hallab Level 1 of the Dungeon (0, 0, D:1) a cursed -1 short sword (2, 20, D:1) a +0 club (3, -7, D:1) a +0 whip (7, -10, D:1) a +0 dagger (16, -9, D:1) a cursed +0 leather armour (19, 9, D:1) a +0 robe (21, 12, D:1) a +0 dagger (30, 18, D:1) a +0 club (30, 26, D:1) 26 stones (53, 27, D:1) a +0 ring mail Level 2 of the Dungeon (0, 0, D:2) a cursed -1 short sword (8, -5, D:2) a +0 club (9, 4, D:2) a +0 club (13, -6, D:2) a +0 robe (14, -3, D:2) a +0 ring mail (21, -2, D:2) a +0 ring mail (32, 20, D:2) a +0 scale mail a +0 mace (37, -8, D:2) a +0 ring mail (45, 6, D:2) 16 arrows (49, -20, D:2) a +0 club Level 3 of the Dungeon (0, 0, D:3) a +0 club (1, 0, D:3) a +0 club (1, 1, D:3) a +0 club (3, 1, D:3) a +0 club a +0 animal skin a +0 helmet a +0 club (5, 2, D:3) a cursed +0 club a +0 club (7, -9, D:3) a +0 club (23, 9, D:3) a +0 ring mail (26, -13, D:3) a +0 club (29, 0, D:3) a +0 quarterstaff (48, -8, D:3) 25 arrows Level 4 of the Dungeon [Shop] Ylitipt's Antique Armour Emporium the +3 leather armour of the Moon {MR+ Regen+} (710 gold) It affects your resistance to hostile enchantments. It increases your rate of regeneration. a +0 robe (16 gold) a +0 ring mail (96 gold) a +0 robe (16 gold) a +0 ring mail (96 gold) a +0 leather armour (48 gold) the +1 cloak of Starlight {rElec rC+ EV+4 Stlth--} (1068 gold) It affects your evasion (+4). It protects you from cold. It insulates you from electricity. It makes you much less stealthy. a +1 leather armour of poison resistance (264 gold) a +0 ring mail (96 gold) a +0 robe (16 gold) a +0 scale mail (96 gold) (0, 0, D:4) a +4 trident (1, 1, D:4) a +0 flail a +0 leather armour (7, 7, D:4) a +0 club (12, 5, D:4) a +0 dagger (12, 18, D:4) 22 arrows (14, -21, D:4) a +0 ring mail (16, -27, D:4) a cursed -2 flail (18, -27, D:4) a +0 hand axe (18, -26, D:4) a +1 flail of holy wrath (19, -25, D:4) a +0 quarterstaff (26, 8, D:4) a +0 mace (30, 8, D:4) a +0 spear (33, -3, D:4) 15 sling bullets (34, -3, D:4) a +0 ring mail (44, -6, D:4) a +0 scale mail (46, -21, D:4) 18 sling bullets Level 5 of the Dungeon (0, 0, D:5) a +0 falchion a +0 leather armour (1, 12, D:5) a +0 spear (2, 0, D:5) a cursed -2 dagger a +0 robe (2, 1, D:5) a +0 whip 5 boomerangs (2, 8, D:5) a scroll of random uselessness (5, 14, D:5) 4 scrolls of random uselessness (7, 5, D:5) a +0 club (16, -15, D:5) a +0 long sword (21, 5, D:5) a +0 glaive a +0 robe (27, -24, D:5) a +0 falchion (30, -12, D:5) a +7 club a +0 scale mail (31, -12, D:5) a +0 giant club (42, 16, D:5) a +0 spear a +0 whip (52, -1, D:5) a scroll of immolation Level 6 of the Dungeon (0, 0, D:6) 7 sling bullets (9, 24, D:6) 15 gold pieces (10, 23, D:6) a ration (39, 4, D:6) a +0 mace Level 7 of the Dungeon (8, -9, D:7) a cursed +0 hand axe a +0 robe (10, -11, D:7) a cursed +1 scimitar a +0 robe (13, -10, D:7) a cursed +3 mace of freezing a +0 robe (14, -10, D:7) a +4 scimitar a cursed +0 robe a +5 dire flail of freezing a +0 robe (20, 15, D:7) a +0 rapier (26, 12, D:7) a +0 dagger (29, -23, D:7) the +1 leather armour "Fytzaocw" {*Corrode +Fly MP+9 Stlth+} It affects your magic capacity (+9). It lets you fly. It may corrode you when you take damage. It makes you more stealthy. (30, 28, D:7) a +0 giant club (32, -19, D:7) a +0 dagger (35, -29, D:7) a +0 shortbow 12 arrows (35, -17, D:7) a +0 war axe (35, -14, D:7) a +0 leather armour a +0 flail (36, -34, D:7) an arrow (36, -33, D:7) an arrow (36, -32, D:7) 2 arrows (36, -31, D:7) an arrow (36, -15, D:7) a +0 robe a +0 dagger (36, -1, D:7) a +0 trident (36, 15, D:7) a +0 robe (37, 2, D:7) a +0 robe (38, -1, D:7) a +0 dagger a +0 robe (39, -1, D:7) a +2 dagger of holy wrath a +0 leather armour (40, -1, D:7) a +0 leather armour (40, 1, D:7) a +0 robe (51, -6, D:7) a +0 rapier (55, 7, D:7) 15 arrows Level 8 of the Dungeon (0, 0, D:8) an adder corpse (0, 1, D:8) a +0 mace a +0 ring mail a cursed -1 dagger a +0 robe of positive energy (0, 9, D:8) a javelin (0, 16, D:8) a +0 ring mail (0, 17, D:8) a +0 dagger a +0 robe an orc skeleton (0, 18, D:8) a +0 war axe (1, -1, D:8) a +0 leather armour an orc corpse (3, 3, D:8) a scroll of remove curse (12, 42, D:8) an uncursed amulet of inaccuracy (17, 25, D:8) a +0 scimitar a +0 robe (18, 20, D:8) a +0 club a +0 flail (18, 21, D:8) a +0 flail a +0 spear a +0 scale mail (19, 26, D:8) a +0 hand axe a +0 robe a +2 hand axe a +0 robe (30, 28, D:8) a +0 dagger the Ecumenical Temple