Dungeon Crawl Stone Soup version 0.29-a0-389-gd8082fcd2d (webtiles) character file. Game seed: 2157662119891938466 923 haldagan the Magician (level 8, -1/58 HPs) Began as a Djinni Fire Elementalist on May 8, 2022. Slain by an ice beast (2 damage) ... on level 6 of the Dungeon. The game lasted 00:08:35 (7964 turns). haldagan the Magician (Djinni Fire Elementalist) Turns: 7964, Time: 00:08:35 Health: -1/58 AC: 4 Str: 9 XL: 8 Next: 31% Gold: 229 EV: 14 Int: 17 God: SH: 0 Dex: 14 rFire + + . SeeInvis + (no weapon) rCold x . . Faith . (no shield) rNeg . . . Spirit . a - +0 robe rPois ∞ Reflect . (no helmet) rElec . Harm . o - +0 cloak rCorr . Rampage . E - +0 pair of gloves Will ..... (boots unavailable) Stlth ++........ (no amulet) HPRegen 0.19/turn r - ring of see invisible MPRegen 0.00/turn (no ring) @: mighty, flying A: sickness immunity, fire resistance 2, cold vulnerability 1, float, innate caster, HP casting, extra vitality 1 a: no special abilities You were on level 6 of the Dungeon. You visited 1 branch of the dungeon, and saw 6 of its levels. You collected 229 gold pieces. Inventory: Missiles v - 5 poisoned darts y - a throwing net Armour a - a +0 robe (worn) o - a +0 cloak (worn) p - a +0 leather armour E - a +0 pair of gloves (worn) F - an orb of wrath Jewellery r - a ring of see invisible (left hand) Wands l - a wand of flame (22) Scrolls b - a scroll of silence {unknown} d - a scroll of fear {unknown} e - a scroll of teleportation {unknown} j - 4 scrolls of identify m - a scroll of torment {unknown} t - a scroll of brand weapon {unknown} u - a scroll of amnesia {unknown} w - a scroll of vulnerability {unknown} x - a scroll of immolation D - 2 scrolls of blinking {unknown} Potions c - 2 potions of lignification {unknown} g - a potion of flight {unknown} h - 2 potions of might i - 3 potions of attraction {unknown} k - 2 potions of curing {unknown} n - 2 potions of brilliance {unknown} q - 2 potions of heal wounds {unknown} s - 2 potions of mutation {unknown} z - a potion of resistance {unknown} A - a potion of degeneration {unknown} B - 2 potions of berserk rage {unknown} C - a potion of magic {unknown} Skills: + Level 4.1 Fighting + Level 5.3 Dodging - Level 1.5 Stealth * Level 5.4 Spellcasting You couldn't memorise any spells. You knew the following spells: Your Spells Type Power Damage Failure Level a - Foxfire Conj/Fire 92% 2x1d8 1% 1 b - Scorch Fire 46% 2d7 2% 2 c - Conjure Flame Conj/Fire 23% 6-21 4% 3 d - Inner Flame Hex/Fire 23% N/A 4% 3 e - Flame Wave Conj/Fire 23% 2d7 14% 4 f - Pain Necr 92% 1d8 1% 1 g - Corpse Rot Necr/Air 46% N/A 2% 2 h - Dazzling Flash Conj/Hex 46% N/A 4% 3 Your spell library was empty. Dungeon Overview and Level Annotations Branches: Dungeon (6/15) Temple: D:4-7 Altars: Innate Abilities, Weirdness & Mutations You are immune to sickness and miasma. You are immune to poison. Your flesh is very heat resistant. (rF++) You are vulnerable to cold. (rC-) You float through the air rather than walking. You learn spells naturally, not from books. Your magical power is your life essence. You have superior vitality. (+4 MHP) Message History The two-headed ogre hits you with a +0 giant club! Casting: Scorch (safe; 2% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Flames lash the two-headed ogre. The two-headed ogre is burned terribly! The two-headed ogre is severely wounded. The two-headed ogre barely misses you. x2 A wight comes into view. It is wielding a +4 dagger. Unknown command. Unknown command. Casting: Scorch (safe; 2% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Inner Flame (dangerous; 4% risk of failure) Press: ? - help, Dir - move target, f/p - two-headed ogre Aim: a two-headed ogre, wielding a +0 giant spiked club and a +0 giant club (severely wounded, blind, more vulnerable to fire, chance to affect: 63%) The two-headed ogre resists with significant effort. The two-headed ogre is no longer blind. Unknown command. Unknown command. Casting: Inner Flame (dangerous; 4% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Inner Flame (dangerous; 4% risk of failure) Press: ? - help, Dir - move target, f/p - two-headed ogre Aim: a two-headed ogre, wielding a +0 giant spiked club and a +0 giant club (severely wounded, more vulnerable to fire, chance to affect: 63%) The two-headed ogre resists with significant effort. * * * LOW HITPOINT WARNING * * * The two-headed ogre misses you. The two-headed ogre hits you with a +0 giant club! * * * LOW HITPOINT WARNING * * * The ice beast completely misses you. It was a potion of might. You feel very mighty all of a sudden. The two-headed ogre closely misses you. The two-headed ogre barely misses you. A wight comes into view. It is wielding a +0 spear. The wight barely misses you. The ice beast closely misses you. As you read the scroll of fog, it crumbles to dust. The scroll dissolves into smoke. The wight hits you from afar with a +6 spear. * * * LOW HITPOINT WARNING * * * The ice beast hits you. You die... ##### .... .####.#######.. ......§§§§..... +######zO@§# ..z..z.