haldagan the Dungeon (3, 2, D) a +5 triple sword (unseen) (3, 3, D) a +5 lajatang (3, 4, D) 1000 sling bullets a +5 fustibalus a +5 hunting sling a +5 longbow 1000 arrows a +5 shortbow a +5 triple crossbow a +5 arbalest 1000 bolts a +5 hand crossbow (4, 2, D) a +5 quick blade (unseen) (4, 3, D) a +5 giant spiked club (unseen) (4, 4, D) a +5 bardiche a +5 demon trident (4, 5, D) a +5 executioner's axe a +5 battleaxe a +5 broad axe (4, 7, D) a +3 large shield (unseen) (4, 8, D) a +5 crystal plate armour (unseen) (7, 0, D) 3 potions of berserk rage 6 potions of haste (10, 1, D) the +9 heavy crossbow "Sniper" {velocity, Acc+∞ SInv} Any bolt fired from it inflicts extra damage. It lets you see invisible. the +10 dark maul {crush} It inflicts extra damage upon your enemies. the +15 Maxwell's patent armour {-Cast -Tele rElec MR+ rCorr} It insulates you from electricity. It affects your resistance to hostile enchantments. It prevents spellcasting. It prevents most forms of teleportation. It provides partial protection from all sources of acid and corrosion. the cursed +14 obsidian axe {chop, +Fly SInv *Curse} It inflicts extra damage upon your enemies. It lets you see invisible. It lets you fly. It curses itself when equipped. It has a curse placed upon it. (10, 4, D) a lightning rod (4/4) (10, 5, D) an uncursed ring of flight (11, 1, D) the +7 great mace "Firestarter" {inner flame, rF++} It has been specially enchanted to burn those struck by it, causing extra injury to most foes and up to half again as much damage against particularly susceptible opponents. It greatly protects you from fire. the +6 shillelagh "Devastator" {shatter} the +11 plutonium sword {*Contam Stlth-} It causes magical contamination when unequipped. It makes you less stealthy. the +9 sword of Zonguldrok {reap} If a monster killed with it leaves a corpse in good enough shape, the corpse will be animated as a zombie friendly to the killer. the cursed +13 scythe of Curses {drain, *Curse} A truly terrible weapon, it drains the life of those it strikes. It curses itself when equipped. It has a curse placed upon it. the +0 sword of Power the +7 mace of Variability {chain chaos} Each time it hits an enemy it has a different, random effect. Cheibriados disapproves of the use of such an item. the +7 Singing Sword {slice, sonic wave} It inflicts extra damage upon your enemies. the +7 longbow "Piercer" {penet, EV-2} Ammo fired by it will pass through the targets it hits, potentially hitting all targets in its path until it reaches maximum range. It affects your evasion (-2). (35, 0, D) an uncursed staff of energy (36, 0, D) the +0 cloak of the Carpenter {rPois rC+ rN+ Int-4} It affects your intelligence (-4). It protects you from cold. It protects you from poison. It protects you from negative energy. (36, 1, D) an uncursed staff of wizardry (37, 0, D) a +1 quarterstaff of draining (37, 1, D) a fan of gales (38, 0, D) a +1 mace of protection (38, 1, D) a +2 helmet of see invisible (39, 0, D) a +0 crystal plate armour (39, 1, D) an uncursed staff of energy (40, 0, D) a book of Maledictions (40, 1, D) a +3 dagger of venom (41, 0, D) an uncursed staff of cold (41, 1, D) a lightning rod (4/4) (42, 0, D) a +0 falchion of slicing (42, 1, D) a book of Conjurations (42, 9, D) a +2 whip of holy wrath (unseen) (44, 10, D) +0 pearl dragon scales (unseen) (48, 14, D) a silver javelin (48, 42, D) a +0 trident of protection (48, 44, D) a +0 long sword (unseen) (49, 0, D) the ring "Bagun" {Fire Stlth+} [ring of fire] It enhances your fire magic. It protects you from fire. It makes you vulnerable to cold. It makes you more stealthy. (49, 1, D) a lamp of fire (49, 24, D) a +0 rapier (49, 37, D) an uncursed staff of cold (49, 43, D) a +0 battleaxe a +0 mace (50, 0, D) a +4 giant club (50, 1, D) an uncursed staff of fire (50, 12, D) a +0 rapier (50, 13, D) a lamp of fire (50, 25, D) the +12 scythe "Bec Vac" {flame, +Fly rElec Int-3} It has been specially enchanted to burn those struck by it, causing extra injury to most foes and up to half again as much damage against particularly susceptible opponents. Big, fiery blades are also staple armaments of hydra-hunters. It affects your intelligence (-3). It insulates you from electricity. It lets you fly. (50, 36, D) a +0 halberd (50, 37, D) a cursed staff of wizardry (50, 42, D) a +0 glaive a +0 flail (50, 43, D) a +0 flail (51, 0, D) a +2 hand crossbow of flaming (51, 12, D) an uncursed staff of poison (51, 13, D) a +2 flail of draining (51, 24, D) the cursed +1 glaive of Gluttony {flame, rF+ Str+2 Int-4} It has been specially enchanted to burn those struck by it, causing extra injury to most foes and up to half again as much damage against particularly susceptible opponents. Big, fiery blades are also staple armaments of hydra-hunters. It affects your strength (+2). It affects your intelligence (-4). It protects you from fire. It has a curse placed upon it. (51, 25, D) a box of beasts (51, 36, D) a +0 mace (51, 37, D) an uncursed staff of poison (51, 42, D) a +0 glaive (51, 43, D) a +0 glaive the cursed +3 dire flail of the Tiger {vamp, +Blink rElec Dex+3} It inflicts no extra harm, but heals its wielder when it wounds a living foe. It affects your dexterity (+3). It insulates you from electricity. It lets you blink. It has a curse placed upon it. (52, 1, D) an uncursed staff of conjuration (52, 13, D) an uncursed staff of air (52, 24, D) a +1 robe of cold resistance (52, 25, D) a +0 leather armour of fire resistance (52, 36, D) an uncursed staff of conjuration (53, 0, D) the +0 plate armour of the Pink Corner {rC+} It protects you from cold. (53, 1, D) a +1 falchion of freezing (53, 12, D) the +5 chain mail of Vexation {Regen+ rCorr Str+4} It affects your strength (+4). It increases your rate of regeneration. It provides partial protection from all sources of acid and corrosion. (53, 13, D) a +2 quarterstaff of protection (53, 20, D) the cursed +0 trident of Lyut {venom, Int+4} It poisons the flesh of those it strikes. It affects your intelligence (+4). It has a curse placed upon it. a +0 robe (53, 25, D) an uncursed staff of poison (53, 30, D) a sea snake corpse (skeletalised by now) (53, 31, D) a +0 trident of freezing a +0 robe an arrow (53, 32, D) 3 large rocks (unseen) (53, 33, D) a +0 shortbow (unseen) (53, 36, D) a +1 chain mail of cold resistance (53, 37, D) the +7 spear of Gluttony {protect, Str+4} It protects the one who uses it against injury (+AC on strike). It affects your strength (+4). (54, 0, D) a +2 scale mail of fire resistance (54, 1, D) a lamp of fire (54, 9, D) an apis corpse (54, 13, D) an uncursed staff of poison (54, 20, D) 2 silver javelins a +6 trident of flaming a +0 robe (54, 24, D) a +2 demon whip of electrocution (54, 25, D) a +0 scale mail of fire resistance (54, 32, D) a +2 quarterstaff of draining a +2 robe of magic resistance a throwing net 2 arrows a merfolk corpse (skeletalised by now) (54, 33, D) a +1 rapier of freezing (unseen) (54, 36, D) an uncursed staff of earth (55, 1, D) a +1 leather armour of magic resistance (55, 9, D) a dire elephant corpse (55, 12, D) a +4 antimagic morningstar (55, 21, D) a +0 trident a +3 chain mail of magic resistance a cursed +0 spear 11 silver javelins a +0 leather armour a +3 rapier of electrocution a +0 robe a +2 rapier of freezing a +0 robe a throwing net a merfolk corpse (skeletalised by now) (55, 24, D) the +1 robe of Follow the Leader {rC+} It protects you from cold. (55, 33, D) a large rock 5 arrows (56, 21, D) a +0 trident a merfolk corpse (skeletalised by now) (57, 7, D) a +0 war axe (unseen) (57, 8, D) a +1 antimagic broad axe (unseen) (57, 19, D) a +0 rapier of venom a +0 robe a +0 trident a wind drake corpse (skeletalised by now) (57, 20, D) a water nymph corpse (skeletalised by now) (57, 21, D) a +0 trident (59, 36, D) the +8 rapier of Kismet {speed, rN+ Str-4 Int+4} Attacks with this weapon are significantly faster. It affects your strength (-4). It affects your intelligence (+4). It protects you from negative energy. Cheibriados disapproves of the use of such an item. (60, 36, D) an uncursed staff of summoning (60, 37, D) a cursed -2 ring of protection (61, 0, D) an uncursed staff of summoning (61, 8, D) a +5 hand crossbow of flaming (61, 26, D) a lightning rod (4/4) (61, 36, D) +1 acid dragon scales (61, 37, D) a +3 leather armour of fire resistance (61, 42, D) (unseen) (62, 0, D) the +5 arbalest "Cemaliuk" {elec, Str+2 Stlth+} It charges the ammunition it shoots with electricity; occasionally upon a hit, such missiles may discharge and cause terrible harm. It affects your strength (+2). It makes you more stealthy. (62, 11, D) a +1 vampiric scythe (62, 26, D) an uncursed staff of wizardry (62, 27, D) a +2 broad axe of flaming (62, 36, D) an uncursed staff of power (63, 3, D) an uncursed staff of poison (63, 8, D) a +0 chain mail of poison resistance (63, 16, D) an uncursed staff of poison (63, 21, D) a +0 short sword (63, 27, D) a +0 hunting sling of flaming (63, 36, D) an uncursed staff of wizardry (63, 37, D) the cursed +1 hand axe "Licav Dureg" {chop, *Noise rN+ Dex+4} It inflicts extra damage upon your enemies. It affects your dexterity (+4). It protects you from negative energy. It may make noises in combat. It has a curse placed upon it. (64, 16, D) a lamp of fire (64, 17, D) an uncursed staff of fire (64, 20, D) a +0 long sword a +0 scale mail (64, 21, D) a +2 battleaxe of electrocution (64, 26, D) a +2 robe of resistance (64, 27, D) the +5 scale mail of Complete Protection {rN+ Int+3} It affects your intelligence (+3). It protects you from negative energy. (65, 20, D) a +5 trident of venom (65, 26, D) a phial of floods (66, 20, D) a +0 rapier (unseen) (67, 0, D) a +0 hand axe of freezing (69, 0, D) a +0 mace of protection (69, 36, D) an uncursed staff of energy (70, 8, D) a +2 scythe of holy wrath (70, 10, D) a +0 trident a +0 trident 4 tomahawks a +0 trident (70, 36, D) a lightning rod (4/4) (70, 37, D) an uncursed amulet of rage (71, 10, D) a +0 trident (71, 16, D) a +1 robe of magic resistance (71, 26, D) a +1 hand axe of freezing (71, 27, D) a +1 pair of boots of stealth (71, 36, D) a +1 dagger of venom (71, 37, D) the +5 scale mail of Vufapla {*Drain rN+ rCorr Slay+2} It affects your accuracy and damage with ranged weapons and melee attacks (+2). It protects you from negative energy. It provides partial protection from all sources of acid and corrosion. It causes draining when unequipped. (72, 9, D) a +2 ring mail of fire resistance (72, 10, D) a +0 trident a throwing net (72, 16, D) a +0 whip (72, 17, D) an uncursed staff of air (72, 21, D) a +1 whip of venom (72, 37, D) a box of beasts (73, 1, D) a +4 long sword of electrocution (73, 16, D) a crystal ball of energy (73, 17, D) an uncursed ring of flight (73, 36, D) a +2 spear of venom (73, 37, D) the +1 cloak of Deacous {Str+4} It affects your strength (+4).