy (19, 1, D) the cursed +1 hand crossbow of Crusades {penet, Int+3 Dex+5} Ammo fired by it will pass through the targets it hits, potentially hitting all targets in its path until it reaches maximum range. It affects your intelligence (+3). It affects your dexterity (+5). It has a curse placed upon it. (19, 32, D) a +0 long sword of draining (19, 33, D) an uncursed staff of air (20, 0, D) a cursed ring of fire (20, 1, D) a +3 broad axe of chopping (20, 16, D) a +0 triple crossbow of freezing (20, 17, D) a book of Cantrips (20, 32, D) a phial of floods (20, 33, D) a box of beasts (21, 1, D) the Tome of Creative Bewitchment Spells Type Level a - Corona Hexes 1 b - Call Imp Summoning 2 c - Call Canine Familiar Summoning 3 d - Silence Hexes/Air 5 e - Dragon's Call Summoning 9 (21, 16, D) an uncursed ring of protection from cold (21, 17, D) a +1 whip of venom (21, 18, D) a +0 whip (unseen) (21, 32, D) a +2 executioner's axe of chopping (21, 33, D) a +1 short sword of venom (21, 34, D) a crystal ball of energy (22, 0, D) an uncursed staff of summoning (22, 1, D) a +6 short sword of freezing (still there?) a fan of gales (still there?) (22, 16, D) a +1 hunting sling of velocity (22, 17, D) a book of Minor Magic (22, 32, D) an Akashic Record (22, 33, D) a book of Geomancy (22, 34, D) an uncursed staff of poison (23, 1, D) an uncursed ring of resist corrosion (23, 2, D) a +0 trident (unseen) (23, 6, D) a +2 scythe of venom (23, 18, D) a book of Burglary (23, 32, D) a +6 battleaxe of flaming (23, 33, D) a +5 trident of freezing (23, 34, D) a +3 scimitar of holy wrath (23, 38, D) a +3 scythe of venom (24, 0, D) a +3 hand axe of freezing (24, 1, D) an uncursed staff of wizardry (24, 16, D) a +0 flail (24, 17, D) Esolupui's Handbook of Assistive Ice Spells Type Level a - Iskenderun's Battlesphere Conjuration/Charms 5 b - Freezing Cloud Conjuration/Ice/Air 6 (24, 18, D) an uncursed staff of conjuration (24, 32, D) a +7 rod of ignition (13/13) (24, 33, D) a +5 shortbow of flaming (24, 34, D) the +9 mace of Watchfulness {crush, rPois rF- Dex+2 SInv} It inflicts extra damage upon your enemies. It affects your dexterity (+2). It makes you vulnerable to fire. It protects you from poison. It lets you see invisible. (25, 0, D) a disc of storms (25, 1, D) a book of Spatial Translocations (25, 5, D) a +0 trident (25, 6, D) a +4 scythe of protection (25, 16, D) a cursed staff of earth (25, 17, D) an ornate deck of summoning (25, 18, D) a +4 rod of clouds (11/11) (25, 32, D) a +0 hand axe of freezing (25, 33, D) a box of beasts (25, 34, D) a +2 flail of protection (26, 0, D) an uncursed ring of wizardry (26, 1, D) a cursed staff of fire (26, 16, D) an ornate deck of changes (26, 17, D) an uncursed ring of positive energy (26, 22, D) a +0 trident (unseen) (26, 23, D) a +0 mace a +0 flail a +0 storm dragon armour a +0 hand axe a +0 shield a +1 long sword of freezing a +0 robe (26, 24, D) a +0 flail (unseen) (26, 25, D) a +0 halberd (unseen) (26, 33, D) the +12 chain mail of Demons {rC+ rN+ Str-5 Slay+3} It affects your strength (-5). It affects your accuracy and damage with ranged weapons and melee attacks (+3). It protects you from cold. It protects you from negative energy. (26, 35, D) a +6 ring of strength (27, 0, D) an uncursed staff of conjuration (27, 16, D) a disc of storms (27, 17, D) an uncursed staff of energy (27, 20, D) a +0 whip (unseen) (27, 23, D) a +1 war axe of venom (unseen) (27, 31, D) a +6 ring of strength (27, 32, D) a +3 ring of strength (27, 33, D) a cursed staff of conjuration (27, 34, D) a book of Flames (28, 0, D) a +1 plate armour of poison resistance (28, 1, D) an uncursed staff of poison (28, 16, D) a +0 halberd (28, 17, D) a plain deck of defence (28, 23, D) a +0 short sword (still there?) the +4 flail "Wuedet" {crush, +Rage Dex+4} (still there?) It inflicts extra damage upon your enemies. It affects your dexterity (+4). It lets you go berserk. (28, 32, D) a +1 quarterstaff of distortion (28, 33, D) an uncursed staff of wizardry (29, 0, D) the +7 flail "Cawyrank" {crush, rN++} It inflicts extra damage upon your enemies. It greatly protects you from negative energy. (29, 17, D) the Papyrus of Glacial Stones Spells Type Level a - Freeze Ice 1 b - Ozocubu's Armour Charms/Ice 3 c - Petrify Transmutation/Earth 4 d - Bolt of Magma Conjuration/Fire/Earth 5 e - Iron Shot Conjuration/Earth 6 (29, 32, D) an uncursed amulet of guardian spirit (29, 33, D) a cursed ring of loudness (34, 28, D) a +0 leather armour (35, 0, D) a +2 plate armour of fire resistance (35, 14, D) a book of Clouds (35, 15, D) a book of Burglary (35, 28, D) a +1 dire flail of draining (still there?) an uncursed ring of sustain attributes (still there?) (35, 29, D) an uncursed staff of earth (36, 0, D) a +6 morningstar of holy wrath (36, 1, D) the +4 arc blade {discharge, rElec} It insulates you from electricity. (36, 14, D) an uncursed staff of summoning (36, 15, D) a +0 long sword (36, 18, D) a +0 longbow 38 arrows a +0 leather armour (36, 28, D) a book of Alchemy (36, 29, D) a +0 dagger (still there?) a manual of Shields (still there?) (37, 0, D) a +1 scale mail of poison resistance (37, 1, D) the cursed +0 long sword "Fauvozxi" {drain, rN+ Str+2 Int-5 Dex+4} A truly terrible weapon, it drains the life of those it strikes. It affects your strength (+2). It affects your intelligence (-5). It affects your dexterity (+4). It protects you from negative energy. It has a curse placed upon it. (37, 14, D) an uncursed staff of poison (37, 19, D) an arrow (37, 28, D) a +0 rapier of draining (37, 29, D) the +7 plate armour "Ishuefu" {Int+6} It affects your intelligence (+6). (37, 30, D) a +0 short sword (unseen) (38, 0, D) an uncursed amulet of dismissal (38, 1, D) the +10 plate armour of Thank Me Later {rPois} It protects you from poison. (38, 14, D) a book of Power (38, 15, D) an uncursed ring of resist corrosion (38, 16, D) a +0 short sword a +0 leather armour (38, 20, D) a +0 longbow 35 arrows a +0 leather armour (38, 28, D) the cursed +3 blowgun of Experimentation {evade, rPois Str-4 Int+6 SInv} It affects your evasion (+5 to EV). It affects your strength (-4). It affects your intelligence (+6). It protects you from poison. It lets you see invisible. It has a curse placed upon it. (38, 29, D) a +0 shortbow a +0 short sword 20 arrows a +0 leather armour an uncursed staff of death (39, 1, D) an uncursed staff of power (39, 14, D) a +2 hand crossbow of evasion (39, 15, D) a +4 falchion of holy wrath (39, 16, D) a +0 long sword a +3 ring mail (39, 21, D) 9 arrows (39, 24, D) a +0 glaive of chopping a +0 leather armour (39, 28, D) a box of beasts (39, 29, D) an uncursed staff of air (39, 32, D) a +0 long sword a +0 leather armour (40, 0, D) a stone of tremors (40, 1, D) the +2 ring mail of Indemnity {rC- MR+ Slay+3 SInv} It affects your accuracy and damage with ranged weapons and melee attacks (+3). It makes you vulnerable to cold. It affects your resistance to hostile enchantments. It lets you see invisible. (40, 14, D) a +2 quarterstaff of protection (40, 15, D) the +2 buckler "Cikotey" {Dex+4} It affects your dexterity (+4). (40, 18, D) a +0 rapier (unseen) (40, 19, D) a +0 short sword (unseen) (40, 20, D) a +3 war axe of freezing (40, 22, D) 6 potions of haste 14 arrows (40, 23, D) an arrow (40, 32, D) a +0 rapier a +0 leather armour a +0 dagger a +0 shortbow 18 arrows a +0 leather armour (40, 33, D) a +0 rapier a +0 rapier a +0 leather armour (41, 0, D) a plain deck of defence (41, 1, D) a disc of storms (41, 15, D) a +0 dagger (41, 24, D) 2 arrows (41, 28, D) a book of Summonings (41, 29, D) a +3 hand crossbow of flaming (41, 30, D) 3 potions of berserk rage a wand of iceblast (5/15) (41, 32, D) a +0 short sword (41, 33, D) a +0 longbow 34 arrows a +0 leather armour (41, 34, D) a +0 long sword (41, 35, D) a +0 long sword a +0 chain mail (41, 36, D) an arrow (42, 0, D) a plain deck of defence (42, 1, D) a manual of Fire Magic (42, 6, D) a +0 hand axe an uncursed ring of protection from cold (42, 7, D) a +0 battleaxe (42, 8, D) a +0 long sword (42, 14, D) a Grand Grimoire (42, 15, D) an uncursed staff of power (42, 16, D) a +0 long sword (42, 17, D) a +0 longbow (unseen) (42, 18, D) a +0 dagger (unseen) (42, 19, D) a +0 leather armour (42, 22, D) a +0 long sword (unseen) (42, 24, D) 2 arrows (42, 28, D) a +3 spear of freezing (42, 29, D) a disc of storms (42, 32, D) a +0 long sword a +0 ring mail (42, 33, D) a +0 longbow 33 arrows a +0 leather armour (42, 34, D) a +0 short sword a +0 short sword a +0 leather armour a +6 mace of holy wrath (42, 35, D) 2 arrows (43, 6, D) a +0 battleaxe (43, 14, D) a +3 dagger (43, 15, D) a book of Clouds (43, 28, D) an uncursed staff of summoning (43, 29, D) a sack of spiders (43, 32, D) a +2 vampiric long sword a +0 short sword (43, 33, D) a +0 longbow 41 arrows a +2 leather armour of cold resistance (43, 34, D) a +2 dire flail of holy wrath (44, 7, D) a +0 spear a +0 robe (44, 16, D) a +2 mace of holy wrath (unseen) (44, 28, D) a +0 hunting sling of freezing (48, -1, D) a wand of flame (18/48) (49, 1, D) a +1 leather armour of cold resistance (49, 12, D) a +1 leather armour of cold resistance (49, 23, D) a +6 rod of inaccuracy (9/9) a +6 ring of intelligence a +6 ring of intelligence (49, 37, D) an uncursed staff of wizardry (still there?) a +3 plate armour of cold resistance (still there?) (50, 0, D) a +2 vampiric rapier (50, 12, D) an uncursed amulet of rage (50, 13, D) a +0 long sword (50, 25, D) a +0 dagger (50, 36, D) the +11 hunting sling "Lucoce" {speed, rF+ MP+9} Attacks with this weapon are significantly faster. It protects you from fire. It affects your magic capacity (+9). Cheibriados disapproves of the use of such an item. (50, 37, D) an uncursed staff of wizardry (51, 0, D) 4 scrolls of enchant weapon (51, 2, D) a +2 broad axe of flaming a +0 robe (51, 13, D) the cursed +0 chain mail of Shielding {rElec rPois Stlth+} It insulates you from electricity. It protects you from poison. It makes you more stealthy. It has a curse placed upon it. (51, 24, D) the Disquisition on Bewitching Orientation Spells Type Level a - Blink Translocation 2 b - Inner Flame Hexes/Fire 3 c - Force Lance Conjuration/Translocation 4 d - Metabolic Englaciation Hexes/Ice 5 e - Summon Forest Summoning/Translocation 5 (51, 36, D) a +0 helmet (51, 37, D) the +1 chain mail "Kufuplah" {rElec Regen+ Int+2} It affects your intelligence (+2). It insulates you from electricity. It increases your rate of regeneration. (52, 0, D) a +1 halberd of protection (52, 1, D) an uncursed amulet of faith (52, 4, D) the +4 broad axe "Geuph" {freeze, +Fly rC- Dex+5} It has been specially enchanted to freeze those struck by it, causing extra injury to most foes and up to half again as much damage against particularly susceptible opponents. It can also slow down cold-blooded creatures. It affects your dexterity (+5). It makes you vulnerable to cold. It lets you fly. a +0 robe (52, 18, D) a +0 falchion the +6 chain mail "Jofue" {rPois SInv} It protects you from poison. It lets you see invisible. a large rock a +0 war axe (52, 19, D) a +0 scimitar a +0 plate armour a +2 vampiric falchion a +0 plate armour (52, 24, D) a +0 ring mail of positive energy (52, 25, D) a +0 mace (52, 36, D) a lamp of fire (52, 37, D) a +3 scimitar of holy wrath (52, 39, D) an uncursed staff of death (unseen) (53, 1, D) a +8 hunting sling of freezing (53, 12, D) a +0 robe (53, 18, D) a +0 club a +0 ring mail a cursed ring of loudness a +0 flail the +5 fire dragon armour "Sane Goe" {rF++ rC- Int+4 SInv} It affects your intelligence (+4). It greatly protects you from fire. It makes you vulnerable to cold. It lets you see invisible. a +0 giant club (53, 19, D) 4 large rocks (53, 24, D) a stone of tremors (53, 25, D) a +2 robe of fire resistance (53, 36, D) an uncursed staff of conjuration (54, 2, D) an uncursed staff of summoning a +0 robe (54, 12, D) a +0 chain mail (54, 13, D) a +1 dagger of venom (54, 18, D) a +0 mace a +0 plate armour an uncursed amulet of dismissal a +0 morningstar a +0 ring mail a wand of hasting (6/9) a +0 giant club (54, 24, D) the cursed +1 hunting sling "Yprailit" {velocity, rPois Int+4} Any stone fired from it inflicts extra damage. It affects your intelligence (+4). It protects you from poison. It has a curse placed upon it. (54, 25, D) an uncursed staff of earth (54, 33, D) a +1 trident of flaming (54, 36, D) a +1 hunting sling of evasion (55, 0, D) a book of Debilitation (55, 1, D) a +2 chain mail of cold resistance (55, 12, D) a +2 dagger of protection (55, 13, D) a +0 great sword of protection (55, 33, D) an uncursed staff of death a +0 cloak a +0 battleaxe a +0 hand axe (56, 33, D) a cursed -3 dire flail a +0 mace a +0 long sword a +0 trident (57, 30, D) a cursed -1 glaive (57, 31, D) a +0 trident a +0 dire flail (57, 32, D) a +0 morningstar (unseen) (59, 37, D) an uncursed staff of wizardry (59, 41, D) a +0 halberd a +0 ring mail (60, 37, D) a book of Burglary (61, 0, D) a +2 broad axe of chopping (61, 8, D) a +4 chain mail of fire resistance (61, 10, D) a cursed +0 halberd a +0 robe (61, 16, D) a lamp of fire (61, 26, D) a +1 triple crossbow of velocity (61, 36, D) a +0 quarterstaff of crushing (61, 37, D) an uncursed staff of air (61, 38, D) a +0 short sword a +0 blowgun a +0 short sword of venom 2 curare-tipped needles (61, 41, D) a +3 glaive of protection a +0 chain mail (61, 42, D) a +0 dire flail a +3 ring mail of cold resistance a +0 hand axe a +0 scale mail (61, 44, D) 3 curare-tipped needles (62, 3, D) an uncursed staff of earth a +0 arbalest 22 bolts (62, 8, D) a +3 hunting sling of velocity (62, 9, D) a +3 ring of evasion (62, 16, D) a crystal ball of energy (62, 17, D) a stone of tremors (62, 26, D) an uncursed staff of death (62, 36, D) a book of Annihilations (62, 37, D) a +0 scale mail of poison resistance (62, 40, D) a wand of random effects (21/48) a +2 rapier of speed a +0 leather armour (62, 42, D) a +4 great sword a +0 chain mail (62, 43, D) a curare-tipped needle (63, 8, D) the +8 scimitar "Jiukonti" {flame, -Tele rElec Dex+6} It has been specially enchanted to burn those struck by it, causing extra injury to most foes and up to half again as much damage against particularly susceptible opponents. Big, fiery blades are also staple armaments of hydra-hunters. It affects your dexterity (+6). It insulates you from electricity. It prevents most forms of teleportation. (63, 17, D) a +4 scythe of venom (63, 21, D) a +0 halberd a +0 robe (63, 26, D) a +4 chain mail of poison resistance (63, 27, D) the +6 dagger "Kazareit" {pierce, rElec rF- rN++ SInv} It inflicts extra damage upon your enemies. It makes you vulnerable to fire. It insulates you from electricity. It greatly protects you from negative energy. It lets you see invisible. (63, 30, D) a +0 dagger a +0 robe a +0 buckler (63, 31, D) a +0 spear (63, 36, D) a +0 ring mail (63, 37, D) the +3 fire dragon armour "Soechej" {rF++ rC- Int+4 Stlth+} It affects your intelligence (+4). It greatly protects you from fire. It makes you vulnerable to cold. It makes you more stealthy. (63, 41, D) a +2 demon trident of draining a +0 plate armour a +0 shield of reflection (64, 17, D) a Young Poisoner's Handbook (64, 26, D) a plain deck of summoning (64, 27, D) a book of Misfortune (64, 30, D) a +0 rapier a +0 robe (64, 31, D) a cursed +0 spear (65, 26, D) a +0 chain mail of cold resistance (67, 0, D) a +2 morningstar of crushing (69, 0, D) the +9 spear of Destiny {venom, Dex+8} It poisons the flesh of those it strikes. It affects your dexterity (+8). (69, 36, D) a plain deck of defence (70, 8, D) a book of Flames (70, 9, D) the Reference Book on Ice and Boosts Spells Type Level a - Freeze Ice 1 b - Throw Frost Conjuration/Ice 2 c - Spectral Weapon Hexes/Charms 3 d - Deflect Missiles Charms/Air 6 e - Ozocubu's Refrigeration Ice 6 (70, 36, D) a plain deck of defence (70, 37, D) a book of Callings (71, 8, D) an uncursed staff of air (71, 16, D) an uncursed staff of summoning (71, 17, D) a +0 scimitar of flaming (71, 26, D) a +0 vampiric scythe (71, 27, D) an uncursed staff of fire (71, 36, D) a +1 leather armour of fire resistance (71, 37, D) a +2 chain mail of fire resistance (71, 41, D) a +0 trident a +0 robe (71, 42, D) a cursed +1 flail a +3 hand crossbow of freezing a +0 robe a +0 long sword of protection a +0 robe a +1 morningstar a +0 robe (72, 8, D) an uncursed ring of stealth (72, 9, D) a +1 troll leather armour (72, 16, D) a +0 great sword of holy wrath (72, 17, D) a plain deck of destruction (72, 22, D) the +2 broad axe of Fethriuti {flame, *Rage rN+ Str+4 Stlth+} It has been specially enchanted to burn those struck by it, causing extra injury to most foes and up to half again as much damage against particularly susceptible opponents. Big, fiery blades are also staple armaments of hydra-hunters. It affects your strength (+4). It protects you from negative energy. It may make you go berserk in combat. It makes you more stealthy. (72, 26, D) a +2 dagger of electrocution (73, 3, D) a +0 trident a +5 blowgun (73, 16, D) a book of Changes (73, 26, D) a +1 vampiric glaive (73, 36, D) an uncursed staff of earth (73, 37, D) a +2 short sword of venom (75, 3, D) a +0 trident a +2 ring mail of fire resistance