hallab Level 1 of the Dungeon (0, 0, D:1) a +0 dagger (2, 5, D:1) a +0 spear (8, 13, D:1) a +0 dagger (18, 33, D:1) a +0 war axe (21, 5, D:1) a +0 robe (21, 14, D:1) a +0 robe (28, 16, D:1) a +0 sling (28, 24, D:1) a +0 hand axe (32, -11, D:1) 5 stones Level 2 of the Dungeon (0, 0, D:2) a +0 dagger (40, -24, D:2) a +0 mace Level 3 of the Dungeon (0, 0, D:3) 4 stones (2, 1, D:3) a +0 whip (3, -9, D:3) a +0 robe of willpower (4, -8, D:3) a +0 club (12, -11, D:3) 6 stones (22, -19, D:3) the +11 sling of Linearity {flame, rF+ Will+ SInv} rF: It protects you from fire. SInv: It lets you see invisible. Will: It increases your willpower. (27, -13, D:3) 8 stones (28, -7, D:3) 4 stones (29, 10, D:3) 6 stones (39, -12, D:3) 7 stones (48, -11, D:3) a +0 robe (59, 17, D:3) a +0 leather armour a +0 club Level 4 of the Dungeon (42, -48, D:4) a +0 club Level 5 of the Dungeon (0, 0, D:5) a +0 robe (8, -32, D:5) a +0 hand axe a +0 leather armour (34, -3, D:5) a +0 leather armour (42, -6, D:5) a +0 scale mail Level 6 of the Dungeon (0, 0, D:6) a potion of resistance (1, 0, D:6) 4 poisoned darts (1, 7, D:6) a killer bee corpse (1, 8, D:6) a killer bee corpse (2, 1, D:6) 14 gold pieces (3, 0, D:6) 7 stones (4, 6, D:6) a potion of ambrosia (8, 2, D:6) a potion of ambrosia (33, -23, D:6) a +0 trident (46, -9, D:6) 5 stones (48, -28, D:6) 6 stones (49, -15, D:6) 13 gold pieces (50, -16, D:6) a +0 robe (51, -17, D:6) 16 gold pieces (55, -3, D:6) a +0 plate armour (57, -12, D:6) 3 large rocks Level 7 of the Dungeon (0, 0, D:7) a +0 hammer (1, 3, D:7) a +0 cloak (36, -15, D:7) the +8 frozen axe "Frostbite" {freeze, freezing cloud, *Noise Fly rC+} rC: It protects you from cold. Fly: It grants you flight. *Noise: It may make noises in combat. Level 8 of the Dungeon (0, 0, D:8) 3 stones (7, 6, D:8) a +0 falchion (12, 12, D:8) a +0 mace of draining (17, 5, D:8) a +0 giant club a +0 dire flail (18, 6, D:8) a +0 flail a +0 scale mail (32, 29, D:8) a +0 short sword (32, 33, D:8) 5 stones the Ecumenical Temple