hallab Level 1 of the Dungeon (0, 0, D:1) a +0 ring mail (11, -19, D:1) a +0 club (23, -25, D:1) a +0 spear (32, -12, D:1) a +0 dagger (32, -11, D:1) a +0 club (32, -10, D:1) a +0 dagger (36, -23, D:1) a +0 club Level 2 of the Dungeon (0, 0, D:2) 17 sling bullets (6, -13, D:2) 17 sling bullets (9, -11, D:2) a +0 whip (9, -7, D:2) a stone (10, 22, D:2) a +0 club (11, 24, D:2) 12 stones (14, -2, D:2) a +0 war axe (17, 15, D:2) 10 bolts (18, 1, D:2) a cursed -2 flail (21, 32, D:2) a +0 dagger (26, -7, D:2) a +0 club (27, -1, D:2) 14 stones (38, 31, D:2) a +0 leather armour (46, 5, D:2) a +0 dagger Level 3 of the Dungeon (0, 0, D:3) a +0 club (4, -18, D:3) a +0 flail (6, -22, D:3) a +0 short sword (29, -27, D:3) a -3 ring of strength (29, -5, D:3) 19 sling bullets (38, -4, D:3) a +0 quarterstaff (44, 2, D:3) 27 arrows (46, -5, D:3) a +0 whip a cursed +0 leather armour Level 4 of the Dungeon [Shop] Qeuman's Weapon Emporium 16 stones (17 gold) the +0 sword of Power (880 gold) 27 arrows (59 gold) a +0 long sword (38 gold) a +0 glaive (71 gold) a +0 dagger (22 gold) a +0 morningstar (44 gold) a +1 falchion of draining (136 gold) a +0 rapier (44 gold) (13, -10, D:4) a cursed +0 naga barding (35, -3, D:4) the +0 robe of Peecsug {rElec MR- Regen+} It insulates you from electricity. It affects your resistance to hostile enchantments. It increases your rate of regeneration. (40, -8, D:4) a +0 robe (40, 12, D:4) a scroll of enchant armour (41, -20, D:4) 10 bolts the Ecumenical Temple