hallab Level 1 of the Dungeon (0, 0, D:1) a +0 club (7, 0, D:1) a +0 hand axe (7, 35, D:1) a +0 ring mail (18, -2, D:1) 22 poisoned needles (38, 20, D:1) a +0 dagger (50, 24, D:1) 11 bolts Level 2 of the Dungeon (24, 10, D:2) a +0 spear (24, 20, D:2) a +0 leather armour (26, -19, D:2) a +0 chain mail (36, -6, D:2) a +0 leather armour (41, 3, D:2) 17 poisoned needles Level 3 of the Dungeon (0, 0, D:3) a +0 long sword (9, 13, D:3) a +0 club (14, -5, D:3) a potion of degeneration (18, -19, D:3) a +0 flail of protection (19, -19, D:3) a +0 spear (19, -18, D:3) a +0 flail (23, -18, D:3) a +0 whip a +0 leather armour (28, 11, D:3) a +0 chain mail (33, -20, D:3) a +0 leather armour (40, -14, D:3) a +0 whip (42, -6, D:3) a +0 ring mail Level 4 of the Dungeon [Shop] Gozag's Platinum Reserve the +1 leather armour of the Apprentice {MR- Str-5 Dex+9} (1820 gold) It affects your strength (-5). It affects your dexterity (+9). It affects your resistance to hostile enchantments. the +2 ring mail "Qeydghicu" {rPois rN+ Int+6} (4200 gold) It affects your intelligence (+6). It protects you from poison. It protects you from negative energy. the ring "Etegifaw" {rCorr Str+4 SInv} (3960 gold) [ring of resist corrosion] It affects your strength (+4). It lets you see invisible. the +3 hand axe of Zin's Hope {freeze, *Noise rElec rF+ rC+} (4490 gold) It has been specially enchanted to freeze those struck by it, causing extra injury to most foes and up to half again as much damage against particularly susceptible opponents. It can also slow down cold-blooded creatures. It protects you from fire. It protects you from cold. It insulates you from electricity. It may make noises in combat. (1, 15, D:4) a +0 mace (7, -3, D:4) a potion of degeneration (13, -1, D:4) a +0 robe (18, -2, D:4) a +0 giant club (21, -15, D:4) a +0 rapier (28, 5, D:4) a +0 scale mail (30, 25, D:4) a cursed +0 short sword Level 5 of the Dungeon (0, 0, D:5) 23 arrows (3, -2, D:5) 20 arrows (9, -14, D:5) a +0 giant spiked club (24, -38, D:5) a +0 spear (24, -15, D:5) a +0 dagger a +0 dagger a +0 robe (24, -14, D:5) a +0 short sword a +0 chain mail (25, -13, D:5) a +0 scale mail (25, -7, D:5) a +0 club a +0 leather armour (33, -18, D:5) 7 poisoned needles (36, -16, D:5) a +0 short sword (46, -29, D:5) a +4 ring mail of poison resistance (47, -15, D:5) 26 arrows Level 6 of the Dungeon (0, 0, D:6) a +0 giant club (10, -15, D:6) a cursed -3 ring of dexterity (11, -15, D:6) a book of Dreams (12, -30, D:6) a +0 ring mail (12, -15, D:6) a potion of curing (13, -16, D:6) 16 gold pieces (13, -4, D:6) a +0 falchion a +0 leather armour (23, -25, D:6) 28 bolts (23, 1, D:6) a +0 helmet (29, -18, D:6) a +0 robe (31, -4, D:6) a +0 leather armour Level 7 of the Dungeon (0, 0, D:7) a cursed +0 hand axe a +0 robe a cursed -2 scimitar a +0 robe a +4 hand axe a +0 robe (1, -8, D:7) a javelin (1, -5, D:7) a javelin (1, -1, D:7) a cursed +0 dire flail a +0 robe (1, 0, D:7) a +3 flail a +0 robe (2, -7, D:7) a javelin (3, -3, D:7) a javelin (3, -2, D:7) a javelin (7, -4, D:7) 2 javelins