haldagan the Dungeon (0, 51, D) an uncursed staff of conjuration (0, 52, D) an uncursed staff of death (1, 33, D) a +2 quarterstaff of draining (1, 34, D) an uncursed staff of conjuration (1, 50, D) a phantom mirror (1, 51, D) an uncursed staff of death (1, 52, D) an uncursed staff of cold (2, 14, D) a +0 trident of distortion (2, 15, D) a +1 dagger of electrocution (2, 16, D) an uncursed staff of poison (2, 32, D) a box of beasts (3/3) (2, 33, D) 3 large rocks (2, 34, D) an uncursed staff of earth a +0 arbalest 19 bolts an uncursed staff of conjuration (2, 52, D) a phial of floods (unseen) (2, 54, D) a +2 flail of draining (unseen) (3, 2, D) a +5 great sword a +5 double sword (3, 3, D) a +5 lajatang (3, 4, D) 1000 sling bullets (still there?) a +5 fustibalus (still there?) a +5 hunting sling (still there?) a +5 longbow (still there?) 1000 arrows (still there?) a +5 shortbow (still there?) a +5 triple crossbow (still there?) a +5 arbalest (still there?) 1000 bolts (still there?) a +5 hand crossbow (still there?) (3, 16, D) a phantom mirror (unseen) (3, 32, D) a +2 glaive (still there?) a +0 plate armour (still there?) a phantom mirror (still there?) (3, 33, D) a +0 great sword a +0 chain mail a +6 ring of strength (3, 35, D) a +0 arbalest (still there?) 33 bolts (still there?) (3, 50, D) a +6 ring of dexterity (3, 51, D) a +2 plate armour of cold resistance (3, 52, D) an uncursed amulet of faith (4, 2, D) a +5 rapier (4, 3, D) a +5 giant spiked club a +5 giant club a +5 great mace a +5 demon whip (4, 4, D) a +5 bardiche a +5 demon trident (4, 5, D) a +5 executioner's axe a +5 battleaxe a +5 broad axe (4, 7, D) a +3 kite shield (4, 8, D) a +5 crystal plate armour +5 gold dragon scales +5 shadow dragon scales +5 storm dragon scales +5 ice dragon scales +5 fire dragon scales a +5 plate armour (4, 14, D) a phantom mirror (4, 15, D) an uncursed staff of fire (4, 16, D) an uncursed staff of earth (4, 32, D) a condenser vane (2/2) (4, 33, D) a +4 hand axe of distortion (4, 36, D) a large rock (still there?) a +0 war axe (still there?) a +0 plate armour (still there?) (4, 37, D) a +0 vorpal great mace (still there?) a +0 chain mail (still there?) (4, 41, D) a bolt (4, 50, D) a +4 rapier of flaming (4, 51, D) a +0 vorpal long sword (4, 54, D) (unseen) (4, 56, D) (unseen) (5, 14, D) a condenser vane (2/2) (5, 15, D) a +2 chain mail of fire resistance (5, 16, D) a +0 chain mail of poison resistance (5, 33, D) a cursed staff of earth (5, 34, D) a +4 morningstar of holy wrath (still there?) a +0 plate armour (still there?) a +1 battleaxe (still there?) (5, 35, D) a +4 morningstar of holy wrath a +0 chain mail (5, 36, D) a +2 halberd (still there?) a +0 chain mail (still there?) (5, 50, D) a +1 ring mail of fire resistance (5, 51, D) the +6 scale mail "Moitteeff" {Str+6} It affects your strength (+6). (5, 52, D) an uncursed staff of poison (6, 15, D) a +4 rapier (still there?) a +0 animal skin (still there?) a +2 vorpal arbalest (still there?) (6, 16, D) a +1 plate armour of positive energy (6, 17, D) a +0 robe (6, 32, D) a +0 battleaxe a +0 chain mail the +6 war axe of the Thieving Stork {drain, rC++} A truly terrible weapon, it drains the life of those it strikes. It greatly protects you from cold. (6, 33, D) a +0 great sword (6, 34, D) a +3 war axe (still there?) a +0 plate armour (still there?) the +8 Wrath of Trog {antimagic, *Rage} (still there?) It reduces the magical energy of the wielder, and disrupts the spells and magical abilities of those hit. Natural abilities and divine invocations are not affected. It may make you go berserk in combat. (6, 35, D) a +0 vorpal battleaxe a +0 chain mail (6, 36, D) a +1 dire flail of venom a +0 chain mail (6, 50, D) a condenser vane (2/2) (6, 51, D) a +4 ring mail of fire resistance (6, 52, D) a +1 great mace of holy wrath (6, 53, D) (unseen) (6, 55, D) (unseen) (7, 15, D) a +1 glaive of protection (7, 17, D) a +0 war axe (still there?) a +0 animal skin (still there?) (7, 32, D) a cursed -1 bardiche a +0 plate armour a cursed ring of attention (7, 33, D) a cursed -2 great mace a cursed +0 chain mail a box of beasts (3/3) (7, 34, D) a +0 great sword a +0 plate armour the Compendium of the Traveller and Moulding Spells Type Level Known a - Apportation Translocation 1 yes b - Gell's Gravitas Translocation 3 yes c - Ice Form Ice/Transmutation 4 yes d - Alistair's Intoxication Transmutation/Poison 5 no e - Eringya's Noxious Bog Transmutation/Poison 6 yes (7, 35, D) +0 shadow dragon scales a +0 great sword a cursed +0 plate armour (7, 36, D) a +0 battleaxe a +0 chain mail (7, 50, D) a +0 vorpal long sword (7, 51, D) a +2 leather armour of fire resistance (7, 52, D) a +6 vorpal broad axe (8, 14, D) a scarf of harm (8, 15, D) an uncursed ring of magical power (8, 16, D) an uncursed staff of conjuration (unseen) (8, 17, D) a +6 ring of strength a +6 ring of dexterity (8, 32, D) a condenser vane (2/2) (8, 33, D) the +5 dagger of the Everdark {drain, *Noise +Rage +Fly Str+4} A truly terrible weapon, it drains the life of those it strikes. It affects your strength (+4). It lets you fly. It lets you go berserk. It may make noises in combat. (8, 34, D) a +0 war axe a +0 chain mail a +2 rapier of freezing (8, 35, D) 4 large rocks (8, 50, D) an uncursed staff of air (9, 15, D) a +0 robe a +0 mace of venom (9, 16, D) a cursed ring of attention (9, 18, D) a +0 robe (9, 32, D) an uncursed ring of positive energy (9, 33, D) 4 large rocks Binur's Handbook of Combat Magic Spells Type Level Known a - Mephitic Cloud Conjuration/Poison/Air 3 yes b - Fireball Conjuration/Fire 5 yes c - Starburst Conjuration/Fire 6 no d - Freezing Cloud Conjuration/Ice/Air 6 yes (9, 34, D) a +1 battleaxe of electrocution a +0 chain mail an uncursed staff of cold a +0 arbalest 18 bolts a lightning rod (4/4) (9, 36, D) 3 large rocks (unseen) (9, 50, D) an uncursed staff of earth (9, 51, D) a +5 rapier of holy wrath (9, 52, D) a +2 tower shield of positive energy (10, 0, D) the +6 Majin-Bo {vamp, MP+6 Int+6} It inflicts no extra harm, but heals its wielder when it wounds a living foe. It affects your intelligence (+6). It affects your magic capacity (+6). the +9 heavy crossbow "Sniper" {vorpal, Acc+∞ SInv} Any bolt fired from it inflicts extra damage. It lets you see invisible. the +10 dark maul {vorpal} It inflicts extra damage upon your enemies. the +15 Maxwell's patent armour {-Cast -Tele rElec MR+ rCorr} It insulates you from electricity. It affects your resistance to hostile enchantments. It prevents spellcasting. It prevents most forms of teleportation. It provides partial protection from all sources of acid and corrosion. the +18 shield of the Gong {rElec rN+ MR+ EV-5} It affects your evasion (-5). It insulates you from electricity. It protects you from negative energy. It affects your resistance to hostile enchantments. the cursed +14 obsidian axe {vorpal, +Fly SInv *Curse} It inflicts extra damage upon your enemies. It lets you see invisible. It lets you fly. It curses itself when equipped. It has a curse placed upon it. (10, 13, D) an uncursed amulet of regeneration an uncursed ring of magical power (10, 14, D) a +3 dire flail of venom (10, 15, D) a +2 falchion of protection (10, 16, D) an uncursed staff of air (unseen) (10, 17, D) a +5 quick blade (still there?) a +0 robe (still there?) a +0 buckler (still there?) a +0 robe (still there?) (10, 18, D) a cursed -1 quarterstaff a +0 robe (10, 33, D) a +1 hand axe of pain (10, 34, D) a +0 war axe a +0 plate armour a +0 tower shield a phial of floods (10, 35, D) a +2 long sword a +0 chain mail (10, 51, D) a +2 kite shield of protection (10, 52, D) a +3 spear of flaming (11, 0, D) the +7 great mace "Firestarter" {inner flame, rF++} It has been specially enchanted to burn those struck by it, causing extra injury to most foes and up to half again as much damage against particularly susceptible opponents. It greatly protects you from fire. the +6 shillelagh "Devastator" {shatter} the +8 lance "Wyrmbane" {slay drac, rPois rF+ rC+ AC+3} It affects your AC (+3). It protects you from fire. It protects you from cold. It protects you from poison. the +9 sword of Zonguldrok {reap} If a monster killed with it leaves a corpse in good enough shape, the corpse will be animated as a zombie friendly to the killer. the cursed +13 scythe of Curses {drain, *Curse} A truly terrible weapon, it drains the life of those it strikes. It curses itself when equipped. It has a curse placed upon it. the +0 sword of Power the +7 mace of Variability {chain chaos} Each time it hits an enemy it has a different, random effect. the +8 storm bow {elec, penet} It charges the ammunition it shoots with electricity; occasionally upon a hit, such missiles may discharge and cause terrible harm. Ammo fired by it will pass through the targets it hits, potentially hitting all targets in its path until it reaches maximum range. (11, 14, D) an uncursed staff of air (11, 15, D) the +4 shortbow of the Sage {vorpal, MR+ Str+4 Int+2} Any arrow fired from it inflicts extra damage. It affects your strength (+4). It affects your intelligence (+2). It affects your resistance to hostile enchantments. (11, 16, D) a +1 trident of freezing (11, 32, D) a +2 battleaxe of flaming a +0 plate armour a tin of tremorstones (3/3) (11, 33, D) an uncursed ring of protection from fire (11, 34, D) a +0 arbalest 18 bolts a phial of floods (11, 36, D) a +0 dire flail (still there?) a cursed +0 plate armour (still there?) (11, 50, D) an uncursed staff of fire (11, 51, D) a cursed staff of earth (11, 52, D) the +4 scale mail "Puptel" {rF+ Regen+ Str-4 Dex+3} It affects your strength (-4). It affects your dexterity (+3). It protects you from fire. It increases your rate of regeneration. (12, 14, D) the cursed +2 hand axe of Gallantry {elec, rPois rF+ Int+7 Dex-5} Occasionally, upon striking a foe, it will discharge some electrical energy and cause terrible harm. It affects your intelligence (+7). It affects your dexterity (-5). It protects you from fire. It protects you from poison. It has a curse placed upon it. (12, 16, D) the +9 great mace of Extremism {vorpal, rN+ Dex+6} It inflicts extra damage upon your enemies. It affects your dexterity (+6). It protects you from negative energy. (12, 32, D) a +0 arbalest 14 bolts a +0 war axe (12, 33, D) a phantom mirror (12, 34, D) a +0 great mace a +0 chain mail an uncursed staff of fire (12, 50, D) an uncursed staff of air (12, 51, D) an uncursed staff of conjuration (12, 52, D) a phantom mirror (13, 32, D) an uncursed staff of poison (13, 34, D) an uncursed staff of death (13, 50, D) an uncursed ring of fire (13, 51, D) the +3 kite shield "Vypad" {MR++} It affects your resistance to hostile enchantments. (13, 52, D) an uncursed staff of cold (14, 51, D) a +4 vampiric war axe (14, 52, D) an uncursed staff of conjuration (18, 48, D) a +2 chain mail of cold resistance (19, 0, D) the +4 skin of Zhor {Englaciate rC+++ SInv} It renders you almost immune to cold. It lets you see invisible. (19, 1, D) a +1 vorpal falchion (19, 16, D) a +2 robe of the Archmagi (19, 32, D) a phial of floods (19, 33, D) the +7 hand crossbow of Gozag's Righteous Fury {penet, rElec rPois rC+ Int-2} Ammo fired by it will pass through the targets it hits, potentially hitting all targets in its path until it reaches maximum range. It affects your intelligence (-2). It protects you from cold. It insulates you from electricity. It protects you from poison. (19, 48, D) a +1 great sword of flaming (19, 49, D) a +6 ring of strength (19, 50, D) the +3 battleaxe of Selaril {chaos, MR+} Each time it hits an enemy it has a different, random effect. It affects your resistance to hostile enchantments. (20, 0, D) an uncursed staff of cold (20, 1, D) the cursed +0 hand axe of Extermination {vorpal, *Noise rPois MR+ Int+7} It inflicts extra damage upon your enemies. It affects your intelligence (+7). It protects you from poison. It affects your resistance to hostile enchantments. It may make noises in combat. It has a curse placed upon it. (20, 16, D) the +3 long sword of Makhleb's Delight {freeze, Int+3} It has been specially enchanted to freeze those struck by it, causing extra injury to most foes and up to half again as much damage against particularly susceptible opponents. It can also slow down cold-blooded creatures. It affects your intelligence (+3). (20, 17, D) the +3 great sword of the Crawling Thing {flame, +Fly Int+3 Dex-4} It has been specially enchanted to burn those struck by it, causing extra injury to most foes and up to half again as much damage against particularly susceptible opponents. Big, fiery blades are also staple armaments of hydra-hunters. It affects your intelligence (+3). It affects your dexterity (-4). It lets you fly. (20, 32, D) the ring "Omohi" {Str+6 Dex+4} [ring of strength] It affects your strength (+6). It affects your dexterity (+4). (20, 33, D) a lightning rod (4/4) (20, 48, D) a +6 ring of strength (20, 50, D) a +0 helmet of intelligence (21, 0, D) a +2 vorpal quarterstaff (21, 1, D) an uncursed staff of conjuration (21, 16, D) a phial of floods (21, 17, D) an uncursed staff of earth (21, 32, D) the cursed +1 chain mail "Aharchiq" {rCorr} It provides partial protection from all sources of acid and corrosion. It has a curse placed upon it. (21, 33, D) a phial of floods (21, 34, D) a +2 trident of flaming (21, 49, D) a +1 longbow of freezing (21, 50, D) a phantom mirror (22, 0, D) +2 ice dragon scales (22, 16, D) a condenser vane (2/2) (22, 32, D) a +3 vorpal long sword (22, 33, D) a +2 chain mail of magic resistance (22, 34, D) a +2 robe of magic resistance (22, 48, D) a +2 rapier of freezing (22, 49, D) a lightning rod (4/4) (23, 0, D) a +2 dire flail of holy wrath (23, 1, D) a +0 trident an uncursed staff of air (23, 16, D) an uncursed staff of air (23, 17, D) the +9 short sword of Zamar {vorpal, rF+ Str+4 Int+4} It inflicts extra damage upon your enemies. It affects your strength (+4). It affects your intelligence (+4). It protects you from fire. (23, 18, D) a condenser vane (2/2) (23, 32, D) a lightning rod (4/4) (23, 33, D) an uncursed staff of air (23, 34, D) a +0 leather armour of positive energy (23, 35, D) a +6 ring of strength a +6 ring of dexterity (23, 37, D) a +1 scythe of freezing (23, 48, D) a +6 ring of strength (23, 49, D) a +5 flail of venom (24, 0, D) a box of beasts (3/3) (24, 1, D) a +2 vorpal scimitar (24, 16, D) a +0 dagger of freezing (24, 18, D) a +4 plate armour of poison resistance (24, 32, D) a +2 hand axe of freezing (24, 33, D) a phantom mirror (24, 37, D) a +2 scythe of protection (24, 48, D) the cursed +0 leather armour of Negation {rPois Dex+3} It affects your dexterity (+3). It protects you from poison. It has a curse placed upon it. (24, 49, D) a +3 leather armour of poison resistance (24, 50, D) a +1 whip of electrocution (25, 1, D) the +8 ring mail "Haeqam" {rElec Str+10 Int+2 Slay-3} It affects your strength (+10). It affects your intelligence (+2). It affects your accuracy and damage with ranged weapons and melee attacks (-3). It insulates you from electricity. (25, 16, D) an uncursed staff of fire (25, 17, D) an uncursed ring of fire (25, 18, D) an uncursed staff of poison (25, 32, D) the cursed +1 ring mail "Wopteath" {rElec rN+ MR+++ Dex-4} It affects your dexterity (-4). It insulates you from electricity. It protects you from negative energy. It affects your resistance to hostile enchantments. It has a curse placed upon it. (25, 33, D) a +4 spear of distortion (25, 34, D) a +0 hand axe the ring "Idairoz" {*Contam rElec Int+6 Dex+4 Slay+3} [ring of intelligence] It affects your intelligence (+6). It affects your dexterity (+4). It affects your accuracy and damage with ranged weapons and melee attacks (+3). It insulates you from electricity. It causes magical contamination when unequipped. (25, 48, D) a +0 cloak of magic resistance (25, 49, D) the +3 dagger of the Grave {flame, *Rage +Blink rElec rPois} It has been specially enchanted to burn those struck by it, causing extra injury to most foes and up to half again as much damage against particularly susceptible opponents. It insulates you from electricity. It protects you from poison. It lets you blink. It may make you go berserk in combat. (25, 50, D) a +0 vorpal hand crossbow a raiju skeleton (26, 0, D) a +1 spear of venom (26, 1, D) a +0 flail a +0 robe a condenser vane (2/2) (26, 16, D) the +5 hunting sling of the Tired Allies {venom, *Drain MR+ Str+2 Dex+4} It poisons the ammo it fires. It affects your strength (+2). It affects your dexterity (+4). It affects your resistance to hostile enchantments. It causes draining when unequipped. (26, 32, D) a box of beasts (3/3) (26, 33, D) an uncursed staff of earth (26, 34, D) a phantom mirror (26, 48, D) an uncursed staff of air (26, 49, D) the ring "Danlaaw" {Fire rElec Int-2 Dex+5} [ring of fire] It enhances your fire magic. It affects your intelligence (-2). It affects your dexterity (+5). It protects you from fire. It makes you vulnerable to cold. It insulates you from electricity. (26, 54, D) a +0 long sword (still there?) a +0 robe (still there?) an uncursed ring of protection from cold (still there?) (27, 0, D) the +6 spear of Zirchupy {holy, rF+ Dex+8 Stlth-} It has been blessed by the Shining One to cause great damage to the undead and demons. It affects your dexterity (+8). It protects you from fire. It makes you less stealthy. (27, 1, D) a +3 hand axe a cursed +0 robe a +1 short sword of protection (27, 16, D) an uncursed staff of fire (27, 17, D) a phantom mirror (27, 33, D) +0 pearl dragon scales (27, 35, D) a +0 long sword (27, 48, D) a +1 hunting sling of flaming (27, 49, D) a +1 barding of flying (27, 50, D) an uncursed ring of magical power (28, 0, D) a +2 whip of venom (28, 16, D) the +0 scale mail of Duymudghari {rN+} It protects you from negative energy. (28, 17, D) an uncursed ring of resist corrosion (28, 32, D) an uncursed staff of poison (28, 33, D) an uncursed staff of fire (28, 48, D) a phantom mirror (28, 49, D) a +2 halberd of protection (28, 51, D) an uncursed amulet of the acrobat (28, 55, D) a raiju skeleton (29, 1, D) a +2 mace of venom (29, 16, D) a tin of tremorstones (3/3) (29, 32, D) a +1 ring mail of poison resistance (29, 33, D) a phial of floods (29, 49, D) a +0 quarterstaff of draining (29, 50, D) a +0 scimitar of flaming (still there?) a +6 ring of strength (still there?) (30, 17, D) the +11 plutonium sword {*Contam Stlth-} It causes magical contamination when unequipped. It makes you less stealthy. (30, 48, D) a +2 halberd of holy wrath (30, 49, D) an uncursed staff of conjuration (31, 48, D) the +5 rapier of the Ship {flame, Int+6 Stlth+} It has been specially enchanted to burn those struck by it, causing extra injury to most foes and up to half again as much damage against particularly susceptible opponents. It affects your intelligence (+6). It makes you more stealthy. (31, 49, D) an uncursed staff of death (31, 50, D) an uncursed staff of poison (31, 54, D) a +1 demon whip of electrocution (32, 48, D) the cursed +1 war axe of Wuguetu {vorpal, Dex+2} It inflicts extra damage upon your enemies. It affects your dexterity (+2). It has a curse placed upon it. (32, 49, D) a phial of floods (32, 50, D) a phantom mirror (33, 48, D) the +2 ring mail of Refuge {Stlth+} It makes you more stealthy. (33, 49, D) the +1 leather armour "Sege" {Dex+5} It affects your dexterity (+5). (33, 50, D) a phantom mirror (33, 51, D) a +0 long sword (still there?) a +0 leather armour (still there?) an elf skeleton (still there?) (34, 28, D) an uncursed staff of cold (34, 48, D) a +2 spear of freezing (34, 49, D) a phial of floods (34, 50, D) the +7 bardiche "Joijuiz" {vorpal, Stlth+} It inflicts extra damage upon your enemies. It makes you more stealthy. (35, 0, D) the +8 flail of Action {drain, Fragile rN+ Int+5 Stlth+} A truly terrible weapon, it drains the life of those it strikes. It affects your intelligence (+5). It protects you from negative energy. It will be destroyed if unequipped. It makes you more stealthy. (35, 14, D) the cursed +1 leather armour of Ceuxopt {Rampage rElec} It insulates you from electricity. It bestows one free step when moving towards enemies. It has a curse placed upon it. (35, 15, D) a tin of tremorstones (3/3) (35, 28, D) the +7 scythe of the Many Defenders {drain, rElec} A truly terrible weapon, it drains the life of those it strikes. It insulates you from electricity. (unseen) (35, 29, D) a condenser vane (2/2) (35, 30, D) +0 acid dragon scales (unseen) (36, 0, D) a condenser vane (2/2) (36, 13, D) an uncursed ring of stealth a +5 quick blade (36, 15, D) a box of beasts (3/3) (36, 30, D) an uncursed ring of see invisible (37, 0, D) 2 large rocks a condenser vane (2/2) (37, 1, D) a +1 dagger of venom (37, 14, D) an uncursed staff of air (37, 15, D) an uncursed staff of air (37, 28, D) a lightning rod (4/4) (38, 0, D) a tin of tremorstones (3/3) (38, 1, D) a +0 giant club a cursed -3 giant club a +0 troll leather armour the cursed +1 battleaxe "Etopraom" {drain, rC+ MR- Int+2} A truly terrible weapon, it drains the life of those it strikes. It affects your intelligence (+2). It protects you from cold. It affects your resistance to hostile enchantments. It has a curse placed upon it. (38, 2, D) a +0 giant club (still there?) a +0 giant spiked club (still there?) a +0 giant club (still there?) (38, 3, D) 4 large rocks (38, 14, D) a +1 morningstar of venom (38, 15, D) the cursed +1 falchion of Darkness {vorpal, rPois rF+} It inflicts extra damage upon your enemies. It protects you from fire. It protects you from poison. It has a curse placed upon it. (38, 28, D) a +0 arbalest of flaming (38, 29, D) a +2 morningstar of holy wrath (38, 48, D) a cursed staff of fire (38, 49, D) an uncursed staff of fire (38, 50, D) an uncursed staff of death (39, 0, D) a box of beasts (3/3) (39, 1, D) 5 large rocks the +8 spear of the Unliving {protect, rC+ MR+ Str+4} It grants its wielder temporary protection when it strikes (+7 to AC). It affects your strength (+4). It protects you from cold. It affects your resistance to hostile enchantments. (39, 14, D) a cursed amulet of inaccuracy (39, 15, D) an uncursed staff of cold (39, 28, D) a +2 falchion of electrocution (39, 29, D) a +10 plate armour of ponderousness (39, 30, D) +0 fire dragon scales (39, 48, D) an uncursed staff of poison (39, 49, D) a +1 short sword of speed (39, 50, D) an uncursed staff of conjuration (40, 0, D) a lightning rod (4/4) (40, 1, D) a +2 great sword of flaming a +1 great sword of flaming a +0 giant spiked club a +0 giant club (40, 14, D) a box of beasts (3/3) (40, 15, D) a +1 scale mail of fire resistance (40, 29, D) a cursed ring of attention (40, 48, D) a condenser vane (2/2) (40, 49, D) a +2 spectral quarterstaff (40, 50, D) a +4 mace of protection (41, 0, D) the +10 hand axe of the Lurker {vorpal, rC+ Str+4} It inflicts extra damage upon your enemies. It affects your strength (+4). It protects you from cold. (41, 1, D) 3 large rocks an uncursed staff of earth (41, 2, D) a +0 giant spiked club a +0 giant spiked club (41, 14, D) the cursed +3 flail of Turmoil {vorpal, Int+4} It inflicts extra damage upon your enemies. It affects your intelligence (+4). It has a curse placed upon it. (41, 27, D) a +6 ring of intelligence a wand of disintegration (7) a +6 ring of intelligence (41, 29, D) a phial of floods (41, 48, D) the +3 chain mail "Huaffees" {Rampage +Inv Dex-4 Stlth+} It affects your dexterity (-4). It lets you turn invisible. It bestows one free step when moving towards enemies. It makes you more stealthy. (41, 50, D) a +2 scale mail of fire resistance (42, 0, D) the +5 morningstar of Lekyoxt {flame, +Inv rC- rN+ Dex+3} It has been specially enchanted to burn those struck by it, causing extra injury to most foes and up to half again as much damage against particularly susceptible opponents. It affects your dexterity (+3). It makes you vulnerable to cold. It protects you from negative energy. It lets you turn invisible. (42, 1, D) an uncursed staff of earth (42, 13, D) a +6 ring of dexterity (42, 15, D) a phial of floods (42, 28, D) an uncursed staff of poison (42, 29, D) an uncursed staff of fire (42, 48, D) a +0 long sword of holy wrath (42, 50, D) a +3 quick blade (43, 14, D) an uncursed staff of fire (43, 15, D) a +0 pair of boots of rampaging (43, 29, D) a +2 ring mail of cold resistance (43, 48, D) the cursed +1 halberd of Reapportionment {flame, rPois rF+ Str+2} It has been specially enchanted to burn those struck by it, causing extra injury to most foes and up to half again as much damage against particularly susceptible opponents. Big, fiery blades are also staple armaments of hydra-hunters. It affects your strength (+2). It protects you from fire. It protects you from poison. It has a curse placed upon it. (43, 49, D) a tin of tremorstones (3/3) (43, 50, D) the +6 scimitar of the Vulture {freeze, Int+6} It has been specially enchanted to freeze those struck by it, causing extra injury to most foes and up to half again as much damage against particularly susceptible opponents. It can also slow down cold-blooded creatures. It affects your intelligence (+6). (44, 4, D) a large rock (44, 28, D) a wand of iceblast (7) (44, 48, D) an uncursed staff of conjuration (44, 49, D) a box of beasts (3/3) (44, 50, D) a box of beasts (3/3) (44, 51, D) a +2 hand axe of electrocution (45, 48, D) the +6 falchion of Light {freeze, rC+ Str+2} It has been specially enchanted to freeze those struck by it, causing extra injury to most foes and up to half again as much damage against particularly susceptible opponents. It can also slow down cold-blooded creatures. It affects your strength (+2). It protects you from cold. (45, 50, D) an uncursed staff of cold (45, 51, D) a lightning rod (4/4) (46, 48, D) the +5 hand crossbow of Inconvenience {flame, +Fly Str+5} It causes projectiles fired from it to burn those they strike, causing extra injury to most foes and up to half again as much damage against particularly susceptible opponents. It affects your strength (+5). It lets you fly. (46, 49, D) an uncursed staff of earth (46, 50, D) an uncursed staff of death (46, 51, D) a +6 ring of strength (47, 48, D) a +2 scimitar of freezing (47, 49, D) a phial of floods (47, 50, D) a +1 vorpal spear (47, 51, D) a +6 ring of strength (48, 48, D) a +1 vorpal scythe (48, 49, D) a +2 morningstar of holy wrath (48, 50, D) a +1 ring mail of magic resistance (48, 51, D) an uncursed ring of protection from cold (49, 0, D) an uncursed staff of poison (49, 1, D) the +1 spear "Riow Itu" {vorpal, MR+} It inflicts extra damage upon your enemies. It affects your resistance to hostile enchantments. (49, 12, D) a +1 arbalest of freezing (49, 24, D) a phial of floods (49, 36, D) a +0 leather armour of cold resistance (49, 48, D) a condenser vane (2/2) (49, 49, D) a +2 kite shield of reflection a lightning rod (4/4) (49, 50, D) an uncursed staff of earth (50, 0, D) a condenser vane (2/2) (50, 1, D) a +3 morningstar of protection (50, 2, D) a +0 dagger (still there?) a +0 chain mail (still there?) (50, 3, D) a +0 long sword (still there?) a +0 ring mail (still there?) (50, 12, D) the +2 ring mail "Esiasus" {Str+4} It affects your strength (+4). (50, 13, D) the +0 plate armour of Trumpets {rN+ Str+3 Dex-3} It affects your strength (+3). It affects your dexterity (-3). It protects you from negative energy. (50, 24, D) a cursed staff of conjuration (50, 25, D) a +2 great sword of draining (50, 26, D) a lightning rod (4/4) (50, 36, D) a +1 shortbow of flaming (50, 37, D) a +1 ring mail of positive energy (50, 43, D) a large rock (50, 48, D) a +4 ring of protection (50, 50, D) an uncursed staff of air (51, 1, D) a +0 longbow 39 arrows a +0 leather armour a +0 long sword a cursed ring of attention (51, 2, D) a +0 rapier (unseen) (51, 5, D) a +0 rapier (still there?) a cursed -1 leather armour (still there?) (51, 12, D) the +1 leather armour of Elitism {MR+} It affects your resistance to hostile enchantments. (51, 13, D) an uncursed ring of ice (51, 25, D) an uncursed amulet of faith (51, 37, D) the +3 giant club "Skullcrusher" {speed, Str+7} Attacks with this weapon are significantly faster. It affects your strength (+7). (51, 48, D) a scroll of brand weapon (51, 49, D) a +4 ring of evasion (51, 50, D) an uncursed staff of fire (52, 0, D) the cursed +3 dagger of Armageddon {flame, rPois Str+6} It has been specially enchanted to burn those struck by it, causing extra injury to most foes and up to half again as much damage against particularly susceptible opponents. It affects your strength (+6). It protects you from poison. It has a curse placed upon it. a cursed -3 trident (52, 1, D) a +0 morningstar of draining (52, 2, D) a +0 short sword a +0 short sword of venom (52, 3, D) an arrow (52, 13, D) a +3 tower shield (52, 25, D) a phantom mirror (52, 37, D) 3 large rocks (still there?) the +4 lajatang of the Tooth {vorpal, rF+ rN+ Str+3} (still there?) It inflicts extra damage upon your enemies. It affects your strength (+3). It protects you from fire. It protects you from negative energy. (52, 38, D) 4 large rocks (52, 39, D) 3 large rocks (unseen) (52, 49, D) a book of Necromancy (52, 50, D) a +1 arbalest of freezing (53, 0, D) an uncursed staff of conjuration (53, 1, D) a +0 fustibalus of flaming (53, 2, D) a +0 rapier a +0 rapier a +0 leather armour a +0 longbow a +0 leather armour 58 arrows (53, 3, D) a +0 rapier (still there?) a +0 ring mail (still there?) (53, 12, D) a +1 antimagic halberd (53, 13, D) a +2 antimagic war axe a +0 animal skin (53, 24, D) the cursed +0 helmet of Gluttony {rF+ rC++ MR+} It protects you from fire. It greatly protects you from cold. It affects your resistance to hostile enchantments. It has a curse placed upon it. (53, 36, D) a +2 hand crossbow of flaming (53, 37, D) a +0 troll leather armour (still there?) an uncursed ring of fire (still there?) (53, 39, D) a +0 giant club (53, 48, D) an uncursed staff of cold (53, 49, D) a +2 scale mail of poison resistance (53, 50, D) an uncursed staff of earth (54, 0, D) a +0 long sword a +0 chain mail the cursed ring "Uqaer" {EV-4 Int+7} [ring of evasion] It affects your evasion (-4). It affects your intelligence (+7). It has a curse placed upon it. (54, 1, D) a +0 dagger a +0 chain mail a +2 robe of cold resistance (54, 12, D) a cursed staff of earth (54, 15, D) a +0 quarterstaff (still there?) a +0 robe (still there?) (54, 25, D) a tin of tremorstones (3/3) (54, 36, D) a phantom mirror a phantom mirror a phantom mirror (54, 38, D) 2 large rocks (54, 48, D) a +2 hand axe of flaming (54, 49, D) a +3 broad axe of freezing (54, 50, D) the +4 rapier of Majestic Honour {vamp, Dex+8 SInv} It inflicts no extra harm, but heals its wielder when it wounds a living foe. It affects your dexterity (+8). It lets you see invisible. (55, 0, D) the cursed ring "Wocwuaj" {Dex+4 Slay-4} [ring of slaying] It affects your dexterity (+4). It affects your accuracy and damage with ranged weapons and melee attacks (-4). It has a curse placed upon it. (55, 1, D) a phantom mirror (55, 13, D) a condenser vane (2/2) (55, 24, D) a +0 hand axe of freezing (56, 11, D) a +5 triple sword (56, 13, D) an uncursed ring of flight (58, 36, D) a +0 war axe a +4 shortbow of flaming a +0 plate armour (58, 37, D) a +1 vampiric dagger a +0 robe (58, 38, D) a +0 battleaxe a +1 chain mail of fire resistance (58, 39, D) a +0 dire flail a +0 great mace (58, 47, D) a +4 ring of protection (58, 48, D) 4 potions of haste (58, 49, D) an uncursed staff of conjuration (59, 36, D) a +2 flail of holy wrath a +0 plate armour an uncursed staff of fire (59, 37, D) a +0 war axe a +0 plate armour (59, 38, D) a +0 great mace a +3 plate armour of cold resistance (59, 47, D) an uncursed staff of earth (59, 48, D) a +1 mace of holy wrath (still there?) a moth of wrath corpse (still there?) (59, 49, D) a condenser vane (2/2) (59, 51, D) a +0 glaive (still there?) a green draconian corpse (still there?) (60, 26, D) a +0 short sword (60, 28, D) a +0 long sword (unseen) (60, 30, D) a +0 short sword (60, 36, D) a phial of floods (60, 37, D) a +2 short sword of draining (60, 38, D) a +0 giant club (60, 47, D) the ring "Qoaneq" {rCorr Int+2 Dex+6 Stlth+} [ring of resist corrosion] It affects your intelligence (+2). It affects your dexterity (+6). It provides partial protection from all sources of acid and corrosion. It makes you more stealthy. (60, 48, D) the +6 trident of Wu Jian's Delight {vorpal, *Contam +Inv rN+} It inflicts extra damage upon your enemies. It protects you from negative energy. It lets you turn invisible. It causes magical contamination when unequipped. (60, 49, D) the Papyrus of Vitriolic Lightness Spells Type Level Known a - Shock Conjuration/Air 1 yes b - Swiftness Air 2 yes c - Olgreb's Toxic Radiance Poison 4 no d - Summon Lightning Spire Summoning/Air 4 yes (61, 26, D) an uncursed staff of fire (61, 27, D) the cursed +2 long sword "Yqe Yggu" {vorpal, Int+2} It inflicts extra damage upon your enemies. It affects your intelligence (+2). It has a curse placed upon it. a +0 shortbow 20 arrows a +0 rapier (61, 28, D) a +0 long sword (61, 37, D) a phial of floods (61, 47, D) a book of Unlife (61, 48, D) an uncursed amulet of the acrobat (61, 49, D) a +2 spear of venom (62, 0, D) the +3 broad axe of Bile {venom, rF+} It poisons the flesh of those it strikes. It protects you from fire. (62, 8, D) +0 shadow dragon scales (62, 16, D) an uncursed staff of conjuration (62, 20, D) a +0 spear (still there?) a +0 buckler (still there?) a +0 rapier (still there?) a +0 robe (still there?) (62, 26, D) a +0 shortbow a -2 short sword 13 arrows a +0 leather armour a +0 scimitar (62, 47, D) an uncursed staff of earth (62, 48, D) an uncursed staff of fire (62, 49, D) a +0 flail a +0 ring mail of poison resistance a yellow draconian corpse (62, 52, D) a moth of wrath corpse (63, 0, D) an uncursed staff of cold (63, 8, D) the +3 great mace "Juseela" {vorpal, Dex+4} It inflicts extra damage upon your enemies. It affects your dexterity (+4). (63, 16, D) an uncursed staff of death (63, 26, D) a +2 morningstar of protection a phial of floods (63, 27, D) a +5 dagger a +3 buckler a lightning rod (4/4) (63, 36, D) a +0 flail (63, 37, D) a +2 quarterstaff of distortion (63, 47, D) a book of Ice (63, 49, D) a +0 dire flail a +0 flail a +0 vorpal shortbow a black draconian corpse a white draconian corpse (63, 50, D) a +0 long sword (still there?) a +0 hand axe (still there?) a cursed ring of attention (still there?) an uncursed staff of death (still there?) a black draconian corpse (still there?) a moth of wrath corpse (still there?) (63, 52, D) a storm dragon corpse (still there?) a storm dragon corpse (still there?) (63, 53, D) a +0 hand axe (64, 17, D) a +0 spear (64, 19, D) a +3 rapier of flaming (unseen) (64, 26, D) an arrow the +9 hunting sling "Zour" {freeze, +Blink rPois Dex-5 Stlth+} It causes projectiles fired from it to freeze those they strike, causing extra injury to most foes and up to half again as much damage against particularly susceptible opponents. They can also slow down cold-blooded creatures. It affects your dexterity (-5). It protects you from poison. It lets you blink. It makes you more stealthy. (64, 27, D) a +0 hand crossbow of flaming (64, 47, D) a condenser vane (2/2) (64, 48, D) an uncursed ring of protection from fire (64, 49, D) a +0 flail (64, 50, D) a +3 falchion of holy wrath the +4 hunting sling of Conscience {venom, Int+2} It poisons the ammo it fires. It affects your intelligence (+2). a purple draconian corpse (64, 51, D) a +0 battleaxe (still there?) +0 storm dragon scales (still there?) a black draconian corpse (still there?) a storm dragon corpse (still there?) (64, 53, D) a +0 flail (65, 26, D) a +2 short sword of venom (65, 47, D) the +2 hand crossbow "Hapi" {venom, +Inv +Fly rF+ Stlth+} It poisons the ammo it fires. It protects you from fire. It lets you turn invisible. It lets you fly. It makes you more stealthy. (65, 48, D) a +1 vorpal falchion (65, 49, D) a +1 short sword of venom a +0 scimitar (65, 50, D) the +11 mace of the Gloaming {elec, +Fly rElec MR+} Occasionally, upon striking a foe, it will discharge some electrical energy and cause terrible harm. It insulates you from electricity. It affects your resistance to hostile enchantments. It lets you fly. a cursed staff of air a purple draconian corpse a moth of wrath corpse (65, 53, D) quicksilver dragon scales (still there?) a quicksilver dragon corpse (still there?) (66, 48, D) an uncursed staff of air (66, 49, D) a +0 flail a cursed ring of attention a +0 glaive an uncursed ring of protection from cold a +2 great sword of holy wrath a yellow draconian corpse (66, 50, D) a +0 morningstar a +0 flail of venom a +1 longbow of flaming a green draconian corpse (66, 51, D) a +0 halberd (still there?) the +7 scimitar "Faopsey" {speed, Int+5} (still there?) Attacks with this weapon are significantly faster. It affects your intelligence (+5). a +0 barding of cold resistance (still there?) a red draconian corpse (still there?) (67, 0, D) a +0 flail of draining (67, 47, D) a +1 trident of protection (67, 48, D) the +7 plate armour "Redibeke" {Str+4} It affects your strength (+4). (67, 49, D) a lightning rod (4/4) (67, 50, D) the +0 scale mail of the Unseen Realm {Rampage rPois rF-} It makes you vulnerable to fire. It protects you from poison. It bestows one free step when moving towards enemies. (67, 51, D) a +0 halberd (still there?) a +4 ring of protection (still there?) a scroll of holy word (still there?) a +0 battleaxe (still there?) a purple draconian corpse (still there?) a green draconian corpse (still there?) (67, 52, D) a +0 trident (still there?) a red draconian corpse (still there?) (68, 48, D) a +0 trident a book of Debilitation (68, 49, D) a condenser vane (2/2) (68, 50, D) a phial of floods (68, 51, D) a cursed -3 glaive (69, 36, D) a phial of floods (69, 47, D) the cursed +0 whip "Inlamen" {freeze, MR+ Int-2 Dex+4} It has been specially enchanted to freeze those struck by it, causing extra injury to most foes and up to half again as much damage against particularly susceptible opponents. It can also slow down cold-blooded creatures. It affects your intelligence (-2). It affects your dexterity (+4). It affects your resistance to hostile enchantments. It has a curse placed upon it. (69, 48, D) a +0 long sword (still there?) a +0 cloak (still there?) the +3 short sword of the Present {venom, Fragile rF++ rC+} (still there?) It poisons the flesh of those it strikes. It greatly protects you from fire. It protects you from cold. It will be destroyed if unequipped. (69, 49, D) +0 gold dragon scales (still there?) a +2 robe of magic resistance (still there?) a golden dragon corpse (still there?) (69, 50, D) an uncursed staff of death (70, 36, D) the +10 morningstar "Eos" {elec, Halo rElec} Occasionally, upon striking a foe, it will discharge some electrical energy and cause terrible harm. It insulates you from electricity. (70, 37, D) a cursed staff of earth (70, 46, D) a storm dragon corpse (70, 47, D) a phial of floods (70, 48, D) a +0 glaive (still there?) the +10 zealot's sword {holy, *Rage rN+ EV+3} (still there?) It has been blessed by the Shining One to cause great damage to the undead and demons. It affects your evasion (+3). It protects you from negative energy. It may make you go berserk in combat. a black draconian corpse (still there?) (70, 49, D) the Incunabulum of Wyrd Spells Type Level Known a - Swiftness Air 2 yes b - Blink Translocation 2 yes c - Silence Hexes/Air 5 yes (71, 8, D) the +3 ring mail of Zepuq {Rampage rF+ rCorr Int-2} It affects your intelligence (-2). It protects you from fire. It provides partial protection from all sources of acid and corrosion. It bestows one free step when moving towards enemies. (71, 16, D) a +1 pair of boots of running (71, 26, D) a +0 trident a phial of floods (71, 27, D) a +0 trident a throwing net a +2 broad axe of draining (71, 37, D) an uncursed staff of air (71, 47, D) the cursed ring "Ykoluylu" {rF+ rC+ rN+ AC-4} [ring of protection] It affects your AC (-4). It protects you from fire. It protects you from cold. It protects you from negative energy. It has a curse placed upon it. (71, 48, D) a +0 dire flail (still there?) a +3 scimitar of electrocution (still there?) (71, 49, D) the cursed +1 robe of Juigieg {rPois Str-3 SInv} It affects your strength (-3). It protects you from poison. It lets you see invisible. It has a curse placed upon it. (72, 8, D) a +0 glaive a +2 chain mail of fire resistance (72, 16, D) a +2 scimitar of venom (72, 17, D) a cursed staff of cold (72, 26, D) a +0 falchion (72, 27, D) 4 large rocks the cursed +1 plate armour of Inevitability {*Drain rC+ Int+3} It affects your intelligence (+3). It protects you from cold. It causes draining when unequipped. It has a curse placed upon it. (72, 36, D) a +1 antimagic morningstar (72, 41, D) a +0 trident (72, 48, D) a +2 vorpal long sword (72, 49, D) a lightning rod (4/4) (73, 1, D) a +0 rapier a +0 robe (73, 17, D) a +4 falchion of protection (73, 26, D) a +0 shortbow 22 arrows (73, 27, D) a +0 shortbow 13 arrows a +1 hand crossbow of flaming (73, 36, D) an uncursed staff of death (73, 39, D) an uncursed staff of cold (73, 47, D) a condenser vane (2/2) (74, 47, D) an uncursed staff of earth (75, 1, D) a +0 dagger a +0 robe (75, 47, D) a box of beasts (3/3) (75, 48, D) a +0 short sword of draining (75, 49, D) a +3 vorpal quarterstaff