haldagan the Dungeon (3, 2, D) a +5 triple sword (still there?) a +5 great sword (still there?) a +5 double sword (still there?) a +5 demon blade (still there?) (3, 3, D) a +5 lajatang (3, 4, D) a +5 sling (still there?) a +5 longbow (still there?) a +5 orcbow (still there?) a +5 shortbow (still there?) a +5 triple crossbow (still there?) a +5 arbalest (still there?) a +5 hand cannon (still there?) (4, 2, D) a +5 quick blade a +5 rapier a +5 dagger (4, 3, D) a +5 giant spiked club (still there?) a +5 giant club (still there?) a +5 great mace (still there?) a +5 demon whip (still there?) (4, 4, D) a +5 bardiche (still there?) a +5 demon trident (still there?) (4, 5, D) a +5 executioner's axe a +5 battleaxe a +5 broad axe (4, 7, D) an orb of mayhem (still there?) an orb of guile (still there?) a +3 tower shield (still there?) a +3 kite shield (still there?) a +3 buckler (still there?) (4, 8, D) a +5 crystal plate armour +5 gold dragon scales +5 shadow dragon scales +5 storm dragon scales +5 ice dragon scales +5 fire dragon scales a +5 plate armour (9, 1, D) a +0 mace (10, 0, D) the +6 Majin-Bo {spellvamp, MP+6 Int+6} Int+6: It affects your intelligence (+6). MP+6: It affects your magic capacity (+6). the +27 heavy crossbow "Sniper" {heavy, Acc+∞ SInv} Acc+∞: It never misses its target. SInv: It lets you see invisible. the +15 Maxwell's patent armour {-Cast -Tele rElec Will+ rCorr} rElec: It insulates you from electricity. Will+: It increases your willpower. -Cast: It prevents spellcasting. -Tele: It prevents most forms of teleportation. rCorr: It protects you from acid and corrosion. the +18 shield of the Gong {Loud rN+ Will+ rCorr EV-5} Loud: It is deafeningly noisy when blocking attacks. EV-5: It affects your evasion (-5). rN+: It protects you from negative energy. Will+: It increases your willpower. rCorr: It protects you from acid and corrosion. the +16 obsidian axe {drain, demonic, Mesm Drain Fly SInv} Mesm: Its wielder is mesmerised by any visible foes, and it cannot be unequipped while any foes are visible. SInv: It lets you see invisible. Fly: It grants you flight. Drain: It drains your maximum health when unequipped. (10, 4, D) a serpent talisman a blade talisman a maw talisman a beast talisman (11, 0, D) the +7 great mace "Firestarter" {flame, immolate, rFlCloud rF++} (still there?) rFlCloud: It grants immunity to clouds of flame. rF++: It greatly protects you from fire. the +6 shillelagh "Devastator" {shatter} (still there?) the +11 plutonium sword {Contam Stlth-} (still there?) Contam: It causes magical contamination when unequipped. Stlth-: It makes you less stealthy. the +8 lance "Wyrmbane" {slay drac, rPois rF+ rC+ AC+3} (still there?) AC+3: It affects your AC (+3). rF+: It protects you from fire. rC+: It protects you from cold. rPois: It protects you from poison the +9 sword of Zonguldrok {reap} (still there?) the +13 scythe of Curses {drain, curses, Drain} (still there?) Drain: It drains your maximum health when unequipped. the +9 sword of Power {lifebolt} (still there?) the +7 mace of Variability {chaos, chaos arc} (still there?) Cheibriados disapproves of the use of such an item. the +11 Singing Sword {sonic wave} (still there?) the +8 storm bow {elec, penet} (still there?) (59, 37, D) the Papyrus of the Nimbus Spells Type Level a - Shock Conjuration/Air 1 b - Vhi's Electric Charge Translocation/Air 4 (60, 37, D) a book of Alchemy (61, 0, D) a staff of death (unseen) (61, 3, D) a +0 dagger a +0 robe (61, 12, D) a +0 mace (61, 16, D) a +1 sling of flaming (unseen) (61, 26, D) a +5 spear of pain (61, 27, D) a +0 club a naga corpse (skeletalised by now) (61, 37, D) a wand of flame (9) a hell hog corpse (61, 38, D) a +2 great sword of flaming (still there?) a fire giant corpse (still there?) (62, 0, D) a +0 dagger a +0 robe the staff of Might {rC+ Str+6 Dex-5 Hexes Necro Ice} [staff of cold] Base accuracy: +5 Base damage: 5 Base attack delay: 1.2 This weapon's minimum attack delay (0.6) is reached at skill level 12. Str+6: It affects your strength (+6). Dex-5: It affects your dexterity (-5). rC+: It protects you from cold. Hexes: It increases the power of your Hexes spells. Necro: It increases the power of your Necromancy spells. Ice: It increases the power of your Ice spells. It falls into the 'Staves' category. It is a one-tentacled weapon. (62, 1, D) a +0 dagger a ring of flight (62, 7, D) a +0 hand axe (62, 8, D) the +6 chain mail "Azuprett" {rN+} rN+: It protects you from negative energy. (62, 12, D) a +1 dagger of speed (62, 17, D) a +4 halberd of flaming (unseen) (62, 26, D) a +4 plate armour of fire resistance a water moccasin corpse (skeletalised by now) (62, 27, D) a staff of death (62, 37, D) a wand of flame (5) (62, 39, D) a +1 great sword of flaming (unseen) (63, 0, D) a +0 dagger a +0 robe a +2 robe of cold resistance (63, 8, D) a +0 club (63, 17, D) a +0 dire flail of venom (unseen) (63, 18, D) a hell hound corpse (skeletalised by now) (63, 26, D) the +1 chain mail of Mirth {+Inv rElec Str+3} Str+3: It affects your strength (+3). rElec: It insulates you from electricity. +Inv: It lets you turn invisible. (63, 27, D) a +0 spear a naga corpse (skeletalised by now) (63, 29, D) a +0 club (63, 31, D) a ball python corpse (skeletalised by now) (63, 37, D) an amulet of magic regeneration (63, 38, D) a +2 great sword of flaming (still there?) a fire giant corpse (still there?) a salamander corpse (still there?) (64, 26, D) a staff of earth (65, 26, D) a staff of poison (67, 0, D) the +9 dagger of the Caustic God {speed, Fly rN+ Stlth+} rN+: It protects you from negative energy. Fly: It grants you flight. Stlth+: It makes you more stealthy. Cheibriados disapproves of the use of such an item. (69, 19, D) a +0 orcbow (70, 9, D) a +1 executioner's axe of electrocution (70, 36, D) the +1 scimitar "Mavuazud" {freeze, Fly} Fly: It grants you flight. (70, 37, D) a +4 morningstar of protection (unseen) (70, 39, D) a +0 spear a spriggan corpse (71, 16, D) a +0 trident a +5 glaive of holy wrath (71, 17, D) a staff of cold (71, 26, D) a +6 trident of freezing (unseen) (71, 27, D) the +0 ring mail of Baldness {*Corrode rC+ Str+3 Dex+4} Str+3: It affects your strength (+3). Dex+4: It affects your dexterity (+4). rC+: It protects you from cold. *Corrode: It may corrode you when you take damage. (71, 41, D) a +0 spear (71, 42, D) a wolf corpse (72, 16, D) a staff of fire (72, 17, D) the +9 hand axe "Uqoihec" {heavy, rC+ rCorr Str-5} Str-5: It affects your strength (-5). rC+: It protects you from cold. rCorr: It protects you from acid and corrosion. (72, 18, D) 6 large rocks (72, 19, D) a +1 trident of flaming (72, 26, D) a +0 helmet of intelligence (72, 36, D) a +2 mace of distortion (unseen) (72, 37, D) a +2 plate armour of poison resistance (72, 42, D) a +0 short sword a +0 robe a +0 buckler a spriggan corpse (73, 1, D) a staff of air (unseen) (73, 17, D) a +2 halberd of freezing (73, 36, D) a +0 dagger of holy wrath (unseen) (73, 37, D) a +1 ring mail of fire resistance (73, 41, D) a +0 short sword a +0 robe (74, 18, D) a +0 trident 3 boomerangs (75, 1, D) a +2 chain mail of willpower