Dungeon Crawl Stone Soup version 0.33-a0-1101-g285c9414cd (webtiles) character file. Game seed: 6443733728457090679 2 haldagan the Chopper (level 1, 19/19 HPs) Began as a Mountain Dwarf Monk on Mar 19, 2025. Quit the game on level 1 of the Dungeon. The game lasted 00:00:22 (130 turns). haldagan the Chopper (Mountain Dwarf Monk) Turns: 130, Time: 00:00:22 Health: 19/19 AC: 2 Str: 13 XL: 1 Next: 25% Magic: 1/1 EV: 11 Int: 10 God: Gold: 21 SH: 0 Dex: 12 Spells: 0/0 levels left rFire . . . a - +0 hand axe rCold . . . d - orb {light} rNeg . . . b - +0 robe rPois . (no helmet) rElec . (no cloak) rCorr . (no gloves) SInv . (no boots) Will ..... (no amulet) Stlth + (no ring) HPRegen 0.23/turn (no ring) MPRegen 0.07/turn %: no passive effects @: glowing A: runic magic, artefact enchanting a: no special abilities You were on level 1 of the Dungeon. You visited 1 branch of the dungeon, and saw 1 of its levels. You collected 21 gold pieces. Inventory: Hand Weapons a - a +0 hand axe (weapon) Armour b - a +0 robe (worn) d - an orb of light (worn) Scrolls f - a scroll of brand weapon {unknown} Potions c - a potion of ambrosia e - a potion of might {unknown} Skills: + Level 3.3 Fighting + Level 3.7 Axes + Level 2.2 Dodging You couldn't memorise any spells. You didn't know any spells. Your spell library was empty. Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Altars: Innate Abilities, Weirdness & Mutations Your spellcasting is much less encumbered by armour. You can use scrolls of enchantment on lesser artefacts. Message History e - a fizzy coppery potion There is a fountain of clear blue water here. You briefly stop to clean your hand axe. You open the door. There is an open door here. A goblin comes into view. It is wielding a +0 dagger. The goblin shouts! A goblin is nearby! You hit the goblin. The goblin is moderately wounded. The goblin barely misses you. You barely miss the goblin. The goblin is moderately wounded. The goblin barely misses you. You slash the goblin! You kill the goblin! Things that are here: a +0 dagger; a goblin corpse Found 6 stones. No target in view! You see here 6 stones. You open the door. A bat comes into view. A bat is nearby! Found 11 gold pieces. The bat barely misses you. Found a scroll labelled FUPLUA IHODITU. The bat closely misses you. A bat is nearby! The bat hits you but does no damage. A bat is nearby! A bat is nearby! You hit the bat but do no damage. The bat hits you but does no damage. A bat is nearby! You hit the bat. You kill the bat! You now have 21 gold pieces (gained 11). f - a scroll labelled FUPLUA IHODITU No target in view! Are you sure you want to abandon this character and quit the game? (Confirm with "yes".) Okay, then. Are you sure you want to abandon this character and quit the game? (Confirm with "yes".) .# .# .# .# .# .# #####.# #...@.# #...### #...# #...# #...# #...# #...# ##.## #.#############♣♣♣♣♣ There were no monsters in sight! Vanquished Creatures A goblin (D:1) A bat (D:1) 2 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | haldagan the Mountain Dwarf Monk began the quest for the | Orb. 0 | D:1 | Reached XP level 1. HP: 19/19 MP: 1/1 130 | D:1 | Quit the game Illustrated notes Levels and vault maps discovered: D:1: psy_arrival_fountain, layout_basic Action || total ---------------------------++------- Melee: Hand axe || 5 Armour: Robe || 2 Dodge: Dodged || 4 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 130 | 130 | 0 | 0 | 115 | 1 | 130.0 | Dungeon | 130 | 130 | 0 | 0 | 115 | 1 | 130.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 130 daAuts