Dungeon Crawl Stone Soup version 0.33-a0-33-ga5f74d5c56 (webtiles) character file. Game seed: 6240074161657238749 55 happinesssam the Ruffian (level 3, 0/16 HPs) Began as a Vine Stalker Wanderer on Aug 27, 2024. Slain by Jessica ... wielding a +6 club (5 damage) ... on level 2 of the Dungeon. The game lasted 00:04:02 (1569 turns). happinesssam the Ruffian (Vine Stalker Wanderer) Turns: 1569, Time: 00:04:02 Health: 0/16 AC: 10 Str: 17 XL: 3 Next: 93% Magic: 0/7 EV: 6 Int: 11 God: Gold: 110 SH: 0 Dex: 19 Spells: 6/6 levels left rFire . . . - Unarmed rCold . . . (no shield) rNeg . . . i - +0 chain mail rPois . (no helmet) rElec . e - +1 cloak {Will+} rCorr . (no gloves) SInv . (no boots) Will +.... (no amulet) Stlth D - +6 ring of dexterity HPRegen 1.02/turn L - ring of flight MPRegen 0.10/turn %: guardian spirit @: flying A: fangs 2, regeneration 1, magic shield, antimagic bite, no potion heal 2 a: no special abilities You were on level 2 of the Dungeon. You visited 1 branch of the dungeon, and saw 2 of its levels. You collected 110 gold pieces. Innate Abilities, Weirdness & Mutations You have extremely sharp teeth. Your natural rate of healing is unusually fast. When hurt, damage is shared between your health and your magic reserves. Your bite disrupts and absorbs the magic of your enemies. Potions cannot restore your health. Skills: - Level 2.6 Throwing - Level 1.0 Dodging + Level 3.4 Unarmed Combat - Level 2.1 Spellcasting - Level 3.0 Hexes - Level 1.0 Summonings You had 6 spell levels left. You didn't know any spells. Your spell library contained the following spells: Spells Type Power Damage Failure Level Slow Hex 28% N/A 71% 1 Summon Small Mammal Summ 12% N/A 94% 1 Tukima's Dance Hex 7% N/A 97% 3 Call Canine Familiar Summ 3% N/A 100% 3 Anguish Hex/Necr 2% N/A 100% 4 Inventory: Hand Weapons a - a +0 club Missiles d - 14 poisoned darts (quivered) l - 6 curare-tipped darts {=f} Armour c - a +0 leather armour e - a +1 cloak of willpower (worn) i - a +0 chain mail (worn) Jewellery D - a +6 ring of dexterity (left hand) L - a ring of flight (right hand) Scrolls f - 2 scrolls of poison {unknown} j - a scroll of blinking {unknown} k - a scroll of fog {unknown} Potions b - a potion of berserk rage {!q} g - a potion of attraction {unknown} h - a potion of resistance {unknown} Dungeon Overview and Level Annotations Branches: Dungeon (2/15) Altars: Annotations: D:2 Jessica #..## #...(...##.##..# ##...####...<.....#.##... #.......+.........'...... ##...####.........#.##... #..## ##...(...##...... #.## ##.....######... ##.# #####...## #### #..# #......# #.## #@####.# #.# #@####)# # #.# #.#....... #.# ###.#.#...## #.# #..........# ##.####.#.......## #.#.........##@.# ##(####.##### .# ### #.# You could see Jessica (fast). Message History Jessica the Apprentice Sorceress comes into view. She is wielding a +6 club. Jessica shouts! The bat barely misses you. Jessica mumbles some strange words. Jessica seems to speed up. The bat attacks as it pursues you! The bat hits you. The bat barely misses you. The bat hits you but does no damage. Jessica says, "Why did you come here?" Jessica shouts, "You are a ghastly nuisance!" You closely miss the bat. You bite the bat. You drain its power. The bat is moderately wounded. The bat closely misses you. The bat hits you but does no damage. You hit the bat. You kill the bat! You closely miss Jessica. Jessica hits you with a +6 club! Jessica hits you but does no damage. You barely miss Jessica. Your bite misses Jessica. Jessica grins evilly. Jessica hits you with a +6 club. * * * LOW HITPOINT WARNING * * * You hit Jessica. Your off-hand punch misses Jessica. Jessica is moderately wounded. Jessica casts a spell at you. You resist with some effort. You hit Jessica. Your bite misses Jessica. Jessica is severely wounded. Jessica hits you with a +6 club. * * * LOW HITPOINT WARNING * * * Jessica hits you with a +6 club. You die... Skill XL: | 1 2 3 | ---------------+----------+----- Unarmed Combat | 1 2 3 | 3.4 Throwing | | 2.6 Dodging | | 1.0 Spellcasting | | 2.1 Hexes | | 3.0 Summonings | | 1.0 Action || total ---------------------------++------- Melee: Club || 86 Bite || 35 Unarmed || 52 Stab: Sleeping || 1 Armour: Leather armour || 37 Chain mail || 61 Dodge: Dodged || 59 Levels and vault maps discovered: D:1: dpeg_arrival_boxorama, layout_basic, minmay_hexomino_p4 D:2: layout_loops_corners, minmay_door_square, uniq_jessica Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | happinesssam the Vine Stalker Wanderer began the quest for | the Orb. 0 | D:1 | happinesssam set off with the following items: a +0 club, a | potion of berserk rage {!q}, a +0 leather armour, 9 | poisoned darts; and the following spells available to | memorise: Slow, Summon Small Mammal, Tukima's Dance, Call | Canine Familiar, Anguish. 0 | D:1 | Reached XP level 1. HP: 9/9 MP: 4/4 98 | D:1 | Reached skill level 1 in Unarmed Combat 168 | D:1 | Reached XP level 2. HP: 13/13 MP: 6/6 229 | D:1 | Reached skill level 2 in Unarmed Combat 353 | D:1 | Reached XP level 3. HP: 16/16 MP: 7/7 866 | D:2 | Reached skill level 3 in Unarmed Combat 1558 | D:2 | Noticed Jessica 1569 | D:2 | Slain by Jessica Vanquished Creatures An adder (D:2) A dart slug (D:1) 5 bats 4 endoplasms 2 giant cockroaches (D:2) 5 goblins 6 hobgoblins 5 quokkas 3 ball pythons 2 frilled lizards (D:1) 3 kobolds (D:1) 5 rats 42 creatures vanquished. Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 1589 | 1571 | 18 | 0 | 1187 | 2 | 794.5 | Dungeon | 1589 | 1571 | 18 | 0 | 1187 | 2 | 794.5 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 837 daAuts D:2: 751 daAuts Table legend: A = Non-vault XP B = Vault XP C = Vault XP percentage of total XP D = Non-vault monster count E = Vault monster count F = Vault count percentage of total count A B C D E F +---------+---------+-------+---------+---------+------- Total | 72 | 7 | 8.9 | 38 | 4 | 9.5 +---------+---------+-------+---------+---------+------- D:1 | 31 | 7 | 18.4 | 21 | 4 | 16.0 D:2 | 41 | 0 | 0.0 | 17 | 0 | 0.0 +---------+---------+-------+---------+---------+-------